Visceral Reliquary

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Visceral Reliquary
Map area, Unique Map area
No Waypoint
IdUberEaterOfWorldsVault
Act11
Area level87
Tagsindoors_area, no_leaguestone
Area does not contain Rogue Exiles (Hidden)

The Visceral Reliquary is an area that is accessible by placing a Visceral Reliquary KeyVisceral Reliquary KeyThat which could not be digested
remains lost within, the buried remnants
of whole cultures, of entire worlds.
Travel to the Visceral Reliquary by using this item in a personal Map Device. Can only be used once.
in a Map Device.

The area contains no monsters and a single Visceral Remnant Relic Vault, which contains a Foil item dropped by Uber Eater:

ItemBase ItemRequired levelStats
Forbidden FleshForbidden Flesh
Cobalt Jewel
Limited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorruptedThe bodies of those wholly subsumed by the Tangle
continue to merge and mutate and cry out for release...
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorrupted
Melding of the FleshMelding of the Flesh
Cobalt Jewel
Limited to: 1-(80-70)% to all Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
-(6-4)% to all maximum Elemental Resistances
"We awoke to a sudden jungle rupturing the valleys of our home.
Grasping limbs coiled around us, into us. We sank into each other,
then rose into the living sky. My family screams alongside me still."
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1-(80-70)% to all Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
-(6-4)% to all maximum Elemental Resistances
NimisNimis
Topaz Ring
Requires Level 48+(20-30)% to Lightning Resistance+(30-50) to Dexterity
(25-35)% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
Too much of something is bad enough;
too much of nothing is just as tough.
Topaz Ring48+(20-30)% to Lightning Resistance+(30-50) to Dexterity
(25-35)% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
The Gluttonous TideThe Gluttonous Tide
Citadel Bow
Bow
Physical Damage: (79.2-93.6) to (316.8-374.4)
Critical Strike Chance: 6.00%
Attacks per Second: (1.45-1.50)
Requires Level 58, 185 Dex(120-160)% increased Physical Damage
(16-20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
To eat, to feast, to forget the horror of endless agonizing existence
if but for a moment... only to disgorge and do it all again...
Citadel Bow58(120-160)% increased Physical Damage
(16-20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
Inextricable FateInextricable Fate
Fugitive Boots
Evasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance+(80-100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
A multitude of beings share a wretched existence
irrevocably bound together in perpetual torture.
Fugitive Boots70+(13-17)% to Chaos Resistance+(80-100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned Enemies

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Gallery

Version history

Version Changes
3.19.0
  • Introduced to the game.

References