Graveyard Map: Difference between revisions

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==Encounters==
==Encounters==
===Boss===
===Boss===
3 unique skeletons: [[Champion of Frost]], [[Steelpoint the Avenger]] and [[Thunderskull]]. They are the map variants of [[Chatters]], [[Ironpoint the Forsaken]] and one other.
3 unique skeletons: [[Champion of Frost]], [[Steelpoint the Avenger]] and [[Thunderskull]]. They are the map variants of [[Chatters]], [[Ironpoint the Forsaken]] as well as a unique [[Skeleton Archmage]].


[[Thunderskull]]
*Casts {{il|Spark}}
*Casts {{il|Lightning Warp}}
[[Champion of Frost]]
*Allies have additional Cold damage
*Uses {{il|Glacial Hammer}}
[[Steelpoint the Avenger]]
*Uses {{il|Rain of Arrows}}
*Uses {{il|Split Arrow}}
*Fast attacks
*Accurate
===Boss video===
===Boss video===
<section end="encounters" />
<section end="encounters" />

Revision as of 03:05, 1 January 2020

Template:Current map version infobox Module Error: No results found for item using search term "page = Graveyard Map (Necropolis)" Graveyard Map is a map area.

Layout


Encounters

Boss

3 unique skeletons: Champion of Frost, Steelpoint the Avenger and Thunderskull. They are the map variants of Chatters, Ironpoint the Forsaken as well as a unique Skeleton Archmage.

Thunderskull

  • Casts SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Champion of Frost

  • Allies have additional Cold damage
  • Uses Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-269)% of base
    Effectiveness of Added Damage: (165-269)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    +0.2 metres to Melee Strike Range
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Steelpoint the Avenger

  • Uses Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    AoE Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Uses Split ArrowSplit ArrowAttack, Projectile, Physical, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Speed: 110% of base
    Attack Damage: (100-119)% of base
    Effectiveness of Added Damage: (100-119)%
    Projectile Speed: 3260
    Fires multiple arrows at different targets.(1-56) to (2-85) Added Attack Physical Damage
    Fires (5-9) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Fast attacks
  • Accurate

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

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Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0e
  • Fixed a bug where the end-game Graveyard Map could spawn its boss (Merveil) in an unreachable location.