Maze Map: Difference between revisions

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(→‎top: New functionality for Template:Item infobox allows the most recent version of a map to be queried using the name of the map.)
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{{Current map version hatnote}}
{{Current map version hatnote}}
{{Item infobox|Maze Map}}
{{Item infobox|Maze Map}}
{{{description|'''Maze Map''' is a [[map]] [[area]].}}}
'''Maze Map''' is a [[map]] [[area]].
<section begin="layout" />
<section begin="layout" />
==Layout==
==Layout==

Revision as of 18:39, 20 January 2022

This article is about the variant of Maze Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Maze MapMap Level: 81
Map Tier: 14
Guild Character: l
They live trapped forever in darkness
and confusion. We are no different.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 80
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Maze
Map area
No Waypoint
IdMapWorldsMaze
Act11
Area level72
BossesShadow of the Vaal
Area type tagsdungeon, temple
Tagsindoors_area, map, einharmaps, vaal_pyramid_area, map_drops_can_upgrade_to_ziggurat
The Shaper: They live trapped forever in darkness and confusion. We are no different.
Vaal Side AreasForbidden Chamber (MapSideArea2_8)
They live trapped forever in darkness and confusion. We are no different.

Maze Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (undocumented) Name changed from Conservatory Map to Maze Map.
2.0.0
  • Maps from the old progression no longer drop. They can be played to find maps from the new progression.
1.0.2
0.10.0
  • Start of open beta. Old map item are wiped from server. The map now a T5 / area level 74 map.
0.9.12u
  • The level 68 Oversoul Map boss now uses skills of an appropriate level.
0.9.11
  • Introduced to the game. Initially a T9 map (area level 68)

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