Vault Map: Difference between revisions

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|page = Vault Map ({{Current map series}})
|page = Vault Map ({{Current map series}})
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{{Map variants|Vault Map}}
{{Item unique versions
{{Item unique versions
|base_item = Vault Map ({{Current map series}})
|base_item = Vault Map ({{Current map series}})

Revision as of 16:25, 25 January 2022

This article is about the variant of Vault Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Vault MapMap Level: 82
Map Tier: 15
Guild Character: )
Wealth beyond imagining,
locked beyond reach.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 81
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Vault
Map area
No Waypoint
IdMapWorldsVault
Act11
Area level76
BossesGuardian of the Vault
Area type tagstemple, dungeon
Tagsindoors_area, map, area_with_water, einharmaps, wealthy_area, gold_pile_area, golem_boss_area, inventing_area, map_drops_can_upgrade_to_sanctuary
The Shaper: Wealth beyond imagining, locked beyond reach.
Wealth beyond imagining, locked beyond reach.

Vault Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )
Wealth beyond imagining,
locked beyond reach.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Necropolis
Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )
Wealth beyond imagining,
locked beyond reach.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Affliction
Vault MapVault MapMap Level: 77
Map Tier: 10
Guild Character: )
Wealth beyond imagining,
locked beyond reach.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Ancestor
Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )
Wealth beyond imagining,
locked beyond reach.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Kalandra
Vault MapVault MapMap Level: 68
Map Tier: 1
Guild Character: )
Wealth beyond imagining,
locked beyond reach.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Archnemesis
Vault MapVault MapMap Level: 71
Map Tier: 4
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Scourge
Vault MapVault MapMap Level: 76
Map Tier: 9
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Expedition
Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Ritual
Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Heist
Vault MapVault MapMap Level: 70
Map Tier: 3
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Harvest
Vault MapVault MapMap Level: 70
Map Tier: 3
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Delirium
Vault MapVault MapMap Level: 70
Map Tier: 3
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Metamorph
Vault MapVault MapMap Level: 73
Map Tier: 6
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Blight
Vault MapVault MapMap Level: 74
Map Tier: 7
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Legion
Vault MapVault MapMap Level: 73
Map Tier: 6
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Synthesis
Vault MapVault MapMap Level: 76
Map Tier: 9
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Betrayal
Vault MapVault MapMap Level: 76
Map Tier: 9
Guild Character: )
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976War for the Atlas
Vault MapVault MapMap Level: 79
Map Tier: 12
Guild Character: u
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Atlas of Worlds

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • The treasure piles in the Vault map boss encounter, and the boss itself, now drop fewer items. The boss will also use skills that consume treasure piles slightly more often. On average, a Vault boss run should now drop a quantity of items similar to other maps of the same tier, whereas previously it was significantly more.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.2
  • Fixed a bug where the boss of the Vault Map could get stuck on ledges. He now more effectively slams to get down.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.