The Iron Mass: Difference between revisions

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|explicit2                              = LocalIncreasedAttackSpeedUnique__34
|explicit2                              = LocalIncreasedAttackSpeedUnique__34
|explicit3                              = GrantsUnholyMightUnique__1
|explicit3                              = GrantsUnholyMightUnique__1
|explicit4                              = LocalWitherOnHitChanceUnique__1
|explicit4                              = SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1
|explicit5                               = SummonedSkeletonWarriorsGetWeaponStatsInMainHandUnique__1
|explicit5                              = SkeletonWarriorsTripleDamageUnique__1_
|explicit6                               = SkeletonWarriorsTripleDamageUnique__1_
|flavour_text                            = Lead by example.
|flavour_text                            = Lead by example.
|release_version                        = 3.12.0
|release_version                        = 3.12.0
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===Buff/Debuff===
===Buff/Debuff===
* {{stl|Unholy Might}}
* {{stl|Unholy Might}}
* {{stl|Withered}}


Recently refers to the last 4 seconds.
Recently refers to the last 4 seconds.


===Interactions===
===Interactions===
All [[Summon Skeletons|skeletons]] wield an exact copy of The Iron Mass and will use it to attack.  
All [[Summon Skeletons|skeletons]] wield an exact copy of The Iron Mass and will use it to attack.


===Math===
{{il|The Hidden Blade}} can be used to automate the requirement of hitting with the weapon recently, as its skill is always using the main hand weapon.
====Base Damage====
 
===Damage comparison====
{{il|Summon Skeletons}} normally has 0.8 attacks time (1.25 APS), and gains base damage as they level up.
{{il|Summon Skeletons}} normally has 0.8 attacks time (1.25 APS), and gains base damage as they level up.


The Iron Mass overrides the skeletons' base damage, base attack speed, and base crit chance. An Iron Mass with maximum attack speed and damage rolls and 30 quality has 1.53 attacks per second and 201.5 average damage per hit. This results in 308.3 DPS. This value does not scale with Skeleton level.
The Iron Mass overrides the skeletons' base damage, base attack speed, and base crit chance. An Iron Mass with 18% increased attack speed, 200% increased physical damage, and 30% quality has 1.53 attacks per second and 217.8 average damage per hit. This results in 333.2 DPS. This value does not scale with minion level. Factoring in the triple damage modifier, this is approximately 1000 DPS, converted to chaos damage via {{stl|Unholy Might}}.


A level 20 skeletons does 1021.6 DPS by default.  
A level 20 Skeleton minion does ~1021.6 DPS by default, dealing physical damage.


A perfect rolled The Iron Mass with 30 quality does (308.3 X 3) = 924.9 DPS counting the [[triple damage]]. ('''Note''': Can go higher with [[corrupted]] modifiers and some Enchantments.) The other stats on this weapon can also contribute in skyrocketing the damage up.
{{Item acquisition}}


====Damage Effectiveness====
==Legacy variants==


The Iron Mass has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|3.24.0|*40% increased Global Accuracy Rating|
* {{c|mod|(140-175)% increased Physical Damage}}
* (14-18)% increased Attack Speed
* Unholy Might
* Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
* Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
* Weapon if you've Hit with this Weapon Recently
}}
{{Legacy variant table end}}


For Skeletons with The Iron Mass, factoring in the 1.53 APS, they now have 459% Added Damage Effectiveness if you include [[triple damage]].
Essentially, Skeletons level 20 or above will have slightly more base DPS, but The Iron Mass can easily outscale with some sources of added damage.
A few examples of flat minion damage may include:
* {{il|Added Chaos Damage Support}} or {{il|Awakened Added CHaos Damage Support}}. Also consider {{il|The Covenant}} for its level 29 version of this support.
* [[Abyss jewel]]s with {{c|mod|Minions deal # to # additional [damage type] Damage}}
* [[Aura]]s with flat damage such as {{sl|Envy}}. Going elemental is also a possibility with {{il|Wrath}} combined to {{il|Smite}} (which can be used to proc the conditional bonus of Iron Mass)
* {{il|Rallying Cry}}
* {{il|Summon Carrion Golem|Carrion Golems}} have a [[buff]] that increases other minions' flat damage.
{{Item acquisition}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:The Iron Mass 3D art.jpg|3D Art
File:The Iron Mass 3D art.jpg|3D Art
File:Iron Mass Wiki.png|The Iron Mass Appearing as a Curio Display Replacement in an Gem Grand Heist
File:Iron Mass Wiki.png|The Iron Mass Appearing as a Curio Display Replacement in a Grand Heist
</gallery>
</gallery>


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.24.0|
* The Iron Mass Unique Sword no longer has 20-25% chance to inflict Withered for 2 seconds on Hits with this Weapon, as this is provided by the Unholy Might Buff. This change affects existing versions of this item.
* It now has 175-200% increased Physical Damage (previously 140-175%). Existing versions of this item can be updated to the new values using a {{il|Divine Orb}}.
}}
{{Version history table row|3.20.1b|
{{Version history table row|3.20.1b|
* Updated various descriptions to clarify which stats only apply to {{il|Summon Skeletons}}, and which apply also to {{il|Vaal Summon Skeletons}} (such as the modifier on {{il|Alberon's Warpath}}). Melee Skeletons from the Vaal Summon Skeletons are now referred to as "Soldiers" rather than "Warriors" in descriptions.
* Updated various descriptions to clarify which stats only apply to {{il|Summon Skeletons}}, and which apply also to {{il|Vaal Summon Skeletons}} (such as the modifier on {{il|Alberon's Warpath}}). Melee Skeletons from the Vaal Summon Skeletons are now referred to as "Soldiers" rather than "Warriors" in descriptions.

Latest revision as of 08:54, 23 March 2024

The Iron Mass
Gladius
One Handed Sword
Physical Damage: (148.5-162) to (214.5-234)
Critical Strike Chance: 5.00%
Attacks per Second: (1.48-1.53)
Weapon Range: 1.1 metres
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage
(14-18)% increased Attack Speed
Unholy Might
Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
Lead by example.
Acquisition
Drop restricted
The Iron Mass can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Vendor Offer
6x Alchemy Shard
8x Alteration Shard
Weapon DPS
Physical: (269.0-303.7)
Phys+Chaos: (269.0-303.7)
Total: (269.0-303.7)
Metadata
Item class: One-Handed Sword

The Iron Mass is a unique GladiusGladiusOne Handed Sword
Physical Damage: 54-78
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating
.

Mechanics

Buff/Debuff

Recently refers to the last 4 seconds.

Interactions

All skeletons wield an exact copy of The Iron Mass and will use it to attack.

The Hidden BladeThe Hidden Blade
Ambusher
Dagger
Physical Damage: (62.7-68.4) to (244.2-266.4)
Critical Strike Chance: 6.10%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20-40) to Dexterity
(230-260)% increased Physical Damage
30% reduced Attack Speed while Phasing
The shadow warrior moves like the wind;
his strikes land long after he is gone.
can be used to automate the requirement of hitting with the weapon recently, as its skill is always using the main hand weapon.

Damage comparison=

Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
Level: (1-20)
Cost: (5-16) Mana
Cast Time: 0.50 sec
Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
Base duration is 20.00 seconds
Summons (2-3) Skeleton Warriors

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
normally has 0.8 attacks time (1.25 APS), and gains base damage as they level up.

The Iron Mass overrides the skeletons' base damage, base attack speed, and base crit chance. An Iron Mass with 18% increased attack speed, 200% increased physical damage, and 30% quality has 1.53 attacks per second and 217.8 average damage per hit. This results in 333.2 DPS. This value does not scale with minion level. Factoring in the triple damage modifier, this is approximately 1000 DPS, converted to chaos damage via Unholy Might.

A level 20 Skeleton minion does ~1021.6 DPS by default, dealing physical damage.

Item acquisition

The Iron Mass has restrictions on where or how it can drop. It cannot be chanced.

The Iron Mass can be obtained from Curio Displays in the final reward rooms of any Grand Heist.

Legacy variants

The Iron Mass has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.24.0
  • 40% increased Global Accuracy Rating
  • (140-175)% increased Physical Damage
  • (14-18)% increased Attack Speed
  • Unholy Might
  • Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
  • Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
  • Weapon if you've Hit with this Weapon Recently


Gallery

Version history

Version Changes
3.24.0
  • The Iron Mass Unique Sword no longer has 20-25% chance to inflict Withered for 2 seconds on Hits with this Weapon, as this is provided by the Unholy Might Buff. This change affects existing versions of this item.
  • It now has 175-200% increased Physical Damage (previously 140-175%). Existing versions of this item can be updated to the new values using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
3.20.1b
  • Updated various descriptions to clarify which stats only apply to Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and which apply also to Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 10 sec
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (14-21) Skeleton Soldiers
    Summons (2-9) Skeleton Archers
    Summons (1-5) Skeleton Mages
    Summons 1 Skeleton General

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (such as the modifier on Alberon's WarpathAlberon's Warpath
    Soldier Boots
    Armour: (268-319)
    Energy Shield: (18-20)
    Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength
    Adds 1 to 80 Chaos Damage to Attacks
    +(180-220) to Armour
    +(13-19)% to Chaos Resistance
    25% increased Movement Speed
    Summoned Skeleton Warriors are Permanent and Follow you
    Summon Skeletons cannot Summon more than 1 Skeleton Warrior
    Alberon walked among the accursed,
    and they welcomed him.
    ). Melee Skeletons from the Vaal Summon Skeletons are now referred to as "Soldiers" rather than "Warriors" in descriptions.
3.12.0
  • Introduced to the game.

ru:Железная масса