Terrace Map: Difference between revisions

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(→‎top: New functionality for Template:Item infobox allows the most recent version of a map to be queried using the name of the map.)
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{{Current map version hatnote}}
{{Current map version hatnote}}
{{Item infobox|Terrace Map}}
{{Item infobox|Terrace Map}}
{{{description|'''Terrace Map''' is a [[map]] [[area]].}}}
'''Terrace Map''' is a [[map]] [[area]].
<section begin="layout" />
<section begin="layout" />
==Layout==
==Layout==

Revision as of 18:45, 20 January 2022

This article is about the variant of Terrace Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Terrace MapMap Level: 80
Map Tier: 13
Guild Character: ð
A garden on a stone pedestal.
An incredible, and foolish, feat.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 79
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Terrace
Map area
No Waypoint
IdMapWorldsTerrace
Act11
Area level80
BossesVarhesh, Shimmering Aberration
Area type tagsurban
Tagsmap, no_echo, cannot_be_twinned, einharmaps, garden_area, high_gardens_area, god_boss_map_area, sun_nature_area, map_drops_can_upgrade_to_sanctuary
The Shaper: A garden on a stone pedestal. An incredible, and foolish, feat.
A garden on a stone pedestal. An incredible, and foolish, feat.

Terrace Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (Not in patch note) Renamed from High Gardens Map to Terrace Map. The old Terrace Map was renamed to Gardens Map.
2.4.0
  • Introduced to the game.