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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Metadata/Items/Gems/SkillGemAnimateWeapon Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion. Animate Weapon can be used on identified...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • performed. Most attack skills receive their base attack time from the equipped weapon. Base attack time while unarmed is 0.83s, while shield skills such as Shield...
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  • 4) to (432-489.6) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 149 Str, 76 DexSocketed Gems are supported...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Aegis or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • countdown. Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • or switching weapon set, the summons will die. Animated Weapons will snapshot your melee weapon if you weapon swap to another melee weapon. For example...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Spectral Throw Periodically summons Animate Weapon minions Mutilator's TouchMutilator's Touch Torment Spawns Animate Weapon minions on death Mutilator's Grip...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical...
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  • Ancestral Cry Ancestral Protector Ancestral Warchief Anger Animate Guardian Animate Weapon Arc Arcane Cloak Arcane Surge Support Archmage Support Arctic...
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  • Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect. Your Animated Weapons have an...
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  • damage, Ethereal Knives is a spell and not an attack. It does not utilize weapon damage in any way. Projectile speed: The projectiles move at an average...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Endurance 8 Dying Anguish level 19 transfigured gem with 19% quality A Animate Weapon of Self Reflection 8 Dying Anguish level 19 transfigured gem with 19%...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Damage: (80-125)% Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages...
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  • attack-focused unique weapons for a duration. Vaal Animate Weapon has restrictions on where or how it can drop. Vaal Animate Weapon can drop from the Vaal...
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  • 4 The Blessing of Moosh Random corrupted level 21 transfigured gem A Animate Weapon of Ranged Arms 4 The Blessing of Moosh Random corrupted level 21 transfigured...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • The Hook Random corrupted level 21 transfigured gem with 23% quality A Animate Weapon of Ranged Arms 8 The Hook Random corrupted level 21 transfigured gem...
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  • Epiphany Random corrupted level 21 transfigured gem with 20% quality A Animate Weapon of Ranged Arms 3 Doryani's Epiphany Random corrupted level 21 transfigured...
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  • Labyrinth. Animate Weapon of Ranged Arms can be created from the following recipes: The following helmet enchantments affect Animate Weapon. Note that...
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  • Projectile Ice Shot Shade of a Scion: Spectral Throw, Vaal Spectral Throw, Animate Weapon Shade of a Templar: Storm Herald, Flameblast Totem, Icestorm, Once these...
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  • Ice Storm that leaves chilled ground. A barrage of ice bolts. Summons animated weapons with CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • default). Innocent Hideout Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect. Bex_GGG...
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  • Enchantment Animate Weapon Damage 1 66 Merciless Labyrinth Animated Weapons deal 25% increased Damage helmet 100 Enchantment Animate Weapon Damage 2 75...
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  • Damage per 5 Dexterity Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • aura buff component. Animate Guardian ignores the skill's weapon restrictions, allowing it to use the skill with any melee weapon or while unarmed. Main...
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  • his soul" to animate the first "Eternal Guardian". It is unclear what this is referring to. It was a sliver of Malachai's soul that animated the first Eternal...
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  • Level 4Animates a Ranged Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6...
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  • 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Random corrupted level 21 Spell gem A Animate Weapon 13 The Cataclysm Random corrupted level 21 Spell gem A Animate Guardian 13 The Cataclysm Random corrupted...
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  • Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of...
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  • Physical Damage: 54-81 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on...
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  • 2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased...
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  • resistances. Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • on an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • attacks or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • of the first stage is affected by anything that affects regular attacks - weapon base speed, attack speed modifiers etc. The length of the second stage is...
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  • base Effectiveness of Added Damage: (130-240)%Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Random level 20 gem A Voltaxic Burst 6 The Fox Random level 20 gem A Animate Weapon 6 The Fox Random level 20 gem A Focused Ballista Support 6 The Fox Random...
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  • leaving or dying is now less punishing. Animate Weapon microtransactions can now be applied to weapons animated via the Chains of Command unique body armour...
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  • Spectral Throw Periodically summons Animate Weapon minions Mutilator's TouchMutilator's Touch Torment Spawns Animate Weapon minions on death Mutilator's Grip...
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  • Axe (section Version history)
    Axes are a one-handed and two-handed melee weapon class requiring strength and dexterity to equip. Most axes have no implicit modifiers but do have high...
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  • remove from a socket.. If immortal call is socketed into a weapon slot, the effect will end on weapon swap. The less physical damage taken per endurance charged...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" (previously up to 12 Ranged Weapons). Existing versions of this unique...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Fire Damage Support 3 Gemcutter's Promise Random gem with 20% quality A Animate Weapon 3 Gemcutter's Promise Random gem with 20% quality A Wither 3 Gemcutter's...
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  • Totems Support 1 Gemcutter's Incubator Random gem with 1–20% quality A Animate Weapon 1 Gemcutter's Incubator Random gem with 1–20% quality A Multistrike...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Because Animated Guardian has no skills and minions, Breathstealer cannot create Blighted Spores when equipped on an Animate GuardianAnimate GuardianSpell...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • spawn hostile animated weapons. The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Swords are a type of melee weapon that comes in three item classes: One-Handed Swords, Thrusting One-Handed Swords, and Two-Handed Swords. One-Handed Swords...
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  • of the first stage is affected by anything that affects regular attacks - weapon base speed, attack speed modifiers etc. The length of the second stage is...
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  • Vorici, Master Assassin (category Pages with version history for unknown versions) (section Version history)
    Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • possess it. Random corrupted Vaal gem with 20% quality A Vaal Animate WeaponVaal Animate WeaponDuration, Minion, Spell, Vaal, Physical Level: (1-20) Souls...
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  • swords are 1x 4 size. All swords in this item class has a weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding...
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  • socket. or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Phantasms and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • characters and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • 2 (Act 8) is an area. none Solar Eclipse Dawn, Harbinger of Solaris Animated weapon Auric Lion Molten Lion Flame Sentinel Infernal Sentinel Assault Ribbon...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • File:Elemancer's Weapon Effect inventory icon.pngElemancer's Weapon EffectElemancer's Weapon EffectWeapon EffectAdds the Elemancer's Weapon Effect to any...
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  • otransactionInnocenceAnimateWeapon Innocence Animated Weapon Effect is an alternate skill effect for Animate WeaponAnimate WeaponDuration, Minion, Spell...
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  • otransactionCelestialAnimatedWeapon Celestial Animate Weapon Effect is an alternate skill effect for Animate WeaponAnimate WeaponDuration, Minion, Spell...
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  • 1_SideArea3_5. Shadow of Vengeance, who continually spawns minions resembling Animate Weapon and uses Spectral Throw. Assault Ribbon Aurate Warrior Aurate Archer...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Level 2 (Act 8) Wall (stairs) Shadow of Vengeance (Unique Animated Guardian) Animate Weapon type minions, Spectral Throw “I am but a crude reflection of...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • or an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • File:Elemancer's Weapon Effect inventory icon.pngElemancer's Weapon EffectElemancer's Weapon EffectWeapon EffectAdds the Elemancer's Weapon Effect to any...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • their weapon, we have flattened out attack speeds across all weapon types. In general, the slowest weapons are now faster, and the fastest weapons are now...
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  • summoning Animate GuardiansAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Vendor recipe system (category Pages with version history for unknown versions) (section Version history)
    including flasks, the alternate weapon set, or a quiver). Specifically, it consists of: One of the following: 1x Two-Handed Weapon (including bows, quiver not...
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  • where the trails from the Orion Weapon EffectOrion Weapon EffectWeapon EffectAdds the Orion Weapon Effect to any equipped weapon. became smaller than intended...
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  • by an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • When an Animated GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Mjölner: Mjölner ingame model including its own lightning weapon effect similar to the lightning weapon effect MTX. Using a Blessed OrbBlessed OrbStack Size:...
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  • Merveil, the Reflection (category Pages with version history for unknown versions) (section Version history)
    Cold Damage Base duration is 6 seconds One impact every 0.05 seconds Animate Weapon Base duration is 5 seconds Teleport...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • by an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • (Elemancer) Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Stun (category Pages with version history for unknown versions) (section Version history)
    by an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • apply it. Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Strike wouldn't deal off-hand damage. Fixed an instance crash related to Animate Weapon. Fixed a bug where projectiles from Lightning Strike (when supported...
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  • If an Animated GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • or an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Wraeclast's shoreline. They may lack agility, but the dark corruption animating them imbues them with tremendous strength and ferocity. The island's Zombies...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Spectral Throw Periodically summons Animate Weapon minions Mutilator's TouchMutilator's Touch Torment Spawns Animate Weapon minions on death Mutilator's Grip...
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  • Penetrates (6 to 10)% Fire Resistance (weapons) Deceiver's: Damage Penetrates (6 to 10)% Cold Resistance (weapons) Turncoat's: Damage Penetrates (6 to 10)%...
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  • per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage...
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  • Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires...
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  • wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon RecentlyLead...
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  • equipped on Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • other condition. Fixed a bug where some weapon effects could not be applied to a weapon that had the Harlequin Weapon applied to it. Fixed a bug where both...
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  • Movement Speed 50 Animate Weapon Anomalous Minions have (0–10)% chance to Intimidate Enemies for 4 seconds on Hit 100 Animate Weapon Divergent (0–20)%...
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  • Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block...
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  • your Animated GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Clarissa Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Animation Weapons drop animated. They will become enemies and attack you, dropping the original item when animated weapon is killed. Killing animated weapons...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • where Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Damage per 5 Dexterity Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5...
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  • Rain of Arrows ability. Mage General: Skeleton General that doesn't use weapons. It mainly casts Summon Raging Spirit. This skill works with the passive...
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  • In addition, Essences of Rage guarantee strength of +13 to 58 on any non-weapon equipment, potentially higher than without essences. This also has the added...
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  • main hand weapon, regardless of whether that weapon worked with the skill. Now this skill uses the average of however many of the equipped weapons support...
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  • 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration...
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  • 6% Chance to convert Maps to Scarabs 28% N/A N/A MapSupporterAnimatedWeapons Living Weapons 18% N/A 14% MapSupporterNoCorpseRemoval Monster corpses cannot...
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  • Strike, though, as zombies don't use a weapon, they don't gain the benefits Behead provides for killing with a weapon.) All Minion and ally supports will...
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  • in the transformation of a certain unique item into a Fated item. Unique weapons such as The Dancing Dervish must be in your inventory or equipped for the...
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  • 50 of Mirages MapAreaContainsAdditionalAnimatedWeaponPacks Next Area will contain 4 additional Animated Weapon Packs rampage_leaguestone 1000 of Mirages...
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  • slam: Performs a slam with both weapons, dealing heavy physical damage. Sceptre toss: Goes airborne and tosses a weapon in each hand twice, dealing physical...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • 6". Reddit. Retrieved January 10, 2023. GhazzyTV (August 14, 2022). "ANIMATE WEAPON POISON = BACK ON THE MENU! (pinned comment)". YouTube. Retrieved January...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • 1 to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.56) Weapon Range: 1.3 metresRequires Level 48, 91 Str, 76 Dex60% increased Global Accuracy...
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  • Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25%...
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  • vast knowledge and wisdom. He appears to know much more about the Azmeri history than they do themselves and he shares his knowledge with them in gratitude...
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  • MonsterEnfeeble Doedre's Animator MeleeAtAnimationSpeed • NecromancerReviveSkeleton • NecromancerEnfeeble • ProphecyRaiseZombie Doedre's Animator MeleeAtAnimationSpeed...
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  • Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased...
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  • Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25%...
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  • Added Damage: (104-166)% AoE Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged...
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  • mother's side, forever.: Now slows enemies by 10% on hits with the weapon while the weapon is in the offhand. Chilled ground created by players: Now slows...
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  • all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical...
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  • reviewed all Two-Handed weapon basetypes and have adjusted their attack damage, speed and implicits, with the goal of giving Two-Handed weapon builds a different...
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  • Vengeance Metadata/Monsters/AnimatedItem/AnimatedArmourBossSideAreaInvasion Melee • SummonAnimateWeaponsSideArea • ThrownWeaponSideAreaBoss2 Sheaq, Maker...
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  • Marchak's Eviscerator Metadata/Monsters/AnimatedItem/WbAnimatedSandstormAxe Melee • WbSandstormChaosAnimatedWeapon Void Anomaly Metadata/Monsters/ChaosE...
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  • next Area Group: MapAreaContainsAdditionalAnimatedWeaponPacks Next Area will contain # additional Animated Weapon Packs Group: LeaguestoneChanceToGainSecondRampageKill...
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  • The Forgotten Soldiers is a sealed prophecy. Go to The Climb (Act 1). Animated Weapons will spawn around the flag. ru:Забытые солдаты...
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  • additional Rare Maraketh Weapons Contained Items have an additional Socket Contained Items are fully linked Contained Weapons are AnimatedWhat is stronger, the...
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  • 4) to (283.2-341.6) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger...
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  • Cannot Be Changed (suffix) The signature mod spawns on one- and two-handed weapons. Main page: Haku missions All of Haku's quests will involve you meeting...
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  • dealt damage in an area based on weapon damage. Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of...
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  • sockets that are already entirely linked. Fixed a problem where an Animated Weapon would pause for too long when summoned. Fixed a crash related to Shrines...
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  • Second: 0.62 Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed This Weapon's Critical Strike...
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  • Tree are available in Standard. A Crucible Passive Skill Tree appears on weapons and shields that have been used in a Crucible Forge. After gathering enough...
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  • Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block...
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  • for their skills than intended. Fixed a bug introduced in 3.4.0 where Animated Weapons from Rampage followed you through teleporters. Fixed a bug where Infernal...
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  • 2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3 metresRequires Level 59, 82 Str, 119 Dex60% increased Global...
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  • with one guaranteed property Properties restricted to level 75 and below Weapon: (20-24)% increased Critical Strike Chance Gloves: (15-17)% increased Global...
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  • so that map mod also affects the Elder Guardian boss. The Purifier Animated Weapon The following drop-restricted items can drop in this area. No items...
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  • OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon This may reforge the weapon's socketsRight click this item then left click on the item...
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  • 1) to (342-389.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66, 113 Str, 113 Int32% increased Elemental...
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  • Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon Cannot deal Critical Strikes with AttacksA fell wind brings death. 54 112...
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  • Kalandra's Touch Amethyst The ability to self reflect is more dangerous than any weapon. Karui Ward Amethyst One man's trash is another man's treasure Kintsugi...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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