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{{Expansions}}
{{Expansions}}
{{Navbox Pantheon}}

Revision as of 11:28, 3 January 2021

The Fall of Oriath
Expansion
Release version3.0.0
Release date2017-08-04
This page is an overview of the expansion. For a full list of changes, see the patch notes.

Path of Exile: The Fall of Oriath (also referred to as Path of Exile 3.0) is the sixth expansion for Path of Exile. It was officially announced by Grinding Gear Games on February 15, 2017[1][2] and entered a beta phase on June 8th before its full release on August 4th, 2017. The Fall of Oriath is the game's largest expansion to date, introducing six new acts, a new story progression, the Pantheon system and several new unique items and skill gems.

New acts

The Fall of Oriath adds six new acts:

The expansion removes Cruel and Merciless difficulties, leaving one difficulty mode. After travelling to Oriath in Act 5, the exile returns to Wraeclast in Acts 6 to 10, revisiting familiar lands and slaying the once suppressed gods that have awoken since confronting the Beast in Act 4. Campaign is divided into two parts: Part 1 being Acts 1 to 5, and Part 2 being Acts 6 to 10. Both parts follows a similar progression; players visit roughly the same areas but their deeds in part one have had consequences that will have to be faced in part two.

Resistance reduction and experience loss on death which were previously tied to difficulty had its functionality changed. Players gain a permanent resistance loss and Vaal skill soul cost increase after completing Acts 5 and 10, and experience loss is based on the zone you are in, split between Part 1, Part 2, and Epilogue.

The Pantheon

Main page: The Pantheon

Defeating the gods in Part 2 unlocks their power, providing passive defensive bonuses. The Fall of Oriath introduced eleven gods which grant their power; four major gods and seven minor gods. Players may equip a major god and a minor god's power at one time. These bonuses can be swapped in town freely. In addition, Pantheon bonuses can be upgraded by capturing the soul of certain map bosses with a Divine VesselDivine VesselUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
Power is a curious thing.
It can be contained, hidden, locked away,
and yet it always breaks free.
Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated.
.

New leagues

The Harbinger leagues are the new challenge leagues, released alongside the expansion.

New items

The expansion added several new items and skill gems.

Unique items

Item
First Piece of BrutalityFirst Piece of Brutality
Imperial Staff Piece
This item will transform when correctly arranged with other items.
First Piece of DirectionsFirst Piece of Directions
Blunt Arrow Quiver Piece
This item will transform when correctly arranged with other items.
First Piece of FocusFirst Piece of Focus
Archon Kite Shield Piece
This item will transform when correctly arranged with other items.
First Piece of StormsFirst Piece of Storms
Callous Mask Piece
This item will transform when correctly arranged with other items.
First Piece of the ArcaneFirst Piece of the Arcane
Legion Sword Piece
This item will transform when correctly arranged with other items.
First Piece of TimeFirst Piece of Time
Cloth Belt Piece
This item will transform when correctly arranged with other items.
Fourth Piece of FocusFourth Piece of Focus
Archon Kite Shield Piece
This item will transform when correctly arranged with other items.
Second Piece of BrutalitySecond Piece of Brutality
Imperial Staff Piece
This item will transform when correctly arranged with other items.
Second Piece of DirectionsSecond Piece of Directions
Blunt Arrow Quiver Piece
This item will transform when correctly arranged with other items.
Second Piece of FocusSecond Piece of Focus
Archon Kite Shield Piece
This item will transform when correctly arranged with other items.
Second Piece of StormsSecond Piece of Storms
Callous Mask Piece
This item will transform when correctly arranged with other items.
Second Piece of the ArcaneSecond Piece of the Arcane
Legion Sword Piece
This item will transform when correctly arranged with other items.
Second Piece of TimeSecond Piece of Time
Cloth Belt Piece
This item will transform when correctly arranged with other items.
The BeachheadThe Beachhead
Harbinger Map
Map Level: 82
Map Tier: 15
Item Quantity: +(40-60)%
Item Rarity: +(40-60)%
Area contains 6 additional HarbingersCorrupted
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The BeachheadThe Beachhead
Harbinger Map
Map Level: 72
Map Tier: 5
Item Quantity: +(40-60)%
Item Rarity: +(40-60)%
Area contains 6 additional HarbingersCorrupted
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The BeachheadThe Beachhead
Harbinger Map
Map Level: 77
Map Tier: 10
Item Quantity: +(40-60)%
Item Rarity: +(40-60)%
Area contains 6 additional HarbingersCorrupted
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Third Piece of BrutalityThird Piece of Brutality
Imperial Staff Piece
This item will transform when correctly arranged with other items.
Third Piece of DirectionsThird Piece of Directions
Blunt Arrow Quiver Piece
This item will transform when correctly arranged with other items.
Third Piece of FocusThird Piece of Focus
Archon Kite Shield Piece
This item will transform when correctly arranged with other items.
Third Piece of StormsThird Piece of Storms
Callous Mask Piece
This item will transform when correctly arranged with other items.
Third Piece of the ArcaneThird Piece of the Arcane
Legion Sword Piece
This item will transform when correctly arranged with other items.
Maligaro's CrueltyMaligaro's Cruelty
Turquoise Amulet
Requires Level 20+(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life
(25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons
(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons
10% increased Damage with Poison per Frenzy Charge
3% increased Poison Duration per Power Charge
"He does not love. He does not feel regret or remorse.
He does not think about consequences, only possibilities.
If that does not describe a monster, tell me: what does?"
- Archbishop Geofri
Dialla's MalefactionDialla's Malefaction
Sage's Robe
Energy Shield: (79-90)
Movement Speed: -3%
Requires Level 37Gems can be Socketed in this Item ignoring Socket Colour
Gems Socketed in Red Sockets have +2 to Level
Gems Socketed in Green Sockets have +30% to Quality
Gems Socketed in Blue Sockets gain 100% increased Experience
Has no Attribute Requirements
He took me by my hand, promised me power beyond compare.
But i did not do it for power.
I did it for love.
And I'd do it again in an instant.
AllelopathyAllelopathy
Satin Gloves
Energy Shield: (56-72)Requires Level 41, 60 IntGrants Level 22 Blight Skill
(100-120)% increased Energy Shield
10% increased Area of Effect
Blight has (20-30)% increased Hinder Duration
You cannot be Hindered
"Nothing is more natural than competition.
One feasts, another starves.
One blossoms, another withers.
And one cannot catch the golden sunlight
without casting a bitter shadow."
- Cadiro Perandus
Volkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Armour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Cold Resistance
Your Cold Damage can Poison
50% less Poison Duration
Cold Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it coccoons.
Come, let me show you.
Volkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Armour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it cocoons.
Come, let me show you.
Volkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Armour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Lightning Resistance
Your Lightning Damage can Poison
50% less Poison Duration
Lightning Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it cocoons.
Come, let me show you.
Soul TetherSoul Tether
Cloth Belt
Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
Vaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
The EmbalmerThe Embalmer
Carnal Mitts
Evasion: (90-101)
Energy Shield: (19-21)
Requires Level 50, 39 Dex, 39 IntSocketed Gems are Supported by Level 20 Vile Toxins
Adds (13-17) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-29)% to Chaos Resistance
(20-25)% increased Poison Duration
"Decomposition takes hold too quickly!
No, if we are to keep the specimen in perfect shape,
we must begin the process before expiry."
The Coming CalamityThe Coming Calamity
Destroyer Regalia
Energy Shield: (196-258)
Movement Speed: -3%
Requires Level 53, 145 Int+2 to Level of Socketed Herald Gems
(80-100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Buff affecting you
Mana Reservation of Herald Skills is always 45%
Whiff of cold, tiny spark, faintest flicker in the dark.
Embers swirl, ice takes form, sky exposed - Death's perfect storm.
Frost and thunder, flames shine bright, ruin walks the land tonight.
By your hand they dance and bend, wield them and brook no end.
DendrobateDendrobate
Sentinel Jacket
Evasion: (758-925)
Energy Shield: (246-290)
Movement Speed: -3%
Requires Level 59, 86 Dex, 86 IntSocketed Gems are Supported by Level 10 Chance to Poison
(130-150)% increased Evasion and Energy Shield
+40 to maximum Energy Shield
+(15-25)% to all Elemental Resistances
(75-100)% increased Damage with Poison if you have at least 300 Dexterity
(15-25)% increased Poison Duration if you have at least 150 Intelligence
Ask any tracker and they'll tell you:
the most dangerous animals
are the ones who don't bother to hide.
TaprootTaproot
Ambusher
Dagger
Physical Damage: (53.2-57) to (207.2-222)
Critical Strike Chance: 6.10%
Attacks per Second: (1.65-1.72)
Weapon Range: 1.0 metres
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage
(10-15)% increased Attack Speed
(15-20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15-20)% chance to Maim on Hit
20% chance to Poison on Hit
Some things must die so that others can live.
The Flow UntetheredThe Flow Untethered
Cloth Belt
Requires Level 60(15-25)% increased Stun and Block RecoveryGrants Summon Harbinger of Time Skill
(10-15)% increased Attack and Cast Speed
(10-15)% increased Energy Shield Recovery rate
(10-15)% increased Life Recovery rate
(15-20)% increased Cooldown Recovery Rate
Debuffs on you expire (15-20)% faster


The Fracturing SpinnerThe Fracturing Spinner
Blunt Arrow Quiver
Requires Level 60Adds (7-9) to (13-16) Physical Damage to AttacksGrants Summon Harbinger of Directions Skill
+(30-50) to Strength and Dexterity
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(15-25)% to Fire and Cold Resistances


The Tempest's BindingThe Tempest's Binding
Callous Mask
Evasion: (222-287)
Energy Shield: (65-88)
Requires Level 60, 51 Dex, 51 IntSocketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Harbinger of Storms Skill
+(100-150) to Evasion Rating
+(40-60) to maximum Energy Shield
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances



The Wasp NestThe Wasp Nest
Throat Stabber
Claw
Physical Damage: (52.5-56.7) to (182.5-197.1)
Critical Strike Chance: (7.56-7.88)%
Attacks per Second: (1.80-1.88)
Weapon Range: 1.1 metres
Requires Level 60, 113 Dex, 113 IntGrants 40 Life per Enemy Hit(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
+(330-350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80 to 120 added Chaos Damage against
Enemies affected by at least 5 Poisons
To discover how cruel nature can be,
you need only shake the wrong branch.
Inya's EpiphanyInya's Epiphany
Arcanist Slippers
Energy Shield: (47-55)Requires Level 61, 119 Int+(50-70) to maximum Life
25% increased Movement Speed
(5-8)% increased Intelligence
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
Though the path we walk is the same,
each journey is different.
The Rippling ThoughtsThe Rippling Thoughts
Legion Sword
One Handed Sword
Physical Damage: (127.2-137.8) to (235.2-254.8)
Elemental Damage: 1 to (60-70)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingGrants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75-90)% increased Spell Damage
(140-160)% increased Physical Damage
Adds 1 to (60-70) Lightning Damage
Adds 1 to (60-70) Lightning Damage to Spells
10% increased Area of Effect



Yriel's FosteringYriel's Fostering
Exquisite Leather
Evasion: (1619-2025)
Movement Speed: -3%
Requires Level 62, 170 DexGrants Level 20 Summon Bestial Rhoa Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10-15)% increased Attack and Movement Speed while you have a Bestial Minion
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Yriel's FosteringYriel's Fostering
Exquisite Leather
Evasion: (1619-2025)
Movement Speed: -3%
Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
Adds (13-19) to (23-29) Chaos Damage to Attacks while you have a Bestial Minion
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Yriel's FosteringYriel's Fostering
Exquisite Leather
Evasion: (1619-2025)
Movement Speed: -3%
Requires Level 62, 170 DexGrants Level 20 Summon Bestial Ursa Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
Adds (11-16) to (21-25) Physical Damage to Attacks while you have a Bestial Minion
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Speaker's WreathSpeaker's Wreath
Prophet Crown
Armour: (224-258)
Energy Shield: (32-37)
Requires Level 63, 85 Str, 62 Int+(20-40) to Dexterity
(10-15)% increased Skill Effect Duration
2% increased Minion Attack Speed per 50 Dexterity
2% increased Minion Movement Speed per 50 Dexterity
Minions' Hits can only Kill Ignited Enemies
A strong pair of legs may carry you far,
but a silver tongue and a few brutes
can take you to the edge of the world.
Debeon's DirgeDebeon's Dirge
Despot Axe
Two Handed Axe
Physical Damage: 90-122
Elemental Damage: (310-350) to (460-500)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
150% increased Elemental Damage if you've used a Warcry Recently
Warcries Knock Back and Interrupt Enemies in a smaller Area
A sharp and heavy beat,
discorded, out of tune,
when you hear it on the wind,
you know death will follow soon.
The Enmity DivineThe Enmity Divine
Imperial Staff
Staff
Physical Damage: (217-242) to (371-396)
Critical Strike Chance: (9.10-9.80)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance



Malachai's MarkMalachai's Mark
Murder Mitts
Evasion: (217-278)
Energy Shield: (45-56)
Requires Level 67, 51 Dex, 51 Int(80-100)% increased Evasion and Energy Shield
+(60-80) to maximum Life
Gain (15-25) Life per Enemy Hit with Attacks
Gain (15-25) Energy Shield per Enemy Hit with Attacks
Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence
What man does not wish for immortality?
The Unshattered WillThe Unshattered Will
Archon Kite Shield
Chance to Block: 27%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage


TinkerskinTinkerskin
Sadist Garb
Evasion: (1024-1325)
Energy Shield: (223-288)
Movement Speed: -3%
Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Thin is the line between mechanical genius and magic.
Eber's UnificationEber's Unification
Hubris Circlet
Energy Shield: (200-257)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill
(150-180)% increased Energy Shield
+(50-80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos Damage
The impediments of flesh are weak.
The air we breathe knows no such boundaries.
I exhale, and you inhale,
and inexorably we inch towards oneness.

Gems

Skill gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement

Support gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement

Balance changes

  • Damage over time rework:
    • Bleed and poison are now considered ailments.
    • Ailments now have its total damage scale off the hit's base damage rather than the final hit damage, removing double dipping mechanics. Ailments also have its own Critical Strike Multiplier.
    • Many damage increasing nodes in the passive tree now grant a separate damage increase modifier to ailments, on top of new nodes and clusters focused on improving specific ailments.
  • Chill and Shock now have its effect scale based on the damage dealt, rather than increasing the duration of the effect. Life threshold and base duration were decreased as well.
  • Energy shield values from armour were adjusted to be higher at starting levels and lower at high levels.
  • Vaal Pact no longer applies to Energy Shield leech. Ghost Reaver now reduces energy shield recharge rate.
  • Pierce rework: No longer chance based; pierce modifiers change how many targets a projectile can pierce through.
  • Damage taken Gained as Mana when Hit applies over 4 seconds rather than instantly.

References

  1. Chris (February 15, 2017). "Path of Exile: The Fall of Oriath". Official Path of Exile Forums. Retrieved February 15, 2017.
  2. GGG (February 15, 2017). "Path of Exile: The Fall of Oriath". Official Path of Exile Website. Retrieved February 15, 2017.