Defiled Cathedral MapMap Level: 79 Map Tier: 12 Guild Character: úCrafted with reverence. Defiled with ease.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 78Vendor Prices
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lachrymal NecrosisLachrymal Necrosis3Jewel Implicit Modifier: Corrupted Blood cannot be inflicted on you CorruptedWithout the ability to weep, the heart hardens against both the pure and the corrupt.
The InnocentThe Innocent1040x Orb of RegretHis brother would not atone, so he took his brother's life, and with it, his sins.
23
The JournalistThe Journalist10Helmet Double-Veiled ItemA good spy doesn't forget she's gone undercover.
68
The Life ThiefThe Life Thief6Zerphi's Heart"The process of eternal youth is a give and take. You give them death and take their youth." - Zerphi of the Vaal
68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The ApothecaryThe Apothecary5Mageblood"You seek the power of my strongest potions, but the price will be far higher than you can imagine."
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.