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Version 3.4.3f
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| Version History | ||
|---|---|---|
| ← 3.4.3e October 9, 2018 | 3.4.3f October 17, 2018 | 3.4.4 → November 7, 2018 |
Patch notes
These are the official patch notes for version 3.4.3f released by Grinding Gear Games.[1]
- Re-enabled the Solo Self-Found Migrate All button.
- Uniques dropped by Delve Bosses are now allocated to the map maker.
- Dynamite can now deal damage to monsters summoned by Delve Bosses.
- Module Error: Item link: No results found for search parameter "Natural Hierarchy". and Module Error: Item link: No results found for search parameter "Night's Hold". can now be acquired from the Timeworn Reliquary.
- The vendor recipe for Module Error: Item link: No results found for search parameter "The Retch". now gives a Relic version when vendoring a Relic version of both Module Error: Item link: No results found for search parameter "Feastbind". and Module Error: Item link: No results found for search parameter "Faminebind"..
Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions have 0.5% chance to Taunt on HitSummoned Sentinels have 1% increased Cooldown Recovery RateBase duration is 12 seconds
Maximum 4 Summoned Sentinels of Purity
20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Grants (9-12)% more Physical Damage
Summon a Sentinel of Purity when you Kill an Enemy
Minions deal (0-95)% more Physical Damage
Minions have (0-38)% more LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.now has a chance to summon a Sentinel of Purity when you hit a Rare enemy.
- The Ancestral Call Support gem now specifies that extra targets must be a minimum distance from the user. There is no functional change.
- Vaal totem skills now display damage per second, rather than average damage.
- Harbinger Righteous Fire now burns grass.
- Updated the 2D Art of Chains of Command.
- Adjusted the animations and effects of the Oriath Portal Effect slightly to reduce eye strain issues.
- Fixed a crash that could occur when creating clones while affected by a large amount of buffs. Common cases of this were using Headhunter along with Vaal Double Strike or Blink Arrow.
- Fixed a bug where stashes were able to be kept open after you were no longer near them.
- Fixed a bug where ground effects from map modifiers in the Azurite Mine did not appear.
- Fixed a bug where many Bloodline modifiers were unable to generate in the Azurite Mine.
- Fixed a bug where Harbingers in the Azurite Mine were unable to drop high level currency shards.
- Fixed a bug preventing completion of the Unspeakable Shrine Abyss encounter in the Azurite Mine if your Light Radius was too low.
- Fixed a bug where the Hybrid Defense Delve suffix modifiers prevented Hybrid Defense prefix modifiers from being rolled or crafted.
- Fixed a rare bug where some Delve encounters that you could travel to were sometimes not revealed.
- Fixed a bug where Instant Skills used on Predictive Mode could sometimes fail to cast.
- Fixed a bug introduced in 3.4.3e where ranged Minions, such as Spectres and Flame Golems, had a lower range for their skills than intended.
- Fixed a bug introduced in 3.4.0 where Animated Weapons from Rampage followed you through teleporters.
- Fixed a bug where Infernal Blow charges could sometimes fail to explode.
- Fixed a bug where Molten Shell could sometimes fail to replace itself when cast.
- Fixed a bug where the "x% chance to Chill Attackers for 4 seconds on Block" and "x% chance to Shock Attackers for 4 seconds on Block" modifiers were not modified by Chill or Shock duration respectively.
- Fixed a bug where the Intuitive Leap unique jewel could cause Ascendants to be unable to allocate some connected passive points in their skill tree.
- Fixed a bug where Blood Balls from monsters bearing an Essence of Greed would explode after the monster died, rather than shortly after being created.
- Fixed a bug where Guardian of the Vault in the Vault Map could submerge but remain visible.
- Fixed a bug introduced in 3.4.3c where Shrine effects could appear under portals in Maps.
- Fixed a bug where items could drop in an unreachable location in the Residence Map.
- Fixed a bug where you could get stuck in unwalkable terrain in Oak's bandit camp.
- Fixed a bug where premade PvP Templar characters had no passive points allocated.
- Fixed a bug where sound could cut in and out in The Sarn Encampment in Act 8.
- Fixed a display error where Smite supported by Faster Attacks displayed "You and nearby allies gain x% increased Attack Speed".
- Fixed a visual bug where an Ascendancy Plaque was buried halfway into the ground.
- Fixed a bug where an unintended "OFF" page was shown for some players in the Help Panel.
References
- ↑ Hartlin_GGG (October 17, 2018). "3.4.3f Patch Notes". Official Path of Exile Forums. Retrieved October 30, 2018.