Version 0.8.2

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Version History
January 1, 2011
May 20, 2011
January 1, 2011

Patch notes

These are the official patch notes for version 0.8.2 released by Grinding Gear Games.[1]


  • Moved Lower Prison and Prisoner's Gate waypoints to the start of their respective levels
  • You can now accept quest rewards directly into a socket
  • Local chat is now green
  • Chat now doesn't scroll to the bottom when a new message arrives if the log was scrolled up already
  • Tidied options screen
  • Displaying life/mana above orbs can now be toggled in the options
  • Updated art for Ghost Pirates in the Ship Graveyard
  • Many environmental and effects improvements

Bug Fixes

  • Fixed problems entering outdoors areas
  • Fixed a problem generating certain types of monsters
  • Fixed a frequent clientside crash during combat
  • Blood rage skill now hurts the player properly
  • Made bandit lords and the unique scavenger spawn with the correct difficulty
  • Fixed some passives that granted no values due to rounding down
  • Fixed some incorrect yellow minimap markup on non-doors
  • Fixed problem where quest log could not be scrolled
  • Fixed a problem where item hovers could overlap the mana
  • Fixed a bug where some items would not have hovers
  • The passive screen now hides the overlay map when opened
  • Reordered some world areas on the waypoint screen
  • Reordered some act one quests on the quest screen
  • Many "terrain seams" fixed
  • Reduced volume of the lightning damage sound


  • Merciless difficulty now has reduced monster life and increased monster damage relative to before
  • Improved all player cast speed by 20%
  • Reduced damage dealt by bow-wielding monsters substantially
  • You can only gain one charge of each type per action now
  • Made Moss Monsters (the ones made of stone) stronger in terms of both damage and life
  • The flask mod "Perpetual" now adds half the charge bonus
  • The Mana Leech support gem now doesn't increase the mana cost of your skills
  • The Life Leech support gem is now twice as powerful at high levels
  • Reduced the monster level of Church and Experimental Dungeons level 1
  • Increased attack speed and increased cast speed mods on items now have a variable range
  • Off-attribute armour mods no longer occur rarely on armour pieces
  • Hillock is now easier in higher difficulties
  • Brutus is now harder in the first difficulty, slightly harder in the others
  • Skeleton Caster and Siren elemental attacks are now a lot stronger in higher difficulties. Get resistances.
  • Added elemental damage support gems now increase the mana cost of supported skills by less


  1. Qarl (December 26, 2016). "Legacy Patch Notes - Part One". Official Path of Exile Forums. Retrieved December 28, 2016.