List of mods with attack mod tag: Difference between revisions
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{{Version history table row|3.4.0| | {{Version history table row|3.4.0| | ||
* | * Fossil is introduced and use mod tag system that independent from {{ml|IntMasterItemGenerationCannotRollAttackAffixes|display=stat_text}}'s mod tag system {{Undocumented}} | ||
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{{Version history table row|1.2.0| | {{Version history table row|1.2.0| |
Latest revision as of 15:37, 9 April 2023
List of mods that are affected by crafting mod of Spellcraftof Spellcraft
Suffix
Cannot roll Attack Modifiers. The mod can be unlocked via specific map..
The spawn rate of these mod may also affected by Aetheric FossilAetheric FossilStack Size: 20More Caster modifiers
Fewer Attack modifiersPlace in a Resonator to influence item crafting., Serrated FossilSerrated FossilStack Size: 20More Attack modifiers
Fewer Caster modifiersPlace in a Resonator to influence item crafting. and Abrasive CatalystAbrasive CatalystStack Size: 10Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. (jewellery only), and can be used as target slam or removal by using harvest crafting.
Item
Prefixes
Name | Stats | Spawn Weighting | |
---|---|---|---|
Malicious | 83 | Adds (27-41) to (55-69) Chaos Damage to Attacks | quiver 125 |
Frosted | 2 | Adds 1 to 2 Cold Damage to Attacks | ring 500 amulet 500 gloves 500 |
Chilled | 13 | Adds (3-4) to (7-8) Cold Damage to Attacks | ring 500 amulet 500 gloves 500 |
Icy | 21 | Adds (5-7) to (10-12) Cold Damage to Attacks | ring 500 amulet 500 gloves 500 |
Frigid | 29 | Adds (6-9) to (13-16) Cold Damage to Attacks | ring 500 amulet 500 gloves 500 |
Freezing | 36 | Adds (8-11) to (16-19) Cold Damage to Attacks | ring 500 amulet 500 gloves 500 |
Frozen | 45 | Adds (10-13) to (20-24) Cold Damage to Attacks | ring 500 amulet 500 gloves 500 |
Glaciated | 53 | Adds (12-16) to (24-28) Cold Damage to Attacks | ring 100 amulet 500 gloves 0 |
Polar | 65 | Adds (14-19) to (29-34) Cold Damage to Attacks | ring 100 amulet 500 gloves 0 |
Entombing | 77 | Adds (17-22) to (34-40) Cold Damage to Attacks | ring 50 amulet 250 gloves 0 |
Hunter's | 68 | Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity | sword_basilisk 200 axe_basilisk 200 claw_basilisk 200 dagger_basilisk 200 rune_dagger_basilisk 200 bow_basilisk 200 |
The Shaper's | 68 | Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity | 2h_sword_shaper 200 2h_axe_shaper 200 |
Hunter's | 68 | Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity | 2h_sword_basilisk 200 2h_axe_basilisk 200 |
The Shaper's | 68 | Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity | sword_shaper 200 axe_shaper 200 claw_shaper 200 dagger_shaper 200 rune_dagger_shaper 200 bow_shaper 200 |
Frosted | 2 | Adds (1-2) to (2-3) Cold Damage to Attacks | quiver 250 |
Chilled | 13 | Adds (5-6) to (9-10) Cold Damage to Attacks | quiver 250 |
Icy | 21 | Adds (7-9) to (14-16) Cold Damage to Attacks | quiver 250 |
Frigid | 29 | Adds (10-13) to (19-22) Cold Damage to Attacks | quiver 250 |
Freezing | 36 | Adds (12-16) to (24-28) Cold Damage to Attacks | quiver 250 |
Frozen | 45 | Adds (15-20) to (30-35) Cold Damage to Attacks | quiver 250 |
Glaciated | 53 | Adds (18-24) to (36-42) Cold Damage to Attacks | quiver 250 |
Polar | 65 | Adds (23-32) to (48-55) Cold Damage to Attacks | quiver 250 |
Entombing | 77 | Adds (33-45) to (67-78) Cold Damage to Attacks | quiver 125 |
Heated | 1 | Adds 1 to 2 Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Smouldering | 12 | Adds (3-5) to (7-8) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Smoking | 20 | Adds (5-7) to (11-13) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Burning | 28 | Adds (7-10) to (15-18) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Flaming | 35 | Adds (9-12) to (19-22) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Scorching | 44 | Adds (11-15) to (23-27) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Incinerating | 52 | Adds (13-18) to (27-31) Fire Damage to Attacks | ring 100 amulet 500 gloves 0 |
Blasting | 64 | Adds (16-22) to (32-38) Fire Damage to Attacks | ring 100 amulet 500 gloves 0 |
Cremating | 76 | Adds (19-25) to (39-45) Fire Damage to Attacks | ring 50 amulet 250 gloves 0 |
Hunter's | 68 | Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength | sword_basilisk 200 axe_basilisk 200 mace_basilisk 200 sceptre_basilisk 200 |
The Shaper's | 68 | Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength | 2h_sword_shaper 200 2h_axe_shaper 200 2h_mace_shaper 200 staff_shaper 200 warstaff_shaper 200 |
Hunter's | 68 | Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength | 2h_sword_basilisk 200 2h_axe_basilisk 200 2h_mace_basilisk 200 staff_basilisk 200 warstaff_basilisk 200 |
The Shaper's | 68 | Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength | sword_shaper 200 axe_shaper 200 mace_shaper 200 sceptre_shaper 200 |
Heated | 1 | Adds (1-2) to 3 Fire Damage to Attacks | quiver 250 |
Smouldering | 12 | Adds (5-7) to (10-12) Fire Damage to Attacks | quiver 250 |
Smoking | 20 | Adds (8-10) to (15-18) Fire Damage to Attacks | quiver 250 |
Burning | 28 | Adds (11-14) to (21-25) Fire Damage to Attacks | quiver 250 |
Flaming | 35 | Adds (13-18) to (27-31) Fire Damage to Attacks | quiver 250 |
Scorching | 44 | Adds (17-22) to (33-38) Fire Damage to Attacks | quiver 250 |
Incinerating | 52 | Adds (20-27) to (40-47) Fire Damage to Attacks | quiver 250 |
Blasting | 64 | Adds (27-35) to (53-62) Fire Damage to Attacks | quiver 250 |
Cremating | 76 | Adds (37-50) to (74-87) Fire Damage to Attacks | quiver 125 |
Humming | 3 | Adds 1 to 5 Lightning Damage to Attacks | ring 500 amulet 500 gloves 500 |
Buzzing | 13 | Adds 1 to (14-15) Lightning Damage to Attacks | ring 500 amulet 500 gloves 500 |
Snapping | 22 | Adds (1-2) to (22-23) Lightning Damage to Attacks | ring 500 amulet 500 gloves 500 |
Crackling | 28 | Adds (1-2) to (27-28) Lightning Damage to Attacks | ring 500 amulet 500 gloves 500 |
Sparking | 35 | Adds (1-3) to (33-34) Lightning Damage to Attacks | ring 500 amulet 500 gloves 500 |
Arcing | 44 | Adds (1-4) to (40-43) Lightning Damage to Attacks | ring 500 amulet 500 gloves 500 |
Shocking | 52 | Adds (2-5) to (47-50) Lightning Damage to Attacks | ring 100 amulet 500 gloves 0 |
Discharging | 64 | Adds (3-6) to (57-61) Lightning Damage to Attacks | ring 100 amulet 500 gloves 0 |
Electrocuting | 76 | Adds (3-7) to (68-72) Lightning Damage to Attacks | ring 50 amulet 250 gloves 0 |
Hunter's | 68 | Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligence | claw_basilisk 200 dagger_basilisk 200 rune_dagger_basilisk 200 sceptre_basilisk 200 wand_basilisk 200 |
The Shaper's | 68 | Adds 1 to (7-8) Lightning Damage to Attacks with this Weapon per 10 Intelligence | staff_shaper 200 warstaff_shaper 200 |
Hunter's | 68 | Adds 1 to (7-8) Lightning Damage to Attacks with this Weapon per 10 Intelligence | staff_basilisk 200 warstaff_basilisk 200 |
The Shaper's | 68 | Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligence | claw_shaper 200 sceptre_shaper 200 dagger_shaper 200 rune_dagger_shaper 200 wand_shaper 200 |
Humming | 3 | Adds 1 to (3-4) Lightning Damage to Attacks | quiver 250 |
Buzzing | 13 | Adds 2 to (16-18) Lightning Damage to Attacks | quiver 250 |
Snapping | 22 | Adds (1-3) to (25-28) Lightning Damage to Attacks | quiver 250 |
Crackling | 28 | Adds (2-3) to (35-40) Lightning Damage to Attacks | quiver 250 |
Sparking | 35 | Adds (2-4) to (44-50) Lightning Damage to Attacks | quiver 250 |
Arcing | 44 | Adds (2-5) to (56-62) Lightning Damage to Attacks | quiver 250 |
Shocking | 52 | Adds (2-6) to (66-75) Lightning Damage to Attacks | quiver 250 |
Discharging | 64 | Adds (3-8) to (89-99) Lightning Damage to Attacks | quiver 250 |
Electrocuting | 76 | Adds (5-11) to (124-140) Lightning Damage to Attacks | quiver 125 |
Glinting | 5 | Adds 1 to 2 Physical Damage to Attacks | ring 1000 amulet 1000 gloves 1000 |
Burnished | 13 | Adds (2-3) to (4-5) Physical Damage to Attacks | ring 1000 amulet 1000 gloves 1000 |
Polished | 19 | Adds (3-4) to (6-7) Physical Damage to Attacks | ring 1000 amulet 1000 gloves 1000 |
Honed | 28 | Adds (4-6) to (9-10) Physical Damage to Attacks | ring 1000 amulet 1000 gloves 1000 |
Gleaming | 35 | Adds (5-7) to (11-12) Physical Damage to Attacks | ring 1000 amulet 1000 gloves 0 |
Annealed | 44 | Adds (6-9) to (13-15) Physical Damage to Attacks | ring 1000 amulet 1000 gloves 0 |
Razor-sharp | 52 | Adds (7-10) to (15-18) Physical Damage to Attacks | ring 0 amulet 1000 gloves 0 |
Tempered | 64 | Adds (9-12) to (19-22) Physical Damage to Attacks | ring 0 amulet 1000 gloves 0 |
Flaring | 76 | Adds (11-15) to (22-26) Physical Damage to Attacks | ring 0 amulet 1000 gloves 0 |
Glinting | 5 | Adds (1-2) to 3 Physical Damage to Attacks | quiver 500 |
Burnished | 13 | Adds (3-4) to (6-8) Physical Damage to Attacks | quiver 500 |
Polished | 19 | Adds (5-6) to (9-10) Physical Damage to Attacks | quiver 500 |
Honed | 28 | Adds (6-9) to (13-16) Physical Damage to Attacks | quiver 500 |
Gleaming | 35 | Adds (8-11) to (16-18) Physical Damage to Attacks | quiver 500 |
Annealed | 44 | Adds (10-13) to (19-23) Physical Damage to Attacks | quiver 500 |
Razor-sharp | 52 | Adds (11-16) to (23-26) Physical Damage to Attacks | quiver 500 |
Tempered | 64 | Adds (14-19) to (28-33) Physical Damage to Attacks | quiver 500 |
Flaring | 76 | Adds (17-23) to (34-39) Physical Damage to Attacks | quiver 500 |
Hunter's | 68 | (13-16)% chance to Impale Enemies on Hit with Attacks | gloves_basilisk 500 |
Hunter's | 80 | (17-20)% chance to Impale Enemies on Hit with Attacks | gloves_basilisk 500 |
Hunter's | 68 | Exerted Attacks deal (25-27)% increased Damage | ring_basilisk 500 |
Hunter's | 75 | Exerted Attacks deal (28-31)% increased Damage | ring_basilisk 500 |
Hunter's | 80 | Exerted Attacks deal (32-35)% increased Damage | ring_basilisk 500 |
Hunter's | 68 | Gain (10-15) Life per Enemy Hit with Attacks | ring_basilisk 500 |
Hunter's | 75 | Gain (16-20) Life per Enemy Hit with Attacks | ring_basilisk 500 |
The Elder's | 68 | Gain (10-15) Life per Enemy Hit with Attacks | ring_elder 800 |
The Elder's | 75 | Gain (16-20) Life per Enemy Hit with Attacks | ring_elder 800 |
Remora's | 50 | (0.2-0.4)% of Physical Attack Damage Leeched as Life | ring 1000 amulet 1000 gloves 1000 quiver 1000 |
Lamprey's | 60 | (0.6-0.8)% of Physical Attack Damage Leeched as Life | ranged 0 amulet 500 |
Vampire's | 70 | (1-1.2)% of Physical Attack Damage Leeched as Life | ranged 0 amulet 250 |
Remora's | 50 | (0.2-0.4)% of Physical Attack Damage Leeched as Life | weapon 1000 |
Lamprey's | 60 | (0.6-0.8)% of Physical Attack Damage Leeched as Life | ranged 0 weapon 500 |
Vampire's | 70 | (1-1.2)% of Physical Attack Damage Leeched as Life | ranged 0 weapon 250 |
Malicious | 83 | Adds (56-87) to (105-160) Chaos Damage | two_hand_weapon 0 rapier 600 sword 600 axe 600 sceptre 400 mace 250 wand 250 claw 600 dagger 600 |
Hunter's | 68 | Adds (5-7) to (11-13) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 bow_basilisk 500 |
Hunter's | 71 | Adds (9-11) to (17-20) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 bow_basilisk 500 |
Hunter's | 74 | Adds (12-16) to (24-28) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | sword_basilisk 400 axe_basilisk 400 claw_basilisk 400 dagger_basilisk 400 rune_dagger_basilisk 400 mace_basilisk 400 sceptre_basilisk 400 wand_basilisk 400 bow_basilisk 400 |
Hunter's | 77 | Adds (15-20) to (30-35) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | sword_basilisk 300 axe_basilisk 300 claw_basilisk 300 dagger_basilisk 300 rune_dagger_basilisk 300 mace_basilisk 300 sceptre_basilisk 300 wand_basilisk 300 bow_basilisk 300 |
Hunter's | 80 | Adds (18-25) to (38-44) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | sword_basilisk 200 axe_basilisk 200 claw_basilisk 200 dagger_basilisk 200 rune_dagger_basilisk 200 mace_basilisk 200 sceptre_basilisk 200 wand_basilisk 200 bow_basilisk 200 |
Hunter's | 68 | Adds (9-13) to (21-24) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 |
Hunter's | 71 | Adds (16-21) to (32-37) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 |
Hunter's | 74 | Adds (22-29) to (44-52) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | 2h_sword_basilisk 400 2h_axe_basilisk 400 2h_mace_basilisk 400 staff_basilisk 400 warstaff_basilisk 400 |
Hunter's | 77 | Adds (28-37) to (57-65) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | 2h_sword_basilisk 300 2h_axe_basilisk 300 2h_mace_basilisk 300 staff_basilisk 300 warstaff_basilisk 300 |
Hunter's | 80 | Adds (35-48) to (72-81) Chaos Damage Attacks with this Weapon Penetrate (4-6)% Chaos Resistance | 2h_sword_basilisk 200 2h_axe_basilisk 200 2h_mace_basilisk 200 staff_basilisk 200 warstaff_basilisk 200 |
Malicious | 83 | Adds (98-149) to (183-280) Chaos Damage | one_hand_weapon 0 bow 700 sword 600 axe 600 mace 250 staff 300 |
Frosted | 2 | Adds (1-2) to (3-4) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Crystalising | 82 | Adds (81-111) to (163-189) Cold Damage | two_hand_weapon 0 rapier 180 sword 108 axe 108 sceptre 72 mace 45 wand 45 claw 108 dagger 108 |
Chilled | 12 | Adds (7-9) to (14-16) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Icy | 19 | Adds (11-15) to (23-26) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Frigid | 27 | Adds (16-21) to (31-37) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Freezing | 34 | Adds (22-30) to (44-51) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Frozen | 43 | Adds (31-42) to (62-71) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Glaciated | 52 | Adds (41-57) to (83-97) Cold Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Polar | 63 | Adds (54-74) to (108-126) Cold Damage | two_hand_weapon 0 rapier 1600 sword 960 axe 960 sceptre 640 mace 400 wand 400 claw 960 dagger 960 |
Entombing | 75 | Adds (68-92) to (136-157) Cold Damage | two_hand_weapon 0 rapier 700 sword 420 axe 420 sceptre 280 mace 175 wand 175 claw 420 dagger 420 |
Redeemer's | 68 | Adds (7-9) to (14-16) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 sceptre_eyrie 500 wand_eyrie 500 bow_eyrie 500 |
Redeemer's | 71 | Adds (11-14) to (22-25) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 sceptre_eyrie 500 wand_eyrie 500 bow_eyrie 500 |
Redeemer's | 74 | Adds (15-20) to (30-35) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | sword_eyrie 400 axe_eyrie 400 claw_eyrie 400 dagger_eyrie 400 rune_dagger_eyrie 400 mace_eyrie 400 sceptre_eyrie 400 wand_eyrie 400 bow_eyrie 400 |
Redeemer's | 77 | Adds (19-25) to (38-44) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | sword_eyrie 300 axe_eyrie 300 claw_eyrie 300 dagger_eyrie 300 rune_dagger_eyrie 300 mace_eyrie 300 sceptre_eyrie 300 wand_eyrie 300 bow_eyrie 300 |
Redeemer's | 80 | Adds (23-32) to (48-55) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | sword_eyrie 200 axe_eyrie 200 claw_eyrie 200 dagger_eyrie 200 rune_dagger_eyrie 200 mace_eyrie 200 sceptre_eyrie 200 wand_eyrie 200 bow_eyrie 200 |
Redeemer's | 68 | Adds (13-16) to (26-30) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 |
Redeemer's | 71 | Adds (21-26) to (41-46) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 |
Redeemer's | 74 | Adds (28-37) to (56-65) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | 2h_sword_eyrie 400 2h_axe_eyrie 400 2h_mace_eyrie 400 staff_eyrie 400 warstaff_eyrie 400 |
Redeemer's | 77 | Adds (35-46) to (71-81) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | 2h_sword_eyrie 300 2h_axe_eyrie 300 2h_mace_eyrie 300 staff_eyrie 300 warstaff_eyrie 300 |
Redeemer's | 80 | Adds (43-59) to (89-102) Cold Damage Attacks with this Weapon Penetrate (5-7)% Cold Resistance | 2h_sword_eyrie 200 2h_axe_eyrie 200 2h_mace_eyrie 200 staff_eyrie 200 warstaff_eyrie 200 |
Frosted | 2 | Adds (2-3) to (6-7) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Crystalising | 82 | Adds (149-204) to (300-348) Cold Damage | one_hand_weapon 0 bow 126 sword 108 axe 108 mace 45 staff 54 |
Chilled | 12 | Adds (12-17) to (26-30) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Icy | 19 | Adds (21-28) to (42-48) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Frigid | 27 | Adds (29-40) to (58-68) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Freezing | 34 | Adds (41-55) to (81-95) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Frozen | 43 | Adds (57-77) to (114-132) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Glaciated | 52 | Adds (77-104) to (154-178) Cold Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Polar | 63 | Adds (99-136) to (200-232) Cold Damage | one_hand_weapon 0 bow 1120 sword 960 axe 960 mace 400 staff 480 |
Entombing | 75 | Adds (124-170) to (250-290) Cold Damage | one_hand_weapon 0 bow 490 sword 420 axe 420 mace 175 staff 210 |
Heated | 1 | Adds (1-2) to (3-4) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Carbonising | 82 | Adds (89-121) to (180-210) Fire Damage | two_hand_weapon 0 rapier 180 sword 108 axe 108 sceptre 72 mace 45 wand 45 claw 108 dagger 108 |
Smouldering | 11 | Adds (8-10) to (15-18) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Smoking | 18 | Adds (12-17) to (25-29) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Burning | 26 | Adds (17-24) to (35-41) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Flaming | 33 | Adds (24-33) to (49-57) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Scorching | 42 | Adds (34-46) to (68-80) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Incinerating | 51 | Adds (46-62) to (93-107) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Blasting | 62 | Adds (59-81) to (120-140) Fire Damage | two_hand_weapon 0 rapier 1600 sword 960 axe 960 sceptre 640 mace 400 wand 400 claw 960 dagger 960 |
Cremating | 74 | Adds (74-101) to (150-175) Fire Damage | two_hand_weapon 0 rapier 700 sword 420 axe 420 sceptre 280 mace 175 wand 175 claw 420 dagger 420 |
Warlord's | 68 | Adds (8-10) to (15-18) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 bow_adjudicator 500 |
Warlord's | 71 | Adds (12-16) to (24-28) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 bow_adjudicator 500 |
Warlord's | 74 | Adds (17-22) to (33-39) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 400 axe_adjudicator 400 claw_adjudicator 400 dagger_adjudicator 400 rune_dagger_adjudicator 400 mace_adjudicator 400 sceptre_adjudicator 400 wand_adjudicator 400 bow_adjudicator 400 |
Warlord's | 77 | Adds (21-28) to (42-49) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 300 axe_adjudicator 300 claw_adjudicator 300 dagger_adjudicator 300 rune_dagger_adjudicator 300 mace_adjudicator 300 sceptre_adjudicator 300 wand_adjudicator 300 bow_adjudicator 300 |
Warlord's | 80 | Adds (26-35) to (53-61) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 200 axe_adjudicator 200 claw_adjudicator 200 dagger_adjudicator 200 rune_dagger_adjudicator 200 mace_adjudicator 200 sceptre_adjudicator 200 wand_adjudicator 200 bow_adjudicator 200 |
Warlord's | 68 | Adds (15-19) to (28-34) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 |
Warlord's | 71 | Adds (22-30) to (44-52) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 |
Warlord's | 74 | Adds (31-41) to (61-72) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 400 2h_axe_adjudicator 400 2h_mace_adjudicator 400 staff_adjudicator 400 warstaff_adjudicator 400 |
Warlord's | 77 | Adds (39-52) to (78-90) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 300 2h_axe_adjudicator 300 2h_mace_adjudicator 300 staff_adjudicator 300 warstaff_adjudicator 300 |
Warlord's | 80 | Adds (49-65) to (99-114) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 200 2h_axe_adjudicator 200 2h_mace_adjudicator 200 staff_adjudicator 200 warstaff_adjudicator 200 |
Heated | 1 | Adds (3-5) to (6-7) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Carbonising | 82 | Adds (165-225) to (335-390) Fire Damage | one_hand_weapon 0 bow 126 sword 108 axe 108 mace 45 staff 54 |
Smouldering | 11 | Adds (14-20) to (29-33) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Smoking | 18 | Adds (23-31) to (47-54) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Burning | 26 | Adds (32-44) to (65-76) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Flaming | 33 | Adds (45-61) to (91-106) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Scorching | 42 | Adds (63-85) to (128-148) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Incinerating | 51 | Adds (85-115) to (172-200) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Blasting | 62 | Adds (110-150) to (223-260) Fire Damage | one_hand_weapon 0 bow 1120 sword 960 axe 960 mace 400 staff 480 |
Cremating | 74 | Adds (137-188) to (279-325) Fire Damage | one_hand_weapon 0 bow 490 sword 420 axe 420 mace 175 staff 210 |
Humming | 3 | Adds 1 to (5-6) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Vapourising | 82 | Adds (15-21) to (296-344) Lightning Damage | two_hand_weapon 0 rapier 180 sword 108 axe 108 sceptre 72 mace 45 wand 45 claw 108 dagger 108 |
Buzzing | 13 | Adds 2 to (25-29) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Snapping | 19 | Adds 2 to (41-48) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Crackling | 31 | Adds 3 to (57-67) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Sparking | 34 | Adds (4-5) to (80-94) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Arcing | 42 | Adds (5-8) to (112-131) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Shocking | 51 | Adds (8-10) to (152-176) Lightning Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Discharging | 63 | Adds (10-14) to (197-229) Lightning Damage | two_hand_weapon 0 rapier 1600 sword 960 axe 960 sceptre 640 mace 400 wand 400 claw 960 dagger 960 |
Electrocuting | 74 | Adds (13-17) to (247-286) Lightning Damage | two_hand_weapon 0 rapier 700 sword 420 axe 420 sceptre 280 mace 175 wand 175 claw 420 dagger 420 |
Crusader's | 68 | Adds 2 to (25-29) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | sword_crusader 500 axe_crusader 500 claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 mace_crusader 500 sceptre_crusader 500 wand_crusader 500 bow_crusader 500 |
Crusader's | 71 | Adds (1-4) to (40-45) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | sword_crusader 500 axe_crusader 500 claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 mace_crusader 500 sceptre_crusader 500 wand_crusader 500 bow_crusader 500 |
Crusader's | 74 | Adds (2-5) to (55-63) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | sword_crusader 400 axe_crusader 400 claw_crusader 400 dagger_crusader 400 rune_dagger_crusader 400 mace_crusader 400 sceptre_crusader 400 wand_crusader 400 bow_crusader 400 |
Crusader's | 77 | Adds (2-6) to (70-79) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | sword_crusader 300 axe_crusader 300 claw_crusader 300 dagger_crusader 300 rune_dagger_crusader 300 mace_crusader 300 sceptre_crusader 300 wand_crusader 300 bow_crusader 300 |
Crusader's | 80 | Adds (3-8) to (89-99) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | sword_crusader 200 axe_crusader 200 claw_crusader 200 dagger_crusader 200 rune_dagger_crusader 200 mace_crusader 200 sceptre_crusader 200 wand_crusader 200 bow_crusader 200 |
Crusader's | 68 | Adds 3 to (46-53) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | 2h_sword_crusader 500 2h_axe_crusader 500 2h_mace_crusader 500 staff_crusader 500 warstaff_crusader 500 |
Crusader's | 71 | Adds (2-7) to (74-84) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | 2h_sword_crusader 500 2h_axe_crusader 500 2h_mace_crusader 500 staff_crusader 500 warstaff_crusader 500 |
Crusader's | 74 | Adds (3-9) to (102-117) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | 2h_sword_crusader 400 2h_axe_crusader 400 2h_mace_crusader 400 staff_crusader 400 warstaff_crusader 400 |
Crusader's | 77 | Adds (3-12) to (130-146) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | 2h_sword_crusader 300 2h_axe_crusader 300 2h_mace_crusader 300 staff_crusader 300 warstaff_crusader 300 |
Crusader's | 80 | Adds (6-15) to (165-183) Lightning Damage Attacks with this Weapon Penetrate (5-7)% Lightning Resistance | 2h_sword_crusader 200 2h_axe_crusader 200 2h_mace_crusader 200 staff_crusader 200 warstaff_crusader 200 |
Vapourising | 82 | Adds (28-38) to (549-638) Lightning Damage | one_hand_weapon 0 bow 126 sword 108 axe 108 mace 45 staff 54 |
Humming | 3 | Adds 2 to (10-11) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Buzzing | 13 | Adds 3 to (46-53) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Snapping | 19 | Adds (4-5) to (76-88) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Crackling | 31 | Adds (5-8) to (106-123) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Sparking | 34 | Adds (8-10) to (148-173) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Arcing | 42 | Adds (11-14) to (208-242) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Shocking | 51 | Adds (14-20) to (281-327) Lightning Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Discharging | 63 | Adds (19-25) to (366-425) Lightning Damage | one_hand_weapon 0 bow 1120 sword 960 axe 960 mace 400 staff 480 |
Electrocuting | 74 | Adds (23-32) to (458-531) Lightning Damage | one_hand_weapon 0 bow 490 sword 420 axe 420 mace 175 staff 210 |
Glinting | 2 | Adds 1 to (2-3) Physical Damage | one_hand_weapon 1000 |
Burnished | 13 | Adds (4-5) to (8-9) Physical Damage | one_hand_weapon 1000 |
Polished | 21 | Adds (6-9) to (13-15) Physical Damage | one_hand_weapon 1000 |
Honed | 29 | Adds (8-12) to (17-20) Physical Damage | one_hand_weapon 1000 |
Gleaming | 36 | Adds (11-14) to (21-25) Physical Damage | one_hand_weapon 1000 |
Annealed | 46 | Adds (13-18) to (27-31) Physical Damage | one_hand_weapon 800 |
Razor-sharp | 54 | Adds (16-21) to (32-38) Physical Damage | one_hand_weapon 600 |
Tempered | 65 | Adds (19-25) to (39-45) Physical Damage | one_hand_weapon 400 |
Flaring | 77 | Adds (22-29) to (45-52) Physical Damage | one_hand_weapon 200 |
Glinting | 2 | Adds 2 to (4-5) Physical Damage | two_hand_weapon 1000 |
Burnished | 13 | Adds (6-8) to (12-15) Physical Damage | two_hand_weapon 1000 |
Polished | 21 | Adds (10-13) to (21-25) Physical Damage | two_hand_weapon 1000 |
Honed | 29 | Adds (13-17) to (28-32) Physical Damage | two_hand_weapon 1000 |
Gleaming | 36 | Adds (16-22) to (35-40) Physical Damage | two_hand_weapon 1000 |
Annealed | 46 | Adds (20-28) to (43-51) Physical Damage | two_hand_weapon 800 |
Razor-sharp | 54 | Adds (25-33) to (52-61) Physical Damage | two_hand_weapon 600 |
Tempered | 65 | Adds (30-40) to (63-73) Physical Damage | two_hand_weapon 400 |
Flaring | 77 | Adds (34-47) to (72-84) Physical Damage | two_hand_weapon 200 |
The Elder's | 68 | +(37-42)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 |
The Elder's | 75 | +(43-50)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 |
The Elder's | 83 | +(51-59)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 |
Heavy | 1 | (40-49)% increased Physical Damage | weapon 1000 |
Serrated | 11 | (50-64)% increased Physical Damage | weapon 1000 |
Wicked | 23 | (65-84)% increased Physical Damage | weapon 1000 |
Vicious | 35 | (85-109)% increased Physical Damage | weapon 400 |
Bloodthirsty | 46 | (110-134)% increased Physical Damage | weapon 200 |
Cruel | 60 | (135-154)% increased Physical Damage | weapon 100 |
Tyrannical | 73 | (155-169)% increased Physical Damage | weapon 50 |
Merciless | 83 | (170-179)% increased Physical Damage | weapon 25 |
The Shaper's | 68 | (101-115)% increased Physical Damage Socketed Gems are Supported by Level 16 Added Fire Damage | sword_shaper 400 axe_shaper 400 mace_shaper 400 claw_shaper 400 sceptre_shaper 400 dagger_shaper 400 rune_dagger_shaper 400 wand_shaper 400 |
The Shaper's | 75 | (116-126)% increased Physical Damage Socketed Gems are Supported by Level 18 Added Fire Damage | sword_shaper 200 axe_shaper 200 mace_shaper 200 claw_shaper 200 sceptre_shaper 200 dagger_shaper 200 rune_dagger_shaper 200 wand_shaper 200 |
The Shaper's | 80 | (127-134)% increased Physical Damage Socketed Gems are Supported by Level 20 Added Fire Damage | sword_shaper 100 axe_shaper 100 mace_shaper 100 claw_shaper 100 sceptre_shaper 100 dagger_shaper 100 rune_dagger_shaper 100 wand_shaper 100 |
Squire's | 1 | (15-19)% increased Physical Damage +(16-20) to Accuracy Rating | weapon 1000 |
Journeyman's | 11 | (20-24)% increased Physical Damage +(21-46) to Accuracy Rating | weapon 1000 |
Reaver's | 23 | (25-34)% increased Physical Damage +(47-72) to Accuracy Rating | weapon 1000 |
Mercenary's | 35 | (35-44)% increased Physical Damage +(73-97) to Accuracy Rating | weapon 400 |
Champion's | 46 | (45-54)% increased Physical Damage +(98-123) to Accuracy Rating | weapon 200 |
Conqueror's | 60 | (55-64)% increased Physical Damage +(124-149) to Accuracy Rating | weapon 100 |
Emperor's | 73 | (65-74)% increased Physical Damage +(150-174) to Accuracy Rating | weapon 50 |
Dictator's | 83 | (75-79)% increased Physical Damage +(175-200) to Accuracy Rating | weapon 25 |
Warlord's | 68 | (25-34)% increased Physical Damage (10-15)% increased Area of Effect | mace_adjudicator 500 sceptre_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 2h_mace_adjudicator 500 |
Warlord's | 71 | (35-44)% increased Physical Damage (10-15)% increased Area of Effect | mace_adjudicator 250 sceptre_adjudicator 250 staff_adjudicator 250 warstaff_adjudicator 250 2h_mace_adjudicator 250 |
Warlord's | 74 | (45-54)% increased Physical Damage (10-15)% increased Area of Effect | mace_adjudicator 150 sceptre_adjudicator 150 staff_adjudicator 150 warstaff_adjudicator 150 2h_mace_adjudicator 150 |
Warlord's | 77 | (55-64)% increased Physical Damage (10-15)% increased Area of Effect | mace_adjudicator 100 sceptre_adjudicator 100 staff_adjudicator 100 warstaff_adjudicator 100 2h_mace_adjudicator 100 |
Warlord's | 80 | (65-69)% increased Physical Damage (10-15)% increased Area of Effect | mace_adjudicator 50 sceptre_adjudicator 50 staff_adjudicator 50 warstaff_adjudicator 50 2h_mace_adjudicator 50 |
Warlord's | 68 | (25-34)% increased Physical Damage (3-4)% increased Attack Speed | sword_adjudicator 500 axe_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 |
Warlord's | 71 | (35-44)% increased Physical Damage (3-4)% increased Attack Speed | sword_adjudicator 250 axe_adjudicator 250 2h_sword_adjudicator 250 2h_axe_adjudicator 250 |
Warlord's | 74 | (45-54)% increased Physical Damage (3-4)% increased Attack Speed | sword_adjudicator 150 axe_adjudicator 150 2h_sword_adjudicator 150 2h_axe_adjudicator 150 |
Warlord's | 77 | (55-64)% increased Physical Damage (3-4)% increased Attack Speed | sword_adjudicator 100 axe_adjudicator 100 2h_sword_adjudicator 100 2h_axe_adjudicator 100 |
Warlord's | 80 | (65-69)% increased Physical Damage (3-4)% increased Attack Speed | sword_adjudicator 50 axe_adjudicator 50 2h_sword_adjudicator 50 2h_axe_adjudicator 50 |
Crusader's | 68 | (25-34)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 |
Crusader's | 71 | (35-44)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 250 dagger_crusader 250 rune_dagger_crusader 250 |
Crusader's | 74 | (45-54)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 150 dagger_crusader 150 rune_dagger_crusader 150 |
Crusader's | 77 | (55-64)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 100 dagger_crusader 100 rune_dagger_crusader 100 |
Crusader's | 80 | (65-69)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 50 dagger_crusader 50 rune_dagger_crusader 50 |
Warlord's | 68 | (25-34)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 |
Warlord's | 71 | (35-44)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 250 dagger_adjudicator 250 rune_dagger_adjudicator 250 |
Warlord's | 74 | (45-54)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 150 dagger_adjudicator 150 rune_dagger_adjudicator 150 |
Warlord's | 77 | (55-64)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 100 dagger_adjudicator 100 rune_dagger_adjudicator 100 |
Warlord's | 80 | (65-69)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 50 dagger_adjudicator 50 rune_dagger_adjudicator 50 |
Crusader's | 68 | (25-34)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life | sword_crusader 500 axe_crusader 500 2h_sword_crusader 500 2h_axe_crusader 500 |
Crusader's | 71 | (35-44)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life | sword_crusader 250 axe_crusader 250 2h_sword_crusader 250 2h_axe_crusader 250 |
Crusader's | 74 | (45-54)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life | sword_crusader 150 axe_crusader 150 2h_sword_crusader 150 2h_axe_crusader 150 |
Crusader's | 77 | (55-64)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life | sword_crusader 100 axe_crusader 100 2h_sword_crusader 100 2h_axe_crusader 100 |
Crusader's | 80 | (65-69)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life | sword_crusader 50 axe_crusader 50 2h_sword_crusader 50 2h_axe_crusader 50 |
Hunter's | 68 | (25-34)% increased Physical Damage Projectiles Pierce an additional Target | wand_basilisk 500 bow_basilisk 500 |
Hunter's | 71 | (35-44)% increased Physical Damage Projectiles Pierce an additional Target | wand_basilisk 250 bow_basilisk 250 |
Hunter's | 74 | (45-54)% increased Physical Damage Projectiles Pierce an additional Target | wand_basilisk 150 bow_basilisk 150 |
Hunter's | 77 | (55-64)% increased Physical Damage Projectiles Pierce an additional Target | wand_basilisk 100 bow_basilisk 100 |
Hunter's | 80 | (65-69)% increased Physical Damage Projectiles Pierce an additional Target | wand_basilisk 50 bow_basilisk 50 |
Crusader's | 68 | (25-34)% increased Physical Damage (20-25)% increased Projectile Speed | wand_crusader 500 bow_crusader 500 |
Crusader's | 71 | (35-44)% increased Physical Damage (20-25)% increased Projectile Speed | wand_crusader 250 bow_crusader 250 |
Crusader's | 74 | (45-54)% increased Physical Damage (20-25)% increased Projectile Speed | wand_crusader 150 bow_crusader 150 |
Crusader's | 77 | (55-64)% increased Physical Damage (20-25)% increased Projectile Speed | wand_crusader 100 bow_crusader 100 |
Crusader's | 80 | (65-69)% increased Physical Damage (20-25)% increased Projectile Speed | wand_crusader 50 bow_crusader 50 |
Crusader's | 68 | (25-34)% increased Physical Damage (6-8)% reduced Enemy Stun Threshold | mace_crusader 500 sceptre_crusader 500 staff_crusader 500 warstaff_crusader 500 2h_mace_crusader 500 |
Crusader's | 71 | (35-44)% increased Physical Damage (6-8)% reduced Enemy Stun Threshold | mace_crusader 250 sceptre_crusader 250 staff_crusader 250 warstaff_crusader 250 2h_mace_crusader 250 |
Crusader's | 74 | (45-54)% increased Physical Damage (6-8)% reduced Enemy Stun Threshold | mace_crusader 150 sceptre_crusader 150 staff_crusader 150 warstaff_crusader 150 2h_mace_crusader 150 |
Crusader's | 77 | (55-64)% increased Physical Damage (6-8)% reduced Enemy Stun Threshold | mace_crusader 100 sceptre_crusader 100 staff_crusader 100 warstaff_crusader 100 2h_mace_crusader 100 |
Crusader's | 80 | (65-69)% increased Physical Damage (6-8)% reduced Enemy Stun Threshold | mace_crusader 50 sceptre_crusader 50 staff_crusader 50 warstaff_crusader 50 2h_mace_crusader 50 |
The Elder's | 68 | (101-115)% increased Physical Damage Socketed Gems are Supported by Level 16 Brutality | sword_elder 400 axe_elder 400 mace_elder 400 claw_elder 400 sceptre_elder 400 dagger_elder 400 rune_dagger_elder 400 |
The Elder's | 75 | (116-126)% increased Physical Damage Socketed Gems are Supported by Level 18 Brutality | sword_elder 200 axe_elder 200 mace_elder 200 claw_elder 200 sceptre_elder 200 dagger_elder 200 rune_dagger_elder 200 |
The Elder's | 80 | (127-134)% increased Physical Damage Socketed Gems are Supported by Level 20 Brutality | sword_elder 100 axe_elder 100 mace_elder 100 claw_elder 100 sceptre_elder 100 dagger_elder 100 rune_dagger_elder 100 |
The Elder's | 68 | (101-115)% increased Physical Damage Socketed Gems are Supported by Level 16 Melee Physical Damage | sword_elder 400 axe_elder 400 mace_elder 400 claw_elder 400 sceptre_elder 400 dagger_elder 400 rune_dagger_elder 400 |
The Elder's | 75 | (116-126)% increased Physical Damage Socketed Gems are Supported by Level 18 Melee Physical Damage | sword_elder 200 axe_elder 200 mace_elder 200 claw_elder 200 sceptre_elder 200 dagger_elder 200 rune_dagger_elder 200 |
The Elder's | 80 | (127-134)% increased Physical Damage Socketed Gems are Supported by Level 20 Melee Physical Damage | sword_elder 100 axe_elder 100 mace_elder 100 claw_elder 100 sceptre_elder 100 dagger_elder 100 rune_dagger_elder 100 |
The Elder's | 68 | (101-115)% increased Physical Damage Socketed Gems are Supported by Level 16 Ruthless | sword_elder 400 axe_elder 400 mace_elder 400 claw_elder 400 sceptre_elder 400 dagger_elder 400 rune_dagger_elder 400 |
The Elder's | 75 | (116-126)% increased Physical Damage Socketed Gems are Supported by Level 18 Ruthless | sword_elder 200 axe_elder 200 mace_elder 200 claw_elder 200 sceptre_elder 200 dagger_elder 200 rune_dagger_elder 200 |
The Elder's | 80 | (127-134)% increased Physical Damage Socketed Gems are Supported by Level 20 Ruthless | sword_elder 100 axe_elder 100 mace_elder 100 claw_elder 100 sceptre_elder 100 dagger_elder 100 rune_dagger_elder 100 |
Fletcher's | 9 | +1 to Level of Socketed Bow Gems | bow 1000 |
Sharpshooter's | 64 | +2 to Level of Socketed Bow Gems | bow 1000 |
Weaponmaster's | 63 | +2 to Level of Socketed Melee Gems | bow 0 wand 0 focus 0 shield 1000 weapon 1000 |
Combatant's | 8 | +1 to Level of Socketed Melee Gems | bow 0 wand 0 focus 0 shield 1000 weapon 1000 |
The Elder's | 68 | +(37-42)% to Damage over Time Multiplier for Poison inflicted with this Weapon | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 |
The Elder's | 75 | +(43-50)% to Damage over Time Multiplier for Poison inflicted with this Weapon | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 |
The Elder's | 83 | +(51-59)% to Damage over Time Multiplier for Poison inflicted with this Weapon | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 |
Hunter's | 68 | Attacks with this Weapon Penetrate (6-7)% Chaos Resistance | sword_basilisk 400 axe_basilisk 400 claw_basilisk 400 dagger_basilisk 400 rune_dagger_basilisk 400 mace_basilisk 400 sceptre_basilisk 400 wand_basilisk 400 2h_sword_basilisk 400 2h_axe_basilisk 400 2h_mace_basilisk 400 staff_basilisk 400 warstaff_basilisk 400 bow_basilisk 400 |
Hunter's | 73 | Attacks with this Weapon Penetrate (8-9)% Chaos Resistance | sword_basilisk 300 axe_basilisk 300 claw_basilisk 300 dagger_basilisk 300 rune_dagger_basilisk 300 mace_basilisk 300 sceptre_basilisk 300 wand_basilisk 300 2h_sword_basilisk 300 2h_axe_basilisk 300 2h_mace_basilisk 300 staff_basilisk 300 warstaff_basilisk 300 bow_basilisk 300 |
Hunter's | 78 | Attacks with this Weapon Penetrate (10-12)% Chaos Resistance | sword_basilisk 200 axe_basilisk 200 claw_basilisk 200 dagger_basilisk 200 rune_dagger_basilisk 200 mace_basilisk 200 sceptre_basilisk 200 wand_basilisk 200 2h_sword_basilisk 200 2h_axe_basilisk 200 2h_mace_basilisk 200 staff_basilisk 200 warstaff_basilisk 200 bow_basilisk 200 |
Redeemer's | 68 | Attacks with this Weapon Penetrate (9-10)% Cold Resistance | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 sceptre_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 bow_eyrie 500 |
Redeemer's | 73 | Attacks with this Weapon Penetrate (11-12)% Cold Resistance | sword_eyrie 400 axe_eyrie 400 claw_eyrie 400 dagger_eyrie 400 rune_dagger_eyrie 400 mace_eyrie 400 sceptre_eyrie 400 wand_eyrie 400 2h_sword_eyrie 400 2h_axe_eyrie 400 2h_mace_eyrie 400 staff_eyrie 400 warstaff_eyrie 400 bow_eyrie 400 |
Redeemer's | 78 | Attacks with this Weapon Penetrate (13-15)% Cold Resistance | sword_eyrie 300 axe_eyrie 300 claw_eyrie 300 dagger_eyrie 300 rune_dagger_eyrie 300 mace_eyrie 300 sceptre_eyrie 300 wand_eyrie 300 2h_sword_eyrie 300 2h_axe_eyrie 300 2h_mace_eyrie 300 staff_eyrie 300 warstaff_eyrie 300 bow_eyrie 300 |
Hunter's | 68 | Attacks with this Weapon Penetrate (6-7)% Elemental Resistances | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 |
Hunter's | 73 | Attacks with this Weapon Penetrate (8-9)% Elemental Resistances | sword_basilisk 400 axe_basilisk 400 claw_basilisk 400 dagger_basilisk 400 rune_dagger_basilisk 400 mace_basilisk 400 sceptre_basilisk 400 wand_basilisk 400 2h_sword_basilisk 400 2h_axe_basilisk 400 2h_mace_basilisk 400 staff_basilisk 400 warstaff_basilisk 400 bow_basilisk 400 |
Hunter's | 78 | Attacks with this Weapon Penetrate (10-12)% Elemental Resistances | sword_basilisk 300 axe_basilisk 300 claw_basilisk 300 dagger_basilisk 300 rune_dagger_basilisk 300 mace_basilisk 300 sceptre_basilisk 300 wand_basilisk 300 2h_sword_basilisk 300 2h_axe_basilisk 300 2h_mace_basilisk 300 staff_basilisk 300 warstaff_basilisk 300 bow_basilisk 300 |
Warlord's | 68 | Attacks with this Weapon Penetrate (9-10)% Fire Resistance | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 bow_adjudicator 500 |
Warlord's | 73 | Attacks with this Weapon Penetrate (11-12)% Fire Resistance | sword_adjudicator 400 axe_adjudicator 400 claw_adjudicator 400 dagger_adjudicator 400 rune_dagger_adjudicator 400 mace_adjudicator 400 sceptre_adjudicator 400 wand_adjudicator 400 2h_sword_adjudicator 400 2h_axe_adjudicator 400 2h_mace_adjudicator 400 staff_adjudicator 400 warstaff_adjudicator 400 bow_adjudicator 400 |
Warlord's | 78 | Attacks with this Weapon Penetrate (13-15)% Fire Resistance | sword_adjudicator 300 axe_adjudicator 300 claw_adjudicator 300 dagger_adjudicator 300 rune_dagger_adjudicator 300 mace_adjudicator 300 sceptre_adjudicator 300 wand_adjudicator 300 2h_sword_adjudicator 300 2h_axe_adjudicator 300 2h_mace_adjudicator 300 staff_adjudicator 300 warstaff_adjudicator 300 bow_adjudicator 300 |
Crusader's | 68 | Attacks with this Weapon Penetrate (9-10)% Lightning Resistance | sword_crusader 500 axe_crusader 500 claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 mace_crusader 500 sceptre_crusader 500 wand_crusader 500 2h_sword_crusader 500 2h_axe_crusader 500 2h_mace_crusader 500 staff_crusader 500 warstaff_crusader 500 bow_crusader 500 |
Crusader's | 73 | Attacks with this Weapon Penetrate (11-12)% Lightning Resistance | sword_crusader 400 axe_crusader 400 claw_crusader 400 dagger_crusader 400 rune_dagger_crusader 400 mace_crusader 400 sceptre_crusader 400 wand_crusader 400 2h_sword_crusader 400 2h_axe_crusader 400 2h_mace_crusader 400 staff_crusader 400 warstaff_crusader 400 bow_crusader 400 |
Crusader's | 78 | Attacks with this Weapon Penetrate (13-15)% Lightning Resistance | sword_crusader 300 axe_crusader 300 claw_crusader 300 dagger_crusader 300 rune_dagger_crusader 300 mace_crusader 300 sceptre_crusader 300 wand_crusader 300 2h_sword_crusader 300 2h_axe_crusader 300 2h_mace_crusader 300 staff_crusader 300 warstaff_crusader 300 bow_crusader 300 |
The Elder's | 68 | Gain (2-3) Mana per Enemy Hit with Attacks | ring_elder 800 |
The Shaper's | 68 | Gain (2-3) Mana per Enemy Hit with Attacks | quiver_shaper 800 |
Thirsty | 50 | (0.2-0.4)% of Physical Attack Damage Leeched as Mana | ring 1000 amulet 1000 gloves 1000 quiver 1000 |
Parched | 70 | (0.6-0.8)% of Physical Attack Damage Leeched as Mana | amulet 1000 |
Thirsty | 50 | (0.2-0.4)% of Physical Attack Damage Leeched as Mana | weapon 1000 |
Warlord's | 68 | (18-22)% increased Melee Damage | gloves_adjudicator 500 |
Warlord's | 70 | (23-26)% increased Melee Damage | gloves_adjudicator 500 |
Warlord's | 73 | (27-30)% increased Melee Damage | gloves_adjudicator 500 |
Warlord's | 68 | (15-17)% increased Melee Damage | ring_adjudicator 500 |
Warlord's | 75 | (18-21)% increased Melee Damage | ring_adjudicator 500 |
Warlord's | 80 | (22-25)% increased Melee Damage | ring_adjudicator 500 |
Haunted | 1 | Adds (13-17) to (23-29) Chaos Damage to Attacks | necropolis_gloves 750 |
Warlord's | 68 | (18-22)% increased Projectile Attack Damage | gloves_adjudicator 500 |
Warlord's | 70 | (23-26)% increased Projectile Attack Damage | gloves_adjudicator 500 |
Warlord's | 73 | (27-30)% increased Projectile Attack Damage | gloves_adjudicator 500 |
Redeemer's | 68 | (15-17)% increased Projectile Attack Damage | ring_eyrie 500 |
Redeemer's | 75 | (18-21)% increased Projectile Attack Damage | ring_eyrie 500 |
Redeemer's | 80 | (22-25)% increased Projectile Attack Damage | ring_eyrie 500 |
Hunter's | 80 | Non-Vaal Strike Skills target 1 additional nearby Enemy | gloves_basilisk 250 |
Catalysing | 4 | (5-10)% increased Elemental Damage with Attack Skills | ring 300 amulet 300 belt 300 |
Infusing | 15 | (11-20)% increased Elemental Damage with Attack Skills | ring 300 amulet 300 belt 300 |
Empowering | 30 | (21-30)% increased Elemental Damage with Attack Skills | ring 300 amulet 300 belt 300 |
Unleashed | 60 | (31-36)% increased Elemental Damage with Attack Skills | ring 300 amulet 300 belt 300 |
Overpowering | 81 | (37-42)% increased Elemental Damage with Attack Skills | ring 300 amulet 300 belt 300 |
Devastating | 86 | (43-50)% increased Elemental Damage with Attack Skills | amulet 300 belt 300 |
Redeemer's | 68 | (26-30)% increased Elemental Damage with Attack Skills | shield_eyrie 500 |
Redeemer's | 75 | (31-35)% increased Elemental Damage with Attack Skills | shield_eyrie 500 |
Redeemer's | 80 | (36-40)% increased Elemental Damage with Attack Skills | shield_eyrie 500 |
Catalysing | 4 | (19-34)% increased Elemental Damage with Attack Skills | two_hand_weapon 300 |
Infusing | 15 | (36-51)% increased Elemental Damage with Attack Skills | two_hand_weapon 300 |
Empowering | 30 | (53-61)% increased Elemental Damage with Attack Skills | two_hand_weapon 300 |
Unleashed | 60 | (63-71)% increased Elemental Damage with Attack Skills | two_hand_weapon 300 |
Overpowering | 81 | (73-85)% increased Elemental Damage with Attack Skills | two_hand_weapon 300 |
Devastating | 86 | (87-100)% increased Elemental Damage with Attack Skills | two_hand_weapon 300 |
Catalysing | 4 | (11-20)% increased Elemental Damage with Attack Skills | one_hand_weapon 300 |
Infusing | 15 | (21-30)% increased Elemental Damage with Attack Skills | one_hand_weapon 300 |
Empowering | 30 | (31-36)% increased Elemental Damage with Attack Skills | one_hand_weapon 300 |
Unleashed | 60 | (37-42)% increased Elemental Damage with Attack Skills | one_hand_weapon 300 |
Overpowering | 81 | (43-50)% increased Elemental Damage with Attack Skills | one_hand_weapon 300 |
Devastating | 86 | (51-59)% increased Elemental Damage with Attack Skills | one_hand_weapon 300 |
The Shaper's | 68 | (28-32)% increased Elemental Damage with Attack Skills Socketed Gems are supported by Level 18 Elemental Damage with Attacks | sword_shaper 500 axe_shaper 500 mace_shaper 500 claw_shaper 500 sceptre_shaper 500 dagger_shaper 500 rune_dagger_shaper 500 wand_shaper 500 |
The Shaper's | 75 | (33-37)% increased Elemental Damage with Attack Skills Socketed Gems are supported by Level 20 Elemental Damage with Attacks | sword_shaper 500 axe_shaper 500 mace_shaper 500 claw_shaper 500 sceptre_shaper 500 dagger_shaper 500 rune_dagger_shaper 500 wand_shaper 500 |
The Shaper's | 83 | Socketed Skills deal 20% more Attack Damage | 2h_sword_shaper 500 2h_axe_shaper 500 2h_mace_shaper 500 bow_shaper 500 staff_shaper 500 warstaff_shaper 500 |
The Shaper's | 83 | Socketed Skills deal 40% more Attack Damage | sword_shaper 500 axe_shaper 500 mace_shaper 500 claw_shaper 500 sceptre_shaper 500 dagger_shaper 500 rune_dagger_shaper 500 wand_shaper 500 |
Suffixes
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Shaping | 68 | 5% increased Accuracy Rating per Frenzy Charge (20-25)% chance to gain a Frenzy Charge when you Block | sword_shaper 1000 |
of Splintering | 70 | Bow Attacks fire an additional Arrow | bow 1000 |
of Many | 86 | Bow Attacks fire 2 additional Arrows | bow 100 |
of Splintering | 70 | Bow Attacks fire an additional Arrow | quiver 250 |
of the Elder | 68 | Attacks have +(0.5-1)% to Critical Strike Chance | body_armour_elder 400 |
of the Elder | 84 | Attacks have +(1.1-1.5)% to Critical Strike Chance | body_armour_elder 400 |
of the Hunt | 68 | Attacks have +(0.5-1)% to Critical Strike Chance | body_armour_basilisk 250 |
of the Hunt | 84 | Attacks have +(1.1-1.5)% to Critical Strike Chance | body_armour_basilisk 250 |
of the Hunt | 68 | Hits with this Weapon Overwhelm (13-16)% Physical Damage Reduction | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 |
of the Hunt | 71 | Hits with this Weapon Overwhelm (17-20)% Physical Damage Reduction | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 |
of the Hunt | 68 | Hits with this Weapon Overwhelm (13-16)% Physical Damage Reduction | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 |
of the Hunt | 71 | Hits with this Weapon Overwhelm (17-20)% Physical Damage Reduction | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 |
of Redemption | 68 | (8-14)% increased Attack Speed during any Flask Effect | belt_eyrie 250 |
of the Elder | 68 | (8-14)% increased Attack Speed during any Flask Effect | belt_elder 800 |
of Redemption | 75 | (8-12)% increased Attack Speed if you've been Hit Recently | ring_eyrie 500 |
of the Conquest | 68 | (13-16)% increased Attack Speed if you've Killed Recently | axe_adjudicator 500 |
of the Conquest | 73 | (17-20)% increased Attack Speed if you've Killed Recently | axe_adjudicator 500 |
of the Conquest | 68 | (23-26)% increased Attack Speed if you've Killed Recently | 2h_axe_adjudicator 500 |
of the Conquest | 73 | (27-30)% increased Attack Speed if you've Killed Recently | 2h_axe_adjudicator 500 |
of the Crusade | 68 | (10-12)% increased Attack Speed while Fortified | sword_crusader 500 |
of the Crusade | 73 | (13-15)% increased Attack Speed while Fortified | sword_crusader 500 |
of the Crusade | 68 | (20-22)% increased Attack Speed while Fortified | 2h_sword_crusader 500 |
of the Crusade | 73 | (23-25)% increased Attack Speed while Fortified | 2h_sword_crusader 500 |
of the Hunt | 75 | (41-50)% chance to Avoid Bleeding (41-50)% chance to Avoid being Poisoned | boots_basilisk 1000 |
of Bloodletting | 20 | (21-30)% increased Damage with Bleeding Attacks have 20% chance to cause Bleeding | bow 1500 sword 1500 axe 3000 mace 3000 |
of Haemophilia | 40 | (31-40)% increased Damage with Bleeding Attacks have 25% chance to cause Bleeding | bow 1500 sword 1500 axe 3000 mace 3000 |
of Exsanguination | 60 | (41-50)% increased Damage with Bleeding Attacks have 30% chance to cause Bleeding | bow 500 sword 500 axe 1000 mace 1000 |
of the Conquest | 68 | (8-12)% increased Damage with Bleeding (5-6)% increased Bleeding Duration | ring_adjudicator 500 |
of the Conquest | 75 | (13-17)% increased Damage with Bleeding (7-8)% increased Bleeding Duration | ring_adjudicator 500 |
of the Conquest | 80 | (18-22)% increased Damage with Bleeding (9-10)% increased Bleeding Duration | ring_adjudicator 500 |
of the Elder | 68 | (20-25)% increased Damage with Bleeding Socketed Gems are Supported by Level 16 Chance To Bleed | gloves_elder 800 |
of the Elder | 75 | (26-30)% increased Damage with Bleeding Socketed Gems are Supported by Level 18 Chance To Bleed | gloves_elder 800 |
of the Elder | 80 | (31-35)% increased Damage with Bleeding Socketed Gems are Supported by Level 20 Chance To Bleed | gloves_elder 800 |
of the Conquest | 68 | Attacks have 10% chance to cause Bleeding (15-25)% increased Damage with Bleeding | quiver_adjudicator 500 |
of the Conquest | 75 | Attacks have 15% chance to cause Bleeding (26-30)% increased Damage with Bleeding | quiver_adjudicator 500 |
of the Elder | 68 | Attacks have 10% chance to cause Bleeding (15-25)% increased Damage with Bleeding | quiver_elder 800 |
of the Elder | 75 | Attacks have 15% chance to cause Bleeding (26-30)% increased Damage with Bleeding | quiver_elder 800 |
of Shaping | 68 | (5-6)% chance to Blind Enemies on Hit with Attacks | quiver_shaper 1000 |
of Shaping | 75 | (7-8)% chance to Blind Enemies on Hit with Attacks | quiver_shaper 1000 |
of Shaping | 81 | (9-10)% chance to Blind Enemies on Hit with Attacks | quiver_shaper 1000 |
of the Elder | 68 | (5-6)% chance to Blind Enemies on Hit with Attacks | bow_elder 1000 2h_axe_elder 1000 2h_sword_elder 1000 sword_elder 1000 axe_elder 1000 claw_elder 1000 |
of the Elder | 75 | (7-8)% chance to Blind Enemies on Hit with Attacks | bow_elder 1000 2h_axe_elder 1000 2h_sword_elder 1000 sword_elder 1000 axe_elder 1000 claw_elder 1000 |
of the Elder | 81 | (9-10)% chance to Blind Enemies on Hit with Attacks | bow_elder 1000 2h_axe_elder 1000 2h_sword_elder 1000 sword_elder 1000 axe_elder 1000 claw_elder 1000 |
of Redemption | 68 | (15-18)% chance to Blind Enemies on Hit with Attacks | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 |
of Redemption | 70 | (19-22)% chance to Blind Enemies on Hit with Attacks | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 |
of Redemption | 73 | (23-25)% chance to Blind Enemies on Hit with Attacks | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 |
of the Elder | 68 | 10% chance to cause Bleeding on Hit Socketed Gems are Supported by Level 18 Chance To Bleed | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 |
of the Elder | 75 | 15% chance to cause Bleeding on Hit Socketed Gems are Supported by Level 20 Chance To Bleed | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 |
of the Hunt | 78 | (7-11)% chance to Intimidate Enemies for 4 seconds on Hit | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 |
of the Hunt | 81 | (12-15)% chance to Intimidate Enemies for 4 seconds on Hit | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 |
of Shaping | 68 | 15% chance to Maim on Hit Socketed Gems are Supported by Level 18 Maim | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 |
of Shaping | 75 | 20% chance to Maim on Hit Socketed Gems are Supported by Level 20 Maim | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 |
of the Elder | 68 | 15% chance to Poison on Hit Socketed Gems are Supported by Level 18 Chance to Poison | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 |
of the Elder | 75 | 20% chance to Poison on Hit Socketed Gems are Supported by Level 20 Chance to Poison | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 |
of the Hunt | 68 | +(16-20)% to Chaos Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of the Hunt | 80 | +(21-25)% to Chaos Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of Shaping | 68 | +(22-25)% to Global Critical Strike Multiplier (5-8)% chance to gain a Power Charge on Critical Strike | bow_shaper 500 |
of Shaping | 75 | +(26-29)% to Global Critical Strike Multiplier (9-10)% chance to gain a Power Charge on Critical Strike | bow_shaper 500 |
of the Elder | 68 | +(22-25)% to Global Critical Strike Multiplier Socketed Gems are supported by Level 18 Increased Critical Damage | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 wand_elder 1000 |
of the Elder | 75 | +(26-29)% to Global Critical Strike Multiplier Socketed Gems are supported by Level 20 Increased Critical Damage | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 wand_elder 1000 |
of Ire | 8 | +(8-12)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Anger | 21 | +(13-19)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Rage | 31 | +(20-24)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Fury | 45 | +(25-29)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Ferocity | 59 | +(30-34)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Destruction | 74 | +(35-38)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Shaping | 68 | (22-25)% increased Critical Strike Chance Socketed Gems are Supported by Level 18 Increased Critical Strikes | grants_crit_chance_support 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 |
of Shaping | 75 | (26-29)% increased Critical Strike Chance Socketed Gems are Supported by Level 20 Increased Critical Strikes | grants_crit_chance_support 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 |
of Shaping | 68 | (22-25)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 |
of Shaping | 75 | (26-29)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 |
of the Elder | 68 | (22-25)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 |
of the Elder | 75 | (26-29)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 |
of Needling | 5 | (10-14)% increased Critical Strike Chance with Bows | quiver 1000 |
of Stinging | 20 | (15-19)% increased Critical Strike Chance with Bows | quiver 1000 |
of Piercing | 30 | (20-24)% increased Critical Strike Chance with Bows | quiver 1000 |
of Rupturing | 44 | (25-29)% increased Critical Strike Chance with Bows | quiver 1000 |
of Penetrating | 58 | (30-34)% increased Critical Strike Chance with Bows | quiver 1000 |
of Incision | 72 | (35-38)% increased Critical Strike Chance with Bows | quiver 1000 |
of Rending | 85 | (39-44)% increased Critical Strike Chance with Bows | quiver 1000 |
of the Elder | 68 | Hits with this Weapon have Culling Strike against Bleeding Enemies (30-49)% increased Physical Damage | 2h_axe_elder 1000 axe_elder 1000 |
of the Hunt | 68 | Bleeding you inflict deals Damage (8-12)% faster | sword_basilisk 500 axe_basilisk 500 mace_basilisk 500 |
of the Hunt | 73 | Bleeding you inflict deals Damage (13-15)% faster | sword_basilisk 500 axe_basilisk 500 mace_basilisk 500 |
of the Hunt | 68 | Bleeding you inflict deals Damage (18-21)% faster | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 bow_basilisk 500 |
of the Hunt | 73 | Bleeding you inflict deals Damage (22-25)% faster | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 bow_basilisk 500 |
of the Hunt | 68 | Bleeding you inflict deals Damage (7-9)% faster | boots_basilisk 500 |
of the Hunt | 73 | Bleeding you inflict deals Damage (10-12)% faster | boots_basilisk 500 |
of the Hunt | 68 | +(16-20)% to Fire Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of the Hunt | 80 | +(21-25)% to Fire Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of the Conquest | 75 | Gain Accuracy Rating equal to your Strength | helmet_adjudicator 500 |
of Shaping | 68 | (5-10)% chance to gain an Endurance Charge on Critical Strike (15-20)% increased Critical Strike Chance | 2h_axe_shaper 1000 axe_shaper 1000 |
of Shaping | 68 | Melee Hits which Stun have (10-20)% chance to Fortify | mace_shaper 1000 |
of Acrimony | 44 | +(7-11)% to Damage over Time Multiplier with Attack Skills | quiver 300 |
of Dispersion | 55 | +(12-15)% to Damage over Time Multiplier with Attack Skills | quiver 300 |
of Liquefaction | 68 | +(16-19)% to Damage over Time Multiplier with Attack Skills | quiver 300 |
of Melting | 76 | +(20-23)% to Damage over Time Multiplier with Attack Skills | quiver 300 |
of Dissolution | 82 | +(24-26)% to Damage over Time Multiplier with Attack Skills | quiver 300 |
of Steadiness | 1 | +(50-100) to Accuracy Rating | gloves 600 helmet 600 ring 600 amulet 600 quiver 600 dex_shield 600 str_dex_shield 600 dex_int_shield 600 |
of Precision | 20 | +(100-165) to Accuracy Rating | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 |
of the Sniper | 40 | +(166-250) to Accuracy Rating | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 |
of the Marksman | 60 | +(251-350) to Accuracy Rating | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 |
of the Ranger | 75 | +(351-480) to Accuracy Rating | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 |
of Lioneye | 85 | +(481-600) to Accuracy Rating | gloves 1000 helmet 1000 quiver 1000 |
of Redemption | 68 | (12-15)% increased Global Accuracy Rating | gloves_eyrie 500 quiver_eyrie 500 ring_eyrie 500 |
of Redemption | 80 | (16-20)% increased Global Accuracy Rating | gloves_eyrie 500 quiver_eyrie 500 ring_eyrie 500 |
of the Elder | 68 | (6-10)% increased Global Accuracy Rating | ring_elder 800 |
of the Elder | 75 | (11-15)% increased Global Accuracy Rating | ring_elder 800 |
of the Elder | 82 | (16-20)% increased Global Accuracy Rating | ring_elder 800 |
of the Elder | 68 | (6-10)% increased Global Accuracy Rating Socketed Gems are supported by Level 16 Additional Accuracy | gloves_elder 800 |
of the Elder | 75 | (11-15)% increased Global Accuracy Rating Socketed Gems are supported by Level 18 Additional Accuracy | gloves_elder 800 |
of the Elder | 83 | (16-20)% increased Global Accuracy Rating Socketed Gems are supported by Level 20 Additional Accuracy | gloves_elder 800 |
of the Elder | 68 | (7-9)% increased Attack and Cast Speed | gloves_elder 800 |
of the Elder | 75 | (10-12)% increased Attack and Cast Speed | gloves_elder 800 |
of the Elder | 85 | (13-14)% increased Attack and Cast Speed | gloves_elder 800 |
of Skill | 1 | (5-7)% increased Attack Speed | ring 500 gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 |
of Ease | 11 | (8-10)% increased Attack Speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 |
of Ease | 4 | (8-15)% increased Attack Speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 |
of Mastery | 22 | (11-13)% increased Attack Speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 |
of Grandmastery | 76 | (14-16)% increased Attack Speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 |
of the Elder | 82 | (7-13)% increased Attack Speed | amulet_elder 800 |
of the Elder | 68 | (7-9)% increased Attack Speed Socketed Gems are Supported by Level 16 Faster Attacks | gloves_elder 800 |
of the Elder | 75 | (10-12)% increased Attack Speed Socketed Gems are Supported by Level 18 Faster Attacks | gloves_elder 800 |
of the Elder | 82 | (13-14)% increased Attack Speed Socketed Gems are Supported by Level 20 Faster Attacks | gloves_elder 800 |
of the Elder | 80 | (13-16)% increased Melee Damage +0.2 metres to Melee Strike Range | gloves_elder 800 |
of the Elder | 68 | 1% increased Projectile Attack Damage per 200 Accuracy Rating | bow_elder 1000 |
of the Elder | 68 | Gain (35-50) Life per Blinded Enemy Hit with this Weapon | claw_elder 1000 |
of Rejuvenation | 8 | Gain 2 Life per Enemy Hit with Attacks | amulet 1000 ring 1000 gloves 1000 |
of Restoration | 20 | Gain 3 Life per Enemy Hit with Attacks | amulet 1000 |
of Regrowth | 30 | Gain 4 Life per Enemy Hit with Attacks | amulet 1000 |
of Rejuvenation | 8 | Grants 2 Life per Enemy Hit | weapon 1000 |
of Restoration | 20 | Grants 3 Life per Enemy Hit | weapon 1000 |
of Regrowth | 30 | Grants 4 Life per Enemy Hit | weapon 1000 |
of Nourishment | 40 | Grants 5 Life per Enemy Hit | weapon 1000 |
of Radiance | 30 | 15% increased Light Radius (16-20)% increased Global Accuracy Rating | helmet 1000 ring 1000 |
of Shining | 8 | 5% increased Light Radius (9-11)% increased Global Accuracy Rating | helmet 1000 ring 1000 |
of Light | 15 | 10% increased Light Radius (12-15)% increased Global Accuracy Rating | helmet 1000 ring 1000 |
of the Conquest | 68 | 10% chance to Maim on Hit (10-13)% increased Physical Damage | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 |
of the Conquest | 70 | 15% chance to Maim on Hit (14-16)% increased Physical Damage | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 |
of the Conquest | 73 | 20% chance to Maim on Hit (17-20)% increased Physical Damage | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 |
of Needling | 1 | (10-14)% increased Critical Strike Chance | weapon 1000 |
of Stinging | 20 | (15-19)% increased Critical Strike Chance | weapon 1000 |
of Piercing | 30 | (20-24)% increased Critical Strike Chance | weapon 1000 |
of Puncturing | 44 | (25-29)% increased Critical Strike Chance | weapon 1000 |
of Penetrating | 59 | (30-34)% increased Critical Strike Chance | weapon 1000 |
of Incision | 73 | (35-38)% increased Critical Strike Chance | weapon 1000 |
of Steadiness | 1 | +(80-130) to Accuracy Rating | weapon 1000 |
of Precision | 20 | +(131-215) to Accuracy Rating | weapon 1000 |
of the Sniper | 40 | +(216-325) to Accuracy Rating | weapon 1000 |
of the Marksman | 60 | +(326-455) to Accuracy Rating | weapon 1000 |
of the Ranger | 75 | +(456-624) to Accuracy Rating | weapon 1000 |
of Lioneye | 85 | +(625-780) to Accuracy Rating | bow 1000 wand 1000 weapon 0 |
of Skill | 1 | (5-7)% increased Attack Speed | weapon 1000 |
of Ease | 11 | (8-10)% increased Attack Speed | weapon 1000 |
of Ease | 4 | (15-25)% increased Attack Speed | weapon 1000 |
of Mastery | 22 | (11-13)% increased Attack Speed | weapon 1000 |
of Renown | 30 | (14-16)% increased Attack Speed | ranged 500 weapon 1000 |
of Acclaim | 37 | (17-19)% increased Attack Speed | ranged 500 weapon 1000 |
of Fame | 45 | (20-22)% increased Attack Speed | ranged 0 weapon 1000 |
of Infamy | 60 | (23-25)% increased Attack Speed | ranged 0 weapon 1000 |
of Celebration | 77 | (26-27)% increased Attack Speed | ranged 0 weapon 1000 |
of Shaping | 68 | (17-19)% increased Attack Speed Socketed Gems are Supported by Level 18 Faster Attacks | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 |
of Shaping | 75 | (20-21)% increased Attack Speed Socketed Gems are Supported by Level 20 Faster Attacks | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 |
of the Elder | 68 | (17-19)% increased Attack Speed Socketed Gems are supported by Level 18 Multistrike | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 |
of the Elder | 75 | (20-21)% increased Attack Speed Socketed Gems are supported by Level 20 Multistrike | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 |
of Shaping | 68 | (8-10)% increased Attack Speed (4-6)% chance to deal Double Damage | bow_shaper 1000 |
of Shaping | 75 | (11-12)% increased Attack Speed (4-6)% chance to deal Double Damage | bow_shaper 1000 |
of Shaping | 68 | (8-10)% increased Attack Speed Socketed Gems are Supported by Level 18 Faster Attacks | wand_shaper 1000 |
of Shaping | 75 | (11-12)% increased Attack Speed Socketed Gems are Supported by Level 20 Faster Attacks | wand_shaper 1000 |
of the Elder | 68 | (8-10)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | bow_elder 1000 |
of the Elder | 75 | (11-12)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | bow_elder 1000 |
of the Elder | 68 | (8-10)% increased Attack Speed Socketed Gems are Supported by Level 18 Momentum | wand_elder 1000 |
of the Elder | 75 | (11-12)% increased Attack Speed Socketed Gems are Supported by Level 20 Momentum | wand_elder 1000 |
of Shaping | 68 | (17-19)% increased Attack Speed (4-6)% chance to deal Double Damage | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 |
of Shaping | 75 | (20-21)% increased Attack Speed (4-6)% chance to deal Double Damage | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 |
of the Elder | 68 | (17-19)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 |
of the Elder | 75 | (20-21)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 |
of Radiance | 30 | 15% increased Light Radius (16-20)% increased Global Accuracy Rating | weapon 500 |
of Shining | 8 | 5% increased Light Radius (9-11)% increased Global Accuracy Rating | weapon 500 |
of Light | 15 | 10% increased Light Radius (12-15)% increased Global Accuracy Rating | weapon 500 |
of the Conquest | 68 | +0.2 metres to Weapon Range | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 |
of the Conquest | 73 | +0.3 metres to Weapon Range | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 |
of the Conquest | 68 | Attacks have 15% chance to Maim on Hit | quiver_adjudicator 500 |
of the Conquest | 75 | Attacks have 20% chance to Maim on Hit | quiver_adjudicator 500 |
of Shaping | 68 | Attacks have 15% chance to Maim on Hit | quiver_shaper 800 |
of Shaping | 75 | Attacks have 20% chance to Maim on Hit | quiver_shaper 800 |
of the Hunt | 68 | Gain (3-5) Mana per Enemy Hit with Attacks | gloves_basilisk 500 quiver_basilisk 500 |
of the Conquest | 68 | (20-25)% increased Melee Damage during any Flask Effect | belt_adjudicator 500 |
of the Conquest | 75 | (26-30)% increased Melee Damage during any Flask Effect | belt_adjudicator 500 |
of the Conquest | 80 | (31-35)% increased Melee Damage during any Flask Effect | belt_adjudicator 500 |
of the Elder | 68 | (20-25)% increased Melee Damage during any Flask Effect | belt_elder 800 |
of the Elder | 75 | (26-30)% increased Melee Damage during any Flask Effect | belt_elder 800 |
of the Elder | 80 | (31-35)% increased Melee Damage during any Flask Effect | belt_elder 800 |
of the Conquest | 68 | +0.2 metres to Melee Strike Range if you have Killed Recently | sword_adjudicator 500 2h_sword_adjudicator 500 |
of the Conquest | 73 | +0.3 metres to Melee Strike Range if you have Killed Recently | sword_adjudicator 500 2h_sword_adjudicator 500 |
of the Elder | 68 | +(0.1-0.2) metres to Melee Strike Range if you have Killed Recently | 2h_sword_elder 1000 |
of the Conquest | 82 | +0.2 metres to Melee Strike Range | gloves_adjudicator 500 |
of the Elder | 75 | +0.1 metres to Weapon Range | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 |
of the Elder | 85 | +0.2 metres to Weapon Range | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 |
of the Instructor | 1 | Minions have +(80-130) to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Tutor | 20 | Minions have +(131-215) to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Commander | 40 | Minions have +(216-325) to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Magnate | 60 | Minions have +(326-455) to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Ruler | 75 | Minions have +(456-545) to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Monarch | 85 | Minions have +(546-624) to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of Motivation | 2 | Minions have (5-7)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 |
of Coercion | 15 | Minions have (8-10)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 |
of Incitation | 30 | Minions have (11-13)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 |
of Agitation | 40 | Minions have (14-16)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 |
of Instigation | 55 | Minions have (17-19)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of Provocation | 72 | Minions have (20-22)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 |
of Infuriation | 83 | Minions have (23-25)% increased Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 500 |
of Shaping | 68 | Hits with Melee Movement Skills have (30-50)% chance to Fortify | 2h_sword_shaper 1000 |
of Haunting | 68 | +2 to Accuracy Rating per 2 Dexterity | necropolis_helmet 100 |
of Haunting | 16 | Attacks have (15-25)% chance to cause Bleeding | necropolis_gloves 500 |
of Haunting | 38 | Bleeding you inflict deals Damage (12-20)% faster | necropolis_gloves 250 |
of Haunting | 34 | Attacks have (15-25)% chance to Maim on Hit | necropolis_gloves 500 |
of Haunting | 38 | (15-25)% chance to Intimidate Enemies for 4 seconds on Hit with Attacks | necropolis_gloves 250 |
of Haunting | 45 | Melee Attacks Knock Enemies Back on Hit | necropolis_gloves 250 |
of Haunting | 34 | Moving while Bleeding doesn't cause you to take extra Damage | necropolis_boots 250 |
of the Hunt | 68 | -(35-25) Physical Damage taken from Attack Hits | belt_basilisk 500 |
of the Hunt | 75 | -(45-36) Physical Damage taken from Attack Hits | belt_basilisk 500 |
of Shaping | 68 | -(35-25) Physical Damage taken from Attack Hits | belt_shaper 800 |
of Shaping | 75 | -(45-36) Physical Damage taken from Attack Hits | belt_shaper 800 |
of the Hunt | 68 | +(16-20)% to Physical Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of the Hunt | 80 | +(21-25)% to Physical Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of the Conquest | 68 | (23-27)% increased Physical Attack Damage while Dual Wielding | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 |
of the Conquest | 70 | (28-32)% increased Physical Attack Damage while Dual Wielding | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 |
of the Conquest | 73 | (33-37)% increased Physical Attack Damage while Dual Wielding | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 |
of the Elder | 68 | (23-27)% increased Physical Attack Damage while Dual Wielding | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 |
of the Elder | 75 | (28-32)% increased Physical Attack Damage while Dual Wielding | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 |
of the Elder | 80 | (33-37)% increased Physical Attack Damage while Dual Wielding | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 |
of Poison | 20 | (21-30)% increased Damage with Poison 20% chance to Poison on Hit | bow 1500 sword 1500 dagger 3000 claw 3000 |
of Venom | 40 | (31-40)% increased Damage with Poison 25% chance to Poison on Hit | bow 1500 sword 1500 dagger 3000 claw 3000 |
of Virulence | 60 | (41-50)% increased Damage with Poison 30% chance to Poison on Hit | bow 500 sword 500 dagger 1000 claw 1000 |
of Redemption | 68 | (20-25)% increased Projectile Attack Damage during any Flask Effect | belt_eyrie 500 |
of Redemption | 75 | (26-30)% increased Projectile Attack Damage during any Flask Effect | belt_eyrie 500 |
of Redemption | 80 | (31-35)% increased Projectile Attack Damage during any Flask Effect | belt_eyrie 500 |
of the Elder | 68 | (20-25)% increased Projectile Attack Damage during any Flask Effect | belt_elder 800 |
of the Elder | 75 | (26-30)% increased Projectile Attack Damage during any Flask Effect | belt_elder 800 |
of the Elder | 80 | (31-35)% increased Projectile Attack Damage during any Flask Effect | belt_elder 800 |
of the Elder | 68 | Removes Bleeding when you use a Warcry | 2h_axe_elder 1000 |
of the Elder | 68 | Socketed Attacks have +30% to Critical Strike Multiplier | gloves_elder 400 |
of the Elder | 75 | Socketed Attacks have +50% to Critical Strike Multiplier | gloves_elder 400 |
of the Elder | 84 | Socketed Attacks have +70% to Critical Strike Multiplier | gloves_elder 400 |
of the Elder | 68 | Socketed Attacks have +1% to Critical Strike Chance | helmet_elder 400 |
of the Elder | 75 | Socketed Attacks have +2% to Critical Strike Chance | helmet_elder 400 |
of the Elder | 83 | Socketed Attacks have +3% to Critical Strike Chance | helmet_elder 400 |
of the Conquest | 85 | Socketed Attacks have -15 to Total Mana Cost | body_armour_adjudicator 200 |
of the Crusade | 68 | (5-6)% chance to Taunt Enemies on Hit with Attacks | axe_crusader 500 2h_axe_crusader 500 |
of the Crusade | 70 | (7-8)% chance to Taunt Enemies on Hit with Attacks | axe_crusader 500 2h_axe_crusader 500 |
of the Crusade | 73 | (9-10)% chance to Taunt Enemies on Hit with Attacks | axe_crusader 500 2h_axe_crusader 500 |
Corrupted
Flask mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Bloodletting | 80 | 0.8% of Attack Damage Leeched as Life during Effect | utility_flask 600 |
of Bloodshed | 10 | 0.4% of Attack Damage Leeched as Life during Effect | utility_flask 600 |
of Butchery | 60 | 0.7% of Attack Damage Leeched as Life during Effect | utility_flask 600 |
of Carnage | 40 | 0.6% of Attack Damage Leeched as Life during Effect | utility_flask 600 |
of Freedom | 60 | Grants Immunity to Hinder for (12-14) seconds if used while Hindered Grants Immunity to Maim for (12-14) seconds if used while Maimed | utility_flask 0 default 750 |
of Gore | 20 | 0.5% of Attack Damage Leeched as Life during Effect | utility_flask 600 |
of Liberation | 82 | Grants Immunity to Hinder for (15-17) seconds if used while Hindered Grants Immunity to Maim for (15-17) seconds if used while Maimed | utility_flask 0 default 750 |
of Motion | 38 | Grants Immunity to Hinder for (9-11) seconds if used while Hindered Grants Immunity to Maim for (9-11) seconds if used while Maimed | utility_flask 0 default 750 |
of Movement | 16 | Grants Immunity to Hinder for (6-8) seconds if used while Hindered Grants Immunity to Maim for (6-8) seconds if used while Maimed | utility_flask 0 default 750 |
of the Dove | 82 | (15-17)% increased Attack Speed during Effect | utility_flask 1000 |
of the Eagle | 62 | (12-14)% increased Attack Speed during Effect | utility_flask 1000 |
of the Falcon | 12 | (9-11)% increased Attack Speed during Effect | utility_flask 1000 |
Map mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
Fleet | 1 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (15-20)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed | uber_tier_map 0 low_tier_map 1000 expedition_logbook 0 primordial_map 0 |
Fleet | 1 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (10-15)% increased Monster Movement Speed (15-20)% increased Monster Attack Speed (15-20)% increased Monster Cast Speed | uber_tier_map 0 top_tier_map 0 expedition_logbook 1000 |
Fleet | 73 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (20-25)% increased Monster Movement Speed (25-35)% increased Monster Attack Speed (25-35)% increased Monster Cast Speed | uber_tier_map 0 top_tier_map 0 expedition_logbook 1000 |
Fleet | 1 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area (25-30)% increased Monster Movement Speed (35-45)% increased Monster Attack Speed (35-45)% increased Monster Cast Speed | uber_tier_map 0 top_tier_map 0 maven_map 1000 primordial_map 1000 |
Fleet | 68 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (15-20)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed | uber_tier_map 0 top_tier_map 0 expedition_logbook 1000 |
Fleet | 1 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (25-30)% increased Monster Movement Speed (35-45)% increased Monster Attack Speed (35-45)% increased Monster Cast Speed | uber_tier_map 0 top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 |
Fleet | 78 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (25-30)% increased Monster Movement Speed (35-45)% increased Monster Attack Speed (35-45)% increased Monster Cast Speed | uber_tier_map 0 top_tier_map 0 expedition_logbook 1000 |
Fleet | 1 | 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size (20-25)% increased Monster Movement Speed (25-35)% increased Monster Attack Speed (25-35)% increased Monster Cast Speed | uber_tier_map 0 mid_tier_map 1000 expedition_logbook 0 primordial_map 0 |
Impervious | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 20% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 |
Impervious | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 10% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Impervious | 68 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 20% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Impervious | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 35% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 |
Impervious | 73 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 35% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Impervious | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 50% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 |
Impervious | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters have a 50% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 |
Impervious | 78 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters have a 50% chance to avoid Poison, Impale, and Bleeding | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Miring | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 20% increased Accuracy Rating | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Miring | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 30% increased Accuracy Rating | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Miring | 68 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 30% increased Accuracy Rating | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Miring | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -15% to amount of Suppressed Spell Damage Prevented Monsters have 40% increased Accuracy Rating | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Miring | 73 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -15% to amount of Suppressed Spell Damage Prevented Monsters have 40% increased Accuracy Rating | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Miring | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Miring | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 |
of Miring | 78 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Overlord's | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Unique Boss deals 15% increased Damage Unique Boss has 20% increased Attack and Cast Speed | uber_tier_map 0 low_tier_map 1000 no_boss 0 expedition_logbook 0 primordial_map 0 |
Overlord's | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Unique Boss deals 20% increased Damage Unique Boss has 25% increased Attack and Cast Speed | uber_tier_map 0 mid_tier_map 1000 no_boss 0 expedition_logbook 0 primordial_map 0 |
Overlord's | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Unique Boss deals 25% increased Damage Unique Boss has 30% increased Attack and Cast Speed | uber_tier_map 0 top_tier_map 1000 no_boss 0 maven_map 0 expedition_logbook 0 primordial_map 0 |
Overlord's | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Unique Boss deals 25% increased Damage Unique Boss has 30% increased Attack and Cast Speed | uber_tier_map 0 top_tier_map 0 no_boss 0 maven_map 1000 primordial_map 1000 |
Jewel mod
The colour of basic jewel are associated with one of the Attribute, thus non_str in spawn weight means the "opposite of Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket."
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Bandit's | 1 | (4-6)% increased Attack Speed with One Handed Melee Weapons | two_handed_mod 0 wand 0 not_int 500 |
Beating | 1 | (6-8)% increased Attack Speed with Maces or Sceptres | mace 500 specific_weapon 0 not_str 0 default 500 |
Blunt | 1 | (6-8)% increased Attack Speed with Staves | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 staff 500 specific_weapon 0 not_str 0 default 500 |
Brutal | 1 | (14-16)% increased Damage with Maces or Sceptres | mace 500 specific_weapon 0 not_str 0 default 500 |
Champion's | 1 | (12-14)% increased Damage with Two Handed Weapons | bow 0 wand 0 one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 not_int 500 |
Charging | 1 | (4-6)% increased Attack Speed while holding a Shield | two_handed_mod 0 dual_wielding_mod 0 not_int 500 default 400 |
Cleaving | 1 | (6-8)% increased Attack Speed with Axes | axe 500 specific_weapon 0 not_int 500 |
Cruel | 1 | (14-16)% increased Damage with Wands | melee_mod 0 two_handed_mod 0 wand 500 specific_weapon 0 not_int 0 default 500 |
Fencing | 1 | (6-8)% increased Attack Speed with Swords | sword 500 specific_weapon 0 not_int 500 |
Fierce | 1 | (14-16)% increased Damage with Bows | one_handed_mod 0 melee_mod 0 dual_wielding_mod 0 shield_mod 0 bow 500 specific_weapon 0 not_dex 0 default 500 |
Flanking | 1 | (12-14)% increased Attack Damage while holding a Shield | bow 0 wand 0 dual_wielding_mod 0 two_handed_mod 0 not_int 500 |
Gladiator's | 1 | (12-14)% increased Attack Damage while Dual Wielding | shield_mod 0 two_handed_mod 0 not_int 500 |
Harming | 1 | (14-18)% increased Critical Strike Chance with One Handed Melee Weapons | wand 0 two_handed_mod 0 not_int 250 |
Harmonic | 1 | (4-6)% increased Attack Speed while Dual Wielding | shield_mod 0 two_handed_mod 0 default 500 |
Hungering | 1 | (0.2-0.4)% of Physical Attack Damage Leeched as Life | not_str 0 default 500 |
Jinxing | 1 | (6-8)% increased Attack Speed with Wands | melee_mod 0 two_handed_mod 0 wand 500 specific_weapon 0 not_int 0 default 500 |
Judging | 1 | (14-16)% increased Damage with Staves | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 staff 500 specific_weapon 0 not_str 0 default 500 |
Lethal | 1 | (14-16)% increased Damage with Daggers | two_handed_mod 0 dagger 500 specific_weapon 0 not_dex 0 default 500 |
Piercing | 1 | +(15-18)% to Critical Strike Multiplier with One Handed Melee Weapons | wand 0 two_handed_mod 0 not_int 250 |
Puncturing | 1 | +(15-18)% to Critical Strike Multiplier while Dual Wielding | shield_mod 0 two_handed_mod 0 not_int 250 |
Ripping | 1 | (6-8)% increased Attack Speed with Claws | two_handed_mod 0 claw 500 specific_weapon 0 not_dex 0 default 500 |
Rupturing | 1 | +(15-18)% to Critical Strike Multiplier with Two Handed Melee Weapons | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 |
Savage | 1 | (14-16)% increased Damage with Claws | two_handed_mod 0 claw 500 specific_weapon 0 not_dex 0 default 500 |
Sinister | 1 | (14-16)% increased Damage with Axes | axe 500 specific_weapon 0 not_int 500 |
Slicing | 1 | (6-8)% increased Attack Speed with Daggers | two_handed_mod 0 dagger 500 specific_weapon 0 not_dex 0 default 500 |
Soldier's | 1 | (12-14)% increased Damage with One Handed Weapons | two_handed_mod 0 wand 0 not_int 500 |
Sundering | 1 | (14-18)% increased Critical Strike Chance with Two Handed Melee Weapons | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 |
Technical | 1 | (14-18)% increased Attack Critical Strike Chance while Dual Wielding | shield_mod 0 two_handed_mod 0 not_int 250 |
Thirsting | 1 | (0.2-0.4)% of Physical Attack Damage Leeched as Mana | not_dex 0 default 500 |
Vicious | 1 | (14-16)% increased Damage with Swords | sword 500 specific_weapon 0 not_int 500 |
Volleying | 1 | (6-8)% increased Attack Speed with Bows | one_handed_mod 0 melee_mod 0 dual_wielding_mod 0 shield_mod 0 bow 500 specific_weapon 0 not_dex 0 default 500 |
Warrior's | 1 | (4-6)% increased Attack Speed with Two Handed Melee Weapons | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 bow 0 not_int 500 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Absorption | 1 | Gain (1-2) Mana per Enemy Hit with Attacks | not_dex 0 default 500 |
of Berserking | 1 | (3-5)% increased Attack Speed | default 500 |
of Bleeding | 1 | Attacks have (3-5)% chance to cause Bleeding (12-16)% increased Bleeding Duration | not_str 250 default 350 |
of Combat | 1 | (10-12)% increased Melee Damage | bow 0 wand 0 not_int 500 |
of Deadliness | 1 | (6-10)% increased Global Accuracy Rating (6-10)% increased Global Critical Strike Chance | not_dex 0 default 150 |
of Demolishing | 1 | +(12-15)% to Melee Critical Strike Multiplier | bow 0 wand 0 not_int 250 |
of Focus | 1 | Gain (2-3) Energy Shield per Enemy Hit with Attacks | not_int 0 default 500 |
of Haemophilia | 1 | (16-20)% increased Damage with Bleeding | not_str 250 default 500 |
of Impaling | 1 | (5-7)% chance to Impale Enemies on Hit with Attacks | not_str 250 default 350 |
of Precision | 1 | (10-14)% increased Global Accuracy Rating | not_dex 0 default 500 |
of Rejuvenation | 1 | Gain (2-3) Life per Enemy Hit with Attacks | not_str 0 default 500 |
of Training | 1 | (22-26)% increased Minion Accuracy Rating | not_int 0 default 350 |
of Weight | 1 | (10-14)% increased Melee Critical Strike Chance | bow 0 wand 0 not_int 250 |
of Zeal | 1 | (2-4)% increased Attack and Cast Speed | default 350 |
Abyss jewel mod
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Axe Attacks | axe 500 specific_weapon 0 abyss_jewel_melee 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Bow Attacks | bow 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Claw Attacks | claw 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Dagger Attacks | dagger 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Mace or Sceptre Attacks | mace 500 specific_weapon 0 abyss_jewel_melee 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Staff Attacks | staff 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Sword Attacks | sword 500 specific_weapon 0 abyss_jewel_melee 125 |
Acuminate | 85 | (7-8) to (9-10) Added Physical Damage with Wand Attacks | wand 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 75 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Arcing | 48 | (1-3) to (28-30) Added Lightning Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Axe Attacks | axe 1000 specific_weapon 0 abyss_jewel_melee 250 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Mace or Sceptre Attacks | mace 1000 specific_weapon 0 abyss_jewel_melee 250 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Staff Attacks | staff 1000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Sword Attacks | sword 1000 specific_weapon 0 abyss_jewel_melee 250 |
Blasting | 72 | (14-15) to (23-26) Added Fire Damage with Wand Attacks | wand 1175 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Clouded | 42 | (6-7) to (11-13) Added Chaos Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Clouded | 42 | (6-7) to (11-13) Added Chaos Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Clouded | 42 | (6-7) to (11-13) Added Chaos Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Axe Attacks | axe 500 specific_weapon 0 abyss_jewel_melee 125 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Bow Attacks | bow 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Claw Attacks | claw 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Dagger Attacks | dagger 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Mace or Sceptre Attacks | mace 500 specific_weapon 0 abyss_jewel_melee 125 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Staff Attacks | staff 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Sword Attacks | sword 500 specific_weapon 0 abyss_jewel_melee 125 |
Cremating | 84 | (16-18) to (27-32) Added Fire Damage with Wand Attacks | wand 553 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 87 |
Darkened | 64 | (8-9) to (14-16) Added Chaos Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Darkened | 64 | (8-9) to (14-16) Added Chaos Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Darkened | 64 | (8-9) to (14-16) Added Chaos Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Axe Attacks | axe 1000 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Mace or Sceptre Attacks | mace 1000 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Staff Attacks | staff 1000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Sword Attacks | sword 1000 specific_weapon 0 abyss_jewel_melee 250 |
Discharging | 70 | (2-4) to (40-43) Added Lightning Damage with Wand Attacks | wand 1175 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Axe Attacks | axe 500 specific_weapon 0 abyss_jewel_melee 125 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Bow Attacks | bow 625 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Claw Attacks | claw 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Dagger Attacks | dagger 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Mace or Sceptre Attacks | mace 500 specific_weapon 0 abyss_jewel_melee 125 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Staff Attacks | staff 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Sword Attacks | sword 500 specific_weapon 0 abyss_jewel_melee 125 |
Electrocuting | 82 | (2-5) to (48-50) Added Lightning Damage with Wand Attacks | wand 553 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 87 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Axe Attacks | axe 500 specific_weapon 0 abyss_jewel_melee 125 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Bow Attacks | bow 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Claw Attacks | claw 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Dagger Attacks | dagger 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Mace or Sceptre Attacks | mace 500 specific_weapon 0 abyss_jewel_melee 125 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Staff Attacks | staff 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Sword Attacks | sword 500 specific_weapon 0 abyss_jewel_melee 125 |
Entombing | 83 | (14-15) to (25-28) Added Cold Damage with Wand Attacks | wand 553 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 87 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | 40 | (7-8) to (13-15) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Axe Attacks | axe 1000 specific_weapon 0 abyss_jewel_melee 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Bow Attacks | bow 1000 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Mace or Sceptre Attacks | mace 1000 specific_weapon 0 abyss_jewel_melee 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Staff Attacks | staff 1000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Sword Attacks | sword 1000 specific_weapon 0 abyss_jewel_melee 250 |
Flaring | 77 | (5-6) to (7-8) Added Physical Damage with Wand Attacks | wand 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 150 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Freezing | 38 | (6-7) to (11-13) Added Cold Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Frosted | 1 | (4-5) to (9-10) Added Cold Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Frozen | 47 | (8-9) to (14-16) Added Cold Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Glaciated | 59 | (10-11) to (17-20) Added Cold Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Gleaming | 42 | 3 to 4 Added Physical Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Glinting | 1 | 2 to 3 Added Physical Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Glinting | 1 | 2 to 3 Added Physical Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Glinting | 1 | 2 to 3 Added Physical Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Glinting | 1 | 2 to 3 Added Physical Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Glinting | 1 | 2 to 3 Added Physical Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Glinting | 1 | 2 to 3 Added Physical Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Glinting | 1 | 2 to 3 Added Physical Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Glinting | 1 | 2 to 3 Added Physical Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Heated | 1 | (5-6) to (11-12) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Humming | 1 | 1 to (19-20) Added Lightning Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | 62 | (12-13) to (20-22) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Malignant | 77 | (10-11) to (17-20) Added Chaos Damage with Bow Attacks | bow 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 125 |
Malignant | 77 | (10-11) to (17-20) Added Chaos Damage with Claw Attacks | claw 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Malignant | 77 | (10-11) to (17-20) Added Chaos Damage with Dagger Attacks | dagger 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Axe Attacks | axe 1000 specific_weapon 0 abyss_jewel_melee 250 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Mace or Sceptre Attacks | mace 1000 specific_weapon 0 abyss_jewel_melee 250 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Staff Attacks | staff 1000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Sword Attacks | sword 1000 specific_weapon 0 abyss_jewel_melee 250 |
Polar | 68 | (12-13) to (21-24) Added Cold Damage with Wand Attacks | wand 1175 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | 51 | (9-11) to (16-19) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Shocking | 60 | (1-4) to (33-35) Added Lightning Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Sparking | 37 | (1-2) to (23-24) Added Lightning Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Tainted | 1 | (4-5) to (9-10) Added Chaos Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Tainted | 1 | (4-5) to (9-10) Added Chaos Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Tainted | 1 | (4-5) to (9-10) Added Chaos Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Tempered | 64 | 4 to (5-6) Added Physical Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Vile | 85 | (12-13) to (21-24) Added Chaos Damage with Bow Attacks | bow 250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 60 |
Vile | 85 | (12-13) to (21-24) Added Chaos Damage with Claw Attacks | claw 250 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 60 |
Vile | 85 | (12-13) to (21-24) Added Chaos Damage with Dagger Attacks | dagger 250 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 60 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Arcing | 76 | Adds (1-4) to (43-48) Lightning Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of Ashes | 76 | Adds (13-15) to (25-28) Fire Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of Berserking | 50 | (3-5)% increased Attack Speed | abyss_jewel_melee 750 abyss_jewel_ranged 750 |
of Blinding | 32 | (3-4)% chance to Blind Enemies on Hit with Attacks | abyss_jewel_ranged 800 abyss_jewel_melee 800 |
of Blinding | 65 | (5-6)% chance to Blind Enemies on Hit with Attacks | abyss_jewel_ranged 400 abyss_jewel_melee 400 |
of Cinders | 44 | Adds (6-7) to (13-16) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Coals | 35 | Adds (4-5) to (10-12) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Collision | 61 | Adds (4-5) to (6-7) Physical Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Command | 78 | Minions have +(181-250) to Accuracy Rating | abyss_jewel_summoner 300 |
of Discharge | 64 | Adds (1-4) to (36-39) Lightning Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Distraction | 32 | Minions have (3-5)% chance to Taunt on Hit with Attacks | abyss_jewel_summoner 800 |
of Distraction | 65 | Minions have (6-8)% chance to Taunt on Hit with Attacks | abyss_jewel_summoner 400 |
of Electricity | 44 | Adds (1-2) to (25-27) Lightning Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Flames | 52 | Adds (8-9) to (17-20) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Floe | 65 | Adds (10-11) to (18-21) Cold Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Glaciation | 77 | Adds (12-13) to (22-26) Cold Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of Ice | 45 | Adds (6-7) to (11-13) Cold Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Immolation | 64 | Adds (10-12) to (21-24) Fire Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Impact | 45 | Adds (2-3) to (4-5) Physical Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Instruction | 52 | Minions have +(126-180) to Accuracy Rating | abyss_jewel_summoner 300 |
of Malevolence | 36 | Adds (6-7) to (11-13) Chaos Damage to Attacks | abyss_jewel_melee 750 abyss_jewel_ranged 750 |
of Malice | 48 | Adds (8-9) to (14-17) Chaos Damage to Attacks | abyss_jewel_melee 750 abyss_jewel_ranged 750 |
of Opportunity | 25 | (6-8)% increased Attack Speed if you've dealt a Critical Strike Recently | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 |
of Rime | 53 | Adds (8-9) to (14-17) Cold Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Sin | 64 | Adds (10-11) to (18-21) Chaos Damage to Attacks | abyss_jewel_melee 375 abyss_jewel_ranged 375 |
of Sleet | 36 | Adds (4-5) to (8-10) Cold Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Static | 35 | Adds 1 to (19-20) Lightning Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Steadiness | 1 | +(31-60) to Accuracy Rating | abyss_jewel_melee 500 abyss_jewel_ranged 1000 |
of Stemming | 50 | (31-40)% chance to Avoid Bleeding | default 300 |
of Stifling | 32 | Minions have (3-4)% chance to Blind on Hit with Attacks | abyss_jewel_summoner 800 |
of Stifling | 65 | Minions have (5-6)% chance to Blind on Hit with Attacks | abyss_jewel_summoner 400 |
of Suggestion | 1 | Minions have +(95-125) to Accuracy Rating | abyss_jewel_summoner 300 |
of Taunting | 32 | (3-5)% chance to Taunt Enemies on Hit with Attacks | abyss_jewel_melee 800 |
of Taunting | 65 | (6-8)% chance to Taunt Enemies on Hit with Attacks | abyss_jewel_melee 400 |
of the Deadeye | 85 | +(241-300) to Accuracy Rating | abyss_jewel_melee 250 abyss_jewel_ranged 500 |
of the Marksman | 52 | +(61-120) to Accuracy Rating | abyss_jewel_melee 500 abyss_jewel_ranged 1000 |
of the Ranger | 78 | +(121-240) to Accuracy Rating | abyss_jewel_melee 500 abyss_jewel_ranged 1000 |
of the Tourniquet | 70 | (41-50)% chance to Avoid Bleeding | default 150 |
of Training | 1 | Minions have (4-6)% increased Attack Speed Minions have (4-6)% increased Cast Speed | abyss_jewel_summoner 800 |
of Voltage | 52 | Adds (1-3) to (29-32) Lightning Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Weight | 34 | Adds 1 to 3 Physical Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
Cluster jewel mod
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Notable | 1 | 1 Added Passive Skill is Prodigious Defence | affliction_attack_damage_while_holding_a_shield 600 affliction_chance_to_block 750 |
Notable | 50 | 1 Added Passive Skill is Advance Guard | affliction_attack_damage_while_holding_a_shield 300 |
Notable | 1 | 1 Added Passive Skill is Strike Leader | affliction_attack_damage_while_holding_a_shield 600 affliction_chance_to_block 750 |
Notable | 68 | 1 Added Passive Skill is Gladiator's Fortitude | affliction_attack_damage_while_holding_a_shield 113 affliction_maximum_life 146 |
Notable | 68 | 1 Added Passive Skill is Vicious Skewering | affliction_attack_damage_ 81 affliction_axe_and_sword_damage 141 affliction_mace_and_staff_damage 141 affliction_dagger_and_claw_damage 151 affliction_bow_damage 145 affliction_wand_damage 151 affliction_damage_with_two_handed_melee_weapons 113 affliction_attack_damage_while_dual_wielding_ 117 affliction_attack_damage_while_holding_a_shield 113 |
Notable | 1 | 1 Added Passive Skill is Quick Getaway | affliction_critical_chance 914 |
Notable | 50 | 1 Added Passive Skill is Titanic Swings | affliction_area_damage 980 affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 1 | 1 Added Passive Skill is Ancestral Echo | affliction_totem_damage 1477 |
Notable | 75 | 1 Added Passive Skill is Hex Breaker | affliction_channelling_skill_damage 113 |
Notable | 68 | 1 Added Passive Skill is Arcane Adept | affliction_spell_damage 281 |
Notable | 50 | 1 Added Passive Skill is Spiked Concoction | affliction_flask_duration 539 affliction_life_and_mana_recovery_from_flasks 889 |
Notable | 75 | 1 Added Passive Skill is Mob Mentality | affliction_warcry_buff_effect 109 |
Notable | 68 | 1 Added Passive Skill is Cry Wolf | affliction_warcry_buff_effect 327 |
Notable | 1 | 1 Added Passive Skill is Rattling Bellow | affliction_warcry_buff_effect 1745 |
Notable | 75 | 1 Added Passive Skill is Bloodscent | affliction_axe_and_sword_damage 47 |
Notable | 68 | 1 Added Passive Skill is Run Through | affliction_axe_and_sword_damage 141 |
Notable | 1 | 1 Added Passive Skill is Wound Aggravation | affliction_axe_and_sword_damage 750 affliction_physical_damage_over_time_multiplier 686 |
Notable | 75 | 1 Added Passive Skill is Overlord | affliction_mace_and_staff_damage 47 |
Notable | 68 | 1 Added Passive Skill is Expansive Might | affliction_mace_and_staff_damage 141 affliction_area_damage 367 |
Notable | 1 | 1 Added Passive Skill is Weight Advantage | affliction_mace_and_staff_damage 750 |
Notable | 68 | 1 Added Passive Skill is Wind-up | affliction_dagger_and_claw_damage 151 |
Notable | 75 | 1 Added Passive Skill is Fan of Blades | affliction_dagger_and_claw_damage 51 |
Notable | 50 | 1 Added Passive Skill is Arcing Shot | affliction_bow_damage 387 |
Notable | 50 | 1 Added Passive Skill is Tempered Arrowheads | affliction_bow_damage 387 |
Notable | 1 | 1 Added Passive Skill is Broadside | affliction_bow_damage 774 |
Notable | 68 | 1 Added Passive Skill is Explosive Force | affliction_wand_damage 151 |
Notable | 1 | 1 Added Passive Skill is Opportunistic Fusilade | affliction_wand_damage 807 |
Notable | 50 | 1 Added Passive Skill is Storm's Hand | affliction_wand_damage 403 |
Notable | 1 | 1 Added Passive Skill is Battlefield Dominator | affliction_damage_with_two_handed_melee_weapons 604 |
Notable | 50 | 1 Added Passive Skill is Martial Mastery | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 50 | 1 Added Passive Skill is Surefooted Striker | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 1 | 1 Added Passive Skill is Graceful Execution | affliction_damage_with_two_handed_melee_weapons 604 |
Notable | 50 | 1 Added Passive Skill is Brutal Infamy | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 68 | 1 Added Passive Skill is Fearsome Warrior | affliction_damage_with_two_handed_melee_weapons 113 |
Notable | 50 | 1 Added Passive Skill is Combat Rhythm | affliction_attack_damage_while_dual_wielding_ 312 |
Notable | 1 | 1 Added Passive Skill is Hit and Run | affliction_attack_damage_while_dual_wielding_ 623 affliction_chance_to_dodge_attacks 1477 |
Notable | 50 | 1 Added Passive Skill is Insatiable Killer | affliction_attack_damage_while_dual_wielding_ 312 |
Notable | 68 | 1 Added Passive Skill is Mage Bane | affliction_attack_damage_while_dual_wielding_ 117 affliction_chance_to_block 141 |
Notable | 50 | 1 Added Passive Skill is Martial Momentum | affliction_attack_damage_while_dual_wielding_ 312 |
Notable | 1 | 1 Added Passive Skill is Deadly Repartee | affliction_attack_damage_while_dual_wielding_ 623 |
Notable | 68 | 1 Added Passive Skill is Quick and Deadly | affliction_attack_damage_while_dual_wielding_ 117 |
Notable | 50 | 1 Added Passive Skill is Calamitous | affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387 affliction_wand_damage 403 affliction_damage_with_two_handed_melee_weapons 302 affliction_attack_damage_while_dual_wielding_ 312 affliction_attack_damage_while_holding_a_shield 300 |
Notable | 75 | 1 Added Passive Skill is Devastator | affliction_attack_damage_ 27 affliction_axe_and_sword_damage 47 affliction_mace_and_staff_damage 47 affliction_dagger_and_claw_damage 51 affliction_bow_damage 48 affliction_wand_damage 50 affliction_damage_with_two_handed_melee_weapons 38 affliction_attack_damage_while_dual_wielding_ 39 affliction_attack_damage_while_holding_a_shield 38 |
Notable | 1 | 1 Added Passive Skill is Fuel the Fight | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
Notable | 1 | 1 Added Passive Skill is Drive the Destruction | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
Notable | 50 | 1 Added Passive Skill is Feed the Fury | affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387 affliction_wand_damage 403 affliction_damage_with_two_handed_melee_weapons 302 affliction_attack_damage_while_dual_wielding_ 312 affliction_attack_damage_while_holding_a_shield 300 |
Notable | 50 | 1 Added Passive Skill is Rotten Claws | affliction_minion_damage 500 |
Notable | 50 | 1 Added Passive Skill is Vivid Hues | affliction_physical_damage_over_time_multiplier 343 |
Notable | 50 | 1 Added Passive Skill is Rend | affliction_physical_damage_over_time_multiplier 343 |
Notable | 1 | 1 Added Passive Skill is Disorienting Wounds | affliction_physical_damage_over_time_multiplier 686 |
Notable | 50 | 1 Added Passive Skill is Compound Injury | affliction_physical_damage_over_time_multiplier 343 |
Notable | 68 | 1 Added Passive Skill is Steady Torment | affliction_chaos_damage_over_time_multiplier 130 affliction_physical_damage_over_time_multiplier 129 |
Notable | 1 | 1 Added Passive Skill is Repeater | affliction_projectile_damage 1778 |
Notable | 68 | 1 Added Passive Skill is Feast of Flesh | affliction_maximum_life 146 |
Notable | 50 | 1 Added Passive Skill is Daring Ideas | affliction_maximum_mana 466 |
Notable | 68 | 1 Added Passive Skill is Improvisor | affliction_maximum_mana 175 |
Notable | 1 | 1 Added Passive Skill is Readiness | affliction_evasion 1315 |
Notable | 1 | 1 Added Passive Skill is Vicious Guard | affliction_chance_to_block 750 affliction_maximum_life 780 |
Notable | 1 | 1 Added Passive Skill is Alchemist | affliction_cold_resistance 1371 |
Notable | 1 | 1 Added Passive Skill is Aggressive Defence | affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 750 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Attention | 1 | Added Small Passive Skills also grant: Channelling Skills have 1% increased Attack and Cast Speed | affliction_channelling_skill_damage 350 |
of Coaxing | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Elemental Skills | affliction_elemental_damage 350 |
of Concentration | 68 | Added Small Passive Skills also grant: Channelling Skills have 2% increased Attack and Cast Speed | affliction_channelling_skill_damage 350 |
of Cooling | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Cold Skills | affliction_cold_damage 350 |
of Dusk | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Chaos Skills | affliction_chaos_damage 350 |
of Ease | 68 | Added Small Passive Skills also grant: 2% increased Attack Speed | affliction_axe_and_sword_damage 350 affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons 350 affliction_attack_damage_while_dual_wielding_ 350 affliction_attack_damage_while_holding_a_shield 350 affliction_attack_damage_ 350 |
of Evoking | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Elemental Skills | affliction_elemental_damage 350 |
of Flashfires | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Fire Skills | affliction_fire_damage 250 |
of Forethought | 84 | Added Small Passive Skills also grant: Channelling Skills have 3% increased Attack and Cast Speed | affliction_channelling_skill_damage 250 |
of Frigidity | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Cold Skills | affliction_cold_damage 350 |
of Gathering Clouds | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Lightning Skills | affliction_lightning_damage 350 |
of Kindling | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Fire Skills | affliction_fire_damage 350 |
of Manifesting | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Elemental Skills | affliction_elemental_damage 250 |
of Mastery | 84 | Added Small Passive Skills also grant: 3% increased Attack Speed | affliction_axe_and_sword_damage 250 affliction_mace_and_staff_damage 250 affliction_dagger_and_claw_damage 250 affliction_bow_damage 250 affliction_wand_damage 250 affliction_damage_with_two_handed_melee_weapons 250 affliction_attack_damage_while_dual_wielding_ 250 affliction_attack_damage_while_holding_a_shield 250 affliction_attack_damage_ 250 |
of Midnight | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Chaos Skills | affliction_chaos_damage 350 |
of Pillaging | 1 | Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed | affliction_minion_damage 350 |
of Ravaging | 68 | Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed | affliction_minion_damage 350 |
of Razing | 84 | Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed | affliction_minion_damage 250 |
of Rumbling | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Physical Skills | affliction_physical_damage 350 |
of Significance | 1 | 1 Added Passive Skill is Furious Assault | affliction_physical_damage 464 |
of Significance | 1 | 1 Added Passive Skill is Smite the Weak | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
of Significance | 50 | 1 Added Passive Skill is Heavy Hitter | affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387 affliction_wand_damage 403 affliction_damage_with_two_handed_melee_weapons 302 affliction_attack_damage_while_dual_wielding_ 312 affliction_attack_damage_while_holding_a_shield 300 |
of Significance | 1 | 1 Added Passive Skill is Martial Prowess | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
of Significance | 50 | 1 Added Passive Skill is Essence Rush | affliction_spell_damage 750 |
of Significance | 1 | 1 Added Passive Skill is Unholy Grace | affliction_chaos_damage 519 |
of Significance | 1 | 1 Added Passive Skill is Call to the Slaughter | affliction_minion_damage 1000 |
of Skill | 1 | Added Small Passive Skills also grant: 1% increased Attack Speed | affliction_axe_and_sword_damage 350 affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons 350 affliction_attack_damage_while_dual_wielding_ 350 affliction_attack_damage_while_holding_a_shield 350 affliction_attack_damage_ 350 |
of Smoke | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Fire Skills | affliction_fire_damage 350 |
of Sudden Storms | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Lightning Skills | affliction_lightning_damage 350 |
of the Avalanche | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Cold Skills | affliction_cold_damage 250 |
of the Canon | 84 | Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Herald | affliction_minion_damage_while_you_have_a_herald 250 |
of the Courier | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed while affected by a Herald | affliction_damage_while_you_have_a_herald 350 |
of the Earthquake | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Physical Skills | affliction_physical_damage 250 |
of the Eclipse | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Chaos Skills | affliction_chaos_damage 250 |
of the Herald | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed while affected by a Herald | affliction_damage_while_you_have_a_herald 250 |
of the Message | 1 | Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed while you are affected by a Herald | affliction_minion_damage_while_you_have_a_herald 350 |
of the Messenger | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed while affected by a Herald | affliction_damage_while_you_have_a_herald 350 |
of the Strike | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Lightning Skills | affliction_lightning_damage 250 |
of the Teachings | 68 | Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Herald | affliction_minion_damage_while_you_have_a_herald 350 |
of Tremors | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Physical Skills | affliction_physical_damage 350 |
Heist (contract) and grand heist (blueprint) mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
Fleet | 1 | (5-10)% increased Monster Movement Speed (10-15)% increased Monster Attack Speed (10-15)% increased Monster Cast Speed | default 1000 |
Fleet | 46 | (10-15)% increased Monster Movement Speed (15-20)% increased Monster Attack Speed (15-20)% increased Monster Cast Speed | default 1000 |
Fleet | 68 | (15-20)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed | default 1000 |
Fleet | 73 | (20-25)% increased Monster Movement Speed (25-35)% increased Monster Attack Speed (25-35)% increased Monster Cast Speed | default 1000 |
Fleet | 78 | (25-30)% increased Monster Movement Speed (35-45)% increased Monster Attack Speed (35-45)% increased Monster Cast Speed | default 1000 |
Impervious | 46 | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding | default 800 |
Impervious | 73 | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding | default 800 |
Impervious | 78 | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding | default 800 |
of Miring | 46 | Players have -5% to amount of Suppressed Spell Damage Prevented Monsters have 20% increased Accuracy Rating | default 800 |
of Miring | 68 | Players have -10% to amount of Suppressed Spell Damage Prevented Monsters have 30% increased Accuracy Rating | default 800 |
of Miring | 73 | Players have -15% to amount of Suppressed Spell Damage Prevented Monsters have 40% increased Accuracy Rating | default 800 |
of Miring | 78 | Players have -20% to amount of Suppressed Spell Damage Prevented Monsters have 50% increased Accuracy Rating | default 800 |
Supplemented | 1 | Reinforcements have (5-10)% increased Movement Speed Reinforcements have (10-15)% increased Attack Speed Reinforcements have (10-15)% increased Cast Speed | default 800 |
Supplemented | 1 | Reinforcements have (10-15)% increased Movement Speed Reinforcements have (15-20)% increased Attack Speed Reinforcements have (15-20)% increased Cast Speed | default 800 |
Supplemented | 1 | Reinforcements have (15-20)% increased Movement Speed Reinforcements have (20-25)% increased Attack Speed Reinforcements have (20-25)% increased Cast Speed | default 800 |
Supplemented | 1 | Reinforcements have (20-25)% increased Movement Speed Reinforcements have (25-35)% increased Attack Speed Reinforcements have (25-35)% increased Cast Speed | default 800 |
Supplemented | 1 | Reinforcements have (25-30)% increased Movement Speed Reinforcements have (35-45)% increased Attack Speed Reinforcements have (35-45)% increased Cast Speed | default 800 |
Heist ally gear mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
Enforcer's | 81 | (36-40)% increased Melee Damage | heist_equipment_melee 400 |
Poacher's | 45 | (26-30)% increased Projectile Attack Damage | heist_equipment_ranged 800 |
Ranger's | 75 | (31-35)% increased Projectile Attack Damage | heist_equipment_ranged 600 |
Robber's | 1 | (21-25)% increased Melee Damage | heist_equipment_melee 1000 |
Ruffian's | 45 | (26-30)% increased Melee Damage | heist_equipment_melee 800 |
Scout's | 1 | (21-25)% increased Projectile Attack Damage | heist_equipment_ranged 1000 |
Sniper's | 81 | (36-40)% increased Projectile Attack Damage | heist_equipment_ranged 400 |
Thug's | 75 | (31-35)% increased Melee Damage | heist_equipment_melee 600 |
Version history
Version | Changes |
---|---|
3.12.0 |
|
3.4.0 |
|
1.2.0 |
|
References
- ↑ Bex_GGG (September 14, 2020). "Path of Exile: Heist Balance Manifesto". Path of Exile forums. Retrieved March 8, 2021.