The Lower Prison (Act 1): Difference between revisions
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*[[Necromancer (monster type)|Necromancer]] | *[[Necromancer (monster type)|Necromancer]] | ||
*[[Rotting Damned]] | *[[Rotting Damned]] | ||
* [[Ghoul]] | |||
Native monsters in this area can resist fire, lightning or cold. They deal physical, fire, lightning and cold damage. | Native monsters in this area can resist fire, lightning or cold. They deal physical, fire, lightning and cold damage. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.15.0| | |||
* A new monster type named "[[Ghoul]]s" have been added to the Lower and Upper Prison. | |||
}} | |||
{{Version history table row|3.0.0| | {{Version history table row|3.0.0| | ||
* The Cruel/Merc difficulties of the area have been removed. | * The Cruel/Merc difficulties of the area have been removed. | ||
Line 40: | Line 44: | ||
* Zone levels changed from '''9/37/54''' to '''8/42/56''' due to 2.0 zone progression balancing. | * Zone levels changed from '''9/37/54''' to '''8/42/56''' due to 2.0 zone progression balancing. | ||
}} | }} | ||
{{Version history table row|0. | {{Version history table row|0.8.2| | ||
* | * Moved the Lower Prison [[waypoint]] to the start of the level. | ||
}} | |||
{{Version history table row|0.8.1| | |||
* Added ranged [[skeleton]]s to the Prison. | |||
}} | |||
{{Version history table row|0.6.8| | |||
* Fixed blocked doorways in prison. | |||
}} | |||
{{Version history table row|0.5.14| | |||
* Fixed a problem generating some prison levels. | |||
}} | }} | ||
{{Version history table row|0.5.12| | {{Version history table row|0.5.12| | ||
* Fixed ability to walk through walls in the prison. | * Fixed ability to walk through walls in the prison. | ||
}} | |||
{{Version history table row|0.5.7| | |||
* Removed duplicate waypoints from the Prison. | |||
}} | |||
{{Version history table row|0.5.6| | |||
* Added waypoints to prison level 1. | |||
}} | |||
{{Version history table row|0.5.5| | |||
* Added new prison rooms. | |||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} |
Latest revision as of 00:37, 7 April 2024
The Lower Prison
area
Id | 1_1_7_1 |
---|---|
Act | 1 |
Area level | 8 |
Bosses | Chatters |
Area type tags | prison |
Tags | indoors_area, act_boss_area, no_tempests, prison_area, summoner_area |
Connections | The Climb The Upper Prison |
Vaal Side Areas | Forgotten Oubliette |
The air is rich with despair and apparition.
The Lower Prison is an indoor area in Act 1. This area has a waypoint and is connected to The Climb and The Upper Prison.
The entrance/exit from/to the Climb spawns in the upper left and leads to a maze of cell rooms and cages.
The waypoint to the area is shown as The Prison in the World UI. (default PC keybind: U) The waypoint is located in a random room near to the entrance from Climb.
Quest
Monsters
Native monsters in this area can resist fire, lightning or cold. They deal physical, fire, lightning and cold damage.
Guests:
Items found in this area
The following drop-restricted items can drop in this area.
No items include this area in their drop restrictions.
Soundtrack
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.0.0 |
|
2.0.0 |
|
0.8.2 |
|
0.8.1 |
|
0.6.8 |
|
0.5.14 |
|
0.5.12 |
|
0.5.7 |
|
0.5.6 |
|
0.5.5 |
|