Animate Weapon
Level: (1-20)
Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Base duration is 40 seconds
Can use Items requiring up to Level (9-100)
Minions deal (10-48)% more Damage
Minions have (10-48)% more Attack Speed
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Maximum (5-14) Animated Weapons
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemAnimateWeapon
Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion.
Skill functions
Specify the reason an update is needed using |reason=
.
Animate Weapon can be used on identified weapons lying on the ground, but not on any ranged weapons unless Spirit GuardsSpirit Guards
Viridian JewelLimited to: 1
Radius: MediumMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. is used. The weapon is permanently consumed. If the "Key Pickup" option is enabled in the UI tab of the Options menu, the "Highlight items and objects" key must be held down in order to cast Animate Weapon. Attempting to animate a weapon with an item level higher than the level of the gem allows will cost mana and perform the cast animation but have no effect.
Animate Weapon can also be used on Lingering Blades left behind by BladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6.00 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Maximum 40 Lingering Blades can be left in the ground at a time
Additional Effects From 1-20% Quality:
+(0.05-1) VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Projectile Speed: 1300Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
Fires (10-13) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Animated Weapons are minions that are considered to be using the original weapon animated. They are therefore affected by modifiers to minions, as well as support gems for weapons, such as Elemental Damage with Attacks SupportElemental Damage with Attacks SupportAttack, Support
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental Damage
Additional Effects From 1-20% Quality:
(0.5-10)% increased Elemental Damage with Attack SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., but not affected by any of the player's damage or weapon modifiers.
Interactions
- Loot Filter - Some modifiers on identified weapons can be highlighted by correctly editing custom loot filters. When combined with sources that cause items to drop identified, characters can quickly use weapons that are stronger than normal items or lingering blades. Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's RobeEnergy Shield: (287-396)
Movement Speed: -3%Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop IdentifiedRenowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city. causes magical items to drop identified. Sextants can can modify watchstones to causes all items to drop identified in maps. Heist Trinkets can give up to 15% chance for items to drop identified per heist member.
- Special benefits - Animated weapons can gain special modifiers that only apply to unique and rare weapons. Because it destroys the weapon for temporary benefits, most characters do not do this.
- Buff Damage - Animate weapon can be used to buff other damage sources. Due to their large numbers and fast attack speed, Withering Touch SupportWithering Touch SupportChaos, Physical, Attack, Support, Duration
Icon: w
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Supports attack skills.Supported Skills have 25% chance to inflict Withered on Hit
Withered lasts 2 seconds
Supported Skills gain (10-29)% of Physical Damage as Extra Chaos Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. can apply max Withered stacks fast.
- Main Hand - 1 handed weapons summoned from items are counted as being used in the main hand. This only applies to weapon bonuses that come from being used in the main hand like Wings of EntropyWings of Entropy
Ezomyte AxeTwo Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual WieldingFire and Anarchy are the most reliable agents of change..
Calculating damage
There are different calculation for weapons summoned from items on the ground and lingering blades from spells.
- Note - These calculations are meant to calculate animate weapons base stats only. It will not calculate other things like modifiers. See minions and other wiki pages for calculating the entire damage of minions.
Casting on a weapon
Weapons gain the base damage, base attack speed and base % critical strike chance of the weapon they are summoned from.
The minions deals additional physical damage modifier is added to the base damage.
The lingering blades damage is not added to weapons created from items.
Casting on a linger blade
Lingering blades have the base stats of a Glass Shank.[1]
The same formula is used as casting on a weapon, except the lingering blade physical damage is added on top of the other physical damage.
Gem level progression
Level | Mana Cost | max. Item Level | More Damage | More Attack Speed | additional Physical Damage | Maximum Animated Weapons | Lingering Blades Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 0 | 0 | 4 | 9 | N/A | N/A | 5 to 8 | 5 | 1 to 2 | 0 | 0 |
2 | 6 | 0 | 0 | 5 | 11 | 2% | 2% | 6 to 11 | 5 | 1 to 2 | 841 | 841 |
3 | 9 | 17 | 0 | 5 | 14 | 4% | 4% | 10 to 15 | 6 | 1 to 3 | 3099 | 3940 |
4 | 12 | 21 | 14 | 6 | 18 | 6% | 6% | 13 to 18 | 6 | 1 to 4 | 7433 | 11373 |
5 | 16 | 26 | 18 | 7 | 22 | 8% | 8% | 17 to 25 | 7 | 1 to 5 | 22895 | 34268 |
6 | 20 | 31 | 22 | 7 | 26 | 10% | 10% | 21 to 32 | 7 | 1 to 7 | 49725 | 83993 |
7 | 24 | 37 | 25 | 8 | 31 | 12% | 12% | 26 to 38 | 8 | 2 to 9 | 95714 | 179707 |
8 | 28 | 42 | 29 | 8 | 35 | 14% | 14% | 32 to 47 | 8 | 2 to 11 | 169595 | 349302 |
9 | 32 | 47 | 33 | 9 | 40 | 16% | 16% | 39 to 57 | 9 | 3 to 14 | 283759 | 633061 |
10 | 36 | 52 | 36 | 10 | 44 | 18% | 18% | 48 to 72 | 9 | 4 to 17 | 453996 | 1087057 |
11 | 40 | 58 | 40 | 10 | 49 | 20% | 20% | 53 to 81 | 10 | 4 to 21 | 703128 | 1790185 |
12 | 44 | 63 | 44 | 11 | 53 | 22% | 22% | 61 to 91 | 10 | 5 to 25 | 1061223 | 2851408 |
13 | 48 | 68 | 48 | 12 | 58 | 24% | 24% | 68 to 99 | 11 | 6 to 30 | 2065870 | 4917278 |
14 | 52 | 74 | 51 | 12 | 62 | 26% | 26% | 73 to 112 | 11 | 8 to 36 | 2507110 | 7424388 |
15 | 55 | 78 | 54 | 13 | 66 | 28% | 28% | 83 to 124 | 12 | 9 to 42 | 2573731 | 9998119 |
16 | 58 | 82 | 57 | 13 | 70 | 30% | 30% | 89 to 136 | 12 | 10 to 48 | 7611351 | 17609470 |
17 | 61 | 86 | 60 | 14 | 74 | 32% | 32% | 99 to 148 | 13 | 12 to 55 | 13437908 | 31047378 |
18 | 64 | 90 | 62 | 15 | 78 | 34% | 34% | 108 to 159 | 13 | 13 to 62 | 25052147 | 56099525 |
19 | 67 | 94 | 65 | 15 | 82 | 36% | 36% | 115 to 173 | 14 | 15 to 71 | 43869436 | 99968961 |
20 | 70 | 98 | 68 | 16 | 100 | 38% | 38% | 126 to 184 | 14 | 17 to 80 | 242081178 | 342050139 |
21 | 72 | 100 | 70 | 17 | 100 | 39% | 39% | 130 to 190 | 15 | 19 to 86 | N/A | N/A |
22 | 74 | N/A | N/A | 17 | 100 | 40% | 40% | 134 to 196 | 15 | 20 to 92 | N/A | N/A |
23 | 76 | N/A | N/A | 18 | 100 | 41% | 41% | 138 to 202 | 16 | 21 to 99 | N/A | N/A |
24 | 78 | N/A | N/A | 19 | 100 | 42% | 42% | 142 to 208 | 16 | 22 to 106 | N/A | N/A |
25 | 80 | N/A | N/A | 19 | 100 | 43% | 43% | 146 to 214 | 17 | 24 to 114 | N/A | N/A |
26 | 82 | N/A | N/A | 20 | 100 | 44% | 44% | 150 to 220 | 17 | 26 to 122 | N/A | N/A |
27 | 84 | N/A | N/A | 20 | 100 | 45% | 45% | 155 to 227 | 18 | 28 to 131 | N/A | N/A |
28 | 86 | N/A | N/A | 21 | 100 | 46% | 46% | 160 to 234 | 18 | 29 to 140 | N/A | N/A |
29 | 88 | N/A | N/A | 22 | 100 | 47% | 47% | 165 to 241 | 19 | 31 to 149 | N/A | N/A |
30 | 90 | N/A | N/A | 22 | 100 | 48% | 48% | 170 to 248 | 19 | 33 to 159 | N/A | N/A |
31 | 91 | N/A | N/A | 23 | 100 | 49% | 49% | 175 to 255 | 20 | 34 to 163 | N/A | N/A |
32 | 92 | N/A | N/A | 23 | 100 | 50% | 50% | 180 to 263 | 20 | 34 to 168 | N/A | N/A |
33 | 93 | N/A | N/A | 23 | 100 | 51% | 51% | 185 to 271 | 21 | 36 to 172 | N/A | N/A |
34 | 94 | N/A | N/A | 24 | 100 | 52% | 52% | 191 to 279 | 21 | 36 to 176 | N/A | N/A |
35 | 95 | N/A | N/A | 24 | 100 | 53% | 53% | 197 to 287 | 22 | 37 to 180 | N/A | N/A |
36 | 96 | N/A | N/A | 24 | 100 | 54% | 54% | 203 to 296 | 22 | 38 to 185 | N/A | N/A |
37 | 97 | N/A | N/A | 25 | 100 | 55% | 55% | 209 to 305 | 23 | 39 to 189 | N/A | N/A |
38 | 98 | N/A | N/A | 25 | 100 | 56% | 56% | 215 to 314 | 23 | 39 to 194 | N/A | N/A |
39 | 99 | N/A | N/A | 25 | 100 | 57% | 57% | 221 to 323 | 24 | 41 to 198 | N/A | N/A |
40 | 100 | N/A | N/A | 25 | 100 | 58% | 58% | 228 to 333 | 24 | 41 to 203 | N/A | N/A |
Item acquisition
Animate Weapon can drop anywhere.
Recipes
Animate Weapon can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The SummonerThe Summoner6Minion Gem Quality: +20%To own a piece of the Nightmare, you must first belong to the Nightmare. | Random Minion gem with 20% quality | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Monster stats
Fetching data... |
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Threshold jewels
The following threshold jewels augment Animate Weapon:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Spirit GuardsSpirit Guards Viridian JewelLimited to: 1 Radius: MediumMinions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of those who stood their ground at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons | 0 |
Related unique items
The following unique items are related to Animate Weapon:
Item | Base Item | Stats | |
---|---|---|---|
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched. | Steelhead | 44 | 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
Chains of CommandChains of Command Saintly ChainmailArmour: (1002-1336) Energy Shield: (240-319) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. | Saintly Chainmail | 70 | Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated Minions |
Related helmet enchantments
The following helmet enchantments affect Animate Weapon.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Animate Weapon Chance To Create Additional Copy 1 | 66 | Merciless Labyrinth | 16% chance to create an additional Animate Weapon copy | helmet 100 |
Enchantment Animate Weapon Chance To Create Additional Copy 2 | 75 | Eternal Labyrinth | 24% chance to create an additional Animate Weapon copy | helmet 100 |
Enchantment Animate Weapon Duration 1 | 66 | Merciless Labyrinth | 20% increased Animate Weapon Duration | helmet 100 |
Enchantment Animate Weapon Duration 2 | 75 | Eternal Labyrinth | 30% increased Animate Weapon Duration | helmet 100 |
Alternate skill effects
Animate Weapon has the following alternate skill effects:
Item | Effect(s) |
---|---|
Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect. | Your Animated Weapons have an Automaton Effect. |
Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect. | Your Animated Weapons have an Innocence Effect. |
Polar Animate Weapon EffectPolar Animate Weapon EffectSkill Gem EffectYour Animated Weapons have a Polar Effect. | Your Animated Weapons have a Polar Effect. |
Version history
Version | Changes |
---|---|
3.10.1d |
|
3.10.0 |
|
3.6.0 |
|
2.6.0 |
|
2.3.0 |
|
1.0.6 |
|
1.0.1 |
|
1.0.0b |
|
1.0.0 |
|
References
- ↑ Path of exile announcement (February 27, 2020). "Announcements - skill demo: blade blast". Official Path of Exile Forums. Retrieved October 6, 2020.