Core Map: Difference between revisions

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* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{VersionHistoryRow|2.4.0}}
* The [[Atlas of Worlds]] lets you track your progression through Path of Exile's map endgame. You can also use it to upgrade maps and add mods to the Atlas. It indicates which maps are connected to each other.
* The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Tier 15 Core maps can now get the "Twinned" map mod.
* Tier 15 Core maps can now get the "Twinned" map mod.

Revision as of 14:29, 27 April 2019

Template:Current map version infobox Module Error: No results found for item using search term "page = Core Map (Necropolis)" Core Map is a map area.

Layout

Core Map uses the Belly tileset. Based on the The Harvest in Act 4.

Encounters

Boss

The Depraved Trio of Maligaro, Shavronne and Doedre all maintain serious damage but have little health and should make for short work. Phase 1 Malachai avoid the "Die and be reborn" one-shot slam. In phase 2 avoid the teleport slam. The main difficulty of this boss comes from the small arena and ease to make a fatal mistake in a long fight. Absolutely manic with some map mods such as extra projectiles or double boss.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.6.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.1d
  • Fixed a bug that could cause the boss fight of a Twinned Core Map to not work.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • The Atlas of Worlds lets you track your progression through Path of Exile's map endgame. You can also use it to upgrade maps and add mods to the Atlas. It indicates which maps are connected to each other.
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
2.2.0
  • Tier 15 Core maps can now get the "Twinned" map mod.
2.0.1
  • Introduced to the game.