{{for|the area accessible from completing an Abyss encounter in map|Abyssal Depths}}
{{for|the area accessible from completing an Abyss encounter in map|Abyssal Depths}}
'''Abyssal Depths''' is one of the biome of the [[Azurite Mine]]. As the name suggests, the area uses Abyss theme and contains Abyss monsters. The biome, however, different from [[Abyssal City]]. Abyssal City is the biome to spawn [[The Lich's Tomb]], the node of the [[Delve]] boss [[Kurgal, the Blackblooded]], or the [[Abyssal Chamber]] node, which contain crafting recipe and other loots.
[[File:Delve Biome Abyssal Depths.png|left]] '''Abyssal Depths''' is a biome within the [[Azurite Mine]]. As the name suggests, the area uses [[Abyss]] theme and contains Abyss monsters. The biome, however, is different from [[Abyssal City]]. Abyssal City is the biome which spawns [[The Lich's Tomb]], the node of the [[Delve]] boss [[Kurgal, the Blackblooded]], or the [[Abyssal Chamber]] node, which contains many loot chests.
Both Abyssal Depths and Abyssal City use green tile ([[File:Delve Biome Abyssal Depths.png|30px]] ) in the Subterranean Chart. The Abyssal City has additional golden color boundaries, but Abyssal Depths does not has such boundaries in the chart.
Both Abyssal Depths and Abyssal City use a green tile in the [[Subterranean Chart]]. The [[Abyssal City]] has additional golden colour boundaries.
The internal id of the areas ranged from [[Area:Delve~AbyssalDepths|Delve_AbyssalDepths]] to [[Area:Delve~AbyssalDepths8|Delve_AbyssalDepths8]].
However, the game usually spawns an area instance that contains multiple biomes, and displays the name of the area as Azurite Mine instead.
==Fossils==
The following fossils can be found in this biome:
* {{il|Hollow Fossil}} - [[File:Fossils_delve_node_icon.png|24px]] [[Crystal Spire]] nodes only
* {{il|Aberrant Fossil}}
* {{il|Bound Fossil}}
* {{il|Gilded Fossil}} - {{mico|id=DynamiteWall|size=small}} Behind Fractured Walls only
* {{il|Lucent Fossil}} - {{mico|id=DynamiteWall|size=small}} Behind Fractured Walls only
==Nodes==
{{see also|List of Delve nodes}}
Abyssal Depths can spawn [[Unspeakable Shrine]], which contains a slightly different [[Abyss]] encounter, or other Delve node with generic rewards.
Abyssal Depths can spawn [[Unspeakable Shrine]], which contains a slightly different [[Abyss]] encounter, or other Delve node with generic rewards.
The internal id of the areas ranged from [[Area:Delve~AbyssalDepths|Delve_AbyssalDepths]] to [[Area:Delve~AbyssalDepths8|Delve_AbyssalDepths8]].
Other nodes such as [[Pulsating Grotto]] ([[Beyond demon|Beyond]]), [[Runed Cavern]] ([[Harbinger]]), [[Whispering Gallery]] ([[Breach]]), seem not tied to any biome and can also be spawned in Abyssal Depths.
'''Biome Specific Nodes:'''
{| class="wikitable"
! Icon !! Node name !! In-game Description !! Loots
|-
| Variable
| [[Haunted Remains]]
| Variable
| generic drops
|-
| [[File:Curse delve node icon.png|50px]]
| Haunted Remains
| {{c|mod|Contains Mana or Curse Items}}
| Item with Delve drop only mod (curse or mana related) as well as curse or mana related fossil and generic drops
However, the game usually spawns an area instance that contains multiple biomes, and displays the name of the area as Azurite Mine instead.
==Lore==
==Lore==
Abyssal Depths of the Azurite Mine, has [[Abyssal Depths|the same name]] with the area that only accessible from completing an [[Abyss]] encounter in map.
Abyssal Depths of the Azurite Mine, is named after the [[Abyssal Depths]] area that is only accessible from completing an [[Abyss]] encounter in a map.
However, there is no in-game lore to explain why the mystery Abyss in map can spawn a portal / tunnel to travel to Abyssal Depths, and at the same time player character can [[delve]] to an area that has the same name with map version.
Hollow FossilHollow FossilStack Size: 10Has an Abyssal socketPlace in a Resonator to influence item crafting. - Crystal Spire nodes only
Aberrant FossilAberrant FossilStack Size: 20More Chaos modifiers No Lightning modifiersPlace in a Resonator to influence item crafting.
Bound FossilBound FossilStack Size: 20More Minion, Aura or Curse modifiersPlace in a Resonator to influence item crafting.
Gilded FossilGilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting. - Behind Fractured Walls only
Lucent FossilLucent FossilStack Size: 20More Mana modifiers No Speed modifiersPlace in a Resonator to influence item crafting. - Behind Fractured Walls only
Primitive Chaotic ResonatorPrimitive Chaotic ResonatorStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
Potent Chaotic ResonatorPotent Chaotic ResonatorStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
Powerful Chaotic ResonatorPowerful Chaotic ResonatorStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
Prime Chaotic ResonatorPrime Chaotic ResonatorStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
Ruthless mode
Primitive Alchemical ResonatorPrimitive Alchemical ResonatorStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.
Potent Alchemical ResonatorPotent Alchemical ResonatorStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.
Powerful Alchemical ResonatorPowerful Alchemical ResonatorStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.
Prime Alchemical ResonatorPrime Alchemical ResonatorStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.
Unique Items
Delve Drops
Mark of SubmissionMark of Submission Unset RingRequires Level 24Has 1 SocketCurse Enemies with Socketed Hex Curse Gem on HitSo great was the thaumaturgy of a bloodpriest's mark, that sacrifices soon welcomed their death.
The Primordial ChainThe Primordial Chain Coral AmuletRequires Level 34Regenerate (2-4) Life per second+3 to maximum number of Summoned Golems You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (45-35)% less Damage Golems have (45-35)% less Life Golems have (80-100)% increased Movement Speed PrimordialThe leash of the lifegiver binds in both directions.
Demon StitcherDemon Stitcher Satin GlovesEnergy Shield: (128-153)Requires Level 41, 60 Int(15-20)% increased Cast Speed +(100-120) to maximum Energy Shield +(100-120) to maximum Life Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a SpellXibaqua's treachery was met with divine fury. One by one, the gods reclaimed their flesh, until all that remained was a droplet of pure light: The first Vaal.
SoulwrestSoulwrest Ezomyte StaffWarstaff Physical Damage: 53-160 Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to BlockAttack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per secondDeath is but the start of your servitude.
The Grey SpireThe Grey Spire Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to BlockSpell Damage while wielding a StaffHas no Sockets (250-300)% increased Global Damage (20-30)% increased Attack Speed +(1-4)% to all maximum ResistancesThere was never a simpler time. Just simpler motivations.
Primordial MightPrimordial Might Crimson Jewel(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life Summoned Golems are Aggressive Primordial"Do not cause the land to stir, It holds secrets better unknown." - Azmerian proverbPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Primordial EminencePrimordial Eminence Viridian JewelGolems have (16-20)% increased Attack and Cast Speed 30% increased Effect of Buffs granted by your Golems Golems have +(800-1000) to Armour Primordial"Kings fall, empires crumble, mortals perish. All turn to earth and sand." - Maraketh proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Primordial HarmonyPrimordial Harmony Cobalt JewelGolem Skills have (20-30)% increased Cooldown Recovery Rate Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial"A stone is not a stone, It is but one part of a fortress." - Ezomyte proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Boss Drops
Ahkeli's MeadowAhkeli's Meadow Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeWhere once had stood a village, lay naught but splinters. Some had once been her home. Some had once been her creations. Some had once been her family.This item can be combined with a Mountain and Valley ring at a Vendor.
Ahkeli's MountainAhkeli's Mountain Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeFleeing the destruction set upon her home, the Clayshaper sought safety in the clouds of ash above.This item can be combined with a Meadow and Valley ring at a Vendor.
Ahkeli's ValleyAhkeli's Valley Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeThe river, once fertile and fresh, and flowing briskly to the sea, now stood, stained, at a standstill. Dammed by the coagulating dead.This item can be combined with a Meadow and Mountain ring at a Vendor.
Putembo's MeadowPutembo's Meadow Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeThe fields were silent but for the plucking of fruits, the rustling of leaves, and the breaking of stone. No slave dared to speak or look the passing king in the eye. No one... except Aul.This item can be combined with a Mountain and Valley ring at a Vendor.
Putembo's MountainPutembo's Mountain Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeHe surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings. But this pilgrimage to the peak was to be his last.This item can be combined with a Meadow and Valley ring at a Vendor.
Putembo's ValleyPutembo's Valley Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeWith no stone for rebuilding, each storm took its toll on the village. Huts eventually collapsed, their occupants injured or dead. Bodies were left by the river, to appease the gods. But the dead would not remain there.This item can be combined with a Meadow and Mountain ring at a Vendor.
Uzaza's MeadowUzaza's Meadow Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor.
Uzaza's MountainUzaza's Mountain Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor.
Uzaza's ValleyUzaza's Valley Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor.
Doryani's MachinariumDoryani's Machinarium Maze MapMap Level: 81 Map Tier: 14 Guild Character: ‹ Item Quantity: +(40-60)% Item Rarity: +(40-60)%(20-50)% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choicesWe are ever the makers of our own undoing.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Crown of the TyrantCrown of the Tyrant Magistrate CrownArmour: (160-189) Energy Shield: (33-39)Requires Level 58, 64 Str, 64 IntHas 1 Socket +(50-175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White SocketYou will know if your subjects follow you from fear or respect when you have your first moment of weakness. If it's the former, they will tear you into pieces like rabid dogs.
Doryani's Delusion (Armour)Doryani's Delusion Titan GreavesArmour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist
Doryani's Delusion (Evasion)Doryani's Delusion Slink BootsEvasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist
Doryani's Delusion (ES)Doryani's Delusion Sorcerer BootsEnergy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist