Pit of the Chimera MapMap Level: 83 Map Tier: 16 Guild Character: ÂOne of my captors hid a beast within his heart. Now his true self can be seen by all.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 82Vendor Prices
Boon of the First OnesBoon of the First Ones6Bestiary ItemWreathed in the skin and bones of the beasts she slew, her gift came from what she lost: her humanity.
72
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down and the crowd roars, they want death and the blood is yours.
55
The King's BladeThe King's Blade5Bloodthirsty Eternal Sword Item Level:66"To know for what you fight. To get up again when you've been struck down. To outmanoeuvre someone faster, trick someone smarter, crush someone stronger. That's what it takes to claim the crown." - Daresso, the King of Swords
60
The Last One StandingThe Last One Standing10Atziri's DisfavourThe strongest emerge from suffering. The toughest bear the most scars. The sole survivor claims the greatest of rewards.
80
The Sword King's SaluteThe Sword King's Salute7Daresso's SaluteMany were slain by the sword king Their blood decorating his ring Those who retreated were slaughtered Those who fought bravely were honoured
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.