Map:Malformation Map (Atlas of Worlds): Difference between revisions

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{{Navbox World}}
{{Navbox World}}
[[Category:Belly tileset]]
[[Category:Belly tileset]]
[[Category:Atlas of Worlds maps]]

Latest revision as of 23:09, 5 June 2023

Malformation MapMap Level: 77
Map Tier: 10
Guild Character: "
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 77
Vendor Prices
Normal4x Orb of Alchemy
Magic4x Orb of Alchemy
1x Orb of Chance
Rare5x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasMalformation
Malformation
Map area
No Waypoint
IdMapAtlasMalformation
Act11
Area level77
BossesNightmare Manifest
Area type tagscave
Tagsindoors_area, map, einharmaps, belly_area, vile_areas, piety_area
The Shaper: Boils swell from the earth. Foul malignant flesh without purpose.

Malformation Map (Atlas of Worlds) is a map based on The Belly of the Beast Level 2 zone in Act 4.

The map item is a legacy variant of Malformation MapMalformation MapMap Level: 71
Map Tier: 4
Guild Character: ñ
Boils swell from the earth.
Foul malignant flesh
without purpose.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Layout

Malformation is using Belly tileset (The Belly of the Beast Level 1, The Belly of the Beast Level 2 and The Harvest of Act 4). Linear tunnel divided into four separate passages connected by interactive tunnels (five, if the monster-free entrance area is counted). It is possible to fire projectiles through certain walls where the passages are close to each other.

Boss room: The boss is in a separate room, together with a pack of magic monsters.


Encounters

Boss

Nightmare Manifest, based on Piety, the Abomination of Act 4

This fight can become dangerous with map mods such as double boss, boss attack/cast speed or multiple projectiles.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Map variants

Lua error in Module:Map_variants at line 63: No map found on page.


Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled (almost) every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Module Error: No results found for item using search term "page = Map:Malformation Map (Atlas of Worlds)" of Atlas of Worlds map series, is introduced.
  • Malformation Map was linked to Module Error: No results found for item using search term "page = Map:Temple Map (Atlas of Worlds)" and can be created from vendoring Module Error: No results found for item using search term "page = Map:Shaped Graveyard Map (Atlas of Worlds)"; Vendoring Module Error: No results found for item using search term "page = Map:Malformation Map (Atlas of Worlds)" can produces Excavation MapExcavation MapMap Level: 78
    Map Tier: 11
    Guild Character: {
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2.2.0
  • The Module Error: No results found for item using search term "page = Map:Malformation Map (The Awakening)" now upgrades to the new Chateau MapChateau MapMap Level: 77
    Map Tier: 10
    Guild Character: Û
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Base Type.
2.0.1
  • Introduced to the game.