Overgrown Ruin Map: Difference between revisions

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(→‎Version history: fill the missing note)
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* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* (not in patch note) [[Visceris]] became the new boss of the map.
* (not in patch note) [[Visceris]] became the new boss of the map.
{{VersionHistoryRow|2.4.1}}
* Fixed an issue where the boss [[Kalria, the Fallen]] in the '''Overgrown Ruin map''' was dropping fewer items than intended.
{{VersionHistoryRow|0.10.0}}
{{VersionHistoryRow|0.10.0}}
* Introduced to the game.
* Introduced to the game.

Revision as of 01:02, 10 September 2020

Template:Current map version infobox Module Error: No results found for item using search term "page = Overgrown Ruin Map (Necropolis)" Overgrown Ruin Map is a map area.

Layout

The map use the tileset of The Chamber of Sins. At the end of the map there is a portal to the boss arena, which the arena is identical to the boss arena of the Maligaro's Sanctum.


Encounters

Boss

Visceris, based on Maligaro, the Artist.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (not in patch note) Visceris became the new boss of the map.
2.4.1
  • Fixed an issue where the boss Kalria, the Fallen in the Overgrown Ruin map was dropping fewer items than intended.
0.10.0
  • Introduced to the game.