User:Bloonpauper/Hungry Corpse

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Hungry Corpse
Hungry Corpse
Hungry Corpse
Level(s) 1
Location(s) The Twilight Strand (Act 1)
Health 15 (Level 1)
Damage 4 (Level 1)
Resistance(s) 0% / 40% / 0% / 0%
Skill(s) Melee

Hungry Corpse is a type of zombie found in The Twilight Strand (Act 1). Hungry Corpse is the first monster encountered in Path of Exile - its mechanics serve as a tutorial for the player. See the real page - Hungry Corpse

Mechanics

Hungry Corpse is encountered in the starting area of The Twilight Strand (Act 1), lying as an inanimate corpse. During the Dying Exile's dialogue, Hungry Corpse will rise, attacking and killing them.

Once killed, Hungry Corpse is guaranteed to drop a class-dependant skill gem.

Guaranteed gem drop

Class Gem
Ranger Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shadow Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Witch FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Templar Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Marauder Heavy StrikeHeavy StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195-313)% of base
Effectiveness of Added Damage: (195-313)%
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
(20-39)% chance to deal Double Damage

Additional Effects From 1-20% Quality:
(1-20)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Duelist Double StrikeDouble StrikeAttack, Melee, Strike, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 80% of base
Attack Damage: (91-140)% of base
Effectiveness of Added Damage: (91-140)%
Performs two fast strikes with a melee weapon.25% chance to cause Bleeding
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies

Additional Effects From 1-20% Quality:
(1-20)% chance to deal Double Damage to Bleeding Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scion Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Abilities

Hungry Corpse's only ability is a default Melee attack, dealing physical damage.

Properties

Monster information

Life - 72% Armour - +50% Ailment Threshold - 72% Resistances - 0%/40%/0%/0%
Damage - 90% Accuracy - 100% Critical Strike Chance - +5% Critical Strike Multiplier - +5%
Attack Distance - 6 ~ 8 Attack Time - 2.4 Seconds Damage Spread - ±30% Experience - 90%
Life 72% Armour +50% Ailment Threshold 72% Resistances 0%/40%/0%/0%
Damage 90% Accuracy 100% Critical Strike Chance +5% Critical Strike Multiplier +130%
Attack Distance 6 ~ 8 Attack Time 2.4 Second Damage Spread ±30% Experience 90%
Life #% Damage #% Damage Spread ±% Resistances #%/#%/#%/#%
Armour +#% Energy Shield from Life #% Evasion +#% Ailment Threshold #%
Attack Distance # ~ # Attack Time # Second Critical Strike Chance +#% Critical Strike Multiplier +#%
Accuracy #% Experience #% Model Size #% Metadata (Name)

Monster packs

Unlike most non-unique monsters, Hungry Corpse does not appear in any monster packs, only being encountered in one place - next to the Dying Exile in The Twilight Strand.

Areas

Version history

Version Changes
3.0.0
  • Removed the Cruel and Merciless difficulty version of this monster.

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