* The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
}}
{{Version history table row|3.19.0|
* The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
}}
{{Version history table row|3.18.0|
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
}}
{{Version history table row|3.1.0|
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
}}
{{Version history table row|2.0.0|
* Introduced to the game.
}}
{{Version history table end}}
<section end="version history" />
{{Navbox maps}}
[[ru:Карта колизея]]
Revision as of 23:43, 8 April 2024
This article is about the variant of Colosseum Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Colosseum MapMap Level: 79 Map Tier: 12 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The DeceiverThe Deceiver4Belt of the Deceiver CorruptedBeware the combatant who shows no confidence, yet still enters the ring, for they are surely hiding something.
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down and the crowd roars, they want death and the blood is yours.
55
The King's BladeThe King's Blade5Bloodthirsty Eternal Sword Item Level:66"To know for what you fight. To get up again when you've been struck down. To outmanoeuvre someone faster, trick someone smarter, crush someone stronger. That's what it takes to claim the crown." - Daresso, the King of Swords
60
The Last One StandingThe Last One Standing10Atziri's DisfavourThe strongest emerge from suffering. The toughest bear the most scars. The sole survivor claims the greatest of rewards.
80
The Mad KingThe Mad King7Vaal AspectFear the man who lusts for power, for he will do anything to get it.
68
The Sword King's SaluteThe Sword King's Salute7Daresso's SaluteMany were slain by the sword king Their blood decorating his ring Those who retreated were slaughtered Those who fought bravely were honoured
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The VisionaryThe Visionary6Lioneye's VisionLioneye looked to the heights of glorious victory. And thus he missed the defeat right under his nose.
Colosseum MapColosseum MapMap Level: 79 Map Tier: 12 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Affliction
Colosseum MapColosseum MapMap Level: 80 Map Tier: 13 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Ancestor
Colosseum MapColosseum MapMap Level: 82 Map Tier: 15 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Crucible
Colosseum MapColosseum MapMap Level: 76 Map Tier: 9 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
The Forbidden Sanctum
Colosseum MapColosseum MapMap Level: 69 Map Tier: 2 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Kalandra
Colosseum MapColosseum MapMap Level: 70 Map Tier: 3 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Archnemesis
Colosseum MapColosseum MapMap Level: 70 Map Tier: 3 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Scourge
Colosseum MapColosseum MapMap Level: 81 Map Tier: 14 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Expedition
Colosseum MapColosseum MapMap Level: 81 Map Tier: 14 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Ritual
Colosseum MapColosseum MapMap Level: 71 Map Tier: 4 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Heist
Colosseum MapColosseum MapMap Level: 81 Map Tier: 14 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Harvest
Colosseum MapColosseum MapMap Level: 79 Map Tier: 12 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Delirium
Colosseum MapColosseum MapMap Level: 79 Map Tier: 12 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Metamorph
Colosseum MapColosseum MapMap Level: 81 Map Tier: 14 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Blight
Colosseum MapColosseum MapMap Level: 79 Map Tier: 12 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
Legion
Colosseum MapColosseum MapMap Level: 80 Map Tier: 13 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Synthesis
Colosseum MapColosseum MapMap Level: 76 Map Tier: 9 Guild Character: üLife means as little as a passing moment of entertainment. Let them rot.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Betrayal
Colosseum MapColosseum MapMap Level: 81 Map Tier: 14 Guild Character: üTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
War for the Atlas
Colosseum MapColosseum MapMap Level: 82 Map Tier: 15 Guild Character: »Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Atlas of Worlds
Colosseum MapColosseum MapMap Level: 82 Map Tier: 15 Guild Character: »Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
The Awakening
Unique versions
There are currently no unique items for this base item type.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.