List of veiled modifiers: Difference between revisions
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==Prefix== | ==Prefix== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_stats, | |q_tables=mod_stats, mod_spawn_weights | ||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID= | |q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where= | |q_where= mod_spawn_weights.value > 0 AND mods.domain = 28 AND mods.generation_type = 1 | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 17: | Line 17: | ||
These modifiers have spawn weight due to zero due to changes in-game, or unreleased mods | These modifiers have spawn weight due to zero due to changes in-game, or unreleased mods | ||
{{Modifier table | {{Modifier table | ||
|q_tables = mod_stats, | |q_tables = mod_stats, mod_spawn_weights | ||
|q_join = mods._pageID=mod_stats._pageID, mods._pageID= | |q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where = mods.domain = 28 AND mods.generation_type = 1 AND mods.id LIKE "JunMasterVeiled%" | |q_where = mods.domain = 28 AND mods.generation_type = 1 AND mods.id LIKE "JunMasterVeiled%" | ||
|q_having = SUM( | |q_having = SUM(mod_spawn_weights.value) = 0 | ||
|q_groupBy = | |q_groupBy = mod_spawn_weights._pageID | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 30: | Line 30: | ||
==Suffix== | ==Suffix== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_stats, | |q_tables=mod_stats, mod_spawn_weights | ||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID= | |q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where= | |q_where= mod_spawn_weights.value > 0 AND mods.domain = 28 AND mods.generation_type = 2 | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 41: | Line 41: | ||
===Legacy Suffix=== | ===Legacy Suffix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables = mod_stats, | |q_tables = mod_stats, mod_spawn_weights | ||
|q_join = mods._pageID=mod_stats._pageID, mods._pageID= | |q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where = mods.domain = 28 AND mods.generation_type = 2 | |q_where = mods.domain = 28 AND mods.generation_type = 2 | ||
|q_having = SUM( | |q_having = SUM(mod_spawn_weights.value) = 0 | ||
|q_groupBy = | |q_groupBy = mod_spawn_weights._pageID | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 57: | Line 57: | ||
===Prefix=== | ===Prefix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_stats, | |q_tables=mod_stats, mod_spawn_weights | ||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID= | |q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where= mods.domain = 9 AND mods.generation_type = 1 AND mods.id LIKE "JunMaster2%" AND (mods.required_level != 60 OR mods.id = "JunMaster2AlwaysHits1" ) AND mods.id NOT LIKE "JunMaster2LifeAddedAsEnergyShield%" AND mods.mod_type != "IncreaseManaCostFlat" | |q_where= mods.domain = 9 AND mods.generation_type = 1 AND mods.id LIKE "JunMaster2%" AND (mods.required_level != 60 OR mods.id = "JunMaster2AlwaysHits1" OR mods.id ="JunMaster2LocalIncreaseSocketedSupportGemLevel1") AND mods.id NOT LIKE "JunMaster2LifeAddedAsEnergyShield%" AND mods.mod_type != "IncreaseManaCostFlat" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 68: | Line 68: | ||
===Suffix=== | ===Suffix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_stats, | |q_tables=mod_stats, mod_spawn_weights | ||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID= | |q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where= mods.domain = 9 AND mods.generation_type = 2 AND mods.id LIKE "JunMaster2%" AND (mods.required_level != 60 OR mods.id = "JunMaster2WolfOnKill1") | |q_where= mods.domain = 9 AND mods.generation_type = 2 AND mods.id LIKE "JunMaster2%" AND (mods.required_level != 60 OR mods.id = "JunMaster2WolfOnKill1") AND mod_stats.id NOT LIKE "%local%item%quality%" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 79: | Line 79: | ||
===Legacy Crafting bench Prefix=== | ===Legacy Crafting bench Prefix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_stats, | |q_tables=mod_stats, mod_spawn_weights | ||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID= | |q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where= mods.domain = 9 AND mods.generation_type = 1 AND mods.id LIKE "JunMaster2%" AND (mods.required_level = 60 OR mods.id LIKE "JunMaster2LifeAddedAsEnergyShield%" OR mods.mod_type = "IncreaseManaCostFlat") AND mods.id != "JunMaster2AlwaysHits1" AND mods.id !=JunMaster2LocalIncreaseSocketedSupportGemLevel1" | |q_where= mods.domain = 9 AND mods.generation_type = 1 AND mods.id LIKE "JunMaster2%" AND (mods.required_level = 60 OR mods.id LIKE "JunMaster2LifeAddedAsEnergyShield%" OR mods.mod_type = "IncreaseManaCostFlat") AND mods.id != "JunMaster2AlwaysHits1" AND mods.id !="JunMaster2LocalIncreaseSocketedSupportGemLevel1" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 90: | Line 90: | ||
===Legacy Crafting bench Suffix=== | ===Legacy Crafting bench Suffix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_stats, | |q_tables=mod_stats, mod_spawn_weights | ||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID= | |q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where= mods.domain = 9 AND mods.generation_type = 2 AND mods.id LIKE "JunMaster2%" AND mods.required_level = 60 | |q_where= mods.domain = 9 AND mods.generation_type = 2 AND mods.id LIKE "JunMaster2%" AND mods.id != "JunMaster2WolfOnKill1" AND (mods.required_level = 60 OR mod_stats.id LIKE "%local%item%quality%") | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 101: | Line 101: | ||
===Double Legacy Crafting bench Prefix=== | ===Double Legacy Crafting bench Prefix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables = mod_stats, | |q_tables = mod_stats, mod_spawn_weights | ||
|q_join = mods._pageID=mod_stats._pageID, mods._pageID= | |q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where = mods.domain = 9 AND mods.generation_type = 1 AND mods.id LIKE "JunMaster%" AND mods.id NOT LIKE "JunMaster2%" | |q_where = mods.domain = 9 AND mods.generation_type = 1 AND mods.id LIKE "JunMaster%" AND mods.id NOT LIKE "JunMaster2%" | ||
|q_having = SUM( | |q_having = SUM(mod_spawn_weights.value) = 0 | ||
|q_groupBy = | |q_groupBy = mod_spawn_weights._pageID | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 112: | Line 112: | ||
===Double Legacy Crafting bench Suffix=== | ===Double Legacy Crafting bench Suffix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables = mod_stats, | |q_tables = mod_stats, mod_spawn_weights | ||
|q_join = mods._pageID=mod_stats._pageID, mods._pageID= | |q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | ||
|q_where = mods.domain = 9 AND mods.generation_type = 2 AND mods.id LIKE "JunMaster%" AND mods.id NOT LIKE "JunMaster2%" | |q_where = mods.domain = 9 AND mods.generation_type = 2 AND mods.id LIKE "JunMaster%" AND mods.id NOT LIKE "JunMaster2%" | ||
|q_having = SUM( | |q_having = SUM(mod_spawn_weights.value) = 0 | ||
|q_groupBy = | |q_groupBy = mod_spawn_weights._pageID | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
Line 123: | Line 123: | ||
==Version history== | ==Version history== | ||
See also the similar section in {{section link|veiled modifier|Version history}} | |||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.22.0| | |||
* The Veiled modifier which grants increased Duration of Ailments you inflict while Focused modifier now has values of 36-40% (previously 81-90%). Crafted versions of this modifier have been adjusted accordingly. | |||
}} | |||
{{Version history table row|3.21.0| | |||
* The Elder's, Hunter's, Veiled and crafted belt modifiers that provided a chance for Flasks you use to not consume Charges can no longer roll. | |||
}} | |||
{{Version history table row|3.14.0| | {{Version history table row|3.14.0| | ||
* Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier. | * Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier. |
Latest revision as of 04:49, 12 August 2023
Veiled modifier are exclusive to Betrayal mechanics of the game. The modifiers can be unlocked as a craftable mod by unveiling certain number of veiled mods.
Note that mod group and tags on the mod may prevent crafting similar mod on the item.
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Brinerot | 60 | (36-40)% increased Damage during any Flask Effect | gloves 2000 |
Catarina's | 60 | +2 to Level of Socketed Support Gems +(5-8)% to Quality of Socketed Support Gems | weapon 2000 shield 2000 |
Chosen | 60 | Adds (14-16) to (20-22) Cold Damage Adds (14-16) to (20-22) Lightning Damage | shield 1000 ring 1000 quiver 1000 |
Chosen | 60 | Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage | shield 1000 ring 1000 quiver 1000 |
Chosen | 60 | Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Lightning Damage | shield 1000 ring 1000 quiver 1000 |
Chosen | 60 | (17-20)% increased Area Damage (14-16)% increased Area of Effect | amulet 750 |
Chosen | 60 | +(365-400) to Armour +(31-35) to maximum Energy Shield | belt 1500 |
Chosen | 60 | +(365-400) to Armour and Evasion Rating | belt 1500 quiver 1500 |
Chosen | 60 | (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being Stunned | body_armour 2000 |
Chosen | 60 | +(55-60) to maximum Life Regenerate 5.3 Mana per second | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 |
Chosen | 60 | +(55-60) to maximum Mana Regenerate 33.3 Life per second | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 |
Chosen | 60 | (8-9)% Chance to Block Attack Damage | body_armour 2000 |
Chosen | 60 | (60-69)% increased Chaos Damage Chaos Skills have (13-15)% increased Skill Effect Duration | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | 60 | (90-99)% increased Chaos Damage Chaos Skills have (26-30)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
Chosen | 60 | Attacks with this Weapon Penetrate (14-16)% Chaos Resistance | wand 500 dagger 500 weapon 1000 |
Chosen | 60 | (70-79)% increased Cold Damage (21-23)% chance to Freeze | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | 60 | (100-109)% increased Cold Damage (35-40)% chance to Freeze | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
Chosen | 60 | (30-32)% increased Evasion Rating while Focused | helmet 1000 boots 1000 |
Chosen | 60 | Attacks with this Weapon Penetrate (14-16)% Elemental Resistances | wand 500 dagger 500 weapon 1000 |
Chosen | 60 | +(365-400) to Evasion Rating +(31-35) to maximum Energy Shield | belt 1500 quiver 1500 |
Chosen | 60 | (70-79)% increased Fire Damage (21-23)% chance to Ignite | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | 60 | (100-109)% increased Fire Damage (35-40)% chance to Ignite | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
Chosen | 60 | Flasks applied to you have (15-18)% increased Effect 33% reduced Flask Charges gained | belt 1500 |
Chosen | 60 | +(51-55) to maximum Mana Regenerate 5.3 Mana per second | ring 600 amulet 600 |
Chosen | 60 | (70-79)% increased Lightning Damage (21-23)% chance to Shock | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | 60 | (100-109)% increased Lightning Damage (35-40)% chance to Shock | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
Chosen | 60 | (24-28)% increased Armour and Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 1000 |
Chosen | 60 | (24-28)% increased Armour and Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 |
Chosen | 60 | (24-28)% increased Armour and Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 1000 |
Chosen | 60 | (24-28)% increased Armour and Evasion +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 |
Chosen | 60 | (24-28)% increased Armour and Evasion +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 |
Chosen | 60 | (24-28)% increased Armour and Evasion +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 |
Chosen | 60 | (24-28)% increased Armour +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 1000 |
Chosen | 60 | (24-28)% increased Armour +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 1000 |
Chosen | 60 | (24-28)% increased Armour +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 1000 |
Chosen | 60 | (24-28)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 |
Chosen | 60 | (24-28)% increased Armour, Evasion and Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 |
Chosen | 60 | (24-28)% increased Armour, Evasion and Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 |
Chosen | 60 | (24-28)% increased Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 |
Chosen | 60 | (24-28)% increased Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 1000 |
Chosen | 60 | (24-28)% increased Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 1000 |
Chosen | 60 | (24-28)% increased Evasion and Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 |
Chosen | 60 | (24-28)% increased Evasion and Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 |
Chosen | 60 | (24-28)% increased Evasion and Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 |
Chosen | 60 | (24-28)% increased Evasion Rating +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 |
Chosen | 60 | (24-28)% increased Evasion Rating +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 |
Chosen | 60 | (24-28)% increased Evasion Rating +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 |
Chosen | 60 | (120-139)% increased Physical Damage (21-25)% chance to cause Bleeding on Hit | wand 500 sceptre 500 dagger 500 weapon 1000 |
Chosen | 60 | (120-139)% increased Physical Damage (21-25)% chance to Blind Enemies on hit | wand 500 sceptre 500 dagger 500 weapon 1000 |
Chosen | 60 | (120-139)% increased Physical Damage (21-25)% chance to Impale Enemies on Hit with Attacks | wand 500 sceptre 500 dagger 500 weapon 1000 |
Chosen | 60 | (120-139)% increased Physical Damage (21-25)% chance to Poison on Hit | wand 500 sceptre 500 dagger 500 weapon 1000 |
Chosen | 60 | +(51-55) to maximum Mana (7-8)% of Damage taken Recouped as Mana | ring 600 amulet 600 |
Chosen | 60 | +(51-55) to maximum Mana (6-7)% reduced Mana Cost of Skills | ring 600 amulet 600 |
Chosen | 60 | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons Minions have (8-10)% increased maximum Life | helmet 2000 body_armour 0 |
Chosen | 60 | (17-20)% increased Melee Damage +0.2 metres to Melee Strike Range | amulet 750 |
Chosen | 60 | +0.2 metres to Melee Strike Range +2 to Level of Socketed Melee Gems | helmet 1500 gloves 1500 |
Chosen | 60 | Minions deal (34-38)% increased Damage Minions have (34-38)% increased maximum Life | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 |
Chosen | 60 | Minions deal (50-59)% increased Damage Minions have (50-59)% increased maximum Life | one_hand_weapon 0 staff 1000 weapon 400 |
Chosen | 60 | (25-30)% increased Movement Speed 100% chance to Avoid being Chilled | boots 1500 |
Chosen | 60 | (25-30)% increased Movement Speed (10-12)% increased Movement Speed if you haven't been Hit Recently | boots 1500 |
Chosen | 60 | (25-30)% increased Movement Speed (13-16)% chance to gain Onslaught for 4 seconds on Kill | boots 1500 |
Chosen | 60 | (9-10)% increased maximum Life (9-10)% increased maximum Mana | body_armour 2000 |
Chosen | 60 | (30-35)% of Physical Damage Converted to Cold Damage | gloves 2000 |
Chosen | 60 | (30-35)% of Physical Damage Converted to Fire Damage | gloves 2000 |
Chosen | 60 | (30-35)% of Physical Damage Converted to Lightning Damage | gloves 2000 |
Chosen | 60 | (13-15)% additional Physical Damage Reduction while Focused | helmet 1500 gloves 1500 |
Chosen | 60 | +(3201-4000) to Armour during Soul Gain Prevention | shield 1000 body_armour 1000 |
Chosen | 60 | (17-20)% increased Projectile Damage (23-25)% increased Projectile Speed | amulet 750 |
Chosen | 60 | Projectiles Pierce an additional Target +2 to Level of Socketed Projectile Gems | helmet 1500 gloves 1500 |
Chosen | 60 | (8-10)% increased Area of Effect +2 to Level of Socketed AoE Gems | helmet 1500 gloves 1500 |
Chosen | 60 | (9-10)% Chance to Block Spell Damage | body_armour 2000 |
Chosen | 60 | (70-79)% increased Spell Damage (18-20)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | 60 | (100-109)% increased Spell Damage (36-40)% increased Mana Regeneration Rate | bow 0 staff 1000 two_hand_weapon 100 |
Chosen | 60 | (60-69)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | 60 | (90-99)% increased Spell Damage Gain (9-10)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 1000 two_hand_weapon 100 |
Chosen | 60 | +(18-21)% chance to Suppress Spell Damage | body_armour 2000 |
Elreon's | 60 | Channelling Skills have -4 to Total Mana Cost | ring 1500 amulet 1500 |
Elreon's | 60 | Non-Channelling Skills have -(10-9) to Total Mana Cost | ring 1500 amulet 1500 |
Gravicius' | 60 | (8-9)% of Physical Damage from Hits taken as Fire Damage (8-9)% of Physical Damage from Hits taken as Lightning Damage | body_armour 2000 |
Haku's | 60 | +(9-10)% to Quality of Socketed Gems | weapon 2000 shield 2000 |
It's | 60 | Gain (9-10)% of Cold Damage as Extra Chaos Damage | one_hand_weapon 2000 shield 2000 |
It's | 60 | Gain (18-20)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 2000 |
It's | 60 | Gain (9-10)% of Fire Damage as Extra Chaos Damage | one_hand_weapon 2000 shield 2000 |
It's | 60 | Gain (18-20)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 2000 |
It's | 60 | Gain (9-10)% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 2000 shield 2000 |
It's | 60 | Gain (18-20)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 2000 |
It's | 60 | Gain (9-10)% of Physical Damage as Extra Chaos Damage | one_hand_weapon 2000 shield 2000 |
It's | 60 | Gain (18-20)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 2000 |
Korell's | 60 | (9-10)% of Physical Damage from Hits taken as Fire Damage | helmet 2000 |
Leo's | 60 | (20-23)% increased Damage | ring 2000 belt 2000 |
Rin's | 60 | 100% chance to Avoid being Frozen (20-30)% chance to Avoid being Chilled | boots 2000 |
Tora's | 60 | Adds (12-14) to (18-20) Physical Damage 40% chance to cause Bleeding on Hit | one_hand_weapon 2000 |
Tora's | 60 | Adds (17-20) to (26-28) Physical Damage 40% chance to cause Bleeding on Hit | two_hand_weapon 2000 |
Vagan's | 60 | Hits can't be Evaded | bow 0 wand 0 weapon 2000 |
Vorici's | 60 | (54-60)% increased Damage while Leeching | gloves 2000 amulet 2000 |
Legacy Prefix
These modifiers have spawn weight due to zero due to changes in-game, or unreleased mods
Name | Stats | Spawn Weighting | |
---|---|---|---|
Chosen | 60 | Adds (9-10) to (13-14) Cold Damage Adds (9-10) to (13-14) Lightning Damage | quiver 0 |
Chosen | 60 | Adds (9-10) to (13-14) Fire Damage Adds (9-10) to (13-14) Cold Damage | quiver 0 |
Chosen | 60 | Adds (9-10) to (13-14) Fire Damage Adds (9-10) to (13-14) Lightning Damage | quiver 0 |
Chosen | 60 | +(55-60) to maximum Life +(55-60) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 60 | (9-10)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 60 | Flasks applied to you have (9-10)% increased Effect | belt 0 |
Chosen | 60 | You can apply an additional Curse | body_armour 0 |
Elreon's | 60 | -(10-9) to Total Mana Cost of Skills | ring 0 amulet 0 |
Gravicius' | 60 | Gain (12-14)% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Jorgin's | 60 | Trigger Level 10 Summon Spectral Wolf on Kill | amulet 2000 |
of Aisling | 60 | (18-20)% increased Chaos Damage (20-22)% increased Global Physical Damage | ring 2000 |
of Cameria | 60 | +(27-30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (20-22)% increased Global Critical Strike Chance | ring 2000 |
of Hillock | 60 | (7-8)% increased Attributes | body_armour 2000 |
of Janus | 60 | (55-60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 2000 |
of Riker | 60 | (18-20)% increased Fire Damage (20-22)% increased Lightning Damage | ring 2000 |
of the Order | 60 | (45-50)% increased Attack and Cast Speed while Focused | gloves 2000 |
of the Order | 60 | (7-8)% increased Attack and Cast Speed | amulet 1500 quiver 1500 |
of the Order | 60 | (12-15)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 1000 |
of the Order | 60 | (27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 1000 |
of the Order | 60 | (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | helmet 1000 body_armour 1000 |
of the Order | 60 | (25-28)% increased Brand Attachment range | amulet 1000 gloves 1000 |
of the Order | 60 | (18-22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy | wand 1000 dagger 1000 sceptre 1000 one_hand_weapon 100 |
of the Order | 60 | (26-31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy | staff 1000 two_hand_weapon 100 |
of the Order | 60 | (18-20)% chance to deal Double Damage while Focused | one_hand_weapon 1000 shield 1000 |
of the Order | 60 | (36-40)% chance to deal Double Damage while Focused | two_hand_weapon 1000 |
of the Order | 60 | +(44-48)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
of the Order | 60 | +(24-28)% to Chaos Damage over Time Multiplier | bow 1000 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 100 |
of the Order | 60 | +(16-20)% to Cold and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of the Order | 60 | +(44-48)% to Cold Damage over Time Multiplier | bow 0 staff 1000 two_hand_weapon 400 |
of the Order | 60 | +(24-28)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 |
of the Order | 60 | Adds (22-25) to (28-32) Chaos Damage if you've dealt a Critical Strike Recently (20-22)% increased Global Critical Strike Chance | gloves 1500 quiver 1500 |
of the Order | 60 | (27-30)% increased Elemental Damage if you've dealt a Critical Strike Recently (20-22)% increased Global Critical Strike Chance | gloves 1500 quiver 1500 |
of the Order | 60 | (6-7)% chance to gain a Frenzy Charge on Critical Strike (18-20)% increased Global Critical Strike Chance | quiver 1500 |
of the Order | 60 | +(36-40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 1000 |
of the Order | 60 | +(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 1000 |
of the Order | 60 | (8-10)% increased Effect of your Curses | shield 3000 |
of the Order | 60 | (5-6)% increased Damage per Endurance Charge | one_hand_weapon 1000 |
of the Order | 60 | (7-8)% increased Damage per Endurance Charge | two_hand_weapon 1000 |
of the Order | 60 | (5-6)% increased Damage per Frenzy Charge | one_hand_weapon 1000 |
of the Order | 60 | (7-8)% increased Damage per Frenzy Charge | two_hand_weapon 1000 |
of the Order | 60 | (5-6)% increased Damage per Power Charge | one_hand_weapon 1000 |
of the Order | 60 | (7-8)% increased Damage per Power Charge | two_hand_weapon 1000 |
of the Order | 60 | (18-22)% of Damage is taken from Mana before Life while Focused | body_armour 1000 |
of the Order | 60 | (71-80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 1500 boots 1500 |
of the Order | 60 | +(31-35) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 1000 shield 1000 |
of the Order | 60 | +(31-35) to Dexterity and Intelligence | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
of the Order | 60 | (6-7)% chance to deal Double Damage | shield 1000 one_hand_weapon 1000 |
of the Order | 60 | (12-14)% chance to deal Double Damage | two_hand_weapon 1000 |
of the Order | 60 | (33-40)% increased Effect of Non-Damaging Ailments | boots 1500 amulet 1500 |
of the Order | 60 | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 1500 belt 1500 |
of the Order | 60 | +(16-20)% to Fire and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of the Order | 60 | +(24-28)% to Fire Damage over Time Multiplier | bow 100 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 |
of the Order | 60 | +(44-48)% to Fire Damage over Time Multiplier | bow 0 staff 1000 two_hand_weapon 400 |
of the Order | 60 | Focus has (31-35)% increased Cooldown Recovery Rate | boots 2000 |
of the Order | 60 | +10 to maximum Fortification while Focused | body_armour 1000 |
of the Order | 60 | You have Onslaught during Soul Gain Prevention | gloves 1500 boots 1500 |
of the Order | 60 | (13-16)% increased Cooldown Recovery Rate | belt 1500 |
of the Order | 60 | You are Immune to Ailments while Focused Focus has (5-8)% increased Cooldown Recovery Rate | boots 2000 |
of the Order | 60 | +(31-35) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 1000 shield 1000 |
of the Order | 60 | 15% of Damage Leeched as Life while Focused You have Vaal Pact while Focused | amulet 3000 |
of the Order | 60 | 1.5% of Evasion Rating is Regenerated as Life per second while Focused | body_armour 1000 |
of the Order | 60 | +(16-20)% to Lightning and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of the Order | 60 | +(311-350) to Accuracy Rating +(25-28) to Strength and Dexterity | weapon 1000 |
of the Order | 60 | (12-15)% increased Attack Speed 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | bow 1000 wand 1000 |
of the Order | 60 | (18-22)% increased Attack Speed 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | ranged 0 weapon 1000 |
of the Order | 60 | (18-22)% increased Attack Speed +(25-28) to Dexterity and Intelligence | ranged 0 weapon 1000 |
of the Order | 60 | (12-15)% increased Attack Speed +(25-28) to Dexterity and Intelligence | wand 1000 bow 1000 |
of the Order | 60 | (28-32)% increased Critical Strike Chance +(25-28) to Strength and Intelligence | weapon 1000 |
of the Order | 60 | 50% Chance to Avoid being Stunned during Effect | flask 1000 |
of the Order | 60 | (40-60)% increased Critical Strike Chance during Effect | flask 1000 |
of the Order | 60 | (20-30)% increased Rarity of Items found during Effect | flask 1000 |
of the Order | 60 | 15% of Damage Taken from Hits is Leeched as Life during Effect | flask 1000 |
of the Order | 60 | Regenerate 3% of Life per second during Effect | flask 1000 |
of the Order | 60 | (80-60)% reduced Reflected Damage taken during Effect | flask 1000 |
of the Order | 60 | Your Critical Strike Chance is Lucky while Focused Focus has (5-8)% increased Cooldown Recovery Rate | belt 1000 |
of the Order | 60 | (14-16)% increased Mine Throwing Speed | amulet 1000 helmet 1000 |
of the Order | 60 | +1 to Minimum Endurance Charges (3-4)% chance to gain an Endurance Charge on Kill | ring 1500 amulet 1500 |
of the Order | 60 | +1 to Minimum Frenzy Charges (3-4)% chance to gain a Frenzy Charge on Kill | ring 1500 amulet 1500 |
of the Order | 60 | +1 to Minimum Power Charges (3-4)% chance to gain a Power Charge on Kill | ring 1500 amulet 1500 |
of the Order | 60 | Minions have (18-20)% increased Attack Speed Minions have (18-20)% increased Cast Speed | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 |
of the Order | 60 | Minions have (34-38)% increased Attack Speed Minions have (34-38)% increased Cast Speed | one_hand_weapon 0 staff 1000 weapon 400 |
of the Order | 60 | Minions Recover 100% of their Life when you Focus Focus has (5-8)% increased Cooldown Recovery Rate | gloves 2000 |
of the Order | 60 | +(24-28)% to Physical Damage over Time Multiplier | bow 400 two_hand_weapon 0 wand 1000 weapon 400 |
of the Order | 60 | +(44-48)% to Physical Damage over Time Multiplier | one_hand_weapon 0 bow 0 staff 1000 weapon 400 |
of the Order | 60 | Recover (37-40)% of Mana and Energy Shield when you Focus | body_armour 1000 |
of the Order | 60 | Shock nearby Enemies for 4 Seconds when you Focus Focus has (5-8)% increased Cooldown Recovery Rate | ring 1000 |
of the Order | 60 | (36-40)% increased Duration of Ailments you inflict while Focused | helmet 1000 |
of the Order | 60 | +(31-35) to Strength (21-25)% chance to Avoid being Ignited | body_armour 1000 shield 1000 |
of the Order | 60 | +(31-35) to Strength and Dexterity | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
of the Order | 60 | +(31-35) to Strength and Intelligence | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
of the Order | 60 | (36-40)% increased Totem Placement speed | boots 1000 amulet 1000 |
of the Order | 60 | (14-16)% increased Trap Throwing Speed | amulet 1000 belt 1000 |
of the Order | 60 | Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost | weapon 1500 |
of the Order | 60 | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5-8)% increased Cooldown Recovery Rate | helmet 1000 |
Legacy Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of the Order | 60 | +(31-35) to Dexterity +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | Flasks applied to you have (15-18)% increased Effect 33% reduced Flask Charges gained | belt 0 |
of the Order | 60 | You have Vaal Pact while Focused | ring 0 |
of the Order | 60 | +(31-35) to Intelligence +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | Regenerate (1.03-1.33)% of Life per second | shield 0 amulet 0 |
of the Order | 60 | Regenerate 3% of Life per second during any Flask Effect | belt 0 |
of the Order | 60 | 50% Chance to Avoid being Stunned during Effect | flask 0 |
of the Order | 60 | (25-20)% reduced Mana Cost of Skills during Effect | flask 0 |
of the Order | 60 | Non-Aura Skills Cost no Mana or Life while Focused Focus has (5-8)% increased Cooldown Recovery Rate | amulet 0 |
of the Order | 60 | +(31-35) to Strength +(15-18)% to Quality | body_armour 0 shield 0 |
Crafting bench versions
See also: Crafting Bench#Unlocked via unveiling
Note that the lowest tier has been retired , as well as the mod may have legacy mod values.
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Brinerot | 72 | (19-23)% increased Damage during any Flask Effect | gloves 0 |
Brinerot | 81 | (24-28)% increased Damage during any Flask Effect | gloves 0 |
Catarina's | 60 | +1 to Level of Socketed Support Gems | weapon 0 shield 0 |
Catarina's | 80 | +2 to Level of Socketed Support Gems | weapon 0 shield 0 |
Chosen | 72 | Adds (8-9) to (11-13) Cold Damage Adds 1 to (17-20) Lightning Damage | shield 0 ring 0 |
Chosen | 72 | Adds (8-9) to (11-13) Cold Damage to Hits against you Adds (8-9) to (11-13) Lightning Damage to Hits against you | N/A |
Chosen | 81 | Adds (10-12) to (14-16) Cold Damage to Hits against you Adds (10-12) to (14-16) Lightning Damage to Hits against you | N/A |
Chosen | 81 | Adds (10-12) to (14-16) Cold Damage Adds 1 to (21-24) Lightning Damage | shield 0 ring 0 |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage to Hits against you Adds (8-9) to (11-13) Cold Damage to Hits against you | N/A |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage Adds (8-9) to (11-13) Cold Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage Adds (10-12) to (14-16) Cold Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage to Hits against you Adds (10-12) to (14-16) Cold Damage to Hits against you | N/A |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage to Hits against you Adds (8-9) to (11-13) Lightning Damage to Hits against you | N/A |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage Adds 1 to (17-20) Lightning Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage Adds 1 to (21-24) Lightning Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage to Hits against you Adds (10-12) to (14-16) Lightning Damage to Hits against you | N/A |
Chosen | 72 | (11-13)% increased Area Damage (8-9)% increased Area of Effect | amulet 0 |
Chosen | 81 | (14-16)% increased Area Damage (10-12)% increased Area of Effect | amulet 0 |
Chosen | 72 | +(151-213) to Armour +(16-20) to maximum Energy Shield | belt 0 |
Chosen | 81 | +(214-285) to Armour +(21-25) to maximum Energy Shield | belt 0 |
Chosen | 72 | +(151-213) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 81 | +(214-285) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 72 | +(34-40) to maximum Life +(34-40) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Life +(41-45) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 72 | +(34-40) to maximum Life Lose 3 Mana per second | N/A |
Chosen | 72 | +(34-40) to maximum Life Regenerate 3 Mana per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Life Regenerate 4 Mana per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Life Lose 4 Mana per second | N/A |
Chosen | 72 | +(34-40) to maximum Mana Regenerate 20 Life per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 72 | +(34-40) to maximum Mana Lose 20 Life per second | N/A |
Chosen | 81 | +(41-45) to maximum Mana Regenerate 25 Life per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Mana Lose 25 Life per second | N/A |
Chosen | 75 | (7-8)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 72 | (40-45)% increased Chaos Damage Chaos Skills have (9-10)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (46-50)% increased Chaos Damage Chaos Skills have (11-12)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (61-68)% increased Chaos Damage Chaos Skills have (18-20)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (69-75)% increased Chaos Damage Chaos Skills have (21-23)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | +(16-17)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | +(18-20)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | +(28-30)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 81 | +(31-35)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 72 | Attacks with this Weapon Penetrate (8-10)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 81 | Attacks with this Weapon Penetrate (11-13)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 72 | (42-50)% increased Cold Damage (16-17)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Cold Damage (18-20)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (65-72)% increased Cold Damage (25-28)% chance to Freeze | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (73-80)% increased Cold Damage (29-34)% chance to Freeze | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | +(16-17)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | +(18-20)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | +(28-30)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | +(31-35)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | (19-22)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 81 | (23-25)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 72 | Attacks with this Weapon Penetrate (8-10)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 81 | Attacks with this Weapon Penetrate (11-13)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 72 | +(151-213) to Evasion Rating +(16-20) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 81 | +(214-285) to Evasion Rating +(21-25) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 72 | (42-50)% increased Fire Damage (16-17)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Fire Damage (18-20)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (65-72)% increased Fire Damage (25-28)% chance to Ignite | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (73-80)% increased Fire Damage (29-34)% chance to Ignite | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | +(16-17)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | +(18-20)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | +(28-30)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | +(31-35)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | Flasks applied to you have (5-6)% increased Effect | belt 0 |
Chosen | 81 | Flasks applied to you have (7-8)% increased Effect | belt 0 |
Chosen | 75 | Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained | belt 0 |
Chosen | 72 | +(31-35) to maximum Mana Regenerate 3 Mana per second | ring 0 amulet 0 |
Chosen | 72 | +(31-35) to maximum Mana Lose 3 Mana per second | N/A |
Chosen | 81 | +(36-40) to maximum Mana Regenerate 4 Mana per second | ring 0 amulet 0 |
Chosen | 81 | +(36-40) to maximum Mana Lose 4 Mana per second | N/A |
Chosen | 72 | (42-50)% increased Lightning Damage (16-17)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Lightning Damage (18-20)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (65-72)% increased Lightning Damage (25-28)% chance to Shock | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (73-80)% increased Lightning Damage (29-34)% chance to Shock | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | (15-17)% increased Armour and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Evasion +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Evasion +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Evasion +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Evasion +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Evasion +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 72 | (15-17)% increased Armour +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 0 |
Chosen | 81 | (18-21)% increased Armour +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 0 |
Chosen | 72 | (15-17)% increased Armour +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 0 |
Chosen | 81 | (18-21)% increased Armour +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 0 |
Chosen | 72 | (15-17)% increased Armour +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 0 |
Chosen | 81 | (18-21)% increased Armour +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 0 |
Chosen | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 0 |
Chosen | 81 | (18-21)% increased Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 0 |
Chosen | 72 | (15-17)% increased Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 0 |
Chosen | 81 | (18-21)% increased Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 0 |
Chosen | 72 | (15-17)% increased Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 0 |
Chosen | 81 | (18-21)% increased Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 0 |
Chosen | 81 | (18-21)% increased Evasion Rating +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 0 |
Chosen | 72 | (15-17)% increased Evasion Rating +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 81 | (18-21)% increased Evasion Rating +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 72 | (15-17)% increased Evasion Rating +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 81 | (18-21)% increased Evasion Rating +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | +(31-35) to maximum Mana 5% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 81 | +(36-40) to maximum Mana 6% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 72 | +(31-35) to maximum Mana 4% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 81 | +(36-40) to maximum Mana 5% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 75 | You can apply an additional Curse | body_armour 0 |
Chosen | 72 | (11-13)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 81 | (14-16)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 72 | Minions deal (20-24)% increased Damage Minions have (20-24)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | Minions deal (25-28)% increased Damage Minions have (25-28)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | Minions deal (33-38)% increased Damage Minions have (33-38)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 81 | Minions deal (39-45)% increased Damage Minions have (39-45)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 72 | (15-17)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 81 | (18-20)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 72 | (15-17)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 81 | (18-20)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 72 | (15-17)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 81 | (18-20)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 72 | +(16-17)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
Chosen | 81 | +(18-20)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
Chosen | 72 | +(28-30)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
Chosen | 81 | +(31-35)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
Chosen | 72 | (9-10)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 81 | (11-12)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 72 | +(1601-2200) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 81 | +(2201-3000) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 72 | (11-13)% increased Projectile Damage (13-16)% increased Projectile Speed | amulet 0 |
Chosen | 81 | (14-16)% increased Projectile Damage (17-20)% increased Projectile Speed | amulet 0 |
Chosen | 72 | (42-50)% increased Spell Damage (10-12)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Spell Damage (13-15)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (65-72)% increased Spell Damage (21-25)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | (73-80)% increased Spell Damage (26-30)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | (41-45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (46-50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (59-66)% increased Spell Damage Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | (67-75)% increased Spell Damage Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Elreon's | 72 | Channelling Skills have -2 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 72 | Channelling Skills Cost -2 Mana | N/A |
Elreon's | 81 | Channelling Skills have -3 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 81 | Channelling Skills Cost -3 Mana | N/A |
Elreon's | 72 | Non-Channelling Skills have -5 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 72 | Non-Channelling Skills Cost -5 Mana | N/A |
Elreon's | 81 | Non-Channelling Skills have -(7-6) to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 81 | Non-Channelling Skills Cost -(7-6) Mana | N/A |
Gravicius' | 72 | (3-4)% of Physical Damage from Hits taken as Fire Damage (3-4)% of Physical Damage from Hits taken as Lightning Damage | body_armour 0 |
Gravicius' | 81 | (5-6)% of Physical Damage from Hits taken as Fire Damage (5-6)% of Physical Damage from Hits taken as Lightning Damage | body_armour 0 |
Haku's | 72 | +(6-7)% to Quality of Socketed Gems | weapon 0 shield 0 |
Haku's | 81 | +(7-8)% to Quality of Socketed Gems | weapon 0 shield 0 |
It's | 72 | Gain (5-6)% of Cold Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Cold Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (11-13)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (5-6)% of Fire Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Fire Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (11-13)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (5-6)% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (11-13)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (5-6)% of Physical Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Physical Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (11-13)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 0 |
Korell's | 72 | (5-6)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Korell's | 81 | (7-8)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Leo's | 72 | (12-14)% increased Damage | ring 0 belt 0 |
Leo's | 81 | (15-17)% increased Damage | ring 0 belt 0 |
Rin's | 72 | 80% chance to Avoid being Frozen | boots 0 |
Rin's | 81 | 100% chance to Avoid being Frozen | boots 0 |
Tora's | 72 | Adds (7-8) to (10-11) Physical Damage 35% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 81 | Adds (9-11) to (12-14) Physical Damage 40% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 72 | Adds (11-13) to (16-17) Physical Damage 35% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Tora's | 81 | Adds (14-16) to (18-20) Physical Damage 40% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Vagan's | 60 | Hits can't be Evaded | bow 0 wand 0 weapon 0 |
Vorici's | 72 | (31-36)% increased Damage while Leeching | gloves 0 amulet 0 |
Vorici's | 81 | (37-43)% increased Damage while Leeching | gloves 0 amulet 0 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Jorgin's | 60 | Trigger Level 10 Summon Spectral Wolf on Kill | amulet 0 |
of Aisling | 72 | (11-13)% increased Chaos Damage (11-13)% increased Global Physical Damage | ring 0 |
of Aisling | 81 | (14-16)% increased Chaos Damage (14-16)% increased Global Physical Damage | ring 0 |
of Cameria | 72 | +(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (12-13)% increased Global Critical Strike Chance | ring 0 |
of Cameria | 81 | +(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (14-16)% increased Global Critical Strike Chance | ring 0 |
of Hillock | 72 | 5% increased Attributes | body_armour 0 |
of Hillock | 81 | 6% increased Attributes | body_armour 0 |
of Janus | 72 | (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Janus | 81 | (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Riker | 72 | (11-13)% increased Fire Damage (11-13)% increased Lightning Damage | ring 0 |
of Riker | 81 | (14-16)% increased Fire Damage (14-16)% increased Lightning Damage | ring 0 |
of the Order | 25 | 4% increased Attack and Cast Speed | amulet 0 quiver 0 |
of the Order | 50 | (5-6)% increased Attack and Cast Speed | amulet 0 quiver 0 |
of the Order | 72 | (26-30)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 81 | (31-36)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 72 | (8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 81 | (10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 72 | (17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 81 | (20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 75 | (8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | helmet 0 body_armour 0 |
of the Order | 72 | (14-16)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 81 | (17-20)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 72 | (10-12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 81 | (13-16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 72 | (15-18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 81 | (19-24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 72 | (10-12)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 81 | (13-15)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 72 | (21-25)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 81 | (26-30)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 72 | +(16-17)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | +(18-20)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | +(28-30)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
of the Order | 81 | +(31-35)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
of the Order | 72 | +(11-12)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 81 | +(13-15)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 72 | +(16-17)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | +(18-20)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | +(28-30)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 81 | +(31-35)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 72 | Adds (12-13) to (17-20) Chaos Damage if you've dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 81 | Adds (14-16) to (21-24) Chaos Damage if you've dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 72 | (17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 81 | (20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 72 | 4% chance to gain a Frenzy Charge on Critical Strike (11-12)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 81 | 5% chance to gain a Frenzy Charge on Critical Strike (13-14)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 72 | +(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 81 | +(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 72 | +(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 81 | +(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 75 | (6-7)% increased Effect of your Curses | shield 0 |
of the Order | 72 | (41-50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 81 | (51-60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 72 | +(16-20) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 81 | +(21-25) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 72 | +(16-20) to Dexterity +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Dexterity +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | (4-5)% chance to deal Double Damage | shield 0 one_hand_weapon 0 |
of the Order | 72 | (8-10)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 75 | (23-30)% increased Effect of Non-Damaging Ailments | boots 0 amulet 0 |
of the Order | 72 | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 81 | Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 72 | +(11-12)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 81 | +(13-15)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 72 | +(16-17)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | +(18-20)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | +(28-30)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 81 | +(31-35)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 75 | Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained | belt 0 |
of the Order | 72 | +6 to maximum Fortification while Focused | body_armour 0 |
of the Order | 81 | +7 to maximum Fortification while Focused | body_armour 0 |
of the Order | 50 | You have Onslaught during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 75 | (9-12)% increased Cooldown Recovery Rate | belt 0 |
of the Order | 72 | +(16-20) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Intelligence +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Intelligence +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 75 | Regenerate (0.7-1)% of Life per second | shield 0 amulet 0 |
of the Order | 72 | Regenerate 1.5% of Life per second during any Flask Effect | belt 0 |
of the Order | 81 | Regenerate 2% of Life per second during any Flask Effect | belt 0 |
of the Order | 72 | +(11-12)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 81 | +(13-15)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 72 | +(181-210) to Accuracy Rating +(13-15)% to Quality | weapon 0 |
of the Order | 81 | +(211-250) to Accuracy Rating +(16-18)% to Quality | weapon 0 |
of the Order | 75 | +(201-250) to Accuracy Rating +(20-24) to Strength and Dexterity | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | ranged 0 weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed +(13-18)% to Quality | ranged 0 weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed +(20-24) to Dexterity and Intelligence | weapon 0 |
of the Order | 75 | (21-25)% increased Critical Strike Chance +(13-18)% to Quality | weapon 0 |
of the Order | 75 | (21-25)% increased Critical Strike Chance +(20-24) to Strength and Intelligence | weapon 0 |
of the Order | 72 | Your Critical Strike Chance is Lucky while Focused | belt 0 |
of the Order | 72 | (9-10)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 81 | (11-12)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 75 | +1 to Minimum Endurance Charges | ring 0 amulet 0 |
of the Order | 75 | +1 to Minimum Frenzy Charges | ring 0 amulet 0 |
of the Order | 75 | +1 to Minimum Power Charges | ring 0 amulet 0 |
of the Order | 72 | Minions have (12-13)% increased Attack Speed Minions have (12-13)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | Minions have (14-15)% increased Attack Speed Minions have (14-15)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | Minions have (22-24)% increased Attack Speed Minions have (22-24)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 81 | Minions have (25-28)% increased Attack Speed Minions have (25-28)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 72 | +(16-17)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
of the Order | 81 | +(18-20)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
of the Order | 72 | +(28-30)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
of the Order | 81 | +(31-35)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
of the Order | 72 | Recover (26-28)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 81 | Recover (29-31)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 72 | Shock nearby Enemies for 3 Seconds when you Focus | ring 0 |
of the Order | 72 | Shock yourself for 3 Seconds when you Focus | N/A |
of the Order | 81 | Shock nearby Enemies for 4 Seconds when you Focus | ring 0 |
of the Order | 81 | Shock yourself for 4 Seconds when you Focus | N/A |
of the Order | 72 | (21-25)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 81 | (26-30)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 72 | +(16-20) to Strength (21-25)% chance to Avoid being Ignited | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Strength (21-25)% chance to Avoid being Ignited | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 81 | +(21-25) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 72 | +(16-20) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 81 | +(21-25) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 72 | +(16-20) to Strength +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Strength +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | (21-25)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 81 | (26-30)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 72 | (9-10)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 81 | (11-12)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 75 | Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | weapon 0 |
Legacy Crafting bench Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Brinerot | 60 | (16-18)% increased Damage during any Flask Effect | gloves 0 |
Chosen | 60 | Adds (6-7) to (9-10) Cold Damage Adds 1 to (14-16) Lightning Damage | shield 0 ring 0 quiver 0 |
Chosen | 60 | Adds (6-7) to (9-10) Cold Damage to Hits against you Adds (6-7) to (9-10) Lightning Damage to Hits against you | N/A |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage Adds (6-7) to (9-10) Cold Damage | shield 0 ring 0 quiver 0 |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage to Hits against you Adds (6-7) to (9-10) Cold Damage to Hits against you | N/A |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage Adds 1 to (14-16) Lightning Damage | shield 0 ring 0 quiver 0 |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage to Hits against you Adds (6-7) to (9-10) Lightning Damage to Hits against you | N/A |
Chosen | 60 | (9-10)% increased Area Damage (6-7)% increased Area of Effect | amulet 0 |
Chosen | 60 | +(105-150) to Armour +(11-15) to maximum Energy Shield | belt 0 |
Chosen | 60 | +(105-150) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 60 | (20-25)% chance to Avoid Elemental Ailments (20-25)% chance to Avoid being Stunned | body_armour 0 |
Chosen | 60 | +(28-33) to maximum Life +(28-33) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 60 | +(28-33) to maximum Life Regenerate 2 Mana per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 60 | +(28-33) to maximum Life Lose 2 Mana per second | N/A |
Chosen | 60 | +(28-33) to maximum Mana Regenerate 15 Life per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 60 | +(28-33) to maximum Mana Lose 15 Life per second | N/A |
Chosen | 60 | (5-7)% Chance to Block Attack Damage | body_armour 0 |
Chosen | 60 | (5-6)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 60 | (35-39)% increased Chaos Damage Chaos Skills have (7-8)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (53-60)% increased Chaos Damage Chaos Skills have (15-17)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | +(14-15)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | +(25-27)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 60 | Attacks with this Weapon Penetrate (6-7)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 60 | (36-41)% increased Cold Damage (13-15)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Cold Damage (21-24)% chance to Freeze | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | +(14-15)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | +(25-27)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | (16-18)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 60 | Attacks with this Weapon Penetrate (6-7)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 60 | +(105-150) to Evasion Rating +(11-15) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 60 | (36-41)% increased Fire Damage (13-15)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Fire Damage (21-24)% chance to Ignite | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | +(14-15)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | +(25-27)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | Flasks applied to you have (3-4)% increased Effect | belt 0 |
Chosen | 60 | Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained | belt 0 |
Chosen | 60 | +(26-30) to maximum Mana Regenerate 2 Mana per second | ring 0 amulet 0 |
Chosen | 60 | +(26-30) to maximum Mana Lose 2 Mana per second | N/A |
Chosen | 60 | (36-41)% increased Lightning Damage (13-15)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Lightning Damage (21-24)% chance to Shock | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | (12-14)% increased Armour and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Evasion +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Evasion +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 60 | (12-14)% increased Armour +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 0 |
Chosen | 60 | (12-14)% increased Armour +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 0 |
Chosen | 60 | (12-14)% increased Armour +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 0 |
Chosen | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 0 |
Chosen | 60 | (12-14)% increased Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 0 |
Chosen | 60 | (12-14)% increased Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion Rating +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 0 |
Chosen | 60 | (12-14)% increased Evasion Rating +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 60 | (12-14)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | +(26-30) to maximum Mana 4% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 60 | +(26-30) to maximum Mana 3% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 60 | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | helmet 0 body_armour 0 |
Chosen | 60 | (9-10)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 60 | +0.2 metres to Melee Strike Range +1 to Level of Socketed Melee Gems | helmet 0 gloves 0 |
Chosen | 60 | Minions deal (16-19)% increased Damage Minions have (16-19)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | Minions deal (26-32)% increased Damage Minions have (26-32)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 60 | (13-14)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 60 | (13-14)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 60 | (13-14)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 60 | (5-8)% increased maximum Life (5-8)% increased maximum Mana | body_armour 0 |
Chosen | 60 | (20-25)% of Physical Damage Converted to Cold Damage | gloves 0 |
Chosen | 60 | (20-25)% of Physical Damage Converted to Fire Damage | gloves 0 |
Chosen | 60 | (20-25)% of Physical Damage Converted to Lightning Damage | gloves 0 |
Chosen | 60 | +(14-15)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
Chosen | 60 | +(25-27)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
Chosen | 60 | 8% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 60 | +(1000-1600) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 60 | (9-10)% increased Projectile Damage (10-12)% increased Projectile Speed | amulet 0 |
Chosen | 60 | Projectiles Pierce an additional Target +1 to Level of Socketed Projectile Gems | helmet 0 gloves 0 |
Chosen | 60 | (8-10)% increased Area of Effect +1 to Level of Socketed AoE Gems | helmet 0 gloves 0 |
Chosen | 60 | (6-8)% Chance to Block Spell Damage | body_armour 0 |
Chosen | 60 | (36-41)% increased Spell Damage (7-9)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Spell Damage (16-20)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | (38-40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (53-58)% increased Spell Damage Gain (3-4)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | +(12-15)% chance to Suppress Spell Damage | body_armour 0 |
Elreon's | 60 | -4 to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 72 | -5 to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 81 | -(7-6) to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 60 | Channelling Skills have -1 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 60 | Channelling Skills Cost -1 Mana | N/A |
Elreon's | 60 | Non-Channelling Skills have -4 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 60 | Non-Channelling Skills Cost -4 Mana | N/A |
Gravicius' | 60 | Gain 6% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Gravicius' | 72 | Gain (7-8)% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Gravicius' | 81 | Gain (9-10)% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Haku's | 60 | +(5-6)% to Quality of Socketed Gems | weapon 0 shield 0 |
It's | 60 | Gain 4% of Cold Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 60 | Gain 4% of Fire Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 60 | Gain 4% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 60 | Gain 4% of Physical Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 0 |
Korell's | 60 | (3-4)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Leo's | 60 | (9-11)% increased Damage | ring 0 belt 0 |
Rin's | 60 | 60% chance to Avoid being Frozen | boots 0 |
Tora's | 60 | Adds (5-6) to (8-9) Physical Damage 30% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 60 | Adds (9-10) to (14-15) Physical Damage 30% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Vorici's | 60 | (24-30)% increased Damage while Leeching | gloves 0 amulet 0 |
Legacy Crafting bench Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Aisling | 60 | (8-10)% increased Chaos Damage (8-10)% increased Global Physical Damage | ring 0 |
of Cameria | 60 | +(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (10-11)% increased Global Critical Strike Chance | ring 0 |
of Hillock | 60 | 4% increased Attributes | body_armour 0 |
of Janus | 60 | (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Riker | 60 | (8-10)% increased Fire Damage (8-10)% increased Lightning Damage | ring 0 |
of the Order | 60 | 3% increased Attack and Cast Speed | amulet 0 quiver 0 |
of the Order | 60 | (22-25)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 60 | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 60 | (14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 60 | (6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | helmet 0 body_armour 0 |
of the Order | 60 | (11-13)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 60 | (8-9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 60 | (12-14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 60 | (7-9)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 60 | (16-20)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 60 | +(14-15)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | +(25-27)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
of the Order | 60 | +(9-10)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 60 | +(14-15)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | +(25-27)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 60 | Adds (10-11) to (14-16) Chaos Damage if you've dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 60 | (14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 60 | 3% chance to gain a Frenzy Charge on Critical Strike (9-10)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 60 | +(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 60 | +(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 60 | (4-5)% increased Effect of your Curses | shield 0 |
of the Order | 60 | (3-4)% increased Damage per Endurance Charge | one_hand_weapon 0 |
of the Order | 60 | (5-6)% increased Damage per Endurance Charge | two_hand_weapon 0 |
of the Order | 60 | (3-4)% increased Damage per Frenzy Charge | one_hand_weapon 0 |
of the Order | 60 | (5-6)% increased Damage per Frenzy Charge | two_hand_weapon 0 |
of the Order | 60 | (3-4)% increased Damage per Power Charge | one_hand_weapon 0 |
of the Order | 60 | (5-6)% increased Damage per Power Charge | two_hand_weapon 0 |
of the Order | 60 | (11-15)% of Damage is taken from Mana before Life while Focused | body_armour 0 |
of the Order | 60 | (30-40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 60 | +(10-15) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 0 shield 0 |
of the Order | 60 | +(10-15) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 60 | +(10-15) to Dexterity +(7-10)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Dexterity +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Dexterity +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | 3% chance to deal Double Damage | shield 0 one_hand_weapon 0 |
of the Order | 60 | (6-7)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 60 | (16-22)% increased Effect of Non-Damaging Ailments | boots 0 amulet 0 |
of the Order | 60 | Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 60 | +(9-10)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 60 | +(14-15)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | +(25-27)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 60 | Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained | belt 0 |
of the Order | 60 | Focus has (21-25)% increased Cooldown Recovery Rate | boots 0 |
of the Order | 60 | +5 to maximum Fortification while Focused | body_armour 0 |
of the Order | 60 | You have Vaal Pact while Focused | ring 0 |
of the Order | 60 | (6-8)% increased Cooldown Recovery Rate | belt 0 |
of the Order | 60 | You are Immune to Ailments while Focused | boots 0 |
of the Order | 60 | +(10-15) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 0 shield 0 |
of the Order | 60 | +(10-15) to Intelligence +(7-10)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Intelligence +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Intelligence +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | 10% of Damage Leeched as Life while Focused You have Vaal Pact while Focused | amulet 0 |
of the Order | 60 | 10% of Damage Leeched by Enemy as Life while Focused You have Vaal Pact while Focused | N/A |
of the Order | 60 | Regenerate (0.5-0.6)% of Life per second | shield 0 amulet 0 |
of the Order | 60 | 1% of Evasion Rating is Regenerated as Life per second while Focused | body_armour 0 |
of the Order | 60 | Regenerate 1% of Life per second during any Flask Effect | belt 0 |
of the Order | 60 | +(9-10)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 60 | +(161-180) to Accuracy Rating +(10-12)% to Quality | weapon 0 |
of the Order | 72 | +(181-210) to Accuracy Rating +(13-15)% to Quality | weapon 0 |
of the Order | 81 | +(211-250) to Accuracy Rating +(16-18)% to Quality | weapon 0 |
of the Order | 60 | +(161-200) to Accuracy Rating +(15-19) to Strength and Dexterity | weapon 0 |
of the Order | 60 | (8-10)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | weapon 0 |
of the Order | 60 | (8-10)% increased Attack Speed +(7-12)% to Quality | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed +(13-18)% to Quality | ranged 0 weapon 0 |
of the Order | 60 | (8-10)% increased Attack Speed +(15-19) to Dexterity and Intelligence | weapon 0 |
of the Order | 60 | (15-20)% increased Critical Strike Chance +(7-12)% to Quality | weapon 0 |
of the Order | 75 | (21-25)% increased Critical Strike Chance +(13-18)% to Quality | weapon 0 |
of the Order | 60 | (15-20)% increased Critical Strike Chance +(15-19) to Strength and Intelligence | weapon 0 |
of the Order | 60 | 50% Chance to Avoid being Stunned during Effect | flask 0 |
of the Order | 60 | 50% Chance to Avoid being Stunned during Effect | flask 0 |
of the Order | 60 | (40-60)% increased Critical Strike Chance during Effect | flask 0 |
of the Order | 60 | (20-30)% increased Rarity of Items found during Effect | flask 0 |
of the Order | 60 | 15% of Damage Taken from Hits is Leeched as Life during Effect | flask 0 |
of the Order | 60 | Regenerate 3% of Life per second during Effect | flask 0 |
of the Order | 60 | (55-45)% reduced Reflected Damage taken during Effect | flask 0 |
of the Order | 60 | (25-20)% reduced Mana Cost of Skills during Effect | flask 0 |
of the Order | 60 | (7-8)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 60 | Minions have (10-11)% increased Attack Speed Minions have (10-11)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | Minions have (19-21)% increased Attack Speed Minions have (19-21)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 60 | Minions Recover 100% of their Life when you Focus | gloves 0 |
of the Order | 60 | +(14-15)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
of the Order | 60 | +(25-27)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
of the Order | 60 | Recover (23-25)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 60 | Shock nearby Enemies for 2 Seconds when you Focus | ring 0 |
of the Order | 60 | Shock yourself for 2 Seconds when you Focus | N/A |
of the Order | 60 | Non-Aura Skills Cost no Mana or Life while Focused | amulet 0 |
of the Order | 60 | (16-20)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 60 | +(10-15) to Strength (21-25)% chance to Avoid being Ignited | body_armour 0 shield 0 |
of the Order | 60 | +(10-15) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 60 | +(10-15) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 60 | +(10-15) to Strength +(7-10)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Strength +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Strength +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | (18-20)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 60 | (7-8)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 60 | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown | helmet 0 |
Double Legacy Crafting bench Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Chosen | 1 | Adds (3-4) to (5-8) Cold Damage Adds 1 to (7-12) Lightning Damage | shield 0 ring 0 quiver 0 |
Chosen | 38 | Adds (5-8) to (9-12) Cold Damage Adds 1 to (13-18) Lightning Damage | shield 0 ring 0 |
Chosen | 75 | Adds (9-12) to (13-16) Cold Damage Adds 1 to (19-24) Lightning Damage | shield 0 ring 0 |
Chosen | 1 | Adds (3-4) to (5-8) Fire Damage Adds (3-4) to (5-8) Cold Damage | shield 0 ring 0 quiver 0 |
Chosen | 38 | Adds (5-8) to (9-12) Fire Damage Adds (5-8) to (9-12) Cold Damage | shield 0 ring 0 |
Chosen | 75 | Adds (9-12) to (13-16) Fire Damage Adds (9-12) to (13-16) Cold Damage | shield 0 ring 0 |
Chosen | 1 | Adds (3-4) to (5-8) Fire Damage Adds 1 to (7-12) Lightning Damage | shield 0 ring 0 quiver 0 |
Chosen | 38 | Adds (5-8) to (9-12) Fire Damage Adds 1 to (13-18) Lightning Damage | shield 0 ring 0 |
Chosen | 75 | Adds (9-12) to (13-16) Fire Damage Adds 1 to (19-24) Lightning Damage | shield 0 ring 0 |
Leo's | 1 | (8-10)% increased Damage | ring 0 belt 0 |
Leo's | 25 | (11-13)% increased Damage | ring 0 belt 0 |
Leo's | 50 | (14-16)% increased Damage | ring 0 belt 0 |
Leo's | 75 | (17-20)% increased Damage | ring 0 belt 0 |
Vagan's | 1 | Hits can't be Evaded | bow 0 wand 0 weapon 0 |
Chosen | 1 | (6-8)% increased Area Damage (6-7)% increased Area of Effect | amulet 0 |
Chosen | 38 | (9-12)% increased Area Damage (8-9)% increased Area of Effect | amulet 0 |
Chosen | 75 | (13-16)% increased Area Damage (10-12)% increased Area of Effect | amulet 0 |
Chosen | 1 | +(35-60) to Armour +(6-10) to maximum Energy Shield | belt 0 |
Chosen | 25 | +(61-110) to Armour +(11-15) to maximum Energy Shield | belt 0 |
Chosen | 50 | +(111-185) to Armour +(16-20) to maximum Energy Shield | belt 0 |
Chosen | 75 | +(186-285) to Armour +(21-25) to maximum Energy Shield | belt 0 |
Chosen | 1 | +(35-60) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 25 | +(61-110) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 50 | +(111-185) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 75 | +(186-285) to Armour and Evasion Rating | belt 0 quiver 0 |
Rin's | 1 | 40% chance to Avoid being Frozen | boots 0 |
Rin's | 25 | 60% chance to Avoid being Frozen | boots 0 |
Rin's | 50 | 80% chance to Avoid being Frozen | boots 0 |
Rin's | 75 | 100% chance to Avoid being Frozen | boots 0 |
Chosen | 1 | +(14-20) to maximum Life +(14-20) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 25 | +(21-27) to maximum Life +(21-27) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 50 | +(28-33) to maximum Life +(28-33) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 75 | +(34-40) to maximum Life +(34-40) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Tora's | 1 | Adds (1-2) to (3-4) Physical Damage 25% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 25 | Adds (3-4) to (5-6) Physical Damage 30% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 50 | Adds (5-7) to (8-10) Physical Damage 35% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 75 | Adds (9-11) to (12-14) Physical Damage 40% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 1 | Adds (2-3) to (4-5) Physical Damage 25% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Tora's | 25 | Adds (5-7) to (8-11) Physical Damage 30% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Tora's | 50 | Adds (11-13) to (14-16) Physical Damage 35% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Tora's | 75 | Adds (14-16) to (17-20) Physical Damage 40% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Chosen | 1 | (5-7)% Chance to Block Attack Damage | body_armour 0 |
Chosen | 1 | (5-6)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 75 | (7-8)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 1 | (21-28)% increased Chaos Damage Chaos Skills have (5-6)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | (29-36)% increased Chaos Damage Chaos Skills have (7-8)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | (37-44)% increased Chaos Damage Chaos Skills have (9-10)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | (45-52)% increased Chaos Damage Chaos Skills have (11-12)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | (48-55)% increased Chaos Damage Chaos Skills have (12-14)% increased Skill Effect Duration | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 25 | (56-63)% increased Chaos Damage Chaos Skills have (15-17)% increased Skill Effect Duration | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 50 | (64-72)% increased Chaos Damage Chaos Skills have (18-20)% increased Skill Effect Duration | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 75 | (73-80)% increased Chaos Damage Chaos Skills have (21-23)% increased Skill Effect Duration | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 1 | +(5-8)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | +(9-12)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | +(13-16)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | +(17-20)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | +(8-15)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 25 | +(16-23)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 50 | +(24-32)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 75 | +(33-40)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 1 | Attacks with this Weapon Penetrate (8-10)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 38 | Attacks with this Weapon Penetrate (11-13)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 75 | Attacks with this Weapon Penetrate (14-16)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 1 | (21-28)% increased Cold Damage 6% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | (29-36)% increased Cold Damage 7% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | (37-44)% increased Cold Damage (8-9)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | (45-52)% increased Cold Damage (10-11)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | (48-55)% increased Cold Damage (12-14)% chance to Freeze | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 25 | (56-63)% increased Cold Damage (15-17)% chance to Freeze | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 50 | (64-72)% increased Cold Damage (18-20)% chance to Freeze | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 75 | (73-80)% increased Cold Damage (21-23)% chance to Freeze | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 1 | +(5-8)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | +(9-12)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | +(13-16)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | +(17-20)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | +(8-15)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 25 | +(16-23)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 50 | +(24-32)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 75 | +(33-40)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Brinerot | 1 | (12-15)% increased Damage during any Flask Effect | gloves 0 |
Brinerot | 25 | (16-18)% increased Damage during any Flask Effect | gloves 0 |
Brinerot | 50 | (19-23)% increased Damage during any Flask Effect | gloves 0 |
Brinerot | 75 | (24-28)% increased Damage during any Flask Effect | gloves 0 |
Vorici's | 1 | (17-23)% increased Damage while Leeching | gloves 0 amulet 0 |
Vorici's | 25 | (24-30)% increased Damage while Leeching | gloves 0 amulet 0 |
Vorici's | 50 | (31-36)% increased Damage while Leeching | gloves 0 amulet 0 |
Vorici's | 75 | (37-43)% increased Damage while Leeching | gloves 0 amulet 0 |
Chosen | 1 | (13-15)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 25 | (16-18)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 50 | (19-22)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 75 | (23-25)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 1 | Attacks with this Weapon Penetrate (8-10)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 38 | Attacks with this Weapon Penetrate (11-13)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 75 | Attacks with this Weapon Penetrate (14-16)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 1 | +(35-60) to Evasion Rating +(6-10) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 25 | +(61-110) to Evasion Rating +(11-15) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 50 | +(111-185) to Evasion Rating +(16-20) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 75 | +(186-285) to Evasion Rating +(21-25) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 1 | (21-28)% increased Fire Damage 6% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | (29-36)% increased Fire Damage 7% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | (37-44)% increased Fire Damage (8-9)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | (45-52)% increased Fire Damage (10-11)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | (48-55)% increased Fire Damage (12-14)% chance to Ignite | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 25 | (56-63)% increased Fire Damage (15-17)% chance to Ignite | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 50 | (64-72)% increased Fire Damage (18-20)% chance to Ignite | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 75 | (73-80)% increased Fire Damage (21-23)% chance to Ignite | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 1 | Flasks applied to you have (3-4)% increased Effect | belt 0 |
Chosen | 38 | Flasks applied to you have (5-6)% increased Effect | belt 0 |
Chosen | 75 | Flasks applied to you have (7-8)% increased Effect | belt 0 |
Chosen | 1 | Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained | belt 0 |
Chosen | 38 | Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained | belt 0 |
Chosen | 1 | +(20-26) to maximum Mana Regenerate 1 Mana per second | ring 0 amulet 0 |
Chosen | 38 | +(27-33) to maximum Mana Regenerate 2 Mana per second | ring 0 amulet 0 |
Chosen | 75 | +(34-40) to maximum Mana Regenerate 4 Mana per second | ring 0 amulet 0 |
Gravicius' | 1 | Gain 6% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Gravicius' | 38 | Gain 8% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Gravicius' | 75 | Gain 10% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Chosen | 1 | (21-28)% increased Lightning Damage 6% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | (29-36)% increased Lightning Damage 7% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | (37-44)% increased Lightning Damage (8-9)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | (45-52)% increased Lightning Damage (10-11)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | (48-55)% increased Lightning Damage (12-14)% chance to Shock | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 25 | (56-63)% increased Lightning Damage (15-17)% chance to Shock | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 50 | (64-72)% increased Lightning Damage (18-20)% chance to Shock | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 75 | (73-80)% increased Lightning Damage (21-23)% chance to Shock | one_hand_weapon 0 staff 0 weapon 0 |
Catarina's | 1 | +1 to Level of Socketed Support Gems | weapon 0 shield 0 |
Catarina's | 80 | +2 to Level of Socketed Support Gems | weapon 0 shield 0 |
Chosen | 1 | (20-25)% increased Armour and Energy Shield +(10-14) to maximum Life | str_int_armour 0 |
Chosen | 25 | (26-30)% increased Armour and Energy Shield +(15-19) to maximum Life | str_int_armour 0 |
Chosen | 50 | (31-35)% increased Armour and Energy Shield +(20-23) to maximum Life | str_int_armour 0 |
Chosen | 75 | (36-40)% increased Armour and Energy Shield +(24-28) to maximum Life | str_int_armour 0 |
Chosen | 1 | (20-25)% increased Armour and Evasion +(10-14) to maximum Life | str_dex_armour 0 |
Chosen | 25 | (26-30)% increased Armour and Evasion +(15-19) to maximum Life | str_dex_armour 0 |
Chosen | 50 | (31-35)% increased Armour and Evasion +(20-23) to maximum Life | str_dex_armour 0 |
Chosen | 75 | (36-40)% increased Armour and Evasion +(24-28) to maximum Life | str_dex_armour 0 |
Chosen | 1 | (20-25)% increased Armour +(10-14) to maximum Life | str_armour 0 |
Chosen | 25 | (26-30)% increased Armour +(15-19) to maximum Life | str_armour 0 |
Chosen | 50 | (31-35)% increased Armour +(20-23) to maximum Life | str_armour 0 |
Chosen | 75 | (36-40)% increased Armour +(24-28) to maximum Life | str_armour 0 |
Chosen | 1 | (20-25)% increased Armour, Evasion and Energy Shield +(10-14) to maximum Life | str_dex_int_armour 0 |
Chosen | 25 | (26-30)% increased Armour, Evasion and Energy Shield +(15-19) to maximum Life | str_dex_int_armour 0 |
Chosen | 50 | (31-35)% increased Armour, Evasion and Energy Shield +(20-23) to maximum Life | str_dex_int_armour 0 |
Chosen | 75 | (36-40)% increased Armour, Evasion and Energy Shield +(24-28) to maximum Life | str_dex_int_armour 0 |
Chosen | 1 | (20-25)% increased Energy Shield +(10-14) to maximum Life | int_armour 0 |
Chosen | 25 | (26-30)% increased Energy Shield +(15-19) to maximum Life | int_armour 0 |
Chosen | 50 | (31-35)% increased Energy Shield +(20-23) to maximum Life | int_armour 0 |
Chosen | 75 | (36-40)% increased Energy Shield +(24-28) to maximum Life | int_armour 0 |
Chosen | 1 | (20-25)% increased Evasion and Energy Shield +(10-14) to maximum Life | dex_int_armour 0 |
Chosen | 25 | (26-30)% increased Evasion and Energy Shield +(15-19) to maximum Life | dex_int_armour 0 |
Chosen | 50 | (31-35)% increased Evasion and Energy Shield +(20-23) to maximum Life | dex_int_armour 0 |
Chosen | 75 | (36-40)% increased Evasion and Energy Shield +(24-28) to maximum Life | dex_int_armour 0 |
Chosen | 1 | (20-25)% increased Evasion Rating +(10-14) to maximum Life | dex_armour 0 |
Chosen | 25 | (26-30)% increased Evasion Rating +(15-19) to maximum Life | dex_armour 0 |
Chosen | 50 | (31-35)% increased Evasion Rating +(20-23) to maximum Life | dex_armour 0 |
Chosen | 75 | (36-40)% increased Evasion Rating +(24-28) to maximum Life | dex_armour 0 |
Chosen | 1 | (26-45)% increased Physical Damage (10-12)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 25 | (46-65)% increased Physical Damage (13-15)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 50 | (66-85)% increased Physical Damage (16-17)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 75 | (86-105)% increased Physical Damage (18-20)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 1 | (26-45)% increased Physical Damage (10-12)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 25 | (46-65)% increased Physical Damage (13-15)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 50 | (66-85)% increased Physical Damage (16-17)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 75 | (86-105)% increased Physical Damage (18-20)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 1 | (26-45)% increased Physical Damage (10-12)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 25 | (46-65)% increased Physical Damage (13-15)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 50 | (66-85)% increased Physical Damage (16-17)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 75 | (86-105)% increased Physical Damage (18-20)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 1 | (26-45)% increased Physical Damage (10-12)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 25 | (46-65)% increased Physical Damage (13-15)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 50 | (66-85)% increased Physical Damage (16-17)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 75 | (86-105)% increased Physical Damage (18-20)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 1 | +(20-26) to maximum Mana 4% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 38 | +(27-33) to maximum Mana 5% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 75 | +(34-40) to maximum Mana 6% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 1 | +(20-26) to maximum Mana 3% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 38 | +(27-33) to maximum Mana 4% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 75 | +(34-40) to maximum Mana 5% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 75 | You can apply an additional Curse | body_armour 0 |
Chosen | 75 | +1 to maximum number of Summoned Totems | shield 0 |
Chosen | 1 | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | helmet 0 body_armour 0 |
Chosen | 1 | (6-8)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 38 | (9-12)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 75 | (13-16)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 1 | +0.2 metres to Melee Strike Range +1 to Level of Socketed Melee Gems | helmet 0 gloves 0 |
Chosen | 1 | Minions deal (12-15)% increased Damage Minions have (12-15)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | Minions deal (16-19)% increased Damage Minions have (16-19)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | Minions deal (20-24)% increased Damage Minions have (20-24)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | Minions deal (25-28)% increased Damage Minions have (25-28)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | Minions deal (19-25)% increased Damage Minions have (19-25)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 25 | Minions deal (26-32)% increased Damage Minions have (26-32)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 50 | Minions deal (33-38)% increased Damage Minions have (33-38)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 75 | Minions deal (39-45)% increased Damage Minions have (39-45)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 1 | (9-12)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 38 | (13-16)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 75 | (17-20)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 1 | (9-12)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 38 | (13-16)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 75 | (17-20)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 1 | (9-12)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 38 | (13-16)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 75 | (17-20)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
It's | 1 | Gain (4-5)% of Non-Chaos Damage as extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 25 | Gain (6-7)% of Non-Chaos Damage as extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 50 | Gain (8-9)% of Non-Chaos Damage as extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 75 | Gain (10-11)% of Non-Chaos Damage as extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 1 | Gain (8-10)% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 |
It's | 25 | Gain (11-14)% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 |
It's | 50 | Gain (15-18)% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 |
It's | 75 | Gain (19-22)% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 |
Chosen | 1 | (5-8)% increased maximum Life (5-8)% increased maximum Mana | body_armour 0 |
Chosen | 1 | (20-25)% of Physical Damage Converted to Cold Damage | gloves 0 |
Chosen | 1 | (20-25)% of Physical Damage Converted to Fire Damage | gloves 0 |
Chosen | 1 | (20-25)% of Physical Damage Converted to Lightning Damage | gloves 0 |
Chosen | 1 | 7% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 25 | 8% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 50 | (9-10)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 75 | (11-12)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 1 | +(500-750) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 25 | +(751-1000) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 50 | +(1001-2000) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 75 | +(2001-3000) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Korell's | 1 | (1-2)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Korell's | 25 | (3-4)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Korell's | 50 | (5-6)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Korell's | 75 | (7-8)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Chosen | 1 | (6-8)% increased Projectile Damage (10-12)% increased Projectile Speed | amulet 0 |
Chosen | 38 | (9-12)% increased Projectile Damage (13-16)% increased Projectile Speed | amulet 0 |
Chosen | 75 | (13-16)% increased Projectile Damage (17-20)% increased Projectile Speed | amulet 0 |
Chosen | 1 | Projectiles Pierce an additional Target +1 to Level of Socketed Projectile Gems | helmet 0 gloves 0 |
Elreon's | 1 | -(3-2) to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 25 | -(5-4) to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 50 | -(7-6) to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 75 | -(9-8) to Total Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 1 | (8-10)% increased Area of Effect +1 to Level of Socketed AoE Gems | helmet 0 gloves 0 |
Haku's | 1 | +(4-5)% to Quality of Socketed Gems | weapon 0 shield 0 |
Haku's | 25 | +(5-6)% to Quality of Socketed Gems | weapon 0 shield 0 |
Haku's | 50 | +(6-7)% to Quality of Socketed Gems | weapon 0 shield 0 |
Haku's | 75 | +(7-8)% to Quality of Socketed Gems | weapon 0 shield 0 |
Chosen | 1 | (21-28)% increased Spell Damage (5-6)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | (29-36)% increased Spell Damage (7-9)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | (37-44)% increased Spell Damage (10-12)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | (45-52)% increased Spell Damage (13-15)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | (48-55)% increased Spell Damage (10-15)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 25 | (56-63)% increased Spell Damage (16-20)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 50 | (64-72)% increased Spell Damage (21-25)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 75 | (73-80)% increased Spell Damage (26-30)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 1 | (19-26)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 25 | (27-34)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 50 | (35-42)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 75 | (43-50)% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 1 | (29-40)% increased Spell Damage Gain 6% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 25 | (41-52)% increased Spell Damage Gain 8% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 50 | (53-63)% increased Spell Damage Gain 10% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 75 | (64-75)% increased Spell Damage Gain 12% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 1 | +(12-15)% chance to Suppress Spell Damage | body_armour 0 |
Double Legacy Crafting bench Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of the Order | 1 | 3% increased Attack and Cast Speed | ring 0 amulet 0 quiver 0 |
of the Order | 25 | 4% increased Attack and Cast Speed | ring 0 amulet 0 quiver 0 |
of the Order | 50 | (5-6)% increased Attack and Cast Speed | ring 0 amulet 0 quiver 0 |
of the Order | 1 | (13-20)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 38 | (21-28)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 75 | (29-36)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 1 | 6% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 25 | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 50 | (8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 75 | (10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 1 | (11-13)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 25 | (14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 50 | (17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 75 | (20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 10 | (6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | shield 0 body_armour 0 |
of the Order | 75 | (8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | shield 0 body_armour 0 |
of the Order | 1 | (7-8)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 38 | (9-10)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 75 | (11-12)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 1 | (8-9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 38 | (10-12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 75 | (13-16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 1 | (12-14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 38 | (15-18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 75 | (19-24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 1 | (7-10)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 38 | (11-14)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 75 | (15-18)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 1 | (13-20)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 38 | (21-28)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 75 | (29-36)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 1 | +(8-9)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 38 | +(10-12)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 75 | +(13-15)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 1 | Adds (3-5) to (6-8) Chaos Damage if you've dealt a Critical Strike Recently (9-10)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 25 | Adds (6-8) to (9-12) Chaos Damage if you've dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 50 | Adds (9-12) to (13-16) Chaos Damage if you've dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 75 | Adds (13-16) to (17-24) Chaos Damage if you've dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 1 | (11-13)% increased Elemental Damage if you've dealt a Critical Strike Recently (9-10)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 25 | (14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 50 | (17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 75 | (20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 1 | 2% chance to gain a Frenzy Charge on Critical Strike (7-8)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 25 | 3% chance to gain a Frenzy Charge on Critical Strike (9-10)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 50 | 4% chance to gain a Frenzy Charge on Critical Strike (11-12)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 75 | 5% chance to gain a Frenzy Charge on Critical Strike (13-14)% increased Global Critical Strike Chance | quiver 0 |
of Cameria | 1 | +(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (8-9)% increased Global Critical Strike Chance | ring 0 |
of Cameria | 25 | +(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (10-11)% increased Global Critical Strike Chance | ring 0 |
of Cameria | 50 | +(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (12-13)% increased Global Critical Strike Chance | ring 0 |
of Cameria | 75 | +(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (14-16)% increased Global Critical Strike Chance | ring 0 |
of the Order | 1 | +(12-16)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 25 | +(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 50 | +(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 75 | +(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 1 | +(18-24)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 25 | +(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 50 | +(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 75 | +(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 1 | (5-7)% increased Effect of your Curses | shield 0 |
of the Order | 75 | (8-10)% increased Effect of your Curses | shield 0 |
of the Order | 1 | (3-4)% increased Damage per Endurance Charge | one_hand_weapon 0 |
of the Order | 1 | (5-6)% increased Damage per Endurance Charge | two_hand_weapon 0 |
of the Order | 1 | (3-4)% increased Damage per Frenzy Charge | one_hand_weapon 0 |
of the Order | 1 | (5-6)% increased Damage per Frenzy Charge | two_hand_weapon 0 |
of the Order | 1 | (3-4)% increased Damage per Power Charge | one_hand_weapon 0 |
of the Order | 1 | (5-6)% increased Damage per Power Charge | two_hand_weapon 0 |
of the Order | 1 | (11-15)% of Damage is taken from Mana before Life while Focused | body_armour 0 |
of the Order | 1 | (30-40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 38 | (41-50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 75 | (51-60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 1 | +(6-8) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 25 | +(9-11) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 50 | +(12-14) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 75 | +(15-17) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 1 | +(10-15) to Dexterity +(7-10)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 38 | +(16-20) to Dexterity +(11-14)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 75 | +(21-25) to Dexterity +(15-18)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 1 | (2-3)% chance to deal Double Damage | one_hand_weapon 0 |
of the Order | 38 | (4-5)% chance to deal Double Damage | one_hand_weapon 0 |
of the Order | 75 | (6-7)% chance to deal Double Damage | one_hand_weapon 0 |
of the Order | 1 | (4-6)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 38 | (7-9)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 75 | (10-12)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 1 | (11-20)% increased Effect of Non-Damaging Ailments | boots 0 ring 0 |
of the Order | 75 | (21-30)% increased Effect of Non-Damaging Ailments | boots 0 ring 0 |
of the Order | 1 | Regenerate 15 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 25 | Regenerate 30 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 50 | Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 75 | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 1 | +(8-9)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 38 | +(10-12)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 75 | +(13-15)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 1 | +5 to maximum Fortification while Focused | body_armour 0 |
of the Order | 38 | +6 to maximum Fortification while Focused | body_armour 0 |
of the Order | 75 | +7 to maximum Fortification while Focused | body_armour 0 |
of the Order | 50 | You have Onslaught during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 1 | You have Vaal Pact while Focused | ring 0 |
of the Order | 1 | (6-8)% increased Cooldown Recovery Rate | belt 0 |
of the Order | 75 | (9-12)% increased Cooldown Recovery Rate | belt 0 |
of the Order | 1 | You are Immune to Ailments while Focused | boots 0 |
of Aisling | 1 | (5-7)% increased Chaos Damage (5-7)% increased Global Physical Damage | ring 0 |
of Aisling | 25 | (8-10)% increased Chaos Damage (8-10)% increased Global Physical Damage | ring 0 |
of Aisling | 50 | (11-13)% increased Chaos Damage (11-13)% increased Global Physical Damage | ring 0 |
of Aisling | 75 | (14-16)% increased Chaos Damage (14-16)% increased Global Physical Damage | ring 0 |
of Riker | 1 | (5-7)% increased Fire Damage (5-7)% increased Lightning Damage | ring 0 |
of Riker | 25 | (8-10)% increased Fire Damage (8-10)% increased Lightning Damage | ring 0 |
of Riker | 50 | (11-13)% increased Fire Damage (11-13)% increased Lightning Damage | ring 0 |
of Riker | 75 | (14-16)% increased Fire Damage (14-16)% increased Lightning Damage | ring 0 |
of the Order | 1 | +(10-15) to Intelligence +(7-10)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 38 | +(16-20) to Intelligence +(11-14)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 75 | +(21-25) to Intelligence +(15-18)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of Janus | 1 | (26-30)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Janus | 25 | (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Janus | 50 | (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Janus | 75 | (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of the Order | 1 | 10% of Damage Leeched as Life while Focused You have Vaal Pact while Focused | amulet 0 |
of the Order | 1 | Regenerate (0.4-0.6)% of Life per second | shield 0 amulet 0 |
of the Order | 75 | Regenerate (0.7-1)% of Life per second | shield 0 amulet 0 |
of the Order | 1 | 1% of Evasion Rating is Regenerated as Life per second while Focused | body_armour 0 |
of the Order | 1 | Regenerate 1% of Life per second during any Flask Effect | belt 0 |
of the Order | 38 | Regenerate 1.5% of Life per second during any Flask Effect | belt 0 |
of the Order | 75 | Regenerate 2% of Life per second during any Flask Effect | belt 0 |
of the Order | 1 | +(8-9)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 38 | +(10-12)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 75 | +(13-15)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 1 | +(30-50) to Accuracy Rating +(7-9)% to Quality | weapon 0 |
of the Order | 25 | +(51-100) to Accuracy Rating +(10-12)% to Quality | weapon 0 |
of the Order | 50 | +(101-160) to Accuracy Rating +(13-15)% to Quality | weapon 0 |
of the Order | 75 | +(161-250) to Accuracy Rating +(16-18)% to Quality | weapon 0 |
of the Order | 1 | (8-10)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | weapon 0 |
of the Order | 1 | (8-10)% increased Attack Speed +(7-12)% to Quality | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed +(13-18)% to Quality | weapon 0 |
of the Order | 1 | (15-20)% increased Critical Strike Chance +(7-12)% to Quality | weapon 0 |
of the Order | 75 | (21-25)% increased Critical Strike Chance +(13-18)% to Quality | weapon 0 |
of the Order | 1 | 50% Chance to Avoid being Stunned during Effect | flask 0 |
of the Order | 1 | (40-60)% increased Critical Strike Chance during Effect | flask 0 |
of the Order | 1 | (20-30)% increased Rarity of Items found during Effect | flask 0 |
of the Order | 1 | 15% of Damage Taken from Hits is Leeched as Life during Effect | flask 0 |
of the Order | 1 | Regenerate 3% of Life per second during Effect | flask 0 |
of the Order | 1 | (25-20)% reduced Mana Cost of Skills during Effect | flask 0 |
of the Order | 50 | Your Critical Strike Chance is Lucky while Focused | belt 0 |
of the Order | 1 | (7-8)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 38 | (9-10)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 75 | (11-12)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 75 | +1 to Minimum Endurance Charges | ring 0 amulet 0 |
of the Order | 75 | +1 to Minimum Frenzy Charges | ring 0 amulet 0 |
of the Order | 75 | +1 to Minimum Power Charges | ring 0 amulet 0 |
of the Order | 1 | Minions have (8-9)% increased Attack Speed Minions have (8-9)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 25 | Minions have (10-11)% increased Attack Speed Minions have (10-11)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 50 | Minions have (12-13)% increased Attack Speed Minions have (12-13)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 75 | Minions have (14-15)% increased Attack Speed Minions have (14-15)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 1 | Minions have (16-18)% increased Attack Speed Minions have (16-18)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 25 | Minions have (19-21)% increased Attack Speed Minions have (19-21)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 50 | Minions have (22-24)% increased Attack Speed Minions have (22-24)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 75 | Minions have (25-28)% increased Attack Speed Minions have (25-28)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 1 | Minions Recover 100% of their Life when you Focus | gloves 0 |
of Hillock | 1 | 3% increased Attributes | body_armour 0 |
of Hillock | 25 | 4% increased Attributes | body_armour 0 |
of Hillock | 50 | 5% increased Attributes | body_armour 0 |
of Hillock | 75 | 6% increased Attributes | body_armour 0 |
of the Order | 1 | Recover (20-22)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 25 | Recover (23-25)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 50 | Recover (26-28)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 75 | Recover (29-31)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 1 | Shock nearby Enemies for 2 Seconds when you Focus | ring 0 |
of the Order | 38 | Shock nearby Enemies for 3 Seconds when you Focus | ring 0 |
of the Order | 75 | Shock nearby Enemies for 4 Seconds when you Focus | ring 0 |
of the Order | 1 | Non-Aura Skills Cost no Mana or Life while Focused | amulet 0 |
of the Order | 1 | (81-100)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 38 | (101-120)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 75 | (121-140)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 1 | +(6-8) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 25 | +(9-11) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 50 | +(12-14) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 75 | +(15-17) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 1 | +(6-8) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 25 | +(9-11) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 50 | +(12-14) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 75 | +(15-17) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 1 | +(10-15) to Strength +(7-10)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 38 | +(16-20) to Strength +(11-14)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 75 | +(21-25) to Strength +(15-18)% to Quality | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 |
of the Order | 1 | (10-15)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 38 | (16-23)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 75 | (24-30)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 1 | (7-8)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 38 | (9-10)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 75 | (11-12)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 25 | Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | weapon 0 |
of the Order | 1 | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown | helmet 0 |
Jorgin's | 50 | Trigger Level 10 Summon Spectral Wolf on Kill | amulet 0 |
Version history
See also the similar section in veiled modifier § Version history
Version | Changes |
---|---|
3.22.0 |
|
3.21.0 |
|
3.14.0 |
|
3.6.0 |
|
3.5.0 |
|