Barrows Map: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(Adds information about added maps in 3.18)
Line 27: Line 27:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.18.0}}
* The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
{{Version history table row|3.17.0}}
{{Version history table row|3.17.0}}
* The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
* The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.

Revision as of 08:57, 7 May 2022

This article is about the variant of Barrows Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Barrows MapMap Level: 79
Map Tier: 12
Guild Character: n
Man burrows for only
the eternal hibernation.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 78
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Barrows
Map area
No Waypoint
IdMapWorldsBarrows
Act11
Area level72
BossesBeast of the Pits
Area type tagsforest
Tagsmap, area_with_water, no_echo, einharmaps, has_foxes_area, den_area, cemetery_map_area, bear_boss_map, map_drops_can_upgrade_to_citadel
The Shaper: Man burrows for only the eternal hibernation.
Vaal Side AreasSecluded Copse (MapSideArea2_7)
Man burrows for only the eternal hibernation.

Barrows Map is a map area.

Barrows Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Barrows Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Barrows MapBarrows MapMap Level: 79
Map Tier: 12
Guild Character: n
Man burrows for only
the eternal hibernation.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Necropolis
Barrows MapBarrows MapMap Level: 68
Map Tier: 1
Guild Character: n
Man burrows for only
the eternal hibernation.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Ancestor
Barrows MapBarrows MapMap Level: 81
Map Tier: 14
Guild Character: n
Man burrows for only
the eternal hibernation.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Crucible
Barrows MapBarrows MapMap Level: 75
Map Tier: 8
Guild Character: n
Man burrows for only
the eternal hibernation.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Kalandra
Barrows MapBarrows MapMap Level: 82
Map Tier: 15
Guild Character: n
Man burrows for only
the eternal hibernation.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Sentinel
Barrows MapBarrows MapMap Level: 74
Map Tier: 7
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Scourge
Barrows MapBarrows MapMap Level: 70
Map Tier: 3
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Barrows MapBarrows MapMap Level: 81
Map Tier: 14
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Ritual
Barrows MapBarrows MapMap Level: 78
Map Tier: 11
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Heist
Barrows MapBarrows MapMap Level: 78
Map Tier: 11
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Harvest
Barrows MapBarrows MapMap Level: 71
Map Tier: 4
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Delirium
Barrows MapBarrows MapMap Level: 71
Map Tier: 4
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Metamorph
Barrows MapBarrows MapMap Level: 71
Map Tier: 4
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Blight
Barrows MapBarrows MapMap Level: 69
Map Tier: 2
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Legion
Barrows MapBarrows MapMap Level: 70
Map Tier: 3
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Synthesis
Barrows MapBarrows MapMap Level: 71
Map Tier: 4
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Betrayal
Barrows MapBarrows MapMap Level: 72
Map Tier: 5
Guild Character: n
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas
Barrows MapBarrows MapMap Level: 75
Map Tier: 8
Guild Character: q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Atlas of Worlds
Shaped Barrows MapShaped Barrows MapMap Level: 80
Map Tier: 13
Guild Character: q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Atlas of Worlds

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • Decreased the size of map.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.