Precursor's Emblem (Endurance and Frenzy Charge): Difference between revisions

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{{Item
{{Item
|rarity                              = Unique
|rarity_id                              = unique
|name                               = Precursor's Emblem
|name                                   = Precursor's Emblem
|class                              = Rings
|inventory_icon                          = Precursor's Emblem (Endurance and Frenzy Charge)
|base_item_page                     = Two-Stone Ring (ruby and sapphire)
|class_id                                = Ring
|explicit1                           = StrengthDexterityUnique__1
|base_item_page                         = Two-Stone Ring (ruby and sapphire)
|explicit2                           = IncreasedEnergyShieldPercentUnique__4
|explicit1                               = IncreasedEnergyShieldPercentUnique__4
|explicit3                           = MaximumLifeUnique__14
|explicit2                               = MaximumLifeUnique__14
|explicit4_text                           = <Two Endurance Charge mods and one Frenzy Charge Mod>
|explicit3                               = StrengthDexterityUnique__1
|explicit5_text                          = or
|explicit4_text                         = <Two Endurance Charge mods and one Frenzy Charge Mod><br>or<br><One Endurance Charge mod and Two Frenzy Charge Mods
|explicit6_text                          = <One Endurance Charge mod and Two Frenzy Charge Mods>
|explicit4_random_list                  = {{#cargo_query:
|flavour_text                       = History teaches humility.
      |tables=mods
|inventory_icon                      = Precursor's Emblem (Endurance and Frenzy Charge)
      |fields=mods.id
|release_version                     = 3.4.0
      |where=
|required_level                     = 49
        mods.id LIKE "ChargeBonus%"
|upgraded_from_set1_text            = Requires 3 rings total and one Uzaza and Akheli Ring each.<br>1 Endurance Charge modifier for each Akheli Ring<br>1 Frenzy Charge modifier for each Uzaza Ring
        AND (mods.stat_text LIKE "%endurance%Charge%" OR mods.stat_text LIKE "%frenzy%Charge%")
|upgraded_from_set1_group1_item_name = Uzaza's Meadow
      |group by=mods._pageID
|upgraded_from_set1_group1_amount    = 1
      |order by=mods.stat_text
|upgraded_from_set1_group2_item_name = Uzaza's Mountain
      |no html
|upgraded_from_set1_group2_amount    = 1
    }}
|upgraded_from_set1_group3_item_name = Ahkeli's Mountain
|flavour_text                           = History teaches humility.
|upgraded_from_set1_group3_amount    = 1
|flavour_text_id                        = UniqueRing54
|upgraded_from_set1_group4_item_name = Ahkeli's Valley
|release_version                         = 3.4.0
|upgraded_from_set1_group4_amount    = 1
|is_drop_restricted                     = true
|recipe1_description                    = Requires 3 rings total (Meadow, Mountain & Valley) and one Ahkeli and Uzaza Ring each.<br>1 Endurance Charge modifier for each Ahkeli Ring<br>1 Frenzy Charge modifier for each Uzaza Ring
|recipe1_part1_item_name                = Ahkeli's Meadow
|recipe1_part1_amount                    = 1
|recipe1_part2_item_name                = Ahkeli's Mountain
|recipe1_part2_amount                    = 1
|recipe1_part3_item_name                = Ahkeli's Valley
|recipe1_part3_amount                    = 1
|recipe1_part4_item_name                = Uzaza's Meadow
|recipe1_part4_amount                    = 1
|recipe1_part5_item_name                = Uzaza's Mountain
|recipe1_part5_amount                    = 1
|recipe1_part6_item_name                = Uzaza's Valley
|recipe1_part6_amount                    = 1
}}
}}


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==Modifiers==
==Modifiers==
===Endurance Charge Modifiers===
===Endurance Charge Modifiers===
 
{{#lst:Precursor's Emblem|endurance_charge}}
{| class="wikitable sortable" style="text-align: center;"
|-
! Endurance Charge Mod
|-
| {{c|mod|(7-9) to (13-14) [[Fire Damage]] per [[Endurance Charge]]}}
|-
| {{c|mod|10% chance to gain an [[Endurance Charge]] on [[Kill]]}}
|-
| {{c|mod|6% increased [[Armour]] per [[Endurance Charge]]}}
|-
| {{c|mod|5% increased Damage per [[Endurance Charge]]}}
|-
| {{c|mod|1% increased [[Movement Speed]] per [[Endurance Charge]]}}
|-
| {{c|mod|15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of [[Endurance Charges]]}}
|-
| {{c|mod|(20-40)% increased [[Endurance Charge]] Duration}}
|-
| {{c|mod|1% increased [[Attack]] and [[Cast Speed]] per [[Endurance Charge]]}}
|-
| {{c|mod|1% chance to [[Dodge Attack Hits]] per [[Endurance Charge]]}}
|-
| {{c|mod|+4% to [[Chaos Resistance]] per [[Endurance Charge]]}}
|}


===Frenzy Charge Modifiers===
===Frenzy Charge Modifiers===
 
{{#lst:Precursor's Emblem|frenzy_charge}}
{| class="wikitable sortable" style="text-align: center;"
|-
! Frenzy Charge Mod
|-
| {{c|mod|(6-8) to (12-13) [[Cold Damage]] per [[Frenzy Charge]]}}
|-
| {{c|mod|10% chance to gain an [[Frenzy Charge]] on [[Kill]]}}
|-
| {{c|mod|8% increased [[Evasion Rating]] per [[Frenzy Charge]]}}
|-
| {{c|mod|5% increased Damage per [[Frenzy Charge]]}}
|-
| {{c|mod|1% increased [[Movement Speed]] per [[Frenzy Charge]]}}
|-
| {{c|mod|15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of [[Frenzy Charges]]}}
|-
| {{c|mod|(20-40)% increased [[Frenzy Charge]] Duration}}
|-
| {{c|mod|+1% Chance to [[Block]] [[Attack Damage]] per [[Frenzy Charge]]}}
|-
| {{c|mod|10% increased [[Accuracy Rating]] per [[Frenzy Charge]]}}
|-
| {{c|mod|Gain 1% of [[Cold Damage]] as Extra [[Chaos Damage]] per [[Frenzy Charge]]}}
|}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.4.0}}
{{Version history table row|3.16.0|
* Precursor Emblem: Now grants 1% chance to Suppress Spell Damage per Endurance/Frenzy/Power charge.
}}
{{Version history table row|3.4.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Delve}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Знак предтечи (заряды выносливости и ярости)]]

Latest revision as of 20:20, 26 January 2023

Precursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1% chance to Suppress Spell Damage per Endurance Charge
+1% chance to Suppress Spell Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Vaal Pact while at maximum Endurance Charges
History teaches humility.
Acquisition
Drop restricted
Vendor Offer
11x Alteration Shard
Metadata
Item class: Ring

Precursor's Emblem is a unique Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances.

Item acquisition

Precursor's Emblem has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Precursor's Emblem can be created from the following recipes:

AmountPartDescriptionMeta
1Ahkeli's MeadowAhkeli's Meadow
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Where once had stood a village, lay naught but splinters.
Some had once been her home.
Some had once been her creations.
Some had once been her family.
This item can be combined with a Mountain and Valley ring at a Vendor.
Requires 3 rings total (Meadow, Mountain & Valley) and one Ahkeli and Uzaza Ring each.
1 Endurance Charge modifier for each Ahkeli Ring
1 Frenzy Charge modifier for each Uzaza Ring
M
1Ahkeli's MountainAhkeli's Mountain
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Fleeing the destruction set upon her home,
the Clayshaper sought safety in the clouds of ash above.
This item can be combined with a Meadow and Valley ring at a Vendor.
1Ahkeli's ValleyAhkeli's Valley
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
The river, once fertile and fresh,
and flowing briskly to the sea,
now stood, stained, at a standstill.
Dammed by the coagulating dead.
This item can be combined with a Meadow and Mountain ring at a Vendor.
1Uzaza's MeadowUzaza's Meadow
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Cold winds blasted what little grew on the icy surface.
The gifts of the land lay hidden deeper,
and only patience and persistence would free them.
This item can be combined with a Mountain and Valley ring at a Vendor.
1Uzaza's MountainUzaza's Mountain
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
The narrow path turned to rough rocks that led towards the sky.
One last obstacle in a life-long journey
to find a land they could call home.
This item can be combined with a Meadow and Valley ring at a Vendor.
1Uzaza's ValleyUzaza's Valley
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Sheltered beneath thick ice, the river ferried fat fish towards the sea.
But the First King knew the river's secret, and the fish were not the only ones who grew fat.
This item can be combined with a Meadow and Mountain ring at a Vendor.
8RemembranceRemembrance8Precursor's Emblem
Corrupted
"For all your struggles, all your achievements, even for the greatest of us, a story is all that remains. Write it well."

-Julius Perandus, Father of Chitus
Random corrupted Precursor's EmblemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Modifiers

Endurance Charge Modifiers

Stats
(7-9) to (13-14) Fire Damage per Endurance Charge
6% increased Armour per Endurance Charge
1% increased Attack and Cast Speed per Endurance Charge
+1% Chance to Block Attack Damage per Endurance Charge
You cannot be Stunned while at maximum Endurance Charges
15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
+4% to Chaos Resistance per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
5% increased Damage per Endurance Charge
+1% chance to Suppress Spell Damage per Endurance Charge
(20-40)% increased Endurance Charge Duration
Gain 1 Endurance Charge every second if you've been Hit Recently
10% chance to gain an Endurance Charge on Kill
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
+1 to Maximum Endurance Charges
1% increased Movement Speed per Endurance Charge
You have Vaal Pact while at maximum Endurance Charges
Modifiers only obtainable if Ahkeli's Meadow is used
Stats
+1 to Maximum Endurance Charges
You have Vaal Pact while at maximum Endurance Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently
You cannot be Stunned while at maximum Endurance Charges


Frenzy Charge Modifiers

Stats
10% increased Accuracy Rating per Frenzy Charge
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
5% increased Damage per Frenzy Charge
+1% chance to Suppress Spell Damage per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
(20-40)% increased Frenzy Charge Duration
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
You have Iron Reflexes while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
+1 to Maximum Frenzy Charges
1% increased Movement Speed per Frenzy Charge
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
1% additional Physical Damage Reduction per Frenzy Charge
Modifiers only obtainable if Uzaza's Valley is used
Stats
+1 to Maximum Frenzy Charges
You have Iron Reflexes while at maximum Frenzy Charges
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
10% chance to gain a Frenzy Charge on Hit


Version history

Version Changes
3.16.0
  • Precursor Emblem: Now grants 1% chance to Suppress Spell Damage per Endurance/Frenzy/Power charge.
3.4.0
  • Introduced to the game.

ru:Знак предтечи (заряды выносливости и ярости)