The Iron Mass: Difference between revisions

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|rarity_id                              = unique
|rarity_id                              = unique
|name                                    = The Iron Mass
|name                                    = The Iron Mass
|class                                  = One Hand Swords
|class_id                                = One Hand Sword
|class_id                                = One Hand Sword
|base_item                              = Gladius
|base_item                              = Gladius
Line 8: Line 7:
|explicit2                              = LocalIncreasedAttackSpeedUnique__34
|explicit2                              = LocalIncreasedAttackSpeedUnique__34
|explicit3                              = GrantsUnholyMightUnique__1
|explicit3                              = GrantsUnholyMightUnique__1
|explicit4                              = LocalWitherOnHitChanceUnique__1
|explicit4                              = SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1
|explicit5                               = SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1
|explicit5                              = SkeletonWarriorsTripleDamageUnique__1_
|explicit6                               = SkeletonWarriorsTripleDamageUnique__1_
|flavour_text                            = Lead by example.
|flavour_text                            = Lead by example.
|release_version                        = 3.12.0
|release_version                        = 3.12.0
|is_drop_restricted                      = true
|is_drop_restricted                      = true
|drop_text                              = The Iron Mass can rarely replace a [[Curio Display]] in the final reward room of Alternate Quality Gems Blueprints e.g. {{il|Blueprint: Repository|Repository}} and {{il|Blueprint: Tunnels|Tunnels}} and cannot be {{il|Orb of Chance|chanced}}.
|drop_text                              = The Iron Mass can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]].
}}
}}


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===Buff/Debuff===
===Buff/Debuff===
* {{stl|Unholy Might}}
* {{stl|Unholy Might}}
* {{stl|Withered}}


Recently refers to the last 4 seconds.
Recently refers to the last 4 seconds.


===Interactions===
===Interactions===
All [[Summon Skeletons|skeletons]] wield an exact copy of the The Iron Mass. Sources that cause The Iron Mass to trigger damage, will trigger on the skeletons' as well. For example {{il|The Hidden Blade}} in a character's offhand slot will trigger {{sl|Unseen Strike}} on the character and their skeletons.
All [[Summon Skeletons|skeletons]] wield an exact copy of The Iron Mass and will use it to attack.


===Math===
{{il|The Hidden Blade}} can be used to automate the requirement of hitting with the weapon recently, as its skill is always using the main hand weapon.
====Base Damage====
{{il|Summon Skeletons}} normally have their own weapon with .8 attacks per second that gains base damage as they level up. A level 20 skeleton has 1,012 average damage per hit.


The Iron Mass removes the skeletons' [[attack speed]] and base weapon damage from leveling up the gem and replaces it with its own damage and attack speed. An Iron Mass with maximum attack speed and damage rolls has 1.53 attacks per second and 195 average damage per hit.
===Damage comparison====
{{il|Summon Skeletons}} normally has 0.8 attacks time (1.25 APS), and gains base damage as they level up.


A level 20 skeletons does (1,012 X .8) = 810 DPS  
The Iron Mass overrides the skeletons' base damage, base attack speed, and base crit chance. An Iron Mass with 18% increased attack speed, 200% increased physical damage, and 30% quality has 1.53 attacks per second and 217.8 average damage per hit. This results in 333.2 DPS. This value does not scale with minion level. Factoring in the triple damage modifier, this is approximately 1000 DPS, converted to chaos damage via {{stl|Unholy Might}}.


A perfect rolled hidden blade does (195 X 3) = 585 (585 X 1.53) = 895 ('''Note''': Can go higher with [[corrupted]] modifiers.)
A level 20 Skeleton minion does ~1021.6 DPS by default, dealing physical damage.


====Scaling Damage====
{{Item acquisition}}
Skeleton damage normally scales with X 1.5 damage and X .8 attack speed. (1.5 X .8) = 120% of raw damage scaling.


Skeletons with The Iron Mass have X 3 = damage and X 1.53 attack speed.  (3 X 1.53) = 459% of raw damage scaling.
==Legacy variants==


459 / 120 = 3.825
The Iron Mass has a [[legacy variant]].
 
{{legacy variant table header}}
The Iron Mass gives nearly 4 times the damage per second from flat added damage and the base weapon damage is lower than skeleton damage from the gem at level 22. These 2 factors make added flat damage give higher damage per second than a skeleton build that doesn't use The Iron Mass.
{{legacy variant table row|3.24.0|*40% increased Global Accuracy Rating|
 
* {{c|mod|(140-175)% increased Physical Damage}}
A few examples of flat minion damage may include:
* (14-18)% increased Attack Speed
* {{il|Added Chaos Damage Support}}
* Unholy Might
* [[Abyss jewel]]s with {{c|mod|Minions deal # to # additional [damage type] Damage}}
* Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
* [[Aura]]s with flat damage such as {{sl|Envy}}.
* Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
* {{il|Rallying Cry}}
* Weapon if you've Hit with this Weapon Recently
* {{il|Summon Carrion Golem|Carrion Golems}} have a [[buff]] that increases other minions' flat damage. This can be boosted by things like:
}}
** {{c|mod|150% increased Effect of the Buff granted by carrion golems}} from the [[Eternal Labyrinth]] [[Labyrinth Enchantment#Helmet enchantments|helmet enchantment]].
{{Legacy variant table end}}
** {{c|mod|(#)% increased Effect of Buffs granted by your Golems}} from multiple sources. See [[golem]]s.


{{Item acquisition}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:The Iron Mass 3D art.jpg|3D Art
File:The Iron Mass 3D art.jpg|3D Art
File:Iron Mass Wiki.png|The Iron Mass Appearing as a Curio Display Replacement in an Enchanted Armaments Grand Heist
File:Iron Mass Wiki.png|The Iron Mass Appearing as a Curio Display Replacement in a Grand Heist
</gallery>
</gallery>


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
{{Version history table row|3.24.0|
* The Iron Mass Unique Sword no longer has 20-25% chance to inflict Withered for 2 seconds on Hits with this Weapon, as this is provided by the Unholy Might Buff. This change affects existing versions of this item.
* It now has 175-200% increased Physical Damage (previously 140-175%). Existing versions of this item can be updated to the new values using a {{il|Divine Orb}}.
}}
{{Version history table row|3.20.1b|
* Updated various descriptions to clarify which stats only apply to {{il|Summon Skeletons}}, and which apply also to {{il|Vaal Summon Skeletons}} (such as the modifier on {{il|Alberon's Warpath}}). Melee Skeletons from the Vaal Summon Skeletons are now referred to as "Soldiers" rather than "Warriors" in descriptions.
}}
{{Version history table row|3.12.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}

Latest revision as of 08:54, 23 March 2024

The Iron Mass
Gladius
One Handed Sword
Physical Damage: (148.5-162) to (214.5-234)
Critical Strike Chance: 5.00%
Attacks per Second: (1.48-1.53)
Weapon Range: 1.1 metres
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage
(14-18)% increased Attack Speed
Unholy Might
Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
Lead by example.
Acquisition
Drop restricted
The Iron Mass can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Vendor Offer
6x Alchemy Shard
8x Alteration Shard
Weapon DPS
Physical: (269.0-303.7)
Phys+Chaos: (269.0-303.7)
Total: (269.0-303.7)
Metadata
Item class: One-Handed Sword

The Iron Mass is a unique GladiusGladiusOne Handed Sword
Physical Damage: 54-78
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating
.

Mechanics

Buff/Debuff

Recently refers to the last 4 seconds.

Interactions

All skeletons wield an exact copy of The Iron Mass and will use it to attack.

The Hidden BladeThe Hidden Blade
Ambusher
Dagger
Physical Damage: (62.7-68.4) to (244.2-266.4)
Critical Strike Chance: 6.10%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20-40) to Dexterity
(230-260)% increased Physical Damage
30% reduced Attack Speed while Phasing
The shadow warrior moves like the wind;
his strikes land long after he is gone.
can be used to automate the requirement of hitting with the weapon recently, as its skill is always using the main hand weapon.

Damage comparison=

Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
Level: (1-20)
Cost: (5-16) Mana
Cast Time: 0.50 sec
Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
Base duration is 20.00 seconds
Summons (2-3) Skeleton Warriors

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
normally has 0.8 attacks time (1.25 APS), and gains base damage as they level up.

The Iron Mass overrides the skeletons' base damage, base attack speed, and base crit chance. An Iron Mass with 18% increased attack speed, 200% increased physical damage, and 30% quality has 1.53 attacks per second and 217.8 average damage per hit. This results in 333.2 DPS. This value does not scale with minion level. Factoring in the triple damage modifier, this is approximately 1000 DPS, converted to chaos damage via Unholy Might.

A level 20 Skeleton minion does ~1021.6 DPS by default, dealing physical damage.

Item acquisition

The Iron Mass has restrictions on where or how it can drop. It cannot be chanced.

The Iron Mass can be obtained from Curio Displays in the final reward rooms of any Grand Heist.

Legacy variants

The Iron Mass has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.24.0
  • 40% increased Global Accuracy Rating
  • (140-175)% increased Physical Damage
  • (14-18)% increased Attack Speed
  • Unholy Might
  • Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
  • Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
  • Weapon if you've Hit with this Weapon Recently


Gallery

Version history

Version Changes
3.24.0
  • The Iron Mass Unique Sword no longer has 20-25% chance to inflict Withered for 2 seconds on Hits with this Weapon, as this is provided by the Unholy Might Buff. This change affects existing versions of this item.
  • It now has 175-200% increased Physical Damage (previously 140-175%). Existing versions of this item can be updated to the new values using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
3.20.1b
  • Updated various descriptions to clarify which stats only apply to Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and which apply also to Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 10 sec
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (14-21) Skeleton Soldiers
    Summons (2-9) Skeleton Archers
    Summons (1-5) Skeleton Mages
    Summons 1 Skeleton General

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (such as the modifier on Alberon's WarpathAlberon's Warpath
    Soldier Boots
    Armour: (268-319)
    Energy Shield: (18-20)
    Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength
    Adds 1 to 80 Chaos Damage to Attacks
    +(180-220) to Armour
    +(13-19)% to Chaos Resistance
    25% increased Movement Speed
    Summoned Skeleton Warriors are Permanent and Follow you
    Summon Skeletons cannot Summon more than 1 Skeleton Warrior
    Alberon walked among the accursed,
    and they welcomed him.
    ). Melee Skeletons from the Vaal Summon Skeletons are now referred to as "Soldiers" rather than "Warriors" in descriptions.
3.12.0
  • Introduced to the game.

ru:Железная масса