Sextant

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A Sextant is a currency item that can be used on a Voidstone to add a special modifier to all maps.

Mechanics

Sextants are used to add a random enchantment mod to a Voidstone on the Atlas of Worlds. This effect will be applied to all non-unique maps, while only some modifiers apply to different unique maps. Voidstones can only have at most one sextant modifier on them at a time; using another sextant on that Voidstone will replace the current modifier.

Each Awakened SextantAwakened SextantStack Size: 10Adds or rerolls a modifier on a VoidstoneRight click this item then left click a Voidstone to apply it. mod lasts a total of three uses of maps after which it disappears. Sextant mods from Elevated Sextants have fifteen uses. The Enduring Influence Atlas passive adds one additional use to either type of sextant when you apply one to a Voidstone; this passive can be unallocated afterwards and the remaining uses will not change.

Identical Sextant modifiers cannot be stacked. Sextants cannot roll the same mod that is already on a different Voidstone if applied while those Voidstones are socketed in the Altas of Worlds menu. Additionally, certain types of modifiers that share a mod group (e.g. Tormented Spirits drop additional X) also cannot be stacked. If multiple non-stacking modifiers are on socketed Voidstones (e.g. via applying Charged CompassesCharged CompassRight click on this item then left click on a Voidstone to apply the itemised Sextant Modifier to the Voidstone.), only the Voidstone with higher remaining uses will consume a use.

Storing Sextant Modifiers

A Surveyor's CompassSurveyor's CompassStack Size: 10Stores a Sextant Modifier in an itemRight click on this item then left click on a Voidstone to itemise an applied Sextant Modifier. can be used on a Voidstone with a sextant modifier, removing the modifier and granting an itemized Charged CompassCharged CompassRight click on this item then left click on a Voidstone to apply the itemised Sextant Modifier to the Voidstone. with that modifier as well as its remaining uses. This allows the sextant modifier to be traded.

List of sextants

ItemDrop
Level
Help TextDrop Monsters


List of Modifiers

Related unique items

The following unique items are related to Sextants:

ItemBase ItemRequired levelStats

Legacy versions of FlamesightFlamesight
Solaris Circlet
Energy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Fire Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to Scorch Enemies
Cannot inflict Ignite
See creation as it was, aflame and frantic.
, GalesightGalesight
Solaris Circlet
Energy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Cold Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to inflict Brittle
Cannot inflict Freeze or Chill
See creation as it will be, frozen and silent.
, and ThundersightThundersight
Solaris Circlet
Energy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Lightning Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to Sap Enemies
Cannot inflict Shock
See creation as it is, energetic and storming.
have the modifier 10% increased Elemental Damage per Sextant affecting the area.

Related divination cards

The following divination cards can be exchanged for Sextants:

ItemStack
Size
Effect(s)

Version history

Version Changes
3.23.0
  • The Metamorph Map Crafting Option and Metamorph Sextant modifiers have been replaced with Ultimatum versions.
  • The Sextant modifiers that cause an area to contain Metamorph Monsters or cause Catalysts dropped by Metamorphs in your Maps to be Duplicated can no longer roll. Existing Voidstones or Charged Compasses with these modifiers have had this replaced with a modifier that causes your Maps to contain Ultimatum Encounter.
3.22.0
3.17.0
  • Introduced new modifiers that can be obtained from Sextants.
  • Simple Sextants and Prime Sextants have been removed from the game. Instead, the modifiers that you could obtain from these Sextants have been moved to the pool of modifiers that Awakened Sextants have. We've also moved some of the drop weighting / drop chance that these Sextants had to the Awakened Sextant so that you're getting roughly the same total amount of Sextants that you were prior to this change.
3.10.0
  • You can once again sell three sextants of the same tier to a vendor for a sextant one tier higher.
3.9.0
  • Apprentice Cartographer's Sextants are now called Simple Sextants. Journeyman Cartographer's Sextants have been renamed Prime Sextants, and Master Cartographer's Sextants have been renamed Awakened Sextants. They each have new art.
  • Sextants are no longer used on maps on your Atlas. They are now used on Watchstones, which can be socketed in your Atlas, and affect all the maps in that region. We've reviewed and modified a number of Sextant modifiers.
  • Removed the Sextant upgrading recipe.
3.7.0
  • Added 18 new Sextant modifiers, many of which only appear on high-tier maps.
  • Added 3 new Tormented Spirits, found via Sextants.
  • Added 2 new Shrines, found via Sextants.
2.4.1
  • The Sextant mod system has been significantly reworked.
  • There is now a vendor recipe for upgrading Sextants to a higher tier. Three of a tier will return a higher-tier Sextant.
  • The vendor recipe for the Cartographer's Seals has been changed to three Sextants of the appropriate tier and an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it..
  • Sextant mods no longer appear on maps they cannot apply to.
  • Sextants can be used on an Atlas map that already has a sextant mod. This will reroll a new Sextant mod in its place.
  • In addition to disabling or upgrading sextants that were not rewarding or impactful enough, we're also adding a large number of new sextant effects. These new sextant effects perform a variety of roles: Some reward players for playing specific types of maps, some mitigate the effects of some of the more dangerous or restrictive map mods, some add new effects that increase your speed or damage while increasing the map's challenge, and others add interesting new monsters to slay.

The following Sextant mods can no longer be rolled:

  • Items dropped by Unique Boss are Corrupted
  • Players and Monsters have increased Damage per Curse on them
  • Players and Monsters have increased Critical Strike Chance
  • Maps have an additional random Property
  • Areas contain Forsaken Masters
  • Randomly dropped Items are Normal instead of Magic
  • Living Weapons
  • Players and Monsters take increased Damage while stationary
  • While on Elemental Ground, Players have increased Damage of the associated Damage Type
  • Strongbox contents are Mirrored
2.4.0c
  • The drop rate of Cartographer's Sextants has been increased.
2.4.0b
  • Increased the drop rate of Cartographer's Sextants.
2.4.0
  • Introduced to the game.

References