No Witnesses

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No Witnesses
Notable Passive Skill
10% chance to gain Elusive on Kill
25% increased Elusive Effect [1]

No Witnesses is a notable passive skill.

It can only be allocated by equipping a legacy Small Cluster JewelSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. that has the enchantment Added Small Passive Skills grant: +2% chance to Suppress Spell Damage and the legacy mod NotableNotable
Prefix
1 Added Passive Skill is No Witnesses
, or a legacy MegalomaniacMegalomaniac
Medium Cluster Jewel
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
which has 3 random notables, including the legacy 1 Added Passive Skill is No Witnesses mod.

From version 3.11.0 to version 3.15.X it also appears on the main skill tree. However, it is removed from the game in version 3.16.0. Existing item that anointed with No Witnesses, will allocate new notable passive Instinct instead.

Sources

Mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Notable751 Added Passive Skill is No WitnessesN/A

Unique items

The following unique items are related to No Witnesses:

  • legacy MegalomaniacMegalomaniac
    Medium Cluster Jewel
    Adds 4 Passive Skills
    Added Small Passive Skills grant Nothing
    <3 Random notable mods>
    CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.

Version history

Version Changes
3.16.0
  • No Witnesses is removed from the passive skill tree. Existing item anointed with No Witnesses, would allocate new notable passive Instinct instead. This does not affects the legacy cluster jewel.
  • Cluster jewel that have No Witnesses mod, has its enchantment changed to Added Small Passive Skills grant: +2% chance to Suppress Spell Damage
3.11.1
  • Fixed a bug where the MegalomaniacMegalomaniac
    Medium Cluster Jewel
    Adds 4 Passive Skills
    Added Small Passive Skills grant Nothing
    <3 Random notable mods>
    CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
    unique jewel could still generate various Cluster Jewel Notables which were disabled in 3.11.0 and was unable to generate newly added Cluster Jewel Notables.
3.11.0
  • These Cluster Jewel Notables will no longer be available: Gladiatorial Combat, Deep Cuts, Intensity, Confident Combatant, No Witnesses. Any existing notables already on jewels will be retained. Some notables or some of their effects have been moved to the passive tree, with Deep Cuts being the only exception.[1]
  • No Witnesses is a new passive on the main skill tree [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.10.0
  • Introduced to the game.

References

  1. Bex_GGG (June 15, 2020). "Game Balance in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 16, 2020.