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'''Officer Kirac''' is an NPC found in [[Oriath (Epilogue)|Oriath]] in the [[Epilogue]]. He gives the player a series of quests that introduces the player to the [[map]] system and the [[Atlas of Worlds]]. He will also sell maps before you unlock [[Zana, Master Cartographer|Zana]]. Kirac can be invited to your [[hideout]].
'''Officer Kirac''' is an NPC found in [[Oriath (Epilogue)|Oriath]] in the [[Epilogue]]. He gives the player a series of quests that introduces the player to the [[map]] system and the [[Atlas of Worlds]]. He will also sell maps before you unlock [[Zana, Master Cartographer|Zana]]. Kirac can be invited to your [[hideout]].


Kirac will assist in finding the Conquerors and their Citadel. After the third encounter with a Conqueror, speaking with Kirac will get their location on the Atlas. Speaking to Zana will open a portal leading to the map with the Conqueror boss fight.
Kirac will assist in finding the Conquerors and their Citadel. After the third encounter with a Conqueror, speaking with Kirac will get their location on the Atlas. Speaking to Zana will open a portal leading to the map with the Conqueror boss fight.
==Missions==
In your hideout, Kirac will offer you a selection of randomly rolled maps to choose from, each with different missions. The maps available are:
* Equal to or near the highest tier of map you have completed in that league
* The [[rarity]] can be {{c|mod|magic}}, {{c|rare|rare}} or {{c|unique|unique}}.
* May be Unidentified, the modifiers will be revealed once the map is entered and you will not get the quantity bonus for running an unidentified map.
* May be [[Corrupted]]
* At higher levels, may contain one of the [[Shaper Guardian]]s, [[Elder Guardian]]s or [[Conquerors]].
* Can be rerolled with various [[Scouting Reports]] to guarantee a specific type of mission or add mechanics or rewards.
Once chosen, he will open six portals to a map where the mission takes place. You may reenter a Kirac mission map even after completing or failing the mission so long as portals remain.
If a mission that requires finding an item (map, unique item, divination card, vaal fragment, etc.) is failed, the item will no longer drop.<ref name="QuestFail"/>
=== Objectives ===
Possible mission objectives for Magic and Rare include the following:
(unconfirmed)
* Complete the map.
* Find the lodestones (10 needed). A few extra are provided.
* Kill all of the [[corrupted monsters]]. Multiple packs of Shaper or Elder enemies are added to the map. A counter is shown after the first one is killed.
* Complete the Labyrinth Trial.
* Find the Map. The map drops from an enemy and is not marked on the map. The mission is completed when a map drops. There is a higher chance this map drop is magic or rare. You may keep the item.
* Find the Unique item. The unique item drops from an enemy and is not marked on the map. The mission is completed when the a unique item drops. You may keep the item.
* Find the Divination Card. A Divination Card drops from an enemy and is not marked on the map. The mission is completed when a Divination Card drops. You may keep the item.
* Find the Vaal Fragment. A random Vaal Fragment drops from an enemy and is not marked on the map. Mission is completed when the fragment drops. You may keep the item.
* Kill all of the [[Rogue Exile]]s. The map will contain two to four additional Rogue Exiles. All Rogue Exiles must be killed, including any spawned by [[Prophecy|prophecies]], map mods, and the one that can randomly spawn in any area. Rogue Exiles spawned after the mission is complete (e.g. from [[Strongbox]]es) don't need to be killed.
* Slay the [[Invasion boss]]. The map will contain an Invasion boss.
* Slay the [[Beyond demon|Beyond boss]]. The map will contain a pack of Voidspawn of Abaxoth [[Bloodline mod|Bloodline]] mobs, which will spawn the boss when killed. They are marked on the minimap.
* Slay the [[Warband]]. The map will contain a set of Warband mobs.
* Open the [[Breach]]es. The map will contain two Breaches. The objective is fulfilled by beginning the Breach; you don't need to engage the resulting monsters.
* Complete the [[Abyss]]. The map will contain an Abyss. The mission completes when the Abyssal Trove or Abyssal Depths entrance spawns; you don't need to enter the Depths. The mission is failed if the Abyss becomes sealed.
* Slay the [[Harbinger]]s. The map will contain two Harbingers.
* Open the unique [[Strongbox]]. The map will contain a random unique Strongbox. You must kill the guarding monsters before the objective is complete.
* Slay the monsters trapped in [[Essences]]. Two groups of monsters with Essences will spawn. You must kill both the Rare monster holding the Essence and the Magic monsters guarding it.
* Complete the [[Legion]] monolith. The zone contains one Legion monolith. The mission completes Legion monsters are freed.
* Slay a [[Metamorph]]. [[Tane Octavius]] and Metamorph-tagged monsters will be present on the map.
* Complete the [[Blight]] encounter. [[Cassia]] will be present in the map. The mission will fail if you fail the encounter.
* Encounter a Mirror of [[Delirium]].
* Heist placeholder
* Ritual placeholder
* Expedition placeholder
* Slay the [[Guardians of the Void|Shaper]] or [[Elder Guardians|Elder Guardian]]. The map is a Shaper or Elder-influenced map containing one of the Guardians.
Missions in Magic or Rare maps may have one of these time limits:
* 40 seconds, killing monsters extends the time limit by 1s each.
* 100 seconds, touching a Standing Stone extends the time limit by 25s each. Standing stones are marked on the minimap.
* 300 seconds, no extensions.
Missions in Unique maps will always require only that you complete the map, and will never have a time limit. Missions to complete a Labyrinth Trial will also not have a time limit.


==Dialogue==
==Dialogue==

Revision as of 00:48, 2 February 2022

Officer Kirac
Officer Kirac
Areas: Oriath (Epilogue), The Fallen Courts, The Haunted Reliquary
Functions: Introduces the map system, tracks Conquerors, map vendor (temporarily)
Quests:


Officer Kirac is an NPC found in Oriath in the Epilogue. He gives the player a series of quests that introduces the player to the map system and the Atlas of Worlds. He will also sell maps before you unlock Zana. Kirac can be invited to your hideout.

Kirac will assist in finding the Conquerors and their Citadel. After the third encounter with a Conqueror, speaking with Kirac will get their location on the Atlas. Speaking to Zana will open a portal leading to the map with the Conqueror boss fight.

Missions

In your hideout, Kirac will offer you a selection of randomly rolled maps to choose from, each with different missions. The maps available are:

  • Equal to or near the highest tier of map you have completed in that league
  • The rarity can be magic, rare or unique.
  • May be Unidentified, the modifiers will be revealed once the map is entered and you will not get the quantity bonus for running an unidentified map.
  • May be Corrupted
  • At higher levels, may contain one of the Shaper Guardians, Elder Guardians or Conquerors.
  • Can be rerolled with various Scouting Reports to guarantee a specific type of mission or add mechanics or rewards.

Once chosen, he will open six portals to a map where the mission takes place. You may reenter a Kirac mission map even after completing or failing the mission so long as portals remain.

If a mission that requires finding an item (map, unique item, divination card, vaal fragment, etc.) is failed, the item will no longer drop.[1]

Objectives

Possible mission objectives for Magic and Rare include the following:

(unconfirmed)

  • Complete the map.
  • Find the lodestones (10 needed). A few extra are provided.
  • Kill all of the corrupted monsters. Multiple packs of Shaper or Elder enemies are added to the map. A counter is shown after the first one is killed.
  • Complete the Labyrinth Trial.
  • Find the Map. The map drops from an enemy and is not marked on the map. The mission is completed when a map drops. There is a higher chance this map drop is magic or rare. You may keep the item.
  • Find the Unique item. The unique item drops from an enemy and is not marked on the map. The mission is completed when the a unique item drops. You may keep the item.
  • Find the Divination Card. A Divination Card drops from an enemy and is not marked on the map. The mission is completed when a Divination Card drops. You may keep the item.
  • Find the Vaal Fragment. A random Vaal Fragment drops from an enemy and is not marked on the map. Mission is completed when the fragment drops. You may keep the item.
  • Kill all of the Rogue Exiles. The map will contain two to four additional Rogue Exiles. All Rogue Exiles must be killed, including any spawned by prophecies, map mods, and the one that can randomly spawn in any area. Rogue Exiles spawned after the mission is complete (e.g. from Strongboxes) don't need to be killed.
  • Slay the Invasion boss. The map will contain an Invasion boss.
  • Slay the Beyond boss. The map will contain a pack of Voidspawn of Abaxoth Bloodline mobs, which will spawn the boss when killed. They are marked on the minimap.
  • Slay the Warband. The map will contain a set of Warband mobs.
  • Open the Breaches. The map will contain two Breaches. The objective is fulfilled by beginning the Breach; you don't need to engage the resulting monsters.
  • Complete the Abyss. The map will contain an Abyss. The mission completes when the Abyssal Trove or Abyssal Depths entrance spawns; you don't need to enter the Depths. The mission is failed if the Abyss becomes sealed.
  • Slay the Harbingers. The map will contain two Harbingers.
  • Open the unique Strongbox. The map will contain a random unique Strongbox. You must kill the guarding monsters before the objective is complete.
  • Slay the monsters trapped in Essences. Two groups of monsters with Essences will spawn. You must kill both the Rare monster holding the Essence and the Magic monsters guarding it.
  • Complete the Legion monolith. The zone contains one Legion monolith. The mission completes Legion monsters are freed.
  • Slay a Metamorph. Tane Octavius and Metamorph-tagged monsters will be present on the map.
  • Complete the Blight encounter. Cassia will be present in the map. The mission will fail if you fail the encounter.
  • Encounter a Mirror of Delirium.
  • Heist placeholder
  • Ritual placeholder
  • Expedition placeholder
  • Slay the Shaper or Elder Guardian. The map is a Shaper or Elder-influenced map containing one of the Guardians.

Missions in Magic or Rare maps may have one of these time limits:

  • 40 seconds, killing monsters extends the time limit by 1s each.
  • 100 seconds, touching a Standing Stone extends the time limit by 25s each. Standing stones are marked on the minimap.
  • 300 seconds, no extensions.

Missions in Unique maps will always require only that you complete the map, and will never have a time limit. Missions to complete a Labyrinth Trial will also not have a time limit.


Dialogue

Introduction

Kirac's my name, tracker and officer in Oriath's new Citizen Vanguard. We're the front line, ensuring the likes of Kitava and Innocence never blindside us again. The Templar kept the true nature of the world hidden from the populace, but now the rhoa's out of the sack, and we'll keep both eyes open. Or the one eye open, in my case.

Baran (Conquerors of the Atlas version)

Baran sent me letters. He wrote that he was embarking on an expedition with Caeserius and several skilled exiles. Kitava's temper tantrum kept me from Oriath, but my brother should have long since returned by now. I know that searching for one man's brother is an inconsequential task for a Godslayer, but I have a bad feeling about this.


I knew I should have dropped everything and come back when he first wrote to me that he'd fallen in with that radical. We'll find him. Set this right.


He's in trouble, but he's got us looking out for him. Use my skills. With my help, you can track him down in no time.


You actually saw my brother? He's alive? Then finding his sanctuary is our next move.


It sounds like he's a bit out of sorts. Let's continue to pursue him. I just know that he can be saved, exile.


So that's it then. Baran can't be saved. Caeserius... did she understand the costs? Did she know the fate she was consigning my brother to? I've no small bitterness over how far she went to try to save her father, yet here we are, abandoning my brother to eternal madness. There's nothing to be done about it, but it still burns.

Baran (Echoes of the Atlas version)

"

You saw Baran? How is that possible, if you slew him? Unless -

It's the Maven. It has to be. She's been recreating other powerful creatures of the Atlas for her own amusement. Of course she would do the same to my brother, given his notable strength. None of the creatures out there can challenge him, either, which means the Maven is resurrecting him to watch his fights with you, and the Atlas is already the perfect battleground for such a show.

Keep her entertained, Exile. It will give us more time to learn about her. If we can play this right, then perhaps Baran can be saved after all.

"

- Kirac "Baran" dialogue in hideout (After 4 watchstone kill? game file: "313Kirac_06.ogg")

"

Even after all that's happened, I find myself unable to move on. Keep pursuing Baran, exile. Let's keep trying to save him. We won't fall into the same madness, either, because I'll stay out here in the real world. I'm the one with the desire, and you're the one with the strength. If we keep the two separate, the Atlas can't trap us.
And one day, we'll find a way to save him.

"

- Kirac "Baran" dialogue in Karui Shores

Zana Caeserius

If Caeserius is still alive, I'll track her down, and I'll deliver her in chains for judgement. It's not for me to decide whether skulking around Oriath with mystical technologies that explode is a crime worthy of prison. The new citizen Magistrates will handle that.


I intended to bring Caeserius to the Magistrates, but it sounds like Baran is in real trouble. It runs at odds with my position in the Citizen Vanguard, but I think I've earned some discretion. We should work with her until we rescue my brother.


Caeserius has a good head on her shoulders. I'm starting to think her reputation as a radical is unearned. By all accounts, regarding this 'Elder' creature she and her exiles defeated, she may have done Wraeclast a service, and nobody's the wiser. Of course, that opinion hinges on whether they're telling the truth, and whether my brother can be saved.


In my heart, I do blame her for what happened to Baran. If he was simply dead, that would be one thing, but he's out there suffering eternal madness because of her. I can't deny that bitterness. However, duty calls. The people we've got are it. If we tried to explain all this to the citizen Magistrates, Caeserius would be locked up for her associations with criminals, and we'd all be thrown in an asylum for our wild tales. We must face this 'Sirus' together, all grievances aside.

Zana

"

I'll keep my own counsel on the topic of Zana, thank you. Uh, Caeserius, rather. However, it seems someone reported to the Magistrates that she's innocent of all her supposed underhanded activities... funny that.

"

- Kirac "Zana" dialogue post Sirus kill

The Envoy

"

This might sound naive, but any entity we run into out there that doesn't immediately try to eat us or drive us insane is a win in my book. We need to learn all we can. Scrutinize every word the Envoy says. The fate of the world may one day hinge upon it.

"

- Kirac "The Envoy" dialogue in hideout (before Maven kill)

The Maven

"

Never trust floating women. I learned that the hard way in my second campaign, and the less said about that, the better. If the Maven is trying to communicate with you, learn what you can, but don't let your guard down even for a moment.

"

- Kirac "The Envoy" dialogue in hideout (before Baran kill)

"

I've told you the job never ends, haven't I? We'll track down the Conquerors, we'll face Sirus, and then we'll figure out the mystery of this Maven entity as well. After that, we'll have a drink, and then we'll get right back to it when the next enemy of mankind appears. That's what I've signed up for, and that's what we'll do.

"

- Kirac "The Envoy" dialogue in hideout (after Baran kill)

"

After all that, the Maven turns out to be a young eldritch entity? I've seen many terrible things in my time, but this... I should be relieved. Instead, I'm filled with apprehension. If that was a child, then what kind of powers do her elders possess? What happens when those cosmic fiends finally turn their countless eyes in our direction? We are on a very dark path, Exile.

"

- Kirac "The Envoy" dialogue in hideout (after Maven kill)

Sirus

Sirus lives? I would imagine Caeserius is overjoyed, unless he's as mad as the rest of the Conquerors. I'll keep track of your encounters with him. Maybe we'll be able to figure out where he's been hiding.


If my brother spent his last words warning us against Sirus, then he must truly pose a tremendous threat. I hadn't even considered what his storms could do to mankind if they were ravaging Wraeclast instead of the Atlas...


Was he an evil man? I think on it when I'm trying to sleep at night, because it seems the wound he gave me will never fully heal. It itches like rabid mudflies, damn latent disintegration eating away at me about the same speed as the skin naturally grows back...

Oh, but Sirus. I can't imagine being abandoned in darkness for a subjective eternity. I also can't imagine becoming so hollow that I would attack people I loved. I suppose, in the end, it doesn't matter. We did what we had to do... and we will again, when the time comes. Niko

Niko

He's loyal, but unsuitable for duty, for obvious reasons. Sometimes wish I had a hat with a light on it myself. I tend to stumble in the night on the way to the latrine. But perhaps it's best I not risk my one good eye with an open flame.

Navali

Navali is dead, as I understand it. Or somewhere between life and death. I asked her if Hinekora could save Baran by doing the same for him, and Navali... she spoke with anger for the first and only time I've ever heard. One word: fool!

It never occurred to me that her endless living death might be... painful.

Jun

That one's a bottled up flask of rage, if I've ever seen it. I've known some good men who've suffered the same. When certain things happen to a soldier on the campaign trail, he returns home changed. Civilians will never understand. Let her work through her pain and revenge before we ask her to help us with the Conquerors.

Helena

Never trusted a Blackguard in my life. Reformed or not. Never have, never will. That bastard Gravicius and his psychotic disciple Cameria... but I suppose I shouldn't blame Helena for that. Just rankles me that he's still got my eye.

Einhar

Being a tracker myself, I'm no stranger to the hunt, but him - he embodies the hunt, and nothing else. I tried to ask for his aid in chasing down the Conquerors, but it was impossible to get a straight answer out of him. I was given the distinct impression that he encounters them regularly while cavorting out in the wilds. He thinks... very highly of each of them... even Sirus. I can't imagine what the two of them would even say to each other.

Cassia

She's beautiful - I'm one-eyed, not blind - but she's far too intense. I worked with her once before, tangentially, when on the campaign for the Templars. Not that she'd remember. Too wrapped up in her God and her work. We soldiers did the dying, and she gave the credit to the divine. Wish I could get her damn songs out of my head.

Oriath

"

Seems enough was enough. The Vanguard undertook the largest evacuation in history... hundreds of ships... and Oriath has been abandoned. After the domination of the Templar, then the crackdown under Innocence, then the slaughter at Kitava's hands, and finally the ruination by Sirus, it's clear our little island is no place for men to live. Even cursed, one could say, though we are not entirely blameless for those disasters.

No small irony that the Oriathan people now depend upon the Karui we once enslaved. I always said that if you kick a rhoa in the arse, one day, it'll kick you in the head, but I underestimated the honour of our new hosts. They're different after the death of their gods... and we are, too, after the departure of ours. I wasn't a believer, but I can feel it. We're on our own now.

We're going to have to work together to face what comes next...

"

- Kirac "Oriath" dialogue post Sirus kill

Karui Shores

See also: Karui Shores

"

Some say the Citizen Vanguard failed in its mission, but I say we succeeded, and wildly so. Oriath may have been ruined, but its people will live on, because you and I were out there in the wild unknown facing dangers that would have destroyed all of Wraeclast otherwise.
Life in the Karui Archipelago will be tough, but we've been through worse many times over. We'll be alright.

"

- Kirac "Karui Shores" dialogue in Karui Shores

Version history

Version Changes
3.13.0
  • Zana can now offer missions involving Metamorph, Delirium, Blight and Harvest mechanics.
  • Kirac can now inform you if your Atlas state is preventing a Conqueror from appearing (as well as how to fix it).
  • Kirac no longer displays Zana's decoration level in his dialogue panel.
3.9.0
  • Introduced to the game.

ru:Офицер Кирак

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