Modifier:AfflictionNotableVileReinvigoration~

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Mod IDAfflictionNotableVileReinvigoration_
NameNotable
GroupsAfflictionNotableVileReinvigoration
Mod typeAfflictionNotableVileReinvigoration
Mod domainCluster Jewel (21)
Generation typePrefix (1)
Req. level50
Effect1 Added Passive Skill is Vile Reinvigoration
Granted buff ID
Granted buff value
Granted skill
Tagsenergy_shield, defences, damage
Tier Text
Stats
#Stat IDMinimumMaximum
1local_affliction_notable_vile_reinvigoration11
Spawn weights
#TagWeight
1affliction_damage_over_time_multiplier593
2affliction_cold_damage_over_time_multiplier475
3affliction_physical_damage_over_time_multiplier343
4affliction_fire_damage_over_time_multiplier366
5affliction_chaos_damage_over_time_multiplier348
6affliction_maximum_energy_shield505
7default0
Generation weights
#TagWeight
1expansion_jewel_large100
2expansion_jewel_medium100
3has_affliction_notable0
4expansion_jewel_small100
5default0
Modifier sell price
#Item
5Alteration Shard
The correct title of this page is AfflictionNotableVileReinvigoration_. It appears incorrectly here due to technical restrictions.


AfflictionNotableVileReinvigoration_ is the internal ID of modifier Notable.

Items

This modifier is used by the following items.

Item
MegalomaniacMegalomaniac
Medium Cluster Jewel
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.