Tower Map: Difference between revisions

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(→‎top: New functionality for Template:Item infobox allows the most recent version of a map to be queried using the name of the map.)
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{{Current map version hatnote}}
{{Current map version hatnote}}
{{Item infobox|Tower Map}}
{{Item infobox|Tower Map}}
{{{description|'''Tower Map''' is a [[map]] [[area]].}}}
'''Tower Map''' is a [[map]] [[area]].
<section begin="layout" />
<section begin="layout" />
==Layout==
==Layout==

Revision as of 18:45, 20 January 2022

This article is about the variant of Tower Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Tower MapMap Level: 73
Map Tier: 6
Guild Character: 0
We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 72
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Tower
Map area
No Waypoint
IdMapWorldsTower
Act11
Area level76
BossesBazur
Liantra
Area type tagsdungeon
Tagsindoors_area, map, cannot_be_twinned, delve_chest, einharmaps, tower_area, lightning_area, rain_area, shavronne_area, unholy_trio_area, city_home_map, map_drops_can_upgrade_to_abomination
The Shaper: We ascend to great heights to commit low acts.
We ascend to great heights to commit low acts.

Tower Map is a map area.

Layout

It's a series of smaller areas linked together with stairs. The boss waits on the tower roof in a separate arena reachable with a ladder. The layout is similar to Shavronne's Tower of Act 6, but the map was actually released earlier than the Act area.


Encounters

Boss

Bazur and Liantra, the map variants of Reassembled Brutus and Shavronne the Returned of Act 6.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (Not in patch notes) Liantra and Bazur replaced Carnage as the new bosses of Tower Map
2.4.0
  • Added to the game.