Ivory Temple Map: Difference between revisions

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|page = Ivory Temple Map ({{Current map series}})
|page = Ivory Temple Map ({{Current map series}})
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{{Map variants|Ivory Temple Map}}
{{Item unique versions
{{Item unique versions
|base_item = Ivory Temple Map ({{Current map series}})
|base_item = Ivory Temple Map ({{Current map series}})

Revision as of 16:15, 25 January 2022

This article is about the variant of Ivory Temple Map from the most recent map series in which it appeared. For other variants, see § Map variants.

This article needs to be updated.

Reason: version 3.16.0 replaced the map bosses

Please update this article to reflect newly available information.

Ivory Temple Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Ivory Temple Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

[view] [edit]Ivory Temple MapMap Level: 82
Map Tier: 15
Guild Character: m
Man and nature intertwined,
but only for the chosen few.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 81
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Ivory Temple
Map area
No Waypoint
IdMapWorldsIvoryTemple
Act11
Area level72
BossesSanctum Enforcer
Sanctum Guardian
Area type tagstemple, forestdark
Tagsindoors_area, map, einharmaps, wealthy_area, church, map_drops_can_upgrade_to_sanctuary
The Shaper: Man and nature intertwined, but only for the chosen few.
Vaal Side AreasSacred Chambers (MapSideArea3_5)
Inner Grounds (MapSideArea3_10)

Ivory Temple Map is a map area.

Layout


Encounters

The boss encounter is similar to Perandus chest encounter of Perandus league. The boss is guarding a Temple Stash and the stash will keep spawning adds. Killing the boss will despawn the adds and unlock the Temple Stash. The character still need to click the stash to actually open it.

The Temple Stash looks similar to, but it is not a Perandus chest.

Boss

Any one of these bosses:

Some of the above bosses have increased chance to block attack and spell, which may require to use build with Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Level: (1-20)
Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
Supported Skills inflict Overpowered for 4 seconds when Blocked
Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Enemy Block Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
to kill them.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Ivory Temple MapIvory Temple MapMap Level: 82
Map Tier: 15
Guild Character: m
Man and nature intertwined,
but only for the chosen few.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Affliction
Ivory Temple MapIvory Temple MapMap Level: 83
Map Tier: 16
Guild Character: m
Man and nature intertwined,
but only for the chosen few.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Ancestor
Ivory Temple MapIvory Temple MapMap Level: 72
Map Tier: 5
Guild Character: m
Man and nature intertwined,
but only for the chosen few.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572The Forbidden Sanctum
Ivory Temple MapIvory Temple MapMap Level: 74
Map Tier: 7
Guild Character: m
Man and nature intertwined,
but only for the chosen few.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Sentinel
Ivory Temple MapIvory Temple MapMap Level: 82
Map Tier: 15
Guild Character: m
Man and nature intertwined,
but only for the chosen few.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Archnemesis
Ivory Temple MapIvory Temple MapMap Level: 70
Map Tier: 3
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Ivory Temple MapIvory Temple MapMap Level: 78
Map Tier: 11
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Ritual
Ivory Temple MapIvory Temple MapMap Level: 71
Map Tier: 4
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Heist
Ivory Temple MapIvory Temple MapMap Level: 69
Map Tier: 2
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Ivory Temple MapIvory Temple MapMap Level: 81
Map Tier: 14
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Delirium
Ivory Temple MapIvory Temple MapMap Level: 81
Map Tier: 14
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Metamorph
Ivory Temple MapIvory Temple MapMap Level: 70
Map Tier: 3
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Blight
Ivory Temple MapIvory Temple MapMap Level: 68
Map Tier: 1
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Legion
Ivory Temple MapIvory Temple MapMap Level: 81
Map Tier: 14
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1481Synthesis
Ivory Temple MapIvory Temple MapMap Level: 79
Map Tier: 12
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Betrayal
Ivory Temple MapIvory Temple MapMap Level: 72
Map Tier: 5
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas
Ivory Temple MapIvory Temple MapMap Level: 79
Map Tier: 12
Guild Character: t
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Atlas of Worlds

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
  • The Ivory Temple Map Boss has been replaced.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced to the game.