Cluster jewel: Difference between revisions

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==Mechanics==
==Mechanics==
Cluster jewels have an implicit modifier which determines how many passive skills are in the cluster. Non-unique cluster jewels have a second implicit that determines what bonuses the small passives give. Like other jewels, they can have up to four explicit modifiers. The explicit mods will either modify or add bonuses to the small passives or add a notable skill or jewel sockets to the cluster.
Non-unique Cluster Jewels come with two implicits: one that determines how many passive skills are in the cluster, and one that determines what bonuses the passives in the jewel give. The latter determines what kind of mods the Cluster Jewel can roll. Like other jewels, they can have up to four explicit modifiers. The explicit mods will either modify or add bonuses to the small passives or add a notable skill or jewel sockets to the cluster.


Jewel sockets in the cluster can support either regular or Abyss jewels or smaller cluster jewels. Jewel sockets in a Large Cluster Jewel can support Medium or Small Cluster Jewels, and jewel sockets in a Medium Cluster Jewel can support a Small Cluster Jewel.
Jewel sockets in the cluster can support either regular or Abyss jewels or smaller cluster jewels. Jewel sockets in a Large Cluster Jewel can support Medium or Small Cluster Jewels, and jewel sockets in a Medium Cluster Jewel can support a Small Cluster Jewel.
Passives in the Cluster Jewel are never considered to be within radius of Jewels for unique Jewels which interact with nearby passives.


==List of modifiers==
==List of modifiers==

Revision as of 03:54, 15 March 2020

This article is a stub. Please help improve the article by expanding it.

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Several cluster jewels in progression

Cluster Jewels are a class of jewels that can be socketed in the outermost sockets of the passive skill tree. These jewels extend the skill tree by creating new clusters of nodes, which can contain basic nodes, notable skills and even keystones. They can also create more jewel sockets which can support smaller cluster jewels.

Mechanics

Non-unique Cluster Jewels come with two implicits: one that determines how many passive skills are in the cluster, and one that determines what bonuses the passives in the jewel give. The latter determines what kind of mods the Cluster Jewel can roll. Like other jewels, they can have up to four explicit modifiers. The explicit mods will either modify or add bonuses to the small passives or add a notable skill or jewel sockets to the cluster.

Jewel sockets in the cluster can support either regular or Abyss jewels or smaller cluster jewels. Jewel sockets in a Large Cluster Jewel can support Medium or Small Cluster Jewels, and jewel sockets in a Medium Cluster Jewel can support a Small Cluster Jewel.

Passives in the Cluster Jewel are never considered to be within radius of Jewels for unique Jewels which interact with nearby passives.

List of modifiers

List of modifiers that grant the the new passives and their corresponding weights.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Lacquered1Added Small Passive Skills also grant: +(11-20) to Armourexpansion_jewel_large 500
expansion_jewel_medium 500
Lacquered1Added Small Passive Skills also grant: +(11-20) to Armourexpansion_jewel_small 500
Studded68Added Small Passive Skills also grant: +(21-30) to Armourexpansion_jewel_large 400
expansion_jewel_medium 400
Studded68Added Small Passive Skills also grant: +(21-30) to Armourexpansion_jewel_small 400
Ribbed73Added Small Passive Skills also grant: +(31-40) to Armourexpansion_jewel_small 300
Fortified78Added Small Passive Skills also grant: +(41-53) to Armourexpansion_jewel_small 200
Ribbed84Added Small Passive Skills also grant: +(31-40) to Armourexpansion_jewel_large 300
expansion_jewel_medium 300
Plated84Added Small Passive Skills also grant: +(54-66) to Armourexpansion_jewel_small 100
Harmful1Added Small Passive Skills also grant: 2% increased Damageexpansion_jewel_large 500
expansion_jewel_medium 500
Harmful1Added Small Passive Skills also grant: 2% increased Damageexpansion_jewel_small 500
Hazardous68Added Small Passive Skills also grant: 3% increased Damageexpansion_jewel_large 400
expansion_jewel_medium 400
Hazardous68Added Small Passive Skills also grant: 3% increased Damageexpansion_jewel_small 400
Dangerous73Added Small Passive Skills also grant: 4% increased Damageexpansion_jewel_small 300
Destructive78Added Small Passive Skills also grant: 5% increased Damageexpansion_jewel_small 200
Dangerous84Added Small Passive Skills also grant: 4% increased Damageexpansion_jewel_large 300
expansion_jewel_medium 300
Deadly84Added Small Passive Skills also grant: 6% increased Damageexpansion_jewel_small 100
Shining1Added Small Passive Skills also grant: +(4-5) to Maximum Energy Shieldexpansion_jewel_large 500
expansion_jewel_medium 500
Shining1Added Small Passive Skills also grant: +(4-5) to Maximum Energy Shieldexpansion_jewel_small 500
Glimmering68Added Small Passive Skills also grant: +(6-9) to Maximum Energy Shieldexpansion_jewel_large 400
expansion_jewel_medium 400
Glimmering68Added Small Passive Skills also grant: +(6-9) to Maximum Energy Shieldexpansion_jewel_small 400
Glowing73Added Small Passive Skills also grant: +(10-12) to Maximum Energy Shieldexpansion_jewel_small 300
Radiating78Added Small Passive Skills also grant: +(13-16) to Maximum Energy Shieldexpansion_jewel_small 200
Glowing84Added Small Passive Skills also grant: +(10-12) to Maximum Energy Shieldexpansion_jewel_large 300
expansion_jewel_medium 300
Pulsing84Added Small Passive Skills also grant: +(17-20) to Maximum Energy Shieldexpansion_jewel_small 100
Agile1Added Small Passive Skills also grant: +(11-20) to Evasionexpansion_jewel_large 500
expansion_jewel_medium 500
Agile1Added Small Passive Skills also grant: +(11-20) to Evasionexpansion_jewel_small 500
Dancer's68Added Small Passive Skills also grant: +(21-30) to Evasionexpansion_jewel_large 400
expansion_jewel_medium 400
Dancer's68Added Small Passive Skills also grant: +(21-30) to Evasionexpansion_jewel_small 400
Acrobat's73Added Small Passive Skills also grant: +(31-40) to Evasionexpansion_jewel_small 300
Fleet78Added Small Passive Skills also grant: +(41-53) to Evasionexpansion_jewel_small 200
Acrobat's84Added Small Passive Skills also grant: +(31-40) to Evasionexpansion_jewel_large 300
expansion_jewel_medium 300
Blurred84Added Small Passive Skills also grant: +(54-66) to Evasionexpansion_jewel_small 100
Hale1Added Small Passive Skills also grant: +(2-3) to Maximum Lifeexpansion_jewel_large 500
expansion_jewel_medium 500
Hale1Added Small Passive Skills also grant: +(2-3) to Maximum Lifeexpansion_jewel_small 500
Healthy68Added Small Passive Skills also grant: +(4-7) to Maximum Lifeexpansion_jewel_large 400
expansion_jewel_medium 400
Healthy68Added Small Passive Skills also grant: +(4-7) to Maximum Lifeexpansion_jewel_small 400
Sanguine73Added Small Passive Skills also grant: +(8-10) to Maximum Lifeexpansion_jewel_small 300
Stalwart78Added Small Passive Skills also grant: +(11-13) to Maximum Lifeexpansion_jewel_small 200
Sanguine84Added Small Passive Skills also grant: +(8-10) to Maximum Lifeexpansion_jewel_large 300
expansion_jewel_medium 300
Stout84Added Small Passive Skills also grant: +(14-16) to Maximum Lifeexpansion_jewel_small 100
Beryl1Added Small Passive Skills also grant: +(2-5) to Maximum Manaexpansion_jewel_large 500
expansion_jewel_medium 500
Beryl1Added Small Passive Skills also grant: +(2-5) to Maximum Manaexpansion_jewel_small 500
Cobalt68Added Small Passive Skills also grant: +(6-8) to Maximum Manaexpansion_jewel_large 400
expansion_jewel_medium 400
Cobalt68Added Small Passive Skills also grant: +(6-8) to Maximum Manaexpansion_jewel_small 400
Azure73Added Small Passive Skills also grant: +(9-10) to Maximum Manaexpansion_jewel_small 300
Sapphire78Added Small Passive Skills also grant: +(11-13) to Maximum Manaexpansion_jewel_small 200
Azure84Added Small Passive Skills also grant: +(9-10) to Maximum Manaexpansion_jewel_large 300
expansion_jewel_medium 300
Cerulean84Added Small Passive Skills also grant: +(14-16) to Maximum Manaexpansion_jewel_small 100
Potent1Added Small Passive Skills have 25% increased Effectdefault 500
Powerful84Added Small Passive Skills have 35% increased Effectdefault 300
Notable681 Added Passive Skill is Adrenalineaffliction_maximum_life 146
Notable501 Added Passive Skill is Advance Guardaffliction_attack_damage_while_holding_a_shield 300
Notable751 Added Passive Skill is Aerialistaffliction_chance_to_dodge_attacks 92
Notable681 Added Passive Skill is Aerodynamicsaffliction_projectile_damage 333
Notable11 Added Passive Skill is Agent of Destructionaffliction_damage_while_you_have_a_herald 1882
Notable11 Added Passive Skill is Aggressive Defenceaffliction_axe_and_sword_damage 750
affliction_mace_and_staff_damage 750
affliction_dagger_and_claw_damage 750
Notable11 Added Passive Skill is Alchemistaffliction_cold_resistance 1371
Notable11 Added Passive Skill is Ancestral Echoaffliction_totem_damage 1477
Notable501 Added Passive Skill is Ancestral Guidanceaffliction_totem_damage 738
Notable681 Added Passive Skill is Ancestral Inspirationaffliction_totem_damage 277
affliction_spell_damage 281
Notable501 Added Passive Skill is Ancestral Mightaffliction_totem_damage 738
Notable681 Added Passive Skill is Ancestral Preservationaffliction_totem_damage 277
Notable11 Added Passive Skill is Ancestral Reachaffliction_totem_damage 1477
Notable501 Added Passive Skill is Antifreezeaffliction_cold_resistance 686
Notable501 Added Passive Skill is Antivenomaffliction_chaos_resistance 1171
Notable681 Added Passive Skill is Arcane Adeptaffliction_spell_damage 281
Notable681 Added Passive Skill is Arcane Heroismaffliction_spell_damage 281
Notable681 Added Passive Skill is Arcane Pyrotechnicsaffliction_trap_and_mine_damage 367
Notable501 Added Passive Skill is Arcing Shotaffliction_bow_damage 387
Notable681 Added Passive Skill is Assert Dominanceaffliction_area_damage 367
Notable11 Added Passive Skill is Astonishing Afflictionaffliction_effect_of_non-damaging_ailments 1627
Notable11 Added Passive Skill is Basics of Painaffliction_critical_chance 914
Notable11 Added Passive Skill is Battlefield Dominatoraffliction_damage_with_two_handed_melee_weapons 604
Notable501 Added Passive Skill is Battle-Hardenedaffliction_physical_damage 232
affliction_armour 696
affliction_evasion 658
Notable681 Added Passive Skill is Blacksmithaffliction_fire_resistance 247
affliction_armour 261
Notable681 Added Passive Skill is Blanketed Snowaffliction_cold_damage 95
Notable681 Added Passive Skill is Blast-Freezeaffliction_cold_damage 95
affliction_cold_damage_over_time_multiplier 178
affliction_effect_of_non-damaging_ailments 305
Notable681 Added Passive Skill is Blessedaffliction_chaos_resistance 439
affliction_maximum_life 146
affliction_maximum_mana 175
Notable681 Added Passive Skill is Blessed Rebirthaffliction_minion_life 269
Notable501 Added Passive Skill is Blizzard Callerold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
affliction_cold_damage 0
Notable751 Added Passive Skill is Blood Artistaffliction_physical_damage_over_time_multiplier 129
Notable751 Added Passive Skill is Bloodscentaffliction_axe_and_sword_damage 47
Notable501 Added Passive Skill is Blowbackaffliction_fire_damage_over_time_multiplier 366
Notable501 Added Passive Skill is Bodyguardsaffliction_minion_life 716
Notable681 Added Passive Skill is Born of Chaosaffliction_chaos_resistance 439
Notable11 Added Passive Skill is Brand Loyaltyaffliction_brand_damage 2341
Notable11 Added Passive Skill is Brewed for Potencyaffliction_damage_over_time_multiplier 1185
affliction_cold_damage_over_time_multiplier 950
affliction_physical_damage_over_time_multiplier 686
affliction_fire_damage_over_time_multiplier 733
affliction_chaos_damage_over_time_multiplier 696
affliction_flask_duration 1079
Notable11 Added Passive Skill is Broadsideaffliction_bow_damage 774
Notable681 Added Passive Skill is Brush with Deathaffliction_damage_over_time_multiplier 222
affliction_cold_damage_over_time_multiplier 178
affliction_physical_damage_over_time_multiplier 129
affliction_fire_damage_over_time_multiplier 137
affliction_chaos_damage_over_time_multiplier 130
affliction_maximum_life 146
affliction_maximum_energy_shield 189
Notable501 Added Passive Skill is Brutal Infamyaffliction_damage_with_two_handed_melee_weapons 302
Notable501 Added Passive Skill is Burden Projectionaffliction_spell_damage 750
Notable501 Added Passive Skill is Burning Brightaffliction_fire_damage_over_time_multiplier 366
affliction_fire_damage 238
Notable501 Added Passive Skill is Calamitousaffliction_attack_damage_ 216
affliction_axe_and_sword_damage 375
affliction_mace_and_staff_damage 375
affliction_dagger_and_claw_damage 404
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_handed_melee_weapons 302
affliction_attack_damage_while_dual_wielding_ 312
affliction_attack_damage_while_holding_a_shield 300
Notable501 Added Passive Skill is Capacitoraffliction_lightning_resistance 686
Notable681 Added Passive Skill is Careful Handlingaffliction_trap_and_mine_damage 367
affliction_maximum_mana 175
affliction_maximum_life 146
Notable751 Added Passive Skill is Chilling Presenceaffliction_effect_of_non-damaging_ailments 102
affliction_cold_damage_over_time_multiplier 59
Notable501 Added Passive Skill is Chip Awayaffliction_brand_damage 1171
Notable11 Added Passive Skill is Circling Oblivionaffliction_damage_over_time_multiplier 1185
affliction_cold_damage_over_time_multiplier 950
affliction_physical_damage_over_time_multiplier 686
affliction_fire_damage_over_time_multiplier 733
affliction_chaos_damage_over_time_multiplier 696
Notable11 Added Passive Skill is Clarity of Purposeaffliction_maximum_mana 932
Notable501 Added Passive Skill is Cold-Blooded Killeraffliction_cold_damage 253
affliction_cold_damage_over_time_multiplier 390
Notable681 Added Passive Skill is Cold Conductionaffliction_effect_of_non-damaging_ailments 305
Notable681 Added Passive Skill is Cold to the Coreaffliction_cold_damage 95
Notable501 Added Passive Skill is Combat Rhythmaffliction_attack_damage_while_dual_wielding_ 312
Notable501 Added Passive Skill is Compound Injuryaffliction_physical_damage_over_time_multiplier 343
Notable501 Added Passive Skill is Conjured Wallaffliction_spell_damage 750
Notable681 Added Passive Skill is Conservation of Energyaffliction_maximum_energy_shield 189
Notable681 Added Passive Skill is Cooked Aliveaffliction_fire_damage_over_time_multiplier 137
Notable751 Added Passive Skill is Corrosive Elementsaffliction_elemental_damage 94
affliction_lightning_damage 45
affliction_cold_damage 32
affliction_fire_damage 30
Notable501 Added Passive Skill is Crematoraffliction_fire_damage 238
affliction_fire_damage_over_time_multiplier 366
Notable681 Added Passive Skill is Cry Wolfaffliction_warcry_buff_effect 327
Notable11 Added Passive Skill is Cult-Leaderaffliction_minion_damage_while_you_have_a_herald 2526
Notable501 Added Passive Skill is Daring Ideasaffliction_maximum_mana 466
Notable501 Added Passive Skill is Doedre's Spiteold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
Notable681 Added Passive Skill is Dark Ideationaffliction_chaos_damage 97
affliction_chaos_damage_over_time_multiplier 130
Notable501 Added Passive Skill is Dark Messengeraffliction_damage_while_you_have_a_herald 941
Notable11 Added Passive Skill is Darting Movementsaffliction_chance_to_dodge_attacks 1477
Notable11 Added Passive Skill is Deadly Reparteeaffliction_attack_damage_while_dual_wielding_ 623
Notable11 Added Passive Skill is Deep Chillaffliction_effect_of_non-damaging_ailments 1627
affliction_cold_damage 505
affliction_cold_damage_over_time_multiplier 950
Notable751 Added Passive Skill is Devastatoraffliction_attack_damage_ 27
affliction_axe_and_sword_damage 47
affliction_mace_and_staff_damage 47
affliction_dagger_and_claw_damage 51
affliction_bow_damage 48
affliction_wand_damage 50
affliction_damage_with_two_handed_melee_weapons 38
affliction_attack_damage_while_dual_wielding_ 39
affliction_attack_damage_while_holding_a_shield 38
Notable681 Added Passive Skill is Disciplesaffliction_minion_damage_while_you_have_a_herald 474
Notable501 Added Passive Skill is Disease Vectoraffliction_dagger_and_claw_damage 404
Notable11 Added Passive Skill is Disorienting Woundsaffliction_physical_damage_over_time_multiplier 686
Notable11 Added Passive Skill is Distilled Perfectionaffliction_flask_duration 1079
affliction_life_and_mana_recovery_from_flasks 1778
Notable681 Added Passive Skill is Doedre's Apathyold_do_not_use_affliction_curse_effect 132
affliction_curse_effect_small 132
Notable501 Added Passive Skill is Doedre's Gluttonyold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
Notable501 Added Passive Skill is Dragon Hunteraffliction_armour 696
affliction_fire_resistance 658
Notable11 Added Passive Skill is Dread Marchaffliction_minion_life 1433
Notable11 Added Passive Skill is Drive the Destructionaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 750
affliction_mace_and_staff_damage 750
affliction_dagger_and_claw_damage 808
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_handed_melee_weapons 604
affliction_attack_damage_while_dual_wielding_ 623
affliction_attack_damage_while_holding_a_shield 600
Notable501 Added Passive Skill is Eldritch Inspirationaffliction_chaos_damage_over_time_multiplier 348
affliction_maximum_mana 466
Notable11 Added Passive Skill is Elegant Formaffliction_chance_to_dodge_attacks 1477
Notable11 Added Passive Skill is Empowered Envoyaffliction_damage_while_you_have_a_herald 1882
Notable681 Added Passive Skill is Endbringeraffliction_damage_while_you_have_a_herald 353
affliction_minion_damage_while_you_have_a_herald 474
Notable681 Added Passive Skill is Enduring Composureaffliction_armour 261
Notable751 Added Passive Skill is Enduring Focusaffliction_channelling_skill_damage 113
Notable681 Added Passive Skill is Enduring Wardaffliction_chance_to_block 141
Notable501 Added Passive Skill is Energy From Naughtaffliction_maximum_energy_shield 505
Notable501 Added Passive Skill is Eternal Sufferingaffliction_chaos_damage_over_time_multiplier 348
Notable11 Added Passive Skill is Evil Eyeold_do_not_use_affliction_curse_effect 706
affliction_curse_effect_small 706
Notable681 Added Passive Skill is Expansive Mightaffliction_mace_and_staff_damage 141
affliction_area_damage 367
Notable681 Added Passive Skill is Expendabilityaffliction_trap_and_mine_damage 367
Notable501 Added Passive Skill is Expert Sabotageaffliction_trap_and_mine_damage 980
Notable501 Added Passive Skill is Exploit Weaknessold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
affliction_physical_damage 0
Notable681 Added Passive Skill is Explosive Forceaffliction_wand_damage 151
Notable11 Added Passive Skill is Exposure Therapyaffliction_damage_over_time_multiplier 1185
affliction_cold_damage_over_time_multiplier 950
affliction_physical_damage_over_time_multiplier 686
affliction_fire_damage_over_time_multiplier 733
affliction_chaos_damage_over_time_multiplier 696
affliction_chaos_resistance 2341
Notable501 Added Passive Skill is Eye of the Stormaffliction_critical_chance 457
affliction_fire_damage_over_time_multiplier 366
affliction_effect_of_non-damaging_ailments 814
Notable501 Added Passive Skill is Eye to Eyeaffliction_projectile_damage 889
Notable751 Added Passive Skill is Fan of Bladesaffliction_dagger_and_claw_damage 51
Notable681 Added Passive Skill is Fan the Flamesaffliction_fire_damage_over_time_multiplier 137
Notable501 Added Passive Skill is Fastingaffliction_flask_duration 539
affliction_life_and_mana_recovery_from_flasks 889
Notable681 Added Passive Skill is Fearsome Warrioraffliction_damage_with_two_handed_melee_weapons 113
Notable11 Added Passive Skill is Feasting Fiendsaffliction_minion_life 1433
affliction_minion_damage 1000
Notable681 Added Passive Skill is Feast of Fleshaffliction_maximum_life 146
Notable501 Added Passive Skill is Feed the Furyaffliction_attack_damage_ 216
affliction_axe_and_sword_damage 375
affliction_mace_and_staff_damage 375
affliction_dagger_and_claw_damage 404
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_handed_melee_weapons 302
affliction_attack_damage_while_dual_wielding_ 312
affliction_attack_damage_while_holding_a_shield 300
Notable751 Added Passive Skill is Fettleaffliction_maximum_life 49
Notable11 Added Passive Skill is Fire Attunementaffliction_fire_resistance 1315
Notable11 Added Passive Skill is Spiteful Presenceold_do_not_use_affliction_aura_effect 960
affliction_reservation_efficiency_small 960
Notable501 Added Passive Skill is Flexible Sentryaffliction_chance_to_block 375
affliction_lightning_resistance 686
affliction_cold_resistance 686
affliction_fire_resistance 658
Notable681 Added Passive Skill is Flow of Lifeaffliction_damage_over_time_multiplier 222
affliction_cold_damage_over_time_multiplier 178
affliction_physical_damage_over_time_multiplier 129
affliction_fire_damage_over_time_multiplier 137
affliction_chaos_damage_over_time_multiplier 130
affliction_maximum_life 146
Notable681 Added Passive Skill is Follow-Throughaffliction_projectile_damage 333
Notable11 Added Passive Skill is Fuel the Fightaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 750
affliction_mace_and_staff_damage 750
affliction_dagger_and_claw_damage 808
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_handed_melee_weapons 604
affliction_attack_damage_while_dual_wielding_ 623
affliction_attack_damage_while_holding_a_shield 600
Notable751 Added Passive Skill is Geniusaffliction_maximum_mana 58
Notable681 Added Passive Skill is Gladiator's Fortitudeaffliction_attack_damage_while_holding_a_shield 113
affliction_maximum_life 146
Notable11 Added Passive Skill is Graceful Executionaffliction_damage_with_two_handed_melee_weapons 604
Notable681 Added Passive Skill is Grand Designaffliction_brand_damage 439
Notable681 Added Passive Skill is Introspectionold_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
affliction_lightning_resistance 0
Notable11 Added Passive Skill is Guerilla Tacticsaffliction_trap_and_mine_damage 1959
Notable501 Added Passive Skill is Haemorrhageaffliction_damage_over_time_multiplier 593
affliction_cold_damage_over_time_multiplier 475
affliction_physical_damage_over_time_multiplier 343
affliction_fire_damage_over_time_multiplier 366
affliction_chaos_damage_over_time_multiplier 348
affliction_critical_chance 457
Notable501 Added Passive Skill is Haunting Shoutaffliction_warcry_buff_effect 873
Notable681 Added Passive Skill is Heart of Ironaffliction_maximum_life 146
affliction_armour 261
Notable751 Added Passive Skill is Heraldryaffliction_damage_while_you_have_a_herald 118
affliction_minion_damage_while_you_have_a_herald 158
Notable751 Added Passive Skill is Hex Breakeraffliction_channelling_skill_damage 113
Notable501 Added Passive Skill is Hibernatoraffliction_cold_resistance 686
Notable11 Added Passive Skill is Hit and Runaffliction_attack_damage_while_dual_wielding_ 623
affliction_chance_to_dodge_attacks 1477
Notable681 Added Passive Skill is Holistic Healthaffliction_maximum_mana 175
affliction_maximum_life 146
Notable501 Added Passive Skill is Holy Conquestaffliction_brand_damage 1171
Notable11 Added Passive Skill is Hound's Markold_do_not_use_affliction_curse_effect 706
affliction_curse_effect_small 706
Notable501 Added Passive Skill is Hulking Corpsesaffliction_minion_life 716
Notable681 Added Passive Skill is Improvisoraffliction_maximum_mana 175
Notable501 Added Passive Skill is Insatiable Killeraffliction_attack_damage_while_dual_wielding_ 312
Notable751 Added Passive Skill is Inspired Oppressionaffliction_effect_of_non-damaging_ailments 102
affliction_elemental_damage 94
affliction_lightning_damage 45
affliction_cold_damage 32
Notable501 Added Passive Skill is Insulatedaffliction_lightning_resistance 686
Notable501 Added Passive Skill is Invigorating Portentsaffliction_minion_damage_while_you_have_a_herald 1263
Notable11 Added Passive Skill is Iron Breakeraffliction_physical_damage 464
Notable681 Added Passive Skill is Lasting Impressionaffliction_damage_while_you_have_a_herald 353
affliction_minion_damage_while_you_have_a_herald 474
Notable11 Added Passive Skill is Lead By Exampleaffliction_warcry_buff_effect 1745
Notable501 Added Passive Skill is Life from Deathaffliction_minion_life 716
Notable681 Added Passive Skill is Liquid Inspirationaffliction_maximum_mana 175
affliction_flask_duration 202
Notable501 Added Passive Skill is Lord of Droughtold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
affliction_fire_damage 0
Notable681 Added Passive Skill is Low Toleranceaffliction_chaos_damage_over_time_multiplier 130
Notable681 Added Passive Skill is Mage Baneaffliction_attack_damage_while_dual_wielding_ 117
affliction_chance_to_block 141
Notable681 Added Passive Skill is Mage Hunteraffliction_chance_to_block 141
affliction_spell_damage 281
Notable11 Added Passive Skill is Magnifieraffliction_critical_chance 914
affliction_area_damage 1959
Notable501 Added Passive Skill is Martial Masteryaffliction_damage_with_two_handed_melee_weapons 302
Notable501 Added Passive Skill is Martial Momentumaffliction_attack_damage_while_dual_wielding_ 312
Notable681 Added Passive Skill is Master of Commandold_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
Notable751 Added Passive Skill is Master of Fireaffliction_fire_damage 30
affliction_fire_damage_over_time_multiplier 46
Notable501 Added Passive Skill is Master of the Maelstromold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
Notable501 Added Passive Skill is Master the Fundamentalsaffliction_physical_damage 232
Notable681 Added Passive Skill is Mender's Wellspringaffliction_flask_duration 202
affliction_life_and_mana_recovery_from_flasks 333
Notable501 Added Passive Skill is Militarismaffliction_armour 696
Notable501 Added Passive Skill is Mindfulnessaffliction_maximum_mana 466
Notable501 Added Passive Skill is Misery Everlastingold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
affliction_chaos_damage 0
Notable751 Added Passive Skill is Mob Mentalityaffliction_warcry_buff_effect 109
Notable681 Added Passive Skill is Molten One's Markaffliction_fire_resistance 247
Notable11 Added Passive Skill is Mystical Wardaffliction_chance_to_block 750
affliction_maximum_energy_shield 1011
Notable501 Added Passive Skill is Natural Vigouraffliction_evasion 658
affliction_maximum_life 390
Notable501 Added Passive Skill is Non-Flammableaffliction_fire_resistance 658
Notable681 Added Passive Skill is Numbing Elixiraffliction_flask_duration 202
affliction_life_and_mana_recovery_from_flasks 333
Notable501 Added Passive Skill is One with the Shieldaffliction_chance_to_block 375
Notable11 Added Passive Skill is Opennessaffliction_maximum_mana 932
Notable11 Added Passive Skill is Opportunistic Fusiladeaffliction_wand_damage 807
Notable751 Added Passive Skill is Overlordaffliction_mace_and_staff_damage 47
Notable501 Added Passive Skill is Overshockaffliction_lightning_damage 364
affliction_effect_of_non-damaging_ailments 814
Notable681 Added Passive Skill is Overwhelming Maliceaffliction_critical_chance 171
affliction_chaos_damage 97
Notable501 Added Passive Skill is Paralysisaffliction_lightning_damage 364
Notable501 Added Passive Skill is Peace Amidst Chaosaffliction_maximum_life 390
Notable11 Added Passive Skill is Peak Vigouraffliction_maximum_life 780
affliction_flask_duration 1079
Notable501 Added Passive Skill is Phlebotomistaffliction_physical_damage_over_time_multiplier 343
Notable501 Added Passive Skill is Powerful Assaultaffliction_area_damage 980
Notable681 Added Passive Skill is Powerful Wardaffliction_chance_to_block 141
Notable11 Added Passive Skill is Practiced Casteraffliction_spell_damage 1500
Notable681 Added Passive Skill is Destructive Aspectold_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
affliction_critical_chance 0
Notable501 Added Passive Skill is Precise Focusaffliction_channelling_skill_damage 906
Notable501 Added Passive Skill is Precise Retaliationaffliction_attack_damage_while_holding_a_shield 300
affliction_critical_chance 457
Notable501 Added Passive Skill is Pressure Pointsaffliction_critical_chance 457
Notable751 Added Passive Skill is Prismatic Carapaceaffliction_armour 87
affliction_lightning_resistance 86
affliction_cold_resistance 86
affliction_fire_resistance 82
Notable751 Added Passive Skill is Prismatic Danceaffliction_evasion 82
affliction_lightning_resistance 86
affliction_cold_resistance 86
affliction_fire_resistance 82
Notable11 Added Passive Skill is Prismatic Heartaffliction_elemental_damage 1500
affliction_lightning_damage 727
affliction_cold_damage 505
affliction_fire_damage 475
affliction_lightning_resistance 1371
affliction_cold_resistance 1371
affliction_fire_resistance 1315
Notable11 Added Passive Skill is Prodigious Defenceaffliction_attack_damage_while_holding_a_shield 600
affliction_chance_to_block 750
Notable501 Added Passive Skill is Provocateuraffliction_warcry_buff_effect 873
affliction_critical_chance 457
Notable681 Added Passive Skill is Pure Agonyaffliction_minion_damage_while_you_have_a_herald 474
Notable681 Added Passive Skill is Pure Aptitudeaffliction_lightning_resistance 257
old_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
Notable681 Added Passive Skill is Electric Presenceold_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
affliction_lightning_resistance 0
affliction_cold_resistance 0
affliction_fire_resistance 0
Notable681 Added Passive Skill is Pure Guileaffliction_cold_resistance 257
old_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
Notable681 Added Passive Skill is Pure Mightaffliction_fire_resistance 247
old_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
Notable751 Added Passive Skill is Purposeful Harbingerold_do_not_use_affliction_aura_effect 60
affliction_reservation_efficiency_small 60
affliction_damage_while_you_have_a_herald 118
affliction_minion_damage_while_you_have_a_herald 158
Notable681 Added Passive Skill is Quick and Deadlyaffliction_attack_damage_while_dual_wielding_ 117
Notable11 Added Passive Skill is Quick Getawayaffliction_critical_chance 914
Notable681 Added Passive Skill is Rapid Infusionaffliction_channelling_skill_damage 340
Notable11 Added Passive Skill is Rattling Bellowaffliction_warcry_buff_effect 1745
Notable681 Added Passive Skill is Raze and Pillageaffliction_minion_damage 188
Notable11 Added Passive Skill is Readinessaffliction_evasion 1315
Notable681 Added Passive Skill is Remarkableaffliction_brand_damage 439
Notable501 Added Passive Skill is Rendaffliction_physical_damage_over_time_multiplier 343
Notable501 Added Passive Skill is Renewalaffliction_minion_damage 500
affliction_minion_life 716
Notable11 Added Passive Skill is Repeateraffliction_projectile_damage 1778
Notable501 Added Passive Skill is Replenishing Presenceold_do_not_use_affliction_aura_effect 480
affliction_reservation_efficiency_small 480
Notable751 Added Passive Skill is Riot Quelleraffliction_chance_to_block 47
affliction_attack_damage_while_holding_a_shield 38
Notable681 Added Passive Skill is Rote Reinforcementaffliction_chance_to_block 141
affliction_maximum_life 146
Notable681 Added Passive Skill is Rot-Resistantaffliction_chaos_resistance 439
Notable501 Added Passive Skill is Rotten Clawsaffliction_minion_damage 500
Notable681 Added Passive Skill is Run Throughaffliction_axe_and_sword_damage 141
Notable681 Added Passive Skill is Sadistaffliction_elemental_damage 281
affliction_lightning_damage 136
affliction_cold_damage 95
affliction_fire_damage 89
Notable11 Added Passive Skill is Sageaffliction_lightning_resistance 1371
affliction_maximum_mana 932
affliction_maximum_life 780
Notable501 Added Passive Skill is Savage Responseaffliction_critical_chance 457
Notable11 Added Passive Skill is Savour the Momentaffliction_maximum_energy_shield 1011
Notable501 Added Passive Skill is Scintillating Ideaaffliction_maximum_mana 466
affliction_lightning_damage 364
Notable751 Added Passive Skill is Seal Menderaffliction_spell_damage 94
Notable11 Added Passive Skill is Second Skinaffliction_armour 1391
affliction_chance_to_block 750
Notable681 Added Passive Skill is Seeker Runesaffliction_brand_damage 439
Notable501 Added Passive Skill is Self-Controlaffliction_maximum_energy_shield 505
old_do_not_use_affliction_aura_effect 480
affliction_reservation_efficiency_small 480
Notable681 Added Passive Skill is Self-Fulfilling Prophecyaffliction_damage_while_you_have_a_herald 353
Notable501 Added Passive Skill is Septic Spellsaffliction_chaos_damage_over_time_multiplier 348
Notable501 Added Passive Skill is Set and Forgetaffliction_trap_and_mine_damage 980
Notable501 Added Passive Skill is Shifting Shadowaffliction_evasion 658
Notable501 Added Passive Skill is Shrieking Boltsaffliction_projectile_damage 889
Notable681 Added Passive Skill is Skeletal Atrophyaffliction_minion_damage 188
Notable681 Added Passive Skill is Skullbreakeraffliction_critical_chance 171
Notable681 Added Passive Skill is Sleepless Sentriesaffliction_totem_damage 277
Notable501 Added Passive Skill is Smoking Remainsaffliction_fire_damage 238
affliction_fire_damage_over_time_multiplier 366
Notable501 Added Passive Skill is Snaring Spiritsaffliction_totem_damage 738
Notable501 Added Passive Skill is Snowstormaffliction_lightning_damage 364
affliction_cold_damage 253
Notable11 Added Passive Skill is Special Reserveaffliction_flask_duration 1079
affliction_life_and_mana_recovery_from_flasks 1778
Notable501 Added Passive Skill is Spiked Concoctionaffliction_flask_duration 539
affliction_life_and_mana_recovery_from_flasks 889
Notable11 Added Passive Skill is Spring Backaffliction_maximum_energy_shield 1011
Notable501 Added Passive Skill is Volatile Presenceold_do_not_use_affliction_aura_effect 480
affliction_reservation_efficiency_small 480
affliction_armour 0
affliction_evasion 0
affliction_maximum_energy_shield 0
Notable681 Added Passive Skill is Steady Tormentaffliction_chaos_damage_over_time_multiplier 130
affliction_physical_damage_over_time_multiplier 129
Notable11 Added Passive Skill is Stoic Focusaffliction_channelling_skill_damage 1811
affliction_chance_to_block 750
Notable11 Added Passive Skill is Storm Drinkeraffliction_lightning_damage 727
Notable681 Added Passive Skill is Stormrideraffliction_effect_of_non-damaging_ailments 305
affliction_cold_damage 95
affliction_lightning_damage 136
Notable501 Added Passive Skill is Storm's Handaffliction_wand_damage 403
Notable11 Added Passive Skill is Streamlinedaffliction_projectile_damage 1778
Notable11 Added Passive Skill is Strike Leaderaffliction_attack_damage_while_holding_a_shield 600
affliction_chance_to_block 750
Notable681 Added Passive Skill is Stubborn Studentaffliction_maximum_mana 175
affliction_armour 261
Notable501 Added Passive Skill is Student of Decayaffliction_chaos_resistance 1171
affliction_damage_over_time_multiplier 593
affliction_physical_damage_over_time_multiplier 343
affliction_fire_damage_over_time_multiplier 366
affliction_chaos_damage_over_time_multiplier 348
Notable501 Added Passive Skill is Sublime Formaffliction_evasion 658
old_do_not_use_affliction_aura_effect 480
affliction_reservation_efficiency_small 480
Notable501 Added Passive Skill is Sublime Sensationaffliction_maximum_life 390
affliction_maximum_energy_shield 505
Notable681 Added Passive Skill is Mortifying Aspectold_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
affliction_fire_resistance 0
Notable501 Added Passive Skill is Surefooted Strikeraffliction_damage_with_two_handed_melee_weapons 302
Notable11 Added Passive Skill is Surging Vitalityaffliction_maximum_life 780
Notable501 Added Passive Skill is Surprise Sabotageaffliction_trap_and_mine_damage 980
Notable501 Added Passive Skill is Tempered Arrowheadsaffliction_bow_damage 387
Notable501 Added Passive Skill is Tempt the Stormold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
affliction_lightning_damage 0
Notable501 Added Passive Skill is Thunderstruckaffliction_lightning_damage 364
Notable501 Added Passive Skill is Titanic Swingsaffliction_area_damage 980
affliction_damage_with_two_handed_melee_weapons 302
Notable11 Added Passive Skill is Touch of Crueltyaffliction_chaos_damage 519
Notable681 Added Passive Skill is Towering Threataffliction_area_damage 367
affliction_maximum_life 146
Notable501 Added Passive Skill is Uncompromisingaffliction_armour 696
old_do_not_use_affliction_aura_effect 480
affliction_reservation_efficiency_small 480
Notable11 Added Passive Skill is Untouchableaffliction_evasion 1315
affliction_chance_to_dodge_attacks 1477
Notable501 Added Passive Skill is Unwavering Focusaffliction_channelling_skill_damage 906
Notable11 Added Passive Skill is Unwaveringly Evilaffliction_chaos_damage 519
affliction_chaos_damage_over_time_multiplier 696
Notable501 Added Passive Skill is Vast Poweraffliction_area_damage 980
Notable11 Added Passive Skill is Righteous Pathold_do_not_use_affliction_aura_effect 960
affliction_reservation_efficiency_small 960
affliction_elemental_damage 0
affliction_lightning_damage 0
affliction_cold_damage 0
affliction_fire_damage 0
Notable11 Added Passive Skill is Veteran Defenderaffliction_attack_damage_while_holding_a_shield 600
Notable11 Added Passive Skill is Vicious Guardaffliction_chance_to_block 750
affliction_maximum_life 780
Notable681 Added Passive Skill is Vicious Skeweringaffliction_attack_damage_ 81
affliction_axe_and_sword_damage 141
affliction_mace_and_staff_damage 141
affliction_dagger_and_claw_damage 151
affliction_bow_damage 145
affliction_wand_damage 151
affliction_damage_with_two_handed_melee_weapons 113
affliction_attack_damage_while_dual_wielding_ 117
affliction_attack_damage_while_holding_a_shield 113
Notable501 Added Passive Skill is Victim Makerold_do_not_use_affliction_curse_effect 353
affliction_curse_effect_small 353
Notable501 Added Passive Skill is Vile Reinvigorationaffliction_damage_over_time_multiplier 593
affliction_cold_damage_over_time_multiplier 475
affliction_physical_damage_over_time_multiplier 343
affliction_fire_damage_over_time_multiplier 366
affliction_chaos_damage_over_time_multiplier 348
affliction_maximum_energy_shield 505
Notable11 Added Passive Skill is Vital Focusaffliction_channelling_skill_damage 1811
Notable501 Added Passive Skill is Vivid Huesaffliction_physical_damage_over_time_multiplier 343
Notable751 Added Passive Skill is Wall of Muscleaffliction_maximum_life 49
Notable681 Added Passive Skill is Warning Callaffliction_warcry_buff_effect 327
Notable681 Added Passive Skill is Wasting Afflictionaffliction_damage_over_time_multiplier 222
affliction_cold_damage_over_time_multiplier 178
affliction_physical_damage_over_time_multiplier 129
affliction_fire_damage_over_time_multiplier 137
affliction_chaos_damage_over_time_multiplier 130
Notable11 Added Passive Skill is Weight Advantageaffliction_mace_and_staff_damage 750
Notable501 Added Passive Skill is Wicked Pallaffliction_chaos_damage 259
affliction_chaos_damage_over_time_multiplier 348
Notable751 Added Passive Skill is Will Shaperaffliction_maximum_energy_shield 63
affliction_maximum_mana 58
Notable681 Added Passive Skill is Wind-upaffliction_dagger_and_claw_damage 151
Notable681 Added Passive Skill is Frantic Aspectold_do_not_use_affliction_aura_effect 180
affliction_reservation_efficiency_small 180
affliction_cold_resistance 0
Notable681 Added Passive Skill is Winter Prowleraffliction_cold_resistance 257
Notable681 Added Passive Skill is Wizardryaffliction_lightning_resistance 257
affliction_maximum_mana 175
Notable11 Added Passive Skill is Wound Aggravationaffliction_axe_and_sword_damage 750
affliction_physical_damage_over_time_multiplier 686
Notable681 Added Passive Skill is Wrapped in Flameaffliction_fire_damage_over_time_multiplier 137
of Reach1Added Small Passive Skills also grant: 1% increased Area of Effectaffliction_area_damage 350
of Range68Added Small Passive Skills also grant: 2% increased Area of Effectaffliction_area_damage 350
of Horizons84Added Small Passive Skills also grant: 3% increased Area of Effectaffliction_area_damage 250
of Skill1Added Small Passive Skills also grant: 1% increased Attack Speedaffliction_axe_and_sword_damage 350
affliction_mace_and_staff_damage 350
affliction_dagger_and_claw_damage 350
affliction_bow_damage 350
affliction_wand_damage 350
affliction_damage_with_two_handed_melee_weapons 350
affliction_attack_damage_while_dual_wielding_ 350
affliction_attack_damage_while_holding_a_shield 350
affliction_attack_damage_ 350
of Ease68Added Small Passive Skills also grant: 2% increased Attack Speedaffliction_axe_and_sword_damage 350
affliction_mace_and_staff_damage 350
affliction_dagger_and_claw_damage 350
affliction_bow_damage 350
affliction_wand_damage 350
affliction_damage_with_two_handed_melee_weapons 350
affliction_attack_damage_while_dual_wielding_ 350
affliction_attack_damage_while_holding_a_shield 350
affliction_attack_damage_ 350
of Mastery84Added Small Passive Skills also grant: 3% increased Attack Speedaffliction_axe_and_sword_damage 250
affliction_mace_and_staff_damage 250
affliction_dagger_and_claw_damage 250
affliction_bow_damage 250
affliction_wand_damage 250
affliction_damage_with_two_handed_melee_weapons 250
affliction_attack_damage_while_dual_wielding_ 250
affliction_attack_damage_while_holding_a_shield 250
affliction_attack_damage_ 250
of the Cloud1Added Small Passive Skills also grant: +2 to All Attributesexpansion_jewel_large 500
expansion_jewel_medium 500
of the Cloud1Added Small Passive Skills also grant: +2 to All Attributesexpansion_jewel_small 500
of the Sky68Added Small Passive Skills also grant: +3 to All Attributesexpansion_jewel_large 400
expansion_jewel_medium 400
of the Sky68Added Small Passive Skills also grant: +3 to All Attributesexpansion_jewel_small 400
of the Meteor73Added Small Passive Skills also grant: +4 to All Attributesexpansion_jewel_small 300
of the Comet78Added Small Passive Skills also grant: +5 to All Attributesexpansion_jewel_small 200
of the Meteor84Added Small Passive Skills also grant: +4 to All Attributesexpansion_jewel_large 300
expansion_jewel_medium 300
of the Heavens84Added Small Passive Skills also grant: +6 to All Attributesexpansion_jewel_small 100
of Outreach1Added Small Passive Skills also grant: 2% increased Area of Effect of Aura Skillsold_do_not_use_affliction_aura_effect 350
of Influence68Added Small Passive Skills also grant: 4% increased Area of Effect of Aura Skillsold_do_not_use_affliction_aura_effect 350
of Guidance84Added Small Passive Skills also grant: 6% increased Area of Effect of Aura Skillsold_do_not_use_affliction_aura_effect 250
of Gripping1Added Small Passive Skills also grant: 1% increased Brand Attachment rangeaffliction_brand_damage 350
of Grasping68Added Small Passive Skills also grant: 2% increased Brand Attachment rangeaffliction_brand_damage 350
of Latching84Added Small Passive Skills also grant: 3% increased Brand Attachment rangeaffliction_brand_damage 250
of Talent1Added Small Passive Skills also grant: 1% increased Cast Speedaffliction_spell_damage 350
of Nimbleness68Added Small Passive Skills also grant: 2% increased Cast Speedaffliction_spell_damage 350
of Expertise84Added Small Passive Skills also grant: 3% increased Cast Speedaffliction_spell_damage 250
of Attention1Added Small Passive Skills also grant: Channelling Skills have 1% increased Attack and Cast Speedaffliction_channelling_skill_damage 350
of Concentration68Added Small Passive Skills also grant: Channelling Skills have 2% increased Attack and Cast Speedaffliction_channelling_skill_damage 350
of Forethought84Added Small Passive Skills also grant: Channelling Skills have 3% increased Attack and Cast Speedaffliction_channelling_skill_damage 250
of the Lost1Added Small Passive Skills also grant: +3% to Chaos Resistanceexpansion_jewel_large 500
expansion_jewel_medium 500
of the Lost1Added Small Passive Skills also grant: +3% to Chaos Resistanceexpansion_jewel_small 500
of Banishment68Added Small Passive Skills also grant: +4% to Chaos Resistanceexpansion_jewel_large 400
expansion_jewel_medium 400
of Banishment68Added Small Passive Skills also grant: +4% to Chaos Resistanceexpansion_jewel_small 400
of Eviction73Added Small Passive Skills also grant: +5% to Chaos Resistanceexpansion_jewel_small 300
of Expulsion78Added Small Passive Skills also grant: +6% to Chaos Resistanceexpansion_jewel_small 200
of Eviction84Added Small Passive Skills also grant: +5% to Chaos Resistanceexpansion_jewel_large 300
expansion_jewel_medium 300
of Exile84Added Small Passive Skills also grant: +(7-8)% to Chaos Resistanceexpansion_jewel_small 100
of Dusk1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Chaos Skillsaffliction_chaos_damage 350
of Midnight68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Chaos Skillsaffliction_chaos_damage 350
of the Eclipse84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Chaos Skillsaffliction_chaos_damage 250
of the Inuit1Added Small Passive Skills also grant: +(2-3)% to Cold Resistanceexpansion_jewel_large 500
expansion_jewel_medium 500
of the Inuit1Added Small Passive Skills also grant: +(2-3)% to Cold Resistanceexpansion_jewel_small 500
of the Seal68Added Small Passive Skills also grant: +(4-5)% to Cold Resistanceexpansion_jewel_large 400
expansion_jewel_medium 400
of the Seal68Added Small Passive Skills also grant: +(4-5)% to Cold Resistanceexpansion_jewel_small 400
of the Penguin73Added Small Passive Skills also grant: +(6-7)% to Cold Resistanceexpansion_jewel_small 300
of the Yeti78Added Small Passive Skills also grant: +(8-9)% to Cold Resistanceexpansion_jewel_small 200
of the Penguin84Added Small Passive Skills also grant: +(6-7)% to Cold Resistanceexpansion_jewel_large 300
expansion_jewel_medium 300
of the Walrus84Added Small Passive Skills also grant: +(10-11)% to Cold Resistanceexpansion_jewel_small 100
of Cooling1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Cold Skillsaffliction_cold_damage 350
of Frigidity68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Cold Skillsaffliction_cold_damage 350
of the Avalanche84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Cold Skillsaffliction_cold_damage 250
of Ire1Added Small Passive Skills also grant: +1% to Critical Strike Multiplieraffliction_critical_chance 350
of Anger68Added Small Passive Skills also grant: +2% to Critical Strike Multiplieraffliction_critical_chance 350
of Rage84Added Small Passive Skills also grant: +3% to Critical Strike Multiplieraffliction_critical_chance 250
of Clout1Added Small Passive Skills also grant: 1% increased Area of Effect of Hex Skillsold_do_not_use_affliction_curse_effect 350
of Dominance68Added Small Passive Skills also grant: 2% increased Area of Effect of Hex Skillsold_do_not_use_affliction_curse_effect 350
of Suppression84Added Small Passive Skills also grant: 3% increased Area of Effect of Hex Skillsold_do_not_use_affliction_curse_effect 250
of Decline1Added Small Passive Skills also grant: 1% increased Damage over Timeaffliction_fire_damage_over_time_multiplier 350
affliction_chaos_damage_over_time_multiplier 350
affliction_physical_damage_over_time_multiplier 350
affliction_cold_damage_over_time_multiplier 350
affliction_damage_over_time_multiplier 350
of Degeneration68Added Small Passive Skills also grant: 2% increased Damage over Timeaffliction_fire_damage_over_time_multiplier 350
affliction_chaos_damage_over_time_multiplier 350
affliction_physical_damage_over_time_multiplier 350
affliction_cold_damage_over_time_multiplier 350
affliction_damage_over_time_multiplier 350
of Disintegration84Added Small Passive Skills also grant: 3% increased Damage over Timeaffliction_fire_damage_over_time_multiplier 250
affliction_chaos_damage_over_time_multiplier 250
affliction_physical_damage_over_time_multiplier 250
affliction_cold_damage_over_time_multiplier 250
affliction_damage_over_time_multiplier 250
of the Mongoose1Added Small Passive Skills also grant: +(2-3) to Dexterityexpansion_jewel_large 500
expansion_jewel_medium 500
of the Mongoose1Added Small Passive Skills also grant: +(2-3) to Dexterityexpansion_jewel_small 500
of the Lynx68Added Small Passive Skills also grant: +(4-5) to Dexterityexpansion_jewel_large 400
expansion_jewel_medium 400
of the Lynx68Added Small Passive Skills also grant: +(4-5) to Dexterityexpansion_jewel_small 400
of the Fox73Added Small Passive Skills also grant: +(6-8) to Dexterityexpansion_jewel_small 300
of the Falcon78Added Small Passive Skills also grant: +(9-11) to Dexterityexpansion_jewel_small 200
of the Fox84Added Small Passive Skills also grant: +(6-8) to Dexterityexpansion_jewel_large 300
expansion_jewel_medium 300
of the Panther84Added Small Passive Skills also grant: +(12-14) to Dexterityexpansion_jewel_small 100
of Tumult1Added Small Passive Skills also grant: 3% increased Duration of Elemental Ailments on Enemiesaffliction_effect_of_non-damaging_ailments 350
of Turbulence68Added Small Passive Skills also grant: 4% increased Duration of Elemental Ailments on Enemiesaffliction_effect_of_non-damaging_ailments 350
of Disturbance84Added Small Passive Skills also grant: 5% increased Duration of Elemental Ailments on Enemiesaffliction_effect_of_non-damaging_ailments 250
of the Crystal1Added Small Passive Skills also grant: +2% to all Elemental Resistancesexpansion_jewel_large 500
expansion_jewel_medium 500
of the Crystal1Added Small Passive Skills also grant: +2% to all Elemental Resistancesexpansion_jewel_small 500
of the Prism68Added Small Passive Skills also grant: +3% to all Elemental Resistancesexpansion_jewel_large 400
expansion_jewel_medium 400
of the Prism68Added Small Passive Skills also grant: +3% to all Elemental Resistancesexpansion_jewel_small 400
of the Kaleidoscope73Added Small Passive Skills also grant: +4% to all Elemental Resistancesexpansion_jewel_small 300
of Variegation78Added Small Passive Skills also grant: +5% to all Elemental Resistancesexpansion_jewel_small 200
of the Kaleidoscope84Added Small Passive Skills also grant: +4% to all Elemental Resistancesexpansion_jewel_large 300
expansion_jewel_medium 300
of the Rainbow84Added Small Passive Skills also grant: +6% to all Elemental Resistancesexpansion_jewel_small 100
of Coaxing1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Elemental Skillsaffliction_elemental_damage 350
of Evoking68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Elemental Skillsaffliction_elemental_damage 350
of Manifesting84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Elemental Skillsaffliction_elemental_damage 250
of the Whelpling1Added Small Passive Skills also grant: +(2-3)% to Fire Resistanceexpansion_jewel_large 500
expansion_jewel_medium 500
of the Whelpling1Added Small Passive Skills also grant: +(2-3)% to Fire Resistanceexpansion_jewel_small 500
of the Salamander68Added Small Passive Skills also grant: +(4-5)% to Fire Resistanceexpansion_jewel_large 400
expansion_jewel_medium 400
of the Salamander68Added Small Passive Skills also grant: +(4-5)% to Fire Resistanceexpansion_jewel_small 400
of the Drake73Added Small Passive Skills also grant: +(6-7)% to Fire Resistanceexpansion_jewel_small 300
of the Kiln78Added Small Passive Skills also grant: +(8-9)% to Fire Resistanceexpansion_jewel_small 200
of the Drake84Added Small Passive Skills also grant: +(6-7)% to Fire Resistanceexpansion_jewel_large 300
expansion_jewel_medium 300
of the Furnace84Added Small Passive Skills also grant: +(10-11)% to Fire Resistanceexpansion_jewel_small 100
of Kindling1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Fire Skillsaffliction_fire_damage 350
of Smoke68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Fire Skillsaffliction_fire_damage 350
of Flashfires84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Fire Skillsaffliction_fire_damage 250
of Refilling1Added Small Passive Skills also grant: 1% increased Flask Charges gainedaffliction_life_and_mana_recovery_from_flasks 350
affliction_flask_duration 350
of Brimming68Added Small Passive Skills also grant: 2% increased Flask Charges gainedaffliction_life_and_mana_recovery_from_flasks 350
affliction_flask_duration 350
of Overflowing84Added Small Passive Skills also grant: 3% increased Flask Charges gainedaffliction_life_and_mana_recovery_from_flasks 250
affliction_flask_duration 250
of the Courier1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed while affected by a Heraldaffliction_damage_while_you_have_a_herald 350
of the Messenger68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed while affected by a Heraldaffliction_damage_while_you_have_a_herald 350
of the Herald84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed while affected by a Heraldaffliction_damage_while_you_have_a_herald 250
of the Message1Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed while you are affected by a Heraldaffliction_minion_damage_while_you_have_a_herald 350
of the Teachings68Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Heraldaffliction_minion_damage_while_you_have_a_herald 350
of the Canon84Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Heraldaffliction_minion_damage_while_you_have_a_herald 250
of the Pupil1Added Small Passive Skills also grant: +(2-3) to Intelligenceexpansion_jewel_large 500
expansion_jewel_medium 500
of the Pupil1Added Small Passive Skills also grant: +(2-3) to Intelligenceexpansion_jewel_small 500
of the Student68Added Small Passive Skills also grant: +(4-5) to Intelligenceexpansion_jewel_large 400
expansion_jewel_medium 400
of the Student68Added Small Passive Skills also grant: +(4-5) to Intelligenceexpansion_jewel_small 400
of the Prodigy73Added Small Passive Skills also grant: +(6-8) to Intelligenceexpansion_jewel_small 300
of the Augur78Added Small Passive Skills also grant: +(9-11) to Intelligenceexpansion_jewel_small 200
of the Prodigy84Added Small Passive Skills also grant: +(6-8) to Intelligenceexpansion_jewel_large 300
expansion_jewel_medium 300
of the Philosopher84Added Small Passive Skills also grant: +(12-14) to Intelligenceexpansion_jewel_small 100
of the Newt1Added Small Passive Skills also grant: Regenerate 0.1% of Life per Secondexpansion_jewel_large 500
expansion_jewel_medium 500
of the Newt1Added Small Passive Skills also grant: Regenerate 0.1% of Life per Secondexpansion_jewel_small 500
of the Lizard68Added Small Passive Skills also grant: Regenerate 0.15% of Life per Secondexpansion_jewel_large 400
expansion_jewel_medium 400
of the Lizard68Added Small Passive Skills also grant: Regenerate 0.15% of Life per Secondexpansion_jewel_small 400
of the Flatworm73Added Small Passive Skills also grant: Regenerate 0.2% of Life per Secondexpansion_jewel_small 300
of the Starfish78Added Small Passive Skills also grant: Regenerate 0.25% of Life per Secondexpansion_jewel_small 200
of the Flatworm84Added Small Passive Skills also grant: Regenerate 0.2% of Life per Secondexpansion_jewel_large 300
expansion_jewel_medium 300
of the Hydra84Added Small Passive Skills also grant: Regenerate 0.3% of Life per Secondexpansion_jewel_small 100
of the Cloud1Added Small Passive Skills also grant: +(2-3)% to Lightning Resistanceexpansion_jewel_large 500
expansion_jewel_medium 500
of the Cloud1Added Small Passive Skills also grant: +(2-3)% to Lightning Resistanceexpansion_jewel_small 500
of the Squall68Added Small Passive Skills also grant: +(4-5)% to Lightning Resistanceexpansion_jewel_large 400
expansion_jewel_medium 400
of the Squall68Added Small Passive Skills also grant: +(4-5)% to Lightning Resistanceexpansion_jewel_small 400
of the Storm73Added Small Passive Skills also grant: +(6-7)% to Lightning Resistanceexpansion_jewel_small 300
of the Thunderhead78Added Small Passive Skills also grant: +(8-9)% to Lightning Resistanceexpansion_jewel_small 200
of the Storm84Added Small Passive Skills also grant: +(6-7)% to Lightning Resistanceexpansion_jewel_large 300
expansion_jewel_medium 300
of the Tempest84Added Small Passive Skills also grant: +(10-11)% to Lightning Resistanceexpansion_jewel_small 100
of Gathering Clouds1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Lightning Skillsaffliction_lightning_damage 350
of Sudden Storms68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Lightning Skillsaffliction_lightning_damage 350
of the Strike84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Lightning Skillsaffliction_lightning_damage 250
of Excitement1Added Small Passive Skills also grant: 4% increased Mana Regeneration Rateexpansion_jewel_large 500
expansion_jewel_medium 500
of Excitement1Added Small Passive Skills also grant: 4% increased Mana Regeneration Rateexpansion_jewel_small 500
of Joy68Added Small Passive Skills also grant: 5% increased Mana Regeneration Rateexpansion_jewel_large 400
expansion_jewel_medium 400
of Joy68Added Small Passive Skills also grant: 5% increased Mana Regeneration Rateexpansion_jewel_small 400
of Elation73Added Small Passive Skills also grant: 6% increased Mana Regeneration Rateexpansion_jewel_small 300
of Bliss78Added Small Passive Skills also grant: (7-8)% increased Mana Regeneration Rateexpansion_jewel_small 200
of Elation84Added Small Passive Skills also grant: 6% increased Mana Regeneration Rateexpansion_jewel_large 300
expansion_jewel_medium 300
of Euphoria84Added Small Passive Skills also grant: (9-10)% increased Mana Regeneration Rateexpansion_jewel_small 100
of Pillaging1Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speedaffliction_minion_damage 350
of Ravaging68Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speedaffliction_minion_damage 350
of Razing84Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speedaffliction_minion_damage 250
of Fostering1Added Small Passive Skills also grant: Minions Regenerate 0.1% of Life per Secondaffliction_minion_life 350
of Nurturing68Added Small Passive Skills also grant: Minions Regenerate 0.15% of Life per Secondaffliction_minion_life 350
of Motherhood84Added Small Passive Skills also grant: Minions Regenerate 0.2% of Life per Secondaffliction_minion_life 250
of Rumbling1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Physical Skillsaffliction_physical_damage 350
of Tremors68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Physical Skillsaffliction_physical_damage 350
of the Earthquake84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Physical Skillsaffliction_physical_damage 250
of Darting1Added Small Passive Skills also grant: 2% increased Projectile Speedaffliction_projectile_damage 350
of Flight68Added Small Passive Skills also grant: 3% increased Projectile Speedaffliction_projectile_damage 350
of Propulsion84Added Small Passive Skills also grant: 4% increased Projectile Speedaffliction_projectile_damage 250
of the Brute1Added Small Passive Skills also grant: +(2-3) to Strengthexpansion_jewel_large 500
expansion_jewel_medium 500
of the Brute1Added Small Passive Skills also grant: +(2-3) to Strengthexpansion_jewel_small 500
of the Wrestler68Added Small Passive Skills also grant: +(4-5) to Strengthexpansion_jewel_large 400
expansion_jewel_medium 400
of the Wrestler68Added Small Passive Skills also grant: +(4-5) to Strengthexpansion_jewel_small 400
of the Bear73Added Small Passive Skills also grant: +(6-8) to Strengthexpansion_jewel_small 300
of the Lion78Added Small Passive Skills also grant: +(9-11) to Strengthexpansion_jewel_small 200
of the Bear84Added Small Passive Skills also grant: +(6-8) to Strengthexpansion_jewel_large 300
expansion_jewel_medium 300
of the Gorilla84Added Small Passive Skills also grant: +(12-14) to Strengthexpansion_jewel_small 100
of the Karui1Added Small Passive Skills also grant: 1% increased Totem Placement speedaffliction_totem_damage 350
of the Ancestors68Added Small Passive Skills also grant: 2% increased Totem Placement speedaffliction_totem_damage 350
of The Way84Added Small Passive Skills also grant: 3% increased Totem Placement speedaffliction_totem_damage 250
of Tinkering1Added Small Passive Skills also grant: 1% increased Trap and Mine Throwing Speedaffliction_trap_and_mine_damage 350
of Assembly68Added Small Passive Skills also grant: 2% increased Trap and Mine Throwing Speedaffliction_trap_and_mine_damage 350
of Deployment84Added Small Passive Skills also grant: 3% increased Trap and Mine Throwing Speedaffliction_trap_and_mine_damage 250
of Yelling1Added Small Passive Skills also grant: 2% increased Warcry Durationaffliction_warcry_buff_effect 350
of Shouting68Added Small Passive Skills also grant: 3% increased Warcry Durationaffliction_warcry_buff_effect 350
of Bellowing84Added Small Passive Skills also grant: 4% increased Warcry Durationaffliction_warcry_buff_effect 250
of Significance11 Added Passive Skill is Call to the Slaughteraffliction_minion_damage 1000
of Significance501 Added Passive Skill is Disorienting Displayaffliction_elemental_damage 750
affliction_lightning_damage 364
affliction_cold_damage 253
affliction_fire_damage 238
of Significance681 Added Passive Skill is Doryani's Lessonaffliction_elemental_damage 281
affliction_lightning_damage 136
affliction_cold_damage 95
affliction_fire_damage 89
of Significance501 Added Passive Skill is Essence Rushaffliction_spell_damage 750
of Significance501 Added Passive Skill is Force Multiplieraffliction_physical_damage 232
of Significance11 Added Passive Skill is Furious Assaultaffliction_physical_damage 464
of Significance681 Added Passive Skill is Grim Oathaffliction_physical_damage 87
affliction_chaos_damage 97
of Significance501 Added Passive Skill is Heavy Hitteraffliction_attack_damage_ 216
affliction_axe_and_sword_damage 375
affliction_mace_and_staff_damage 375
affliction_dagger_and_claw_damage 404
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_handed_melee_weapons 302
affliction_attack_damage_while_dual_wielding_ 312
affliction_attack_damage_while_holding_a_shield 300
of Significance11 Added Passive Skill is Martial Prowessaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 750
affliction_mace_and_staff_damage 750
affliction_dagger_and_claw_damage 808
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_handed_melee_weapons 604
affliction_attack_damage_while_dual_wielding_ 623
affliction_attack_damage_while_holding_a_shield 600
of Significance681 Added Passive Skill is Primordial Bondaffliction_minion_damage 188
of Significance681 Added Passive Skill is Sap Psycheaffliction_spell_damage 281
of Significance11 Added Passive Skill is Smite the Weakaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 750
affliction_mace_and_staff_damage 750
affliction_dagger_and_claw_damage 808
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_handed_melee_weapons 604
affliction_attack_damage_while_dual_wielding_ 623
affliction_attack_damage_while_holding_a_shield 600
of Significance501 Added Passive Skill is Thaumophageaffliction_spell_damage 750
of Significance11 Added Passive Skill is Unholy Graceaffliction_chaos_damage 519
of Significance751 Added Passive Skill is Unspeakable Giftsaffliction_chaos_damage 32
of Significance751 Added Passive Skill is Vicious Biteaffliction_minion_damage 63
of Significance11 Added Passive Skill is Widespread Destructionaffliction_elemental_damage 1500
affliction_lightning_damage 727
affliction_cold_damage 505
affliction_fire_damage 475


List of keystone nodes

NameStats
Disciple of Kitava
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]
Hollow Palm Technique
You count as Dual Wielding while you are Unencumbered
40% more Attack Speed with Melee Skills while you are Unencumbered
Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered [1]
Kineticism
Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain [1]
Lone Messenger
You can only have one Herald
50% more Effect of Herald Buffs on you
100% more Damage with Hits from Herald Skills
50% more Damage Over Time with Herald Skills
Minions from Herald Skills deal 25% more Damage
Your Aura Skills are Disabled [1]
Nature's Patience
Gain 2 Grasping Vines each second while stationary
2% chance to deal Double Damage per Grasping Vine
1% less Damage taken per Grasping Vine [1]
Pitfighter
1% increased Fishing Line Strength [1]
Secrets of Suffering
Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped [1]
Veteran's Awareness
+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill
20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill
20% more Damage taken if a Non-Vaal Guard Buff was lost Recently [1]

List of notable passives

NameStats
Adrenaline
8% increased maximum Life
6% increased Attack Speed while Leeching [1]
Aerialist
+10% chance to Suppress Spell Damage
5% increased Dexterity [1]
Aerodynamics
10% increased Projectile Damage
10% increased Projectile Speed
Projectiles Pierce an additional Target [1]
Aggressive Defence
Fortifying Hits grant 60% increased Fortification
30% increased Fortification Duration
20% increased Damage with Attack Skills while Fortified [1]
Alchemist
+20% to Cold Resistance
8% increased Attack and Cast Speed
20% increased Life Recovery from Flasks [1]
Ancestral Guidance
30% increased Effect of Buffs your Ancestor Totems grant while Active
Totems' Action Speed cannot be modified to below Base Value [1]
Ancestral Might
15% increased Totem Life
30% increased Totem Duration
30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds [1]
Ancestral Preservation
Totems have 15% additional Physical Damage Reduction
Totems gain +25% to Chaos Resistance
Totems gain +20% to all Elemental Resistances [1]
Blanketed Snow
Damage Penetrates 10% Cold Resistance against Chilled Enemies [1]
Blast-Freeze
20% increased Cold Damage
Freezes you inflict spread to other Enemies within 1.2 metres [1]
Blizzard Caller
Frostbite can affect Hexproof Enemies
30% increased Duration of Freezes you inflict on Cursed Enemies [1]
Blood Artist
+20 to Strength
+6% to Physical Damage over Time Multiplier if you've Spent Life Recently [1]
Blowback
Ignites you inflict deal Damage 8% faster
10% chance to Ignite [1]
Brand Loyalty
Enemies take 3% increased Damage for each of your Brands Attached to them [1]
Brewed for Potency
24% increased Damage over Time
20% increased Life and Mana Recovery from Flasks
10% increased Flask Charges gained [1]
Brush with Death
+5% to Damage over Time Multiplier
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill [1]
Burning Bright
25% increased Burning Damage
8% increased Area of Effect [1]
Chilling Presence
Nearby Enemies are Chilled
[1]
Circling Oblivion
25% increased Damage over Time
15% increased Duration of Ailments on Enemies [1]
Cold Conduction
25% increased Effect of Lightning Ailments you inflict on Chilled Enemies
25% increased Effect of Cold Ailments you inflict on Shocked Enemies [1]
Cold-Blooded Killer
+5% to Cold Damage over Time Multiplier
Recover 2% of Life on Killing a Chilled Enemy [1]
Compound Injury
35% increased Damage with Bleeding you inflict on Maimed Enemies [1]
Conservation of Energy
10% increased maximum Energy Shield
0.3% of Spell Damage Leeched as Energy Shield [1]
Cremator
30% increased Fire Damage
Ignited Enemies Killed by your Hits are destroyed [1]
Cry Wolf
Exerted Attacks deal 30% increased Damage
20% increased total Power counted by Warcries [1]
Darting Movements
+12% chance to Suppress Spell Damage while moving
3% increased Movement Speed [1]
Deep Chill
+5% to Cold Damage over Time Multiplier
30% increased Effect of Cold Ailments [1]
Destructive Aspect
Pride has 50% increased Mana Reservation Efficiency
12% increased Area of Effect of Aura Skills [1]
Disease Vector
+6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
Enemies Poisoned by you cannot Regenerate Life [1]
Disorienting Display
25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill [1]
Distilled Perfection
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
10% increased Flask Effect Duration [1]
Doedre's Apathy
Temporal Chains can affect Hexproof Enemies
Enemies you Curse are Unnerved [1]
Doedre's Gluttony
Punishment can affect Hexproof Enemies
You have Culling Strike against Cursed Enemies [1]
Doedre's Spite
Enfeeble can affect Hexproof Enemies
35% increased Critical Strike Chance against Cursed Enemies [1]
Dragon Hunter
+20% to Fire Resistance
30% increased Armour
15% chance to Defend with 200% of Armour [1]
Eldritch Inspiration
20% increased Chaos Damage
16% increased maximum Mana
20% increased Mana Regeneration Rate [1]
Electric Presence
Wrath has 50% increased Mana Reservation Efficiency
20% increased Effect of Lightning Ailments [1]
Elegant Form
+10% chance to Suppress Spell Damage
20% chance to Avoid Elemental Ailments [1]
Endbringer
20% increased Damage while affected by a Herald
5% increased Damage for each Herald affecting you [1]
Energy From Naught
+70 to maximum Energy Shield
15% increased Energy Shield Recharge Rate [1]
Eternal Suffering
25% increased Chaos Damage
50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy [1]
Evil Eye
Enemies you Curse take 6% increased Damage [1]
Expansive Might
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
10% increased Area of Effect per second you've been stationary, up to a maximum of 50% [1]
Exploit Weakness
Vulnerability can affect Hexproof Enemies
Recover 2% of Life when you Kill a Cursed Enemy [1]
Explosive Force
Gain 10% of Wand Physical Damage as Extra Chaos Damage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1]
Eye of the Storm
40% increased Critical Strike Chance
+10% to Damage over Time Multiplier for Ignite from Critical Strikes
20% increased Effect of non-Damaging Ailments you inflict with Critical Strikes [1]
Eye to Eye
25% increased Projectile Damage
Projectiles deal 35% increased Damage with Hits against nearby Enemies [1]
Fan the Flames
Ignites you inflict spread to other Enemies within a Radius of 1.5 metres [1]
Fasting
20% increased Flask Charges gained
10% increased Movement Speed while under no Flask Effects [1]
Fearsome Warrior
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill [1]
Feast of Flesh
8% increased maximum Life
0.4% of Attack Damage Leeched as Life
Gain 10 Life per Enemy Hit with Attacks [1]
Feed the Fury
0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching [1]
Flexible Sentry
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
25% reduced Elemental Ailment Duration on you
25% reduced Effect of Chill and Shock on you [1]
Flow of Life
24% increased Damage over Time
4% increased maximum Life
Regenerate 0.6% of Life per second [1]
Follow-Through
Projectiles deal 15% increased Damage with Hits and Ailments for each remaining Chain [1]
Forbidden Words
25% increased Area of Effect of Curse Aura Skills
15% increased Mana Reservation Efficiency of Curse Aura Skills [1]
Frantic Aspect
Haste has 50% increased Mana Reservation Efficiency
Debuffs on you expire 10% faster [1]
Genius
8% increased maximum Mana
5% increased Intelligence [1]
Grand Design
20% increased Brand Damage
10% increased Brand Attachment range
Brand Skills have 10% increased Duration [1]
Haemorrhage
30% increased Critical Strike Chance
+10% to Damage over Time Multiplier for Ailments from Critical Strikes [1]
Heraldry
Nearby Enemies have Fire Exposure while you are affected by Herald of Ash
Nearby Enemies have Cold Exposure while you are affected by Herald of Ice
Nearby Enemies have Lightning Exposure while you are affected by Herald of Thunder [1]
Hibernator
30% reduced Freeze Duration on you
30% reduced Effect of Chill on you
Unaffected by Chilled Ground
You cannot be Frozen if you've been Frozen Recently [1]
Hit and Run
Attack Skills deal 25% increased Damage while Dual Wielding
+10% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1]
Holy Conquest
25% increased Brand Damage
Brands have 25% increased Area of Effect if 50% of Attached Duration expired [1]
Hound's Mark
20% increased Effect of your Marks
20% increased Damage with Hits and Ailments against Marked Enemy [1]
Improvisor
6% increased Attack Speed
10% increased maximum Mana
Gain 3 Mana per Enemy Hit with Attacks [1]
Introspection
Auras from your Skills have 10% increased Effect on you [1]
Lead By Example
+10 to Strength and Dexterity
When you Warcry, you and nearby Allies gain Onslaught for 4 seconds [1]
Liquid Inspiration
15% increased maximum Mana
20% increased Mana Recovery from Flasks
25% chance to gain a Power Charge when you use a Mana Flask [1]
Lord of Drought
Flammability can affect Hexproof Enemies
30% increased Damage with Ignites inflicted on Cursed Enemies [1]
Low Tolerance
Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage [1]
Magnifier
10% increased Area of Effect
+10% to Critical Strike Multiplier [1]
Master of Command
100% increased Mana Reservation Efficiency of Banner Skills
15% increased Effect of Non-Curse Auras from your Skills on Enemies [1]
Master of Fire
Nearby Enemies have Fire Exposure
[1]
Master of the Maelstrom
Elemental Weakness can affect Hexproof Enemies
+1% to all maximum Elemental Resistances if you have Killed a Cursed Enemy Recently [1]
Mender's Wellspring
25% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds
Remove Bleeding when you use a Life Flask [1]
Mindfulness
15% increased maximum Mana
80% increased Mana Regeneration Rate while stationary [1]
Misery Everlasting
Despair can affect Hexproof Enemies
Recover 2% of Energy Shield when you Kill a Cursed Enemy [1]
Mortifying Aspect
Malevolence has 50% increased Mana Reservation Efficiency
+11% to Chaos Resistance [1]
Numbing Elixir
40% reduced Effect of Curses on you during Effect of any Mana Flask
40% reduced Effect of Non-Damaging Ailments on you during Effect of any Life Flask [1]
Opportunistic Fusilade
35% increased Damage with Wands if you've dealt a Critical Strike Recently
50% increased Critical Strike Chance with Wands [1]
Overlord
Melee Hits with Maces, Sceptres or Staves Fortify for 6 seconds
30% increased Damage with Maces, Sceptres or Staves [1]
Overshock
30% increased Lightning Damage
40% increased Effect of Lightning Ailments [1]
Paralysis
30% increased Lightning Damage
Lightning Skills have 10% reduced Enemy Stun Threshold
10% chance to double Stun Duration [1]
Peace Amidst Chaos
8% increased maximum Life
Regenerate 2% of Life per second while stationary
20% increased Armour while stationary [1]
Peak Vigour
8% increased maximum Life
20% increased Life Recovery from Flasks [1]
Phlebotomist
20% increased Critical Strike Chance
+6% to Physical Damage over Time Multiplier if you've dealt a Critical Strike Recently [1]
Practiced Caster
20% increased Spell Damage
5% increased Cast Speed
35% chance to Ignore Stuns while Casting [1]
Pressure Points
30% increased Critical Strike Chance
Your Critical Strikes have a 5% chance to deal Double Damage [1]
Pure Aptitude
+20 to Intelligence
Purity of Lightning has 80% increased Mana Reservation Efficiency
15% increased Energy Shield Recharge Rate [1]
Pure Guile
+20 to Dexterity
Purity of Ice has 80% increased Mana Reservation Efficiency
5% chance to Blind Enemies on Hit [1]
Pure Might
+20 to Strength
Purity of Fire has 80% increased Mana Reservation Efficiency
40% increased Stun and Block Recovery [1]
Purposeful Harbinger
Auras from your Skills have 8% increased Effect on you for
each Herald affecting you, up to 40% [1]
Raze and Pillage
Minions gain 6% of Physical Damage as Extra Fire Damage
Minions have 20% chance to Ignite
Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies [1]
Readiness
30% increased Evasion Rating if you haven't been Hit Recently
30% chance to Avoid Bleeding
30% chance to Avoid being Impaled [1]
Rend
+5% to Physical Damage over Time Multiplier
20% increased Bleeding Duration [1]
Replenishing Presence
Non-Curse Aura Skills have 20% increased Duration
You and nearby Allies Regenerate 1.00% of Life per second [1]
Righteous Path
Zealotry has 50% increased Mana Reservation Efficiency
10% increased Effect of Consecrated Ground you create [1]
Sadist
15% increased Elemental Damage if you've Chilled an Enemy Recently
25% increased Elemental Damage if you've Shocked an Enemy Recently
20% increased Elemental Damage if you've Ignited an Enemy Recently [1]
Savour the Moment
10% increased maximum Energy Shield
Regenerate 3.00% of Energy Shield per second while stationary [1]
Self-Control
Discipline has 80% increased Mana Reservation Efficiency
25% increased Mana Regeneration Rate [1]
Septic Spells
20% chance to Poison on Hit with Spell Damage
Spell Skills have +5% to Damage over Time Multiplier for Poison
5% increased Cast Speed [1]
Set and Forget
25% increased Trap Damage
40% increased Trap Trigger Area of Effect
Skills used by Traps have 15% increased Area of Effect [1]
Shrieking Bolts
35% increased Projectile Damage
10% chance to Taunt Enemies on Projectile Hit [1]
Sleepless Sentries
20% increased Totem Duration
You have Onslaught if you've Summoned a Totem Recently [1]
Snaring Spirits
30% increased Totem Damage
Totems Hinder Enemies near them when Summoned [1]
Snowstorm
Gain 8% of Lightning Damage as Extra Cold Damage against Chilled Enemies [1]
Special Reserve
Regenerate 2% of Life per second during any Flask Effect
20% increased Damage during any Flask Effect [1]
Spiked Concoction
Gain Alchemist's Genius when you use a Flask
5% increased Attack and Cast Speed during any Flask Effect [1]
Spiteful Presence
Hatred has 50% increased Mana Reservation Efficiency
20% increased Effect of Cold Ailments [1]
Spring Back
10% increased maximum Energy Shield
5% faster start of Energy Shield Recharge [1]
Steady Torment
+6% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies
+6% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies
15% increased Bleeding Duration
15% increased Poison Duration [1]
Storm's Hand
Gain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage [1]
Stormrider
10% chance to gain a Power Charge when you Shock a Chilled Enemy
25% increased Cold Damage with Hits against Shocked Enemies
25% increased Lightning Damage with Hits against Chilled Enemies [1]
Streamlined
20% increased Projectile Damage
20% increased Projectile Speed [1]
Strike Leader
+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+0.2 metres to Melee Strike Range while Holding a Shield [1]
Sublime Form
Grace has 50% increased Mana Reservation Efficiency
+10% to all Elemental Resistances [1]
Surging Vitality
8% increased maximum Life
Every 4 seconds, Regenerate 10% of Life over one second [1]
Surprise Sabotage
+8% to Critical Strike Multiplier with Traps
+8% to Critical Strike Multiplier with Mines
Trap Damage Penetrates 4% Elemental Resistances
Mine Damage Penetrates 4% Elemental Resistances [1]
Tempered Arrowheads
Bow Skills have +6% to Damage over Time Multiplier
Bow Skills have 10% increased Skill Effect Duration
10% increased Duration of Ailments inflicted while wielding a Bow [1]
Tempt the Storm
Conductivity can affect Hexproof Enemies
30% increased Effect of Shocks you inflict on Cursed Enemies [1]
Thaumophage
0.6% of Spell Damage Leeched as Energy Shield
25% increased Spell Damage while on Full Energy Shield
10% chance to Hinder Enemies on Hit with Spells [1]
Thunderstruck
20% increased Lightning Damage
30% increased Critical Strike Chance
Your Critical Strikes Knock Back Shocked Enemies [1]
Touch of Cruelty
Chaos Spells have 10% chance to Hinder Enemies on Hit
Enemies Hindered by you take 10% increased Chaos Damage [1]
Uncompromising
Determination has 50% increased Mana Reservation Efficiency
20% increased Stun Threshold [1]
Untouchable
+10% chance to Suppress Spell Damage
30% increased Evasion Rating [1]
Unwavering Focus
Channelling Skills deal 30% increased Damage
50% chance to Avoid being Stunned while Channelling [1]
Vast Power
3% increased Area of Effect per Power Charge, up to a maximum of 50%
20% increased Area Damage [1]
Vivid Hues
20% increased Damage with Bleeding
2% of Attack Damage Leeched as Life against Bleeding Enemies
20% increased total Recovery per second from Life Leech [1]
Volatile Presence
Anger has 50% increased Mana Reservation Efficiency
20% increased Duration of Fire Ailments [1]
Wasting Affliction
20% increased Damage with Ailments
Damaging Ailments deal damage 5% faster [1]
Wicked Pall
30% increased Chaos Damage
5% increased Skill Effect Duration [1]
Widespread Destruction
20% increased Elemental Damage
6% increased Area of Effect [1]
Winter Prowler
+2% to maximum Cold Resistance
10% increased Life Recovery from Flasks [1]
Wish for Death
You have Culling Strike against Cursed Enemies [1]
Wound Aggravation
20% increased Physical Damage with Axes or Swords
Axe or Sword Attacks deal 20% increased Damage with Ailments
+5% to Physical Damage over Time Multiplier while wielding an Axe or Sword [1]
Wrapped in Flame
20% increased Fire Damage
5% chance to Cover Enemies in Ash on Hit while you are Burning
Cannot be Chilled while Burning [1]
Advance Guard
Attack Skills deal 30% increased Damage while holding a Shield
5% increased Movement Speed while holding a Shield
Ignore all Movement Penalties from Armour [1]
Agent of Destruction
25% increased Elemental Damage while affected by a Herald
10% chance to Freeze, Shock and Ignite while affected by a Herald [1]
Ancestral Echo
20% increased Totem Placement speed
10% increased Attack and Cast Speed if you've summoned a Totem Recently [1]
Ancestral Inspiration
Gain Arcane Surge when you Summon a Totem
Spells cast by Totems deal 25% increased Damage [1]
Ancestral Reach
25% increased Totem Damage
25% increased Totem Placement speed
25% increased Totem Placement range [1]
Antifreeze
+20% to Cold Resistance
30% chance to Avoid being Frozen
+1% to maximum Cold Resistance [1]
Antivenom
+23% to Chaos Resistance
30% chance to Avoid being Poisoned
+1% to maximum Chaos Resistance [1]
Arcane Adept
Channelling Skills deal 20% increased Damage
5% increased Attack and Cast Speed while Channelling
Gain Arcane Surge after Channelling for 1 second [1]
Arcane Heroism
10% chance to gain Arcane Surge when you Hit a Unique enemy
30% increased Effect of Arcane Surge on you [1]
Arcane Pyrotechnics
20% increased Trap Damage
20% increased Mine Damage
Gain Arcane Surge when your Trap is Triggered by an Enemy
Gain Arcane Surge when your Mine is Detonated targeting an Enemy [1]
Arcing Shot
Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets
Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance [1]
Assert Dominance
25% increased Area of Effect if you've Killed at least 5 Enemies Recently [1]
Astonishing Affliction
20% increased Effect of Non-Damaging Ailments
20% increased Damage with Hits and Ailments against Enemies affected by Ailments
20% increased Duration of Elemental Ailments on Enemies [1]
Basics of Pain
20% increased Damage
30% increased Critical Strike Chance [1]
Battle-Hardened
35% increased Physical Damage
30% increased Evasion Rating and Armour [1]
Battlefield Dominator
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold [1]
Blacksmith
+20% to Fire Resistance
25% increased Armour
0.4% of Fire Damage Leeched as Life [1]
Blessed
+13% to Chaos Resistance
6% increased maximum Life
10% increased maximum Mana [1]
Blessed Rebirth
Minions have 20% increased maximum Life
Minions created Recently cannot be Damaged [1]
Bloodscent
Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second [1]
Bodyguards
Minions have 10% increased maximum Life
Minions have 10% chance to Knock Enemies Back on Hit with Attacks [1]
Born of Chaos
+3% to maximum Chaos Resistance [1]
Broadside
Bow Skills have 25% increased Area of Effect [1]
Brutal Infamy
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
40% increased Damage with Hits and Ailments against Unique Enemies [1]
Burden Projection
30% increased Spell Damage
8% chance to Knock Enemies Back on Hit with Spell Damage [1]
Calamitous
30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments [1]
Call to the Slaughter
Minions deal 15% increased Damage
Minions created Recently have 30% increased Movement Speed
Minions created Recently have 10% increased Attack and Cast Speed [1]
Capacitor
30% reduced Effect of Shock on you
Unaffected by Shocked Ground
You cannot be Shocked if you've been Shocked Recently [1]
Careful Handling
15% increased Trap Damage
15% increased Mine Damage
4% increased maximum Life
6% increased maximum Mana [1]
Chip Away
Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40%
Brand Recall grants 20% increased Brand Attachment range to recalled Brands [1]
Clarity of Purpose
15% increased maximum Mana
30% increased Mana Regeneration Rate [1]
Cold to the Core
1% increased Cold Damage per 25 Strength
1% increased Cold Damage per 25 Dexterity
1% increased Cold Damage per 25 Intelligence [1]
Combat Rhythm
10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently
10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently [1]
Confident Combatant
1% increased Damage per 1% Chance to Block Attack Damage [1]
Conjured Wall
25% increased Spell Damage
+6% Chance to Block Spell Damage if you've Cast a Spell Recently [1]
Cooked Alive
15% chance to Ignite
Enemies Ignited by you have -5% to Fire Resistance [1]
Corrosive Elements
Fire Skills have a 25% chance to apply Fire Exposure on Hit
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
15% increased Elemental Damage [1]
Cult-Leader
Minions deal 35% increased Damage while you are affected by a Herald [1]
Daring Ideas
18% increased maximum Mana
0.4% of Attack Damage Leeched as Mana [1]
Dark Ideation
2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% [1]
Dark Messenger
Herald Skills deal 20% increased Damage
Herald Skills have 25% increased Area of Effect [1]
Deadly Repartee
Attack Skills deal 25% increased Damage while Dual Wielding
+5% Chance to Block Attack Damage while Dual Wielding
30% increased Attack Critical Strike Chance while Dual Wielding [1]
Deep Cuts
15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit [1]
Devastator
20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage [1]
Disciples
Minions deal 20% increased Damage while you are affected by a Herald
Summoned Sentinels have 25% increased Cooldown Recovery Rate [1]
Disorienting Wounds
25% increased Damage with Bleeding
25% chance to Blind with Hits against Bleeding Enemies [1]
Doryani's Lesson
25% increased Elemental Damage
0.2% of Elemental Damage Leeched as Life [1]
Dread March
Minions have 10% increased maximum Life
Minions have 10% additional Physical Damage Reduction
Minions have +10% to Chaos Resistance
Minions have 10% increased Movement Speed [1]
Drive the Destruction
0.8% of Attack Damage Leeched as Life
25% increased Attack Damage when on Full Life
Attacks have 10% chance to Maim on Hit [1]
Empowered Envoy
Herald Skills deal 40% increased Damage
20% increased Effect of Herald Buffs on you [1]
Enduring Composure
30% increased Armour
Gain 1 Endurance Charge every second if you've been Hit Recently [1]
Enduring Focus
Channelling Skills deal 25% increased Damage
25% chance to gain an Endurance Charge each second while Channelling [1]
Enduring Ward
20% chance to gain an Endurance Charge when you Block
+6% Chance to Block Attack Damage while at Maximum Endurance Charges [1]
Essence Rush
0.3% of Spell Damage Leeched as Energy Shield
5% increased Attack and Cast Speed while Leeching Energy Shield
40% increased Damage while Leeching Energy Shield [1]
Expendability
10% chance to throw up to 1 additional Trap or Mine [1]
Expert Sabotage
Mines have a 10% chance to be Detonated an Additional Time
Mines have 20% increased Detonation Speed [1]
Exposure Therapy
+5% to Damage over Time Multiplier
+30% Chaos Resistance against Damage Over Time [1]
Fan of Blades
Attack Skills fire an additional Projectile while wielding a Claw or Dagger
20% increased Projectile Attack Damage with Claws or Daggers [1]
Feasting Fiends
Minions have 10% increased maximum Life
Minions deal 10% increased Damage
Minions Leech 0.4% of Damage as Life [1]
Fettle
10% increased maximum Life
+20 to maximum Life [1]
Fire Attunement
30% reduced Ignite Duration on you
Unaffected by Burning Ground
You cannot be Ignited if you've been Ignited Recently [1]
Force Multiplier
25% increased Physical Damage
5% chance to deal Double Damage [1]
Fuel the Fight
8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching [1]
Furious Assault
25% increased Physical Damage
8% increased Attack and Cast Speed [1]
Gladiator's Fortitude
Attack Skills deal 25% increased Damage while holding a Shield
5% increased maximum Life [1]
Gladiatorial Combat
2% increased Attack Damage per 75 Armour or Evasion Rating on Shield
+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield [1]
Graceful Execution
+15 to Dexterity and Intelligence
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons [1]
Grim Oath
Gain 10% of Physical Damage as Extra Chaos Damage [1]
Guerilla Tactics
20% increased Trap Damage
20% increased Mine Damage
10% increased Trap Throwing Speed
10% increased Mine Throwing Speed
5% increased Movement Speed if you've thrown a Trap or Mine Recently [1]
Haunting Shout
Enemies Taunted by your Warcries are Intimidated [1]
Heart of Iron
Gain 10% of Maximum Life as Extra Armour [1]
Heavy Hitter
30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration [1]
Hex Breaker
Remove a Curse after Channelling for 2 seconds
8% increased Attack and Cast Speed while Channelling [1]
Holistic Health
8% increased maximum Life
10% increased maximum Mana [1]
Hulking Corpses
Minions have 25% increased maximum Life
Raised Zombies have 5% chance to Taunt Enemies on Hit [1]
Insatiable Killer
Attack Skills deal 20% increased Damage while Dual Wielding
5% increased Attack Speed while Dual Wielding
5% chance to gain a Frenzy Charge on Kill while Dual Wielding [1]
Inspired Oppression
10% increased Effect of Non-Damaging Ailments
20% increased Elemental Damage
30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently
30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently [1]
Insulated
+20% to Lightning Resistance
30% chance to Avoid being Shocked
+1% to maximum Lightning Resistance [1]
Intensity
10% increased Area Damage
Spells which can gain Intensity have +1 to maximum Intensity [1]
Invigorating Portents
Minions deal 20% increased Damage while you are affected by a Herald
Minions have 10% increased Movement Speed for each Herald affecting you [1]
Iron Breaker
Overwhelm 10% Physical Damage Reduction
35% increased Physical Damage [1]
Lasting Impression
Herald Skills deal 50% increased Damage over Time
30% increased Damage over Time while affected by a Herald [1]
Life from Death
Minions have 15% increased maximum Life
Regenerate 2% of Life per second if a Minion has Died Recently
Minions Recover 4% of Life on Minion Death [1]
Mage Bane
Attack Skills deal 20% increased Damage while Dual Wielding
20% chance to gain a Power Charge when you Block
+5% Chance to Block Spell Damage while Dual Wielding [1]
Mage Hunter
20% increased Spell Damage
4% Chance to Block Spell Damage
20% chance to gain a Power Charge when you Block [1]
Martial Mastery
+20 to Strength
10% increased Attack Speed with Two Handed Melee Weapons
10% increased Attack Speed if you have at least 600 Strength [1]
Martial Momentum
8% increased Attack Speed while Dual Wielding
16% increased Accuracy Rating while Dual Wielding
32% increased Damage if you've used a Travel Skill Recently [1]
Martial Prowess
20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills [1]
Master of Fear
Enemies you Curse are Unnerved [1]
Master the Fundamentals
35% increased Physical Damage
35% reduced Elemental Damage
+10% to all Elemental Resistances [1]
Militarism
8% increased maximum Life
30% increased Armour [1]
Mob Mentality
Exerted Attacks deal 25% increased Damage
Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power [1]
Molten One's Mark
+2% to maximum Fire Resistance
Regenerate 1% of Life per second [1]
Mystical Ward
4% Chance to Block Spell Damage
Regenerate 1.5% of Energy Shield per second
0.3% of Spell Damage Leeched as Energy Shield [1]
Natural Vigour
8% increased maximum Life
30% increased Evasion Rating [1]
No Witnesses
10% chance to gain Elusive on Kill
25% increased Elusive Effect [1]
Non-Flammable
+20% to Fire Resistance
30% chance to Avoid being Ignited
+1% to maximum Fire Resistance [1]
One with the Shield
Recover 50 Life when you Block
50% increased Defences from Equipped Shield
+5% Chance to Block Attack Damage while holding a Shield [1]
Openness
+30 to maximum Mana
20% increased maximum Mana [1]
Overwhelming Malice
10% chance to gain Unholy Might for 4 seconds on Critical Strike [1]
Powerful Assault
20% increased Area Damage
Area Skills have 10% chance to Knock Enemies Back on Hit [1]
Powerful Ward
20% chance to gain a Power Charge when you Block
+6% Chance to Block Spell Damage while at Maximum Power Charges [1]
Precise Focus
30% increased Critical Strike Chance while Channelling
+20% to Critical Strike Multiplier if you've been Channelling for at least 1 second [1]
Precise Retaliation
+30% to Critical Strike Multiplier if you have Blocked Recently
60% increased Critical Strike Chance if you haven't Blocked Recently [1]
Primordial Bond
10% increased Damage per Summoned Golem
40% increased Effect of Buffs granted by your Golems
Golems have 25% increased Maximum Life [1]
Prismatic Carapace
+1% to all maximum Elemental Resistances
30% increased Armour [1]
Prismatic Dance
+1% to all maximum Elemental Resistances
30% increased Evasion Rating [1]
Prismatic Heart
30% increased Elemental Damage
+10% to all Elemental Resistances [1]
Prodigious Defence
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Attack Damage while holding a Shield [1]
Provocateur
40% increased Critical Strike Chance against Taunted Enemies
+10% to Critical Strike Multiplier against Taunted Enemies [1]
Pure Agony
Minions deal 20% increased Damage while you are affected by a Herald
+5 to Maximum Virulence [1]
Quick and Deadly
60% increased Main Hand Attack Damage while wielding two different Weapon Types
30% increased Off Hand Attack Speed while wielding two different Weapon Types [1]
Quick Getaway
5% increased Attack and Cast Speed
25% increased Critical Strike Chance
5% increased Movement Speed if you've dealt a Critical Strike Recently [1]
Rapid Infusion
5% increased Movement Speed while you have Infusion
50% increased Effect of Infusion [1]
Rattling Bellow
+20 to Strength
Exerted Attacks have 8% chance to deal Double Damage [1]
Remarkable
8% increased Cast Speed with Brand Skills
Skills which create Brands have 35% chance to create an additional Brand [1]
Renewal
Minions have 5% chance to deal Double Damage while they are on Full Life
Minions Regenerate 1% of Life per second [1]
Repeater
30% increased Projectile Damage
8% increased Attack and Cast Speed [1]
Riot Queller
+4% Chance to Block Attack Damage
Enemies Taunted by you take 6% increased Damage [1]
Rot-Resistant
+13% to Chaos Resistance
Regenerate 1.2% of Life per second
Regenerate 0.6% of Energy Shield per second
Regenerate 0.3% of Mana per second [1]
Rote Reinforcement
+20 to maximum Life
+4% Chance to Block Attack Damage
20% chance to gain an Endurance Charge when you Block [1]
Rotten Claws
Minions have a 12% chance to Impale on Hit with Attacks [1]
Run Through
15% increased Physical Damage with Axes or Swords
10% chance to Impale Enemies on Hit with Axes or Swords
10% increased Impale Effect
Axe or Sword Attacks deal 15% increased Damage with Ailments [1]
Sage
+20% to Lightning Resistance
20% increased Mana Regeneration Rate
Regenerate 1.5% of Life per second [1]
Sap Psyche
20% increased Spell Damage
30% increased Mana Regeneration Rate
Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently [1]
Savage Response
30% increased Critical Strike Chance
+30% to Critical Strike Multiplier if you've taken a Savage Hit Recently [1]
Scintillating Idea
20% increased maximum Mana
Damage Penetrates 5% Lightning Resistance [1]
Seal Mender
Skills Supported by Unleash have 30% increased Seal gain frequency [1]
Second Skin
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Armour [1]
Seeker Runes
25% increased Brand Damage
Unattached Brands gain 20% increased Brand Attachment Range per second, up to 100% [1]
Self-Fulfilling Prophecy
+15% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently
+1% to Critical Strike Chance of Herald Skills [1]
Shifting Shadow
+20 to Dexterity
10% chance to Blind Enemies on Hit
20% increased Evasion Rating [1]
Skeletal Atrophy
Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage
Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit [1]
Skullbreaker
+15% to Critical Strike Multiplier
8% reduced Enemy Stun Threshold [1]
Smite the Weak
Attacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies [1]
Smoking Remains
35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill [1]
Stoic Focus
Channelling Skills deal 25% increased Damage
+3% Chance to Block Attack Damage while Channelling
+3% Chance to Block Spell Damage while Channelling [1]
Storm Drinker
Damage Penetrates 8% Lightning Resistance
0.5% of Lightning Damage Leeched as Energy Shield [1]
Stubborn Student
15% increased maximum Mana
20% increased Armour
+1 Armour per 10 Unreserved Maximum Mana [1]
Student of Decay
+13% to Chaos Resistance
25% increased Damage over Time [1]
Sublime Sensation
8% increased maximum Life
10% increased maximum Energy Shield [1]
Supercharge
Lightning Damage with Non-Critical Strikes is Lucky [1]
Surefooted Striker
5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently
40% increased Critical Strike Chance with Two Handed Melee Weapons [1]
Titanic Swings
15% increased Area of Effect while wielding a Two Handed Melee Weapon
20% increased Area Damage while wielding a Two Handed Melee Weapon [1]
Towering Threat
10% increased Area of Effect
8% increased maximum Life [1]
Unholy Grace
30% increased Chaos Damage
10% increased Attack and Cast Speed [1]
Unspeakable Gifts
Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1]
Unwaveringly Evil
30% increased Chaos Damage
Chaos Skills ignore interruption from Stuns [1]
Veteran Defender
+15 to all Attributes
60% increased Defences from Equipped Shield
+15% Elemental Resistances while holding a Shield [1]
Vicious Bite
Minions have +15% to Critical Strike Multiplier
Minions have 30% increased Critical Strike Chance [1]
Vicious Guard
+4% Chance to Block Attack Damage
Regenerate 1.5% of Life per second
0.4% of Attack Damage Leeched as Life [1]
Vicious Skewering
15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding [1]
Victim Maker
Curse Skills have 8% increased Cast Speed
Enemies Cursed by you have Malediction if 33% of Curse Duration expired [1]
Vile Reinvigoration
24% increased Damage over Time
6% increased maximum Energy Shield
Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently [1]
Vital Focus
Regenerate 1.5% of Life per second while Channelling
Channelling Skills deal 30% increased Damage [1]
Wall of Muscle
6% increased maximum Life
5% increased Strength [1]
Warning Call
Gain 25% increased Armour per 5 Power for 8 seconds when you Warcry, up to a maximum of 100% [1]
Weight Advantage
+20 to Strength
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff [1]
Will Shaper
Gain 5% of Maximum Mana as Extra Maximum Energy Shield [1]
Wind-up
10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger
+15% to Critical Strike Multiplier with Claws or Daggers [1]
Wizardry
+2% to maximum Lightning Resistance
8% increased maximum Mana [1]

List of minor passives

NameStats
Area Damage
10% increased Area Damage [1]
Aura Effect
3% increased effect of Non-Curse Auras from your Skills [1]
Chance to Block Attack Damage
+1% Chance to Block Attack Damage [1]
Chance to Suppress Spell Damage
+2% chance to Suppress Spell Damage [1]
Chaos Damage over Time
12% increased Chaos Damage over Time [1]
Cold Damage over Time
12% increased Cold Damage over Time [1]
Curse Effect
2% increased Effect of your Curses [1] [2]
Damage over Time
10% increased Damage over Time [1]
Damage with Two Handed Weapons
12% increased Damage with Two Handed Weapons [1]
Fire Damage over Time
12% increased Burning Damage [1]
Flask Duration
6% increased Flask Effect Duration [1]
Life and Mana recovery from Flasks
10% increased Life Recovery from Flasks
10% increased Mana Recovery from Flasks [1]
Physical Damage over Time
12% increased Physical Damage over Time [1]
Reservation Efficiency
6% increased Mana Reservation Efficiency of Skills [1]
Small Jewel Socket
N/A
Wand Damage
Wand Attacks deal 12% increased Damage with Hits and Ailments [1]
Armour
15% increased Armour [1]
Attack Damage
10% increased Attack Damage [1]
Attack Damage while Dual Wielding
12% increased Attack Damage while Dual Wielding [1]
Attack Damage while holding a Shield
12% increased Attack Damage while holding a Shield [1]
Axe and Sword Damage
Axe Attacks deal 12% increased Damage with Hits and Ailments
Sword Attacks deal 12% increased Damage with Hits and Ailments [1]
Bow Damage
12% increased Damage with Bows
12% increased Damage Over Time with Bow Skills [1]
Brand Damage
12% increased Brand Damage [1]
Chance to Block Spell Damage
1% Chance to Block Spell Damage [1]
Channelling Skill Damage
Channelling Skills deal 12% increased Damage [1]
Chaos Damage
12% increased Chaos Damage [1]
Chaos Resistance
+12% to Chaos Resistance [1]
Cold Damage
12% increased Cold Damage [1]
Cold Resistance
+15% to Cold Resistance [1]
Critical Chance
15% increased Critical Strike Chance [1]
Dagger and Claw Damage
Dagger Attacks deal 12% increased Damage with Hits and Ailments
Claw Attacks deal 12% increased Damage with Hits and Ailments [1]
Damage while you have a Herald
10% increased Damage while affected by a Herald [1]
Dexterity
+10 to Dexterity [1]
Effect of Non-Damaging Ailments
10% increased Effect of Non-Damaging Ailments [1]
Elemental Damage
10% increased Elemental Damage [1]
Energy Shield
6% increased maximum Energy Shield [1]
Evasion
15% increased Evasion Rating [1]
Exerted Attack Damage
Exerted Attacks deal 20% increased Damage [1]
Fire Damage
12% increased Fire Damage [1]
Fire Resistance
+15% to Fire Resistance [1]
Intelligence
+10 to Intelligence [1]
Life
4% increased maximum Life [1]
Lightning Damage
12% increased Lightning Damage [1]
Lightning Resistance
+15% to Lightning Resistance [1]
Mace and Staff Damage
Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
Staff Attacks deal 12% increased Damage with Hits and Ailments [1]
Mana
6% increased maximum Mana [1]
Medium Jewel Socket
N/A
Minion Damage
Minions deal 10% increased Damage [1]
Minion Damage while you have a Herald
Minions deal 10% increased Damage while you are affected by a Herald [1]
Minion Life
Minions have 12% increased maximum Life [1]
Nothingness
N/A
Physical Damage
12% increased Physical Damage [1]
Position Proxy
N/A
Projectile Damage
10% increased Projectile Damage [1]
Spell Damage
10% increased Spell Damage [1]
Strength
+10 to Strength [1]
Totem Damage
12% increased Totem Damage [1]
Trap and Mine Damage
12% increased Trap Damage
12% increased Mine Damage [1]

Version history

Version Changes
3.10.0
  • Introduced to the game.

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