List of veiled modifiers: Difference between revisions
Jump to navigation
Jump to search
Neokowloon (talk | contribs) No edit summary |
Neokowloon (talk | contribs) (Version history) |
||
Line 63: | Line 63: | ||
|spawn_weights=1 | |spawn_weights=1 | ||
}} | }} | ||
[[Category:Mod lists]] | ==Version history== | ||
{{Version history table header}} | |||
{{Version history table row|3.14.0}} | |||
* Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier. | |||
* You will still obtain progress towards unlocking the craftable versions of these veiled modifiers, however progress towards unlocking craftable versions of these modifiers is now slightly faster and many crafts have had their worst tier removed. | |||
{{Version history table row|3.6.0}} | |||
* Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier. | |||
{{Version history table row|3.5.0}} | |||
* Introduced to the game. | |||
|} | |||
[[Category:Mod lists by domain]] | |||
{{Navbox Betrayal}} | {{Navbox Betrayal}} |
Revision as of 19:56, 14 February 2022
Veiled modifier are exclusive to Betrayal mechanics of the game. The modifiers can be unlocked as a craftable mod by unveiling certain number of veiled mods.
Note that mod group and tags on the mod may prevent crafting similar mod on the item.
Prefix
No results found
Suffix
No results found
Crafting bench version
Note that the lowest tier has been retired , as well as the mod may have legacy mod values.
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Chosen | 60 | Adds (6-7) to (9-10) Cold Damage Adds 1 to (14-16) Lightning Damage | shield 0 ring 0 quiver 0 |
Chosen | 72 | Adds (8-9) to (11-13) Cold Damage Adds 1 to (17-20) Lightning Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Cold Damage Adds 1 to (21-24) Lightning Damage | shield 0 ring 0 |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage Adds (6-7) to (9-10) Cold Damage | shield 0 ring 0 quiver 0 |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage Adds (8-9) to (11-13) Cold Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage Adds (10-12) to (14-16) Cold Damage | shield 0 ring 0 |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage Adds 1 to (14-16) Lightning Damage | shield 0 ring 0 quiver 0 |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage Adds 1 to (17-20) Lightning Damage | shield 0 ring 0 |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage Adds 1 to (21-24) Lightning Damage | shield 0 ring 0 |
Leo's | 60 | (9-11)% increased Damage | ring 0 belt 0 |
Leo's | 72 | (12-14)% increased Damage | ring 0 belt 0 |
Leo's | 81 | (15-17)% increased Damage | ring 0 belt 0 |
Vagan's | 60 | Hits can't be Evaded | bow 0 wand 0 weapon 0 |
Chosen | 60 | (9-10)% increased Area Damage (6-7)% increased Area of Effect | amulet 0 |
Chosen | 72 | (11-13)% increased Area Damage (8-9)% increased Area of Effect | amulet 0 |
Chosen | 81 | (14-16)% increased Area Damage (10-12)% increased Area of Effect | amulet 0 |
Chosen | 60 | +(105-150) to Armour +(11-15) to maximum Energy Shield | belt 0 |
Chosen | 72 | +(151-213) to Armour +(16-20) to maximum Energy Shield | belt 0 |
Chosen | 81 | +(214-285) to Armour +(21-25) to maximum Energy Shield | belt 0 |
Chosen | 60 | +(105-150) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 72 | +(151-213) to Armour and Evasion Rating | belt 0 quiver 0 |
Chosen | 81 | +(214-285) to Armour and Evasion Rating | belt 0 quiver 0 |
Rin's | 60 | 60% chance to Avoid being Frozen | boots 0 |
Rin's | 72 | 80% chance to Avoid being Frozen | boots 0 |
Rin's | 81 | 100% chance to Avoid being Frozen | boots 0 |
Chosen | 60 | (20-25)% chance to Avoid Elemental Ailments (20-25)% chance to Avoid being Stunned | body_armour 0 |
Chosen | 60 | +(28-33) to maximum Life +(28-33) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 72 | +(34-40) to maximum Life +(34-40) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Life +(41-45) to maximum Mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 60 | +(28-33) to maximum Life Regenerate 2 Mana per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 72 | +(34-40) to maximum Life Regenerate 3 Mana per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Life Regenerate 4 Mana per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 60 | +(28-33) to maximum Mana Regenerate 15 Life per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 72 | +(34-40) to maximum Mana Regenerate 20 Life per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Chosen | 81 | +(41-45) to maximum Mana Regenerate 25 Life per second | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 |
Tora's | 60 | Adds (5-6) to (8-9) Physical Damage 30% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 72 | Adds (7-8) to (10-11) Physical Damage 35% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 81 | Adds (9-11) to (12-14) Physical Damage 40% chance to cause Bleeding on Hit | one_hand_weapon 0 |
Tora's | 60 | Adds (9-10) to (14-15) Physical Damage 30% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Tora's | 72 | Adds (11-13) to (16-17) Physical Damage 35% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Tora's | 81 | Adds (14-16) to (18-20) Physical Damage 40% chance to cause Bleeding on Hit | two_hand_weapon 0 |
Chosen | 60 | (5-7)% Chance to Block Attack Damage | body_armour 0 |
Chosen | 60 | (5-6)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 75 | (7-8)% chance for Flasks you use to not consume Charges | belt 0 |
Chosen | 60 | (35-39)% increased Chaos Damage Chaos Skills have (7-8)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (40-45)% increased Chaos Damage Chaos Skills have (9-10)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (46-50)% increased Chaos Damage Chaos Skills have (11-12)% increased Skill Effect Duration | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (53-60)% increased Chaos Damage Chaos Skills have (15-17)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | (61-68)% increased Chaos Damage Chaos Skills have (18-20)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (69-75)% increased Chaos Damage Chaos Skills have (21-23)% increased Skill Effect Duration | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | +(14-15)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | +(16-17)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | +(18-20)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | +(25-27)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 72 | +(28-30)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 81 | +(31-35)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
Chosen | 60 | Attacks with this Weapon Penetrate (6-7)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 72 | Attacks with this Weapon Penetrate (8-10)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
Chosen | 81 | Attacks with this Weapon Penetrate (11-13)% Chaos Resistance | wand 0 dagger 0 weapon 0 |
It's | 60 | Gain 4% of Cold Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (5-6)% of Cold Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Cold Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (11-13)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Cold Damage as Extra Chaos Damage | two_hand_weapon 0 |
Chosen | 60 | (36-41)% increased Cold Damage (13-15)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (42-50)% increased Cold Damage (16-17)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Cold Damage (18-20)% chance to Freeze | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Cold Damage (21-24)% chance to Freeze | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | (65-72)% increased Cold Damage (25-28)% chance to Freeze | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (73-80)% increased Cold Damage (29-34)% chance to Freeze | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | +(14-15)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | +(16-17)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | +(18-20)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | +(25-27)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | +(28-30)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | +(31-35)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Brinerot | 60 | (16-18)% increased Damage during any Flask Effect | gloves 0 |
Brinerot | 72 | (19-23)% increased Damage during any Flask Effect | gloves 0 |
Brinerot | 81 | (24-28)% increased Damage during any Flask Effect | gloves 0 |
Vorici's | 60 | (24-30)% increased Damage while Leeching | gloves 0 amulet 0 |
Vorici's | 72 | (31-36)% increased Damage while Leeching | gloves 0 amulet 0 |
Vorici's | 81 | (37-43)% increased Damage while Leeching | gloves 0 amulet 0 |
Chosen | 60 | (16-18)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 72 | (19-22)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 81 | (23-25)% increased Evasion Rating while Focused | helmet 0 boots 0 |
Chosen | 60 | Attacks with this Weapon Penetrate (6-7)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 72 | Attacks with this Weapon Penetrate (8-10)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 81 | Attacks with this Weapon Penetrate (11-13)% Elemental Resistances | wand 0 dagger 0 weapon 0 |
Chosen | 60 | +(105-150) to Evasion Rating +(11-15) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 72 | +(151-213) to Evasion Rating +(16-20) to maximum Energy Shield | belt 0 quiver 0 |
Chosen | 81 | +(214-285) to Evasion Rating +(21-25) to maximum Energy Shield | belt 0 quiver 0 |
It's | 60 | Gain 4% of Fire Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (5-6)% of Fire Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Fire Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (11-13)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 0 |
Chosen | 60 | (36-41)% increased Fire Damage (13-15)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (42-50)% increased Fire Damage (16-17)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Fire Damage (18-20)% chance to Ignite | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Fire Damage (21-24)% chance to Ignite | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | (65-72)% increased Fire Damage (25-28)% chance to Ignite | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (73-80)% increased Fire Damage (29-34)% chance to Ignite | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 60 | +(14-15)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | +(16-17)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | +(18-20)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | +(25-27)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | +(28-30)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | +(31-35)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | Flasks applied to you have (3-4)% increased Effect | belt 0 |
Chosen | 72 | Flasks applied to you have (5-6)% increased Effect | belt 0 |
Chosen | 81 | Flasks applied to you have (7-8)% increased Effect | belt 0 |
Chosen | 60 | Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained | belt 0 |
Chosen | 75 | Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained | belt 0 |
Chosen | 60 | +(26-30) to maximum Mana Regenerate 2 Mana per second | ring 0 amulet 0 |
Chosen | 72 | +(31-35) to maximum Mana Regenerate 3 Mana per second | ring 0 amulet 0 |
Chosen | 81 | +(36-40) to maximum Mana Regenerate 4 Mana per second | ring 0 amulet 0 |
Gravicius' | 60 | Gain 6% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Gravicius' | 72 | Gain (7-8)% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
Gravicius' | 81 | Gain (9-10)% of Maximum Life as Extra Maximum Energy Shield | body_armour 0 |
It's | 60 | Gain 4% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (5-6)% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Lightning Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (11-13)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Lightning Damage as Extra Chaos Damage | two_hand_weapon 0 |
Chosen | 60 | (36-41)% increased Lightning Damage (13-15)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (42-50)% increased Lightning Damage (16-17)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Lightning Damage (18-20)% chance to Shock | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Lightning Damage (21-24)% chance to Shock | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 72 | (65-72)% increased Lightning Damage (25-28)% chance to Shock | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Chosen | 81 | (73-80)% increased Lightning Damage (29-34)% chance to Shock | one_hand_weapon 0 bow 0 staff 0 weapon 0 |
Catarina's | 60 | +1 to Level of Socketed Support Gems | weapon 0 shield 0 |
Catarina's | 80 | +2 to Level of Socketed Support Gems | weapon 0 shield 0 |
Chosen | 60 | (12-14)% increased Armour and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Evasion +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Evasion +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Evasion +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Evasion +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Evasion +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 60 | (12-14)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 72 | (15-17)% increased Armour and Evasion +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 81 | (18-21)% increased Armour and Evasion +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 0 |
Chosen | 60 | (12-14)% increased Armour +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 0 |
Chosen | 72 | (15-17)% increased Armour +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 0 |
Chosen | 81 | (18-21)% increased Armour +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 0 |
Chosen | 60 | (12-14)% increased Armour +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 0 |
Chosen | 72 | (15-17)% increased Armour +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 0 |
Chosen | 81 | (18-21)% increased Armour +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 0 |
Chosen | 60 | (12-14)% increased Armour +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 0 |
Chosen | 72 | (15-17)% increased Armour +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 0 |
Chosen | 81 | (18-21)% increased Armour +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 0 |
Chosen | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 0 |
Chosen | 72 | (15-17)% increased Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 0 |
Chosen | 81 | (18-21)% increased Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 0 |
Chosen | 60 | (12-14)% increased Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 0 |
Chosen | 72 | (15-17)% increased Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 0 |
Chosen | 81 | (18-21)% increased Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 0 |
Chosen | 60 | (12-14)% increased Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 0 |
Chosen | 72 | (15-17)% increased Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 0 |
Chosen | 81 | (18-21)% increased Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 72 | (15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 81 | (18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 0 |
Chosen | 60 | (12-14)% increased Evasion Rating +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 0 |
Chosen | 72 | (15-17)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 0 |
Chosen | 81 | (18-21)% increased Evasion Rating +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 0 |
Chosen | 60 | (12-14)% increased Evasion Rating +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 72 | (15-17)% increased Evasion Rating +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 81 | (18-21)% increased Evasion Rating +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 60 | (12-14)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 72 | (15-17)% increased Evasion Rating +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 81 | (18-21)% increased Evasion Rating +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to cause Bleeding on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to Blind Enemies on hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to Impale Enemies on Hit with Attacks | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | (81-85)% increased Physical Damage (13-15)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 72 | (86-94)% increased Physical Damage (16-17)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 81 | (95-105)% increased Physical Damage (18-20)% chance to Poison on Hit | wand 0 sceptre 0 dagger 0 weapon 0 |
Chosen | 60 | +(26-30) to maximum Mana 4% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 72 | +(31-35) to maximum Mana 5% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 81 | +(36-40) to maximum Mana 6% of Damage taken Recouped as Mana | ring 0 amulet 0 |
Chosen | 60 | +(26-30) to maximum Mana 3% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 72 | +(31-35) to maximum Mana 4% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 81 | +(36-40) to maximum Mana 5% reduced Mana Cost of Skills | ring 0 amulet 0 |
Chosen | 75 | You can apply an additional Curse | body_armour 0 |
Chosen | 60 | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | helmet 0 body_armour 0 |
Chosen | 60 | (9-10)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 72 | (11-13)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 81 | (14-16)% increased Melee Damage +0.1 metres to Melee Strike Range | amulet 0 |
Chosen | 60 | +0.2 metres to Melee Strike Range +1 to Level of Socketed Melee Gems | helmet 0 gloves 0 |
Chosen | 60 | Minions deal (16-19)% increased Damage Minions have (16-19)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | Minions deal (20-24)% increased Damage Minions have (20-24)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | Minions deal (25-28)% increased Damage Minions have (25-28)% increased maximum Life | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | Minions deal (26-32)% increased Damage Minions have (26-32)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 72 | Minions deal (33-38)% increased Damage Minions have (33-38)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 81 | Minions deal (39-45)% increased Damage Minions have (39-45)% increased maximum Life | one_hand_weapon 0 staff 0 weapon 0 |
Chosen | 60 | (13-14)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 72 | (15-17)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 81 | (18-20)% increased Movement Speed 100% chance to Avoid being Chilled | boots 0 |
Chosen | 60 | (13-14)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 72 | (15-17)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 81 | (18-20)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently | boots 0 |
Chosen | 60 | (13-14)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 72 | (15-17)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 81 | (18-20)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill | boots 0 |
Chosen | 60 | (5-8)% increased maximum Life (5-8)% increased maximum Mana | body_armour 0 |
It's | 60 | Gain 4% of Physical Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 72 | Gain (5-6)% of Physical Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 81 | Gain (7-8)% of Physical Damage as Extra Chaos Damage | one_hand_weapon 0 shield 0 |
It's | 60 | Gain (8-10)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 72 | Gain (11-13)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 0 |
It's | 81 | Gain (14-16)% of Physical Damage as Extra Chaos Damage | two_hand_weapon 0 |
Chosen | 60 | (20-25)% of Physical Damage Converted to Cold Damage | gloves 0 |
Chosen | 60 | (20-25)% of Physical Damage Converted to Fire Damage | gloves 0 |
Chosen | 60 | (20-25)% of Physical Damage Converted to Lightning Damage | gloves 0 |
Chosen | 60 | 8% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 72 | (9-10)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 81 | (11-12)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | 60 | +(1000-1600) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 72 | +(1601-2200) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Chosen | 81 | +(2201-3000) to Armour during Soul Gain Prevention | shield 0 body_armour 0 |
Korell's | 60 | (3-4)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Korell's | 72 | (5-6)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Korell's | 81 | (7-8)% of Physical Damage from Hits taken as Fire Damage | helmet 0 |
Chosen | 60 | (9-10)% increased Projectile Damage (10-12)% increased Projectile Speed | amulet 0 |
Chosen | 72 | (11-13)% increased Projectile Damage (13-16)% increased Projectile Speed | amulet 0 |
Chosen | 81 | (14-16)% increased Projectile Damage (17-20)% increased Projectile Speed | amulet 0 |
Chosen | 60 | Projectiles Pierce an additional Target +1 to Level of Socketed Projectile Gems | helmet 0 gloves 0 |
Elreon's | 60 | -4 to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 72 | -5 to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 81 | -(7-6) to Total Mana Cost of Skills | ring 0 amulet 0 |
Elreon's | 60 | Channelling Skills have -1 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 72 | Channelling Skills have -2 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 81 | Channelling Skills have -3 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 60 | Non-Channelling Skills have -4 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 72 | Non-Channelling Skills have -5 to Total Mana Cost | ring 0 amulet 0 |
Elreon's | 81 | Non-Channelling Skills have -(7-6) to Total Mana Cost | ring 0 amulet 0 |
Chosen | 60 | (8-10)% increased Area of Effect +1 to Level of Socketed AoE Gems | helmet 0 gloves 0 |
Haku's | 60 | +(5-6)% to Quality of Socketed Gems | weapon 0 shield 0 |
Haku's | 72 | +(6-7)% to Quality of Socketed Gems | weapon 0 shield 0 |
Haku's | 81 | +(7-8)% to Quality of Socketed Gems | weapon 0 shield 0 |
Chosen | 60 | (36-41)% increased Spell Damage (7-9)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (42-50)% increased Spell Damage (10-12)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (51-60)% increased Spell Damage (13-15)% increased Mana Regeneration Rate | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (60-64)% increased Spell Damage (16-20)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | (65-72)% increased Spell Damage (21-25)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | (73-80)% increased Spell Damage (26-30)% increased Mana Regeneration Rate | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | (38-40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 72 | (41-45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 81 | (46-50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
Chosen | 60 | (53-58)% increased Spell Damage Gain (3-4)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 72 | (59-66)% increased Spell Damage Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 81 | (67-75)% increased Spell Damage Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage | bow 0 staff 0 two_hand_weapon 0 |
Chosen | 60 | +(12-15)% chance to Suppress Spell Damage | body_armour 0 |
Chosen | 60 | +(25-27)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
Chosen | 72 | +(28-30)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
Chosen | 81 | +(31-35)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
Chosen | 60 | +(14-15)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
Chosen | 72 | +(16-17)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
Chosen | 81 | +(18-20)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
Chosen | 60 | (6-8)% Chance to Block Spell Damage | body_armour 0 |
Gravicius' | 72 | (3-4)% of Physical Damage from Hits taken as Fire Damage (3-4)% of Physical Damage from Hits taken as Lightning Damage | body_armour 0 |
Gravicius' | 81 | (5-6)% of Physical Damage from Hits taken as Fire Damage (5-6)% of Physical Damage from Hits taken as Lightning Damage | body_armour 0 |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage to Hits against you Adds (6-7) to (9-10) Cold Damage to Hits against you | N/A |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage to Hits against you Adds (8-9) to (11-13) Cold Damage to Hits against you | N/A |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage to Hits against you Adds (10-12) to (14-16) Cold Damage to Hits against you | N/A |
Chosen | 60 | Adds (6-7) to (9-10) Fire Damage to Hits against you Adds (6-7) to (9-10) Lightning Damage to Hits against you | N/A |
Chosen | 72 | Adds (8-9) to (11-13) Fire Damage to Hits against you Adds (8-9) to (11-13) Lightning Damage to Hits against you | N/A |
Chosen | 81 | Adds (10-12) to (14-16) Fire Damage to Hits against you Adds (10-12) to (14-16) Lightning Damage to Hits against you | N/A |
Chosen | 60 | Adds (6-7) to (9-10) Cold Damage to Hits against you Adds (6-7) to (9-10) Lightning Damage to Hits against you | N/A |
Chosen | 72 | Adds (8-9) to (11-13) Cold Damage to Hits against you Adds (8-9) to (11-13) Lightning Damage to Hits against you | N/A |
Chosen | 81 | Adds (10-12) to (14-16) Cold Damage to Hits against you Adds (10-12) to (14-16) Lightning Damage to Hits against you | N/A |
Chosen | 60 | +(26-30) to maximum Mana Lose 2 Mana per second | N/A |
Chosen | 72 | +(31-35) to maximum Mana Lose 3 Mana per second | N/A |
Chosen | 81 | +(36-40) to maximum Mana Lose 4 Mana per second | N/A |
Chosen | 60 | +(28-33) to maximum Life Lose 2 Mana per second | N/A |
Chosen | 72 | +(34-40) to maximum Life Lose 3 Mana per second | N/A |
Chosen | 81 | +(41-45) to maximum Life Lose 4 Mana per second | N/A |
Chosen | 60 | +(28-33) to maximum Mana Lose 15 Life per second | N/A |
Chosen | 72 | +(34-40) to maximum Mana Lose 20 Life per second | N/A |
Chosen | 81 | +(41-45) to maximum Mana Lose 25 Life per second | N/A |
Elreon's | 60 | Channelling Skills Cost -1 Mana | N/A |
Elreon's | 72 | Channelling Skills Cost -2 Mana | N/A |
Elreon's | 81 | Channelling Skills Cost -3 Mana | N/A |
Elreon's | 60 | Non-Channelling Skills Cost -4 Mana | N/A |
Elreon's | 72 | Non-Channelling Skills Cost -5 Mana | N/A |
Elreon's | 81 | Non-Channelling Skills Cost -(7-6) Mana | N/A |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of the Order | 60 | 3% increased Attack and Cast Speed | amulet 0 quiver 0 |
of the Order | 25 | 4% increased Attack and Cast Speed | amulet 0 quiver 0 |
of the Order | 50 | (5-6)% increased Attack and Cast Speed | amulet 0 quiver 0 |
of the Order | 60 | (22-25)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 72 | (26-30)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 81 | (31-36)% increased Attack and Cast Speed while Focused | gloves 0 |
of the Order | 60 | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 72 | (8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 81 | (10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 60 | (14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 72 | (17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 81 | (20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 60 | (6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | helmet 0 body_armour 0 |
of the Order | 75 | (8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | helmet 0 body_armour 0 |
of the Order | 60 | (11-13)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 72 | (14-16)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 81 | (17-20)% increased Brand Attachment range | amulet 0 gloves 0 |
of the Order | 60 | (8-9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 72 | (10-12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 81 | (13-16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | wand 0 dagger 0 sceptre 0 one_hand_weapon 0 |
of the Order | 60 | (12-14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 72 | (15-18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 81 | (19-24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | staff 0 two_hand_weapon 0 |
of the Order | 60 | (7-9)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 72 | (10-12)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 81 | (13-15)% chance to deal Double Damage while Focused | one_hand_weapon 0 shield 0 |
of the Order | 60 | (16-20)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 72 | (21-25)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 81 | (26-30)% chance to deal Double Damage while Focused | two_hand_weapon 0 |
of the Order | 60 | +(9-10)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 72 | +(11-12)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 81 | +(13-15)% to Cold and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 60 | Adds (10-11) to (14-16) Chaos Damage if you've dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 72 | Adds (12-13) to (17-20) Chaos Damage if you've dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 81 | Adds (14-16) to (21-24) Chaos Damage if you've dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 60 | (14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 72 | (17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 81 | (20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance | gloves 0 quiver 0 |
of the Order | 60 | 3% chance to gain a Frenzy Charge on Critical Strike (9-10)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 72 | 4% chance to gain a Frenzy Charge on Critical Strike (11-12)% increased Global Critical Strike Chance | quiver 0 |
of the Order | 81 | 5% chance to gain a Frenzy Charge on Critical Strike (13-14)% increased Global Critical Strike Chance | quiver 0 |
of Cameria | 60 | +(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (10-11)% increased Global Critical Strike Chance | ring 0 |
of Cameria | 72 | +(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (12-13)% increased Global Critical Strike Chance | ring 0 |
of Cameria | 81 | +(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (14-16)% increased Global Critical Strike Chance | ring 0 |
of the Order | 60 | +(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 72 | +(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 81 | +(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | one_hand_weapon 0 |
of the Order | 60 | +(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 72 | +(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 81 | +(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | two_hand_weapon 0 |
of the Order | 60 | (4-5)% increased Effect of your Curses | shield 0 |
of the Order | 75 | (6-7)% increased Effect of your Curses | shield 0 |
of the Order | 60 | (3-4)% increased Damage per Endurance Charge | one_hand_weapon 0 |
of the Order | 60 | (5-6)% increased Damage per Endurance Charge | two_hand_weapon 0 |
of the Order | 60 | (3-4)% increased Damage per Frenzy Charge | one_hand_weapon 0 |
of the Order | 60 | (5-6)% increased Damage per Frenzy Charge | two_hand_weapon 0 |
of the Order | 60 | (3-4)% increased Damage per Power Charge | one_hand_weapon 0 |
of the Order | 60 | (5-6)% increased Damage per Power Charge | two_hand_weapon 0 |
of the Order | 60 | (11-15)% of Damage is taken from Mana before Life while Focused | body_armour 0 |
of the Order | 60 | (30-40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 72 | (41-50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 81 | (51-60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 60 | +(10-15) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 72 | +(16-20) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 81 | +(21-25) to Dexterity and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 60 | +(10-15) to Dexterity +(7-10)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Dexterity +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Dexterity +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | 3% chance to deal Double Damage | shield 0 one_hand_weapon 0 |
of the Order | 72 | (4-5)% chance to deal Double Damage | shield 0 one_hand_weapon 0 |
of the Order | 60 | (6-7)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 72 | (8-10)% chance to deal Double Damage | two_hand_weapon 0 |
of the Order | 60 | (16-22)% increased Effect of Non-Damaging Ailments | boots 0 amulet 0 |
of the Order | 75 | (23-30)% increased Effect of Non-Damaging Ailments | boots 0 amulet 0 |
of the Order | 60 | Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 72 | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 81 | Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 0 belt 0 |
of the Order | 60 | +(9-10)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 72 | +(11-12)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 81 | +(13-15)% to Fire and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 60 | +5 to maximum Fortification while Focused | body_armour 0 |
of the Order | 72 | +6 to maximum Fortification while Focused | body_armour 0 |
of the Order | 81 | +7 to maximum Fortification while Focused | body_armour 0 |
of the Order | 50 | You have Onslaught during Soul Gain Prevention | gloves 0 boots 0 |
of the Order | 60 | You have Vaal Pact while Focused | ring 0 |
of the Order | 60 | (6-8)% increased Cooldown Recovery Rate | belt 0 |
of the Order | 75 | (9-12)% increased Cooldown Recovery Rate | belt 0 |
of the Order | 60 | You are Immune to Ailments while Focused | boots 0 |
of Aisling | 60 | (8-10)% increased Chaos Damage (8-10)% increased Global Physical Damage | ring 0 |
of Aisling | 72 | (11-13)% increased Chaos Damage (11-13)% increased Global Physical Damage | ring 0 |
of Aisling | 81 | (14-16)% increased Chaos Damage (14-16)% increased Global Physical Damage | ring 0 |
of Riker | 60 | (8-10)% increased Fire Damage (8-10)% increased Lightning Damage | ring 0 |
of Riker | 72 | (11-13)% increased Fire Damage (11-13)% increased Lightning Damage | ring 0 |
of Riker | 81 | (14-16)% increased Fire Damage (14-16)% increased Lightning Damage | ring 0 |
of the Order | 60 | +(10-15) to Intelligence +(7-10)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Intelligence +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Intelligence +(15-18)% to Quality | body_armour 0 shield 0 |
of Janus | 60 | (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Janus | 72 | (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of Janus | 81 | (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 0 |
of the Order | 60 | 10% of Damage Leeched as Life while Focused You have Vaal Pact while Focused | amulet 0 |
of the Order | 60 | Regenerate (0.5-0.6)% of Life per second | shield 0 amulet 0 |
of the Order | 75 | Regenerate (0.7-1)% of Life per second | shield 0 amulet 0 |
of the Order | 60 | 1% of Evasion Rating is Regenerated as Life per second while Focused | body_armour 0 |
of the Order | 60 | Regenerate 1% of Life per second during any Flask Effect | belt 0 |
of the Order | 72 | Regenerate 1.5% of Life per second during any Flask Effect | belt 0 |
of the Order | 81 | Regenerate 2% of Life per second during any Flask Effect | belt 0 |
of the Order | 60 | +(9-10)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 72 | +(11-12)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 81 | +(13-15)% to Lightning and Chaos Resistances | body_armour 0 boots 0 gloves 0 helmet 0 shield 0 amulet 0 ring 0 belt 0 quiver 0 |
of the Order | 60 | +(161-180) to Accuracy Rating +(10-12)% to Quality | weapon 0 |
of the Order | 72 | +(181-210) to Accuracy Rating +(13-15)% to Quality | weapon 0 |
of the Order | 81 | +(211-250) to Accuracy Rating +(16-18)% to Quality | weapon 0 |
of the Order | 60 | (8-10)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | ranged 0 weapon 0 |
of the Order | 60 | (8-10)% increased Attack Speed +(7-12)% to Quality | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed +(13-18)% to Quality | ranged 0 weapon 0 |
of the Order | 60 | (15-20)% increased Critical Strike Chance +(7-12)% to Quality | weapon 0 |
of the Order | 75 | (21-25)% increased Critical Strike Chance +(13-18)% to Quality | weapon 0 |
of the Order | 60 | 50% Chance to Avoid being Stunned during Effect | flask 0 |
of the Order | 60 | (40-60)% increased Critical Strike Chance during Effect | flask 0 |
of the Order | 60 | (20-30)% increased Rarity of Items found during Effect | flask 0 |
of the Order | 60 | 15% of Damage Taken from Hits is Leeched as Life during Effect | flask 0 |
of the Order | 60 | Regenerate 3% of Life per second during Effect | flask 0 |
of the Order | 60 | (25-20)% reduced Mana Cost of Skills during Effect | flask 0 |
of the Order | 72 | Your Critical Strike Chance is Lucky while Focused | belt 0 |
of the Order | 60 | (7-8)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 72 | (9-10)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 81 | (11-12)% increased Mine Throwing Speed | amulet 0 helmet 0 |
of the Order | 75 | +1 to Minimum Endurance Charges | ring 0 amulet 0 |
of the Order | 75 | +1 to Minimum Frenzy Charges | ring 0 amulet 0 |
of the Order | 75 | +1 to Minimum Power Charges | ring 0 amulet 0 |
of the Order | 60 | Minions have (10-11)% increased Attack Speed Minions have (10-11)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | Minions have (12-13)% increased Attack Speed Minions have (12-13)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | Minions have (14-15)% increased Attack Speed Minions have (14-15)% increased Cast Speed | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | Minions have (19-21)% increased Attack Speed Minions have (19-21)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 72 | Minions have (22-24)% increased Attack Speed Minions have (22-24)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 81 | Minions have (25-28)% increased Attack Speed Minions have (25-28)% increased Cast Speed | one_hand_weapon 0 staff 0 weapon 0 |
of the Order | 60 | Minions Recover 100% of their Life when you Focus | gloves 0 |
of Hillock | 60 | 4% increased Attributes | body_armour 0 |
of Hillock | 72 | 5% increased Attributes | body_armour 0 |
of Hillock | 81 | 6% increased Attributes | body_armour 0 |
of the Order | 60 | Recover (23-25)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 72 | Recover (26-28)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 81 | Recover (29-31)% of Mana and Energy Shield when you Focus | body_armour 0 |
of the Order | 60 | Shock nearby Enemies for 2 Seconds when you Focus | ring 0 |
of the Order | 72 | Shock nearby Enemies for 3 Seconds when you Focus | ring 0 |
of the Order | 81 | Shock nearby Enemies for 4 Seconds when you Focus | ring 0 |
of the Order | 60 | Non-Aura Skills Cost no Mana or Life while Focused | amulet 0 |
of the Order | 60 | (16-20)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 72 | (21-25)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 81 | (26-30)% increased Duration of Ailments you inflict while Focused | helmet 0 |
of the Order | 60 | +(10-15) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 72 | +(16-20) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 81 | +(21-25) to Strength and Dexterity | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 60 | +(10-15) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 72 | +(16-20) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 81 | +(21-25) to Strength and Intelligence | body_armour 0 boots 0 gloves 0 helmet 0 amulet 0 ring 0 belt 0 shield 0 quiver 0 |
of the Order | 60 | +(10-15) to Strength +(7-10)% to Quality | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Strength +(11-14)% to Quality | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Strength +(15-18)% to Quality | body_armour 0 shield 0 |
of the Order | 60 | (18-20)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 72 | (21-25)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 81 | (26-30)% increased Totem Placement speed | boots 0 amulet 0 |
of the Order | 60 | (7-8)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 72 | (9-10)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 81 | (11-12)% increased Trap Throwing Speed | amulet 0 belt 0 |
of the Order | 75 | Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | weapon 0 |
of the Order | 60 | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown | helmet 0 |
Jorgin's | 60 | Trigger Level 10 Summon Spectral Wolf on Kill | amulet 0 |
of the Order | 60 | +(25-27)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
of the Order | 72 | +(28-30)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
of the Order | 81 | +(31-35)% to Chaos Damage over Time Multiplier | one_hand_weapon 0 staff 0 bow 0 weapon 0 |
of the Order | 60 | +(14-15)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | +(16-17)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | +(18-20)% to Chaos Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | +(25-27)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
of the Order | 72 | +(28-30)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
of the Order | 81 | +(31-35)% to Physical Damage over Time Multiplier | bow 0 two_hand_weapon 0 |
of the Order | 60 | +(14-15)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
of the Order | 72 | +(16-17)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
of the Order | 81 | +(18-20)% to Physical Damage over Time Multiplier | two_hand_weapon 0 sword 0 axe 0 mace 0 wand 0 |
of the Order | 60 | +(25-27)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 81 | +(31-35)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 72 | +(28-30)% to Cold Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 60 | +(14-15)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | +(16-17)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | +(18-20)% to Cold Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | +(25-27)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 72 | +(28-30)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 81 | +(31-35)% to Fire Damage over Time Multiplier | bow 0 staff 0 two_hand_weapon 0 |
of the Order | 60 | +(14-15)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 72 | +(16-17)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 81 | +(18-20)% to Fire Damage over Time Multiplier | two_hand_weapon 0 wand 0 dagger 0 sceptre 0 weapon 0 |
of the Order | 60 | Focus has (21-25)% increased Cooldown Recovery Rate | boots 0 |
of the Order | 60 | Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained | belt 0 |
of the Order | 75 | Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained | belt 0 |
of the Order | 60 | 50% Chance to Avoid being Stunned during Effect | flask 0 |
of the Order | 60 | (8-10)% increased Attack Speed +(15-19) to Dexterity and Intelligence | weapon 0 |
of the Order | 75 | (13-16)% increased Attack Speed +(20-24) to Dexterity and Intelligence | weapon 0 |
of the Order | 60 | (15-20)% increased Critical Strike Chance +(15-19) to Strength and Intelligence | weapon 0 |
of the Order | 75 | (21-25)% increased Critical Strike Chance +(20-24) to Strength and Intelligence | weapon 0 |
of the Order | 60 | +(161-200) to Accuracy Rating +(15-19) to Strength and Dexterity | weapon 0 |
of the Order | 75 | +(201-250) to Accuracy Rating +(20-24) to Strength and Dexterity | weapon 0 |
of the Order | 60 | +(10-15) to Strength (21-25)% chance to Avoid being Ignited | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Strength (21-25)% chance to Avoid being Ignited | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Strength (21-25)% chance to Avoid being Ignited | body_armour 0 shield 0 |
of the Order | 60 | +(10-15) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Dexterity (21-25)% chance to Avoid being Frozen | body_armour 0 shield 0 |
of the Order | 60 | +(10-15) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 0 shield 0 |
of the Order | 72 | +(16-20) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 0 shield 0 |
of the Order | 81 | +(21-25) to Intelligence (21-25)% chance to Avoid being Shocked | body_armour 0 shield 0 |
of the Order | 60 | (55-45)% reduced Reflected Damage taken during Effect | flask 0 |
of the Order | 60 | 10% of Damage Leeched by Enemy as Life while Focused You have Vaal Pact while Focused | N/A |
of the Order | 60 | Shock yourself for 2 Seconds when you Focus | N/A |
of the Order | 72 | Shock yourself for 3 Seconds when you Focus | N/A |
of the Order | 81 | Shock yourself for 4 Seconds when you Focus | N/A |
Legacy Crafting bench Prefix
No results found
Legacy Crafting bench Suffix
No results found
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.6.0 |
|
3.5.0 |
|