Reef Map: Difference between revisions
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* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
* (Not documented in patch note) [[Nassar, Lion of the Seas]] is the new boss of this map, replacing [[First Mate Crastus]] | * (Not documented in patch note) [[Nassar, Lion of the Seas]] is the new boss of this map, replacing [[First Mate Crastus]] | ||
{{Version history table row|2.4.1}} | |||
* In the '''Reef''' and [[Coves Map]], the boss encounters for [[First Mate Crastus]] and [[Telvar, the Inebriated]] are now more forgiving when they have additional projectiles. The spread on the barrel throw ability has been increased to prevent area damage overlapping and the damage on this skill has been changed to deal half fire and half physical at reduced values. | |||
In the '''Reef''' and Coves map, the boss encounters for First Mate Crastus and Telvar, the Inebriated now have new effects on their barrel throwing and placing abilities. | |||
{{Version history table row|0.9.11}} | {{Version history table row|0.9.11}} | ||
* Added 45 Map areas, each with its own boss. | * Added 45 Map areas, each with its own boss. |
Revision as of 15:07, 23 January 2022
This article is about the variant of Reef Map from the most recent map series in which it appeared. For other variants, see § Map variants.
Map Tier: 8
Guild Character: 7Each plank of rotting wood,
each dead sailor,
feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 74Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Drop level: 74Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Reef
Map area
Id | MapWorldsReef |
---|---|
Act | 11 |
Area level | 82 |
Bosses | Nassar, Lion of the Seas |
Area type tags | beach, swamp |
Tags | map, area_with_water, cannot_be_twinned, einharmaps, reef_area, ship_graveyard_area, map_area_with_open_water, ocean_area, king_boss_area, god_boss_map_area, map_drops_can_upgrade_to_citadel |
The Shaper: Each plank of rotting wood, each dead sailor, feeds the island and makes it grow. |
Each plank of rotting wood,
each dead sailor,
feeds the island and makes it grow.Layout
Encounters
Boss
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.5.0 |
|
3.1.0 |
|
2.4.1 |
In the Reef and Coves map, the boss encounters for First Mate Crastus and Telvar, the Inebriated now have new effects on their barrel throwing and placing abilities. |
0.9.11 |
|