Blocking
Blocking is a means of preventing damage from enemy attacks by fending with a shield, staff or dual wielded weapons.
The base chance to block when using a shield or a staff is determined by the base item type. When dual wielding, the base chance to block is 15% no matter which weapons are used.
Additional chance to block can be achieved by taking certain passive skill nodes and by using Tempest Shield skill.
Usually only attacks can be blocked, but there are passives and unique items that apply a percentage of the Block Chance to Spells. For instance, if you have the unique Stone of Lazhwar which grants Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and a Block Chance of 24%, you now have a Block Chance of 24% and a 12% chance to block Spells.
Block chance is capped at 75%. The chance to block spells is also capped at 75%.
Mechanics
Blocking an attack prevents all damage and harmful effects including status ailments.
When an attack is blocked, the game first calculates if the attack would have caused a stun were it not blocked. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation. Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). modifiers reduce the length of the blocking animation.
The following formula shows the duration of the blocking animation in milliseconds:
Block Duration = 350 / ( 1 + Block and Stun Recovery + Block Recovery )
If you cannot be stunned, the block animation will never play.
Status ailments have no affect on your block chance, but frozen will prevent the block animation from playing if it otherwise would, and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).
Passives
There are passive skill nodes that grant additional chance to block or a combination of bonuses including chance to block.
Chance to Block with Shield
These passives increase chance to block attacks with a shield equipped.
Template:Passive table header Shield Block Bulwark
Shield Block and Block Recovery is a small passive skill that grants additional chance to block with a shield equipped. It also grants increased block recovery.
Version history
Version | Changes |
---|---|
Unknown |
|
1.3.0 |
|
ru:Щит: блок и восстановление после блока Shield Block and Defences
Bonuses from the Shield Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Consecrated Ground you create applies 15% increased Damage taken to Enemies [1]
Sanctuary is a notable Ascendancy passive skill for the Inquisitor that applies the effect of consecrated ground on them while not moving. It also causes enemies to take increased damage while affected by consecrated ground you created.
Ruthless mode
Consecrated Ground you create applies 8% increased Damage taken to Enemies
Sanctuary in Ruthless mode causes Consecrated Ground to apply a weaker damage taken debuff against enemies.
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.13.0 |
|
3.6.0 |
|
3.2.0 |
|
3.0.0 |
|
2.3.0 |
|
2.2.0 |
|
Aegis is a type of skills only granted from unique items and Ascendancy passive skill.
Aegis skills are not related to the removed passive skill Aegis. It is also not related to Aegis AuroraAegis Aurora
Champion Kite ShieldChance to Block: 32%
Armour: (860-1235)
Energy Shield: (176-250)
Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky,
the aurora evokes both awe and power. nor Necromantic Aegis.
Aegis skills' mitigation takes priority before Guard Skills.[1]
Skills
- Physical Aegis (from The Ghastly TheatreThe Ghastly Theatre
Teak Round ShieldChance to Block: 24%
Armour: (524-730)
Evasion: (524-730)
Movement Speed: -3%Requires Level 58, 74 Str, 74 Dex180% increased Block Recovery+2 to Level of Socketed Support Gems
Triggers Level 20 Physical Aegis when Equipped
(300-400)% increased Armour and Evasion
100% chance to Avoid Bleeding
(8-15)% increased Attack and Cast Speed while Physical Aegis is depleted
(50-70)% increased Critical Strike Chance while Physical Aegis is depleted
Nearby Enemies are Blinded while Physical Aegis is not depletedNever let the audience know your true form.
Misdirect them, beguile them.
Strike when they least expect it.) - Elemental Aegis (from Magna EclipsisMagna Eclipsis
Pinnacle Tower ShieldChance to Block: 25%
Armour: (1307-1718)
Evasion: (80-100)
Energy Shield: (80-100)
Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(180-220)% increased Armour
+(60-80) to maximum Life
+(80-100) to Evasion Rating and Energy ShieldLunaris crossed silently, shining and full,
Softly night left her, alone and forlorn.
Solaris rose to meet her, feeling her pull.
'Neath the midday sun, the night was reborn.) - Cold Aegis (from Vix LunarisVix Lunaris
Cardinal Round ShieldChance to Block: 26%
Armour: (627-840)
Evasion: (627-840)
Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be FrozenSilent, silent night,
Quench the holy light.) - Fire Aegis (from Invictus SolarisInvictus Solaris
Archon Kite ShieldChance to Block: 22%
Armour: (468-626)
Energy Shield: (96-129)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be IgnitedEternal soldiers fight for glory or death. Solaris vanguard know only glory.) - Lightning Aegis (from PerepiteiaPerepiteia
Ezomyte Spiked ShieldChance to Block: 25%
Evasion: (724-1045)
Energy Shield: (148-215)
Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int<Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1-20)% increased Attack Speed
(1-20)% increased Cast Speed
(300-400)% increased Evasion and Energy Shield
+(1-75) to maximum Mana
(1-20)% increased Movement SpeedSomething within the machine never stops moving,
but Oriathan scholars dare not open it to find out why. and its fractured variant) - Primal Aegis (from Bastion of Elements ascendancy passive skill)
Related unique items
The following unique items are related to Aegis:
Item | Base Item | Stats | |
---|---|---|---|
The Ghastly TheatreThe Ghastly Theatre Teak Round ShieldChance to Block: 24% Armour: (524-730) Evasion: (524-730) Movement Speed: -3%Requires Level 58, 74 Str, 74 Dex180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion 100% chance to Avoid Bleeding (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depletedNever let the audience know your true form. Misdirect them, beguile them. Strike when they least expect it. | Teak Round Shield | 58 | 180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion 100% chance to Avoid Bleeding (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depleted |
PerepiteiaPerepiteia Ezomyte Spiked ShieldChance to Block: 25% Evasion: (724-1045) Energy Shield: (148-215) Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int<Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement SpeedSomething within the machine never stops moving, but Oriathan scholars dare not open it to find out why. | Ezomyte Spiked Shield | 62 | <Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement Speed |
The Night LampThe Night Lamp Urn RelicRequires Level 64The Herald of the Scourge drops an additional Forbidden Tome No Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis This item is destroyed when applied to a SanctumUnmodifiable"The newcomers were terrified of fire. He used their fear to control them, to lay the seeds of unquestioning faith. He claimed only his god could protect them." - Lycia, the HereticPlace this item on the Relic Altar at the start of each Sanctum run | Urn Relic | 64 | The Herald of the Scourge drops an additional Forbidden Tome No Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis This item is destroyed when applied to a SanctumUnmodifiable |
Vix LunarisVix Lunaris Cardinal Round ShieldChance to Block: 26% Armour: (627-840) Evasion: (627-840) Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be FrozenSilent, silent night, Quench the holy light. | Cardinal Round Shield | 66 | +2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be Frozen |
Invictus SolarisInvictus Solaris Archon Kite ShieldChance to Block: 22% Armour: (468-626) Energy Shield: (96-129) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems Triggers Level 20 Fire Aegis when Equipped (200-250)% increased Armour and Energy Shield +(60-80) to maximum Life Cannot be IgnitedEternal soldiers fight for glory or death. Solaris vanguard know only glory. | Archon Kite Shield | 68 | +12% to all Elemental Resistances+2 to Level of Socketed Gems Triggers Level 20 Fire Aegis when Equipped (200-250)% increased Armour and Energy Shield +(60-80) to maximum Life Cannot be Ignited |
Magna EclipsisMagna Eclipsis Pinnacle Tower ShieldChance to Block: 25% Armour: (1307-1718) Evasion: (80-100) Energy Shield: (80-100) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (180-220)% increased Armour +(60-80) to maximum Life +(80-100) to Evasion Rating and Energy ShieldLunaris crossed silently, shining and full, Softly night left her, alone and forlorn. Solaris rose to meet her, feeling her pull. 'Neath the midday sun, the night was reborn. | Pinnacle Tower Shield | 70 | +(20-30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (180-220)% increased Armour +(60-80) to maximum Life +(80-100) to Evasion Rating and Energy Shield |
Ascendancy passives
Ascendancy Class | Name | Stats |
---|---|---|
Elementalist | Bastion of Elements | Triggers Level 20 Primal Aegis when Allocated Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill Other Aegis Skills are Disabled Cannot take Reflected Elemental Damage [1] |
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.1.0 |
|
24% increased Critical Strike Chance for Attacks
+8% to all Elemental Resistances [1]
One With Nature is a notable passive skill .
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Verdant Oil | Crimson Oil | Black Oil | One With Nature | 24% increased Elemental Damage with Attack Skills 24% increased Critical Strike Chance for Attacks +8% to all Elemental Resistances |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.7.0 |
|
Unknown |
|
1.3.0 |
|
0.11.2 |
|
0.11.0 |
|
60% increased Block Recovery
Recover 30 Life when you Block [1]
Testudo is a notable passive skill that grants additional chance to block attack damage with a shield equipped. It grants additional life gained on block and increased block recovery.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Sepia Oil | Black Oil | Testudo | +6% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.11.0 |
|
3.9.0 |
|
3.7.0 |
|
2.0.0 |
|
1.3.0 |
|
0.11.0 |
|
0.10.2 |
|
Shield Block and Spell Blocking
Block is a small passive skill that grants additional chance to block attacks.
8% increased Attack Speed
+0.2 metres to Melee Strike Range [1]
Weapon Artistry is a notable passive skill that grants increased attack speed and additional melee strike range. It also grants additional chance to block attack damage while dual wielding or with a shield equipped.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Amber Oil | Violet Oil | Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
Add new sources of Melee Range to the passive tree.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.4.0 |
Chance to Block and Chance to Block Spells have been reworked. Previously there were several different modifiers that applied in different ways but achieved the same thing.
|
3.0.0 |
|
1.3.0 |
|
0.11.2 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/3123794
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 5, 2021.
|}
Chance to Block with Staff
These passives increase chance to block attacks with a staff equipped.
Staff Block is a small passive skill that grants additional chance to block with a staff equipped. Battle Staff Training
+6% Chance to Block Spell Damage while wielding a Staff
20% chance to gain a Power Charge when you Block [1]
Whirling Barrier is a notable passive skill that grants additional chance to block attack and spell damage with a staff equipped. It also grants a chance to gain a power charge on block.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Teal Oil | Crimson Oil | Whirling Barrier | +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block |
Version history
Version | Changes |
---|---|
1.3.0 |
|
Chance to Block while Dual Wielding
These passives increase chance to block attacks while dual wielding. The type of weapon does not matter as long as a weapon is held in each hand.
Dual Wield Block is a small passive skill that grants additional chance to block while dual wielding.
Version history
Version | Changes |
---|---|
1.3.0 |
|
1.2.0 |
|
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]
Blade Barrier is a notable passive skill that grants additional chance to block attack damage and increased weapon damage while dual wielding. It also grants increased block recovery.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Violet Oil | Opalescent Oil | Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.9.0 |
|
1.3.0 |
|
1.2.0 |
|
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding [1]
Dervish is a notable passive skill that grants additional chance to block attack damage while dual wielding. It also grants increased attack speed and weapon damage while dual wielding.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Azure Oil | Crimson Oil | Black Oil | Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
Version history
Version | Changes |
---|---|
3.11.0 |
|
1.3.0 |
|
1.2.0 |
|
0.11.0 |
|
0.10.2 |
|
Block is a small passive skill that grants additional chance to block attacks.
8% increased Attack Speed
+0.2 metres to Melee Strike Range [1]
Weapon Artistry is a notable passive skill that grants increased attack speed and additional melee strike range. It also grants additional chance to block attack damage while dual wielding or with a shield equipped.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Amber Oil | Violet Oil | Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
Add new sources of Melee Range to the passive tree.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.4.0 |
Chance to Block and Chance to Block Spells have been reworked. Previously there were several different modifiers that applied in different ways but achieved the same thing.
|
3.0.0 |
|
1.3.0 |
|
0.11.2 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 5, 2021.
|}
Block Recovery
These passives increase the rate of recovery for being immobilized after blocking an attack powerful enough to stun.
Template:Passive table header Blocking is a means of preventing damage from enemy attacks by fending with a shield, staff or dual wielded weapons.
The base chance to block when using a shield or a staff is determined by the base item type. When dual wielding, the base chance to block is 15% no matter which weapons are used.
Additional chance to block can be achieved by taking certain passive skill nodes and by using Tempest Shield skill.
Usually only attacks can be blocked, but there are passives and unique items that apply a percentage of the Block Chance to Spells. For instance, if you have the unique Stone of Lazhwar which grants Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and a Block Chance of 24%, you now have a Block Chance of 24% and a 12% chance to block Spells.
Block chance is capped at 75%. The chance to block spells is also capped at 75%.
Mechanics
Blocking an attack prevents all damage and harmful effects including status ailments.
When an attack is blocked, the game first calculates if the attack would have caused a stun were it not blocked. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation. Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). modifiers reduce the length of the blocking animation.
The following formula shows the duration of the blocking animation in milliseconds:
Block Duration = 350 / ( 1 + Block and Stun Recovery + Block Recovery )
If you cannot be stunned, the block animation will never play.
Status ailments have no affect on your block chance, but frozen will prevent the block animation from playing if it otherwise would, and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).
Passives
There are passive skill nodes that grant additional chance to block or a combination of bonuses including chance to block.
Chance to Block with Shield
These passives increase chance to block attacks with a shield equipped.
Template:Passive table header Shield Block Bulwark
Shield Block and Block Recovery is a small passive skill that grants additional chance to block with a shield equipped. It also grants increased block recovery.
Version history
Version | Changes |
---|---|
Unknown |
|
1.3.0 |
|
ru:Щит: блок и восстановление после блока Shield Block and Defences
Bonuses from the Shield Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Consecrated Ground you create applies 15% increased Damage taken to Enemies [1]
Sanctuary is a notable Ascendancy passive skill for the Inquisitor that applies the effect of consecrated ground on them while not moving. It also causes enemies to take increased damage while affected by consecrated ground you created.
Ruthless mode
Consecrated Ground you create applies 8% increased Damage taken to Enemies
Sanctuary in Ruthless mode causes Consecrated Ground to apply a weaker damage taken debuff against enemies.
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.13.0 |
|
3.6.0 |
|
3.2.0 |
|
3.0.0 |
|
2.3.0 |
|
2.2.0 |
|
Aegis is a type of skills only granted from unique items and Ascendancy passive skill.
Aegis skills are not related to the removed passive skill Aegis. It is also not related to Aegis AuroraAegis Aurora
Champion Kite ShieldChance to Block: 32%
Armour: (860-1235)
Energy Shield: (176-250)
Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky,
the aurora evokes both awe and power. nor Necromantic Aegis.
Aegis skills' mitigation takes priority before Guard Skills.[1]
Skills
- Physical Aegis (from The Ghastly TheatreThe Ghastly Theatre
Teak Round ShieldChance to Block: 24%
Armour: (524-730)
Evasion: (524-730)
Movement Speed: -3%Requires Level 58, 74 Str, 74 Dex180% increased Block Recovery+2 to Level of Socketed Support Gems
Triggers Level 20 Physical Aegis when Equipped
(300-400)% increased Armour and Evasion
100% chance to Avoid Bleeding
(8-15)% increased Attack and Cast Speed while Physical Aegis is depleted
(50-70)% increased Critical Strike Chance while Physical Aegis is depleted
Nearby Enemies are Blinded while Physical Aegis is not depletedNever let the audience know your true form.
Misdirect them, beguile them.
Strike when they least expect it.) - Elemental Aegis (from Magna EclipsisMagna Eclipsis
Pinnacle Tower ShieldChance to Block: 25%
Armour: (1307-1718)
Evasion: (80-100)
Energy Shield: (80-100)
Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(180-220)% increased Armour
+(60-80) to maximum Life
+(80-100) to Evasion Rating and Energy ShieldLunaris crossed silently, shining and full,
Softly night left her, alone and forlorn.
Solaris rose to meet her, feeling her pull.
'Neath the midday sun, the night was reborn.) - Cold Aegis (from Vix LunarisVix Lunaris
Cardinal Round ShieldChance to Block: 26%
Armour: (627-840)
Evasion: (627-840)
Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be FrozenSilent, silent night,
Quench the holy light.) - Fire Aegis (from Invictus SolarisInvictus Solaris
Archon Kite ShieldChance to Block: 22%
Armour: (468-626)
Energy Shield: (96-129)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be IgnitedEternal soldiers fight for glory or death. Solaris vanguard know only glory.) - Lightning Aegis (from PerepiteiaPerepiteia
Ezomyte Spiked ShieldChance to Block: 25%
Evasion: (724-1045)
Energy Shield: (148-215)
Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int<Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1-20)% increased Attack Speed
(1-20)% increased Cast Speed
(300-400)% increased Evasion and Energy Shield
+(1-75) to maximum Mana
(1-20)% increased Movement SpeedSomething within the machine never stops moving,
but Oriathan scholars dare not open it to find out why. and its fractured variant) - Primal Aegis (from Bastion of Elements ascendancy passive skill)
Related unique items
The following unique items are related to Aegis:
Item | Base Item | Stats | |
---|---|---|---|
The Ghastly TheatreThe Ghastly Theatre Teak Round ShieldChance to Block: 24% Armour: (524-730) Evasion: (524-730) Movement Speed: -3%Requires Level 58, 74 Str, 74 Dex180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion 100% chance to Avoid Bleeding (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depletedNever let the audience know your true form. Misdirect them, beguile them. Strike when they least expect it. | Teak Round Shield | 58 | 180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion 100% chance to Avoid Bleeding (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depleted |
PerepiteiaPerepiteia Ezomyte Spiked ShieldChance to Block: 25% Evasion: (724-1045) Energy Shield: (148-215) Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int<Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement SpeedSomething within the machine never stops moving, but Oriathan scholars dare not open it to find out why. | Ezomyte Spiked Shield | 62 | <Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement Speed |
The Night LampThe Night Lamp Urn RelicRequires Level 64The Herald of the Scourge drops an additional Forbidden Tome No Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis This item is destroyed when applied to a SanctumUnmodifiable"The newcomers were terrified of fire. He used their fear to control them, to lay the seeds of unquestioning faith. He claimed only his god could protect them." - Lycia, the HereticPlace this item on the Relic Altar at the start of each Sanctum run | Urn Relic | 64 | The Herald of the Scourge drops an additional Forbidden Tome No Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis This item is destroyed when applied to a SanctumUnmodifiable |
Vix LunarisVix Lunaris Cardinal Round ShieldChance to Block: 26% Armour: (627-840) Evasion: (627-840) Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be FrozenSilent, silent night, Quench the holy light. | Cardinal Round Shield | 66 | +2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be Frozen |
Invictus SolarisInvictus Solaris Archon Kite ShieldChance to Block: 22% Armour: (468-626) Energy Shield: (96-129) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems Triggers Level 20 Fire Aegis when Equipped (200-250)% increased Armour and Energy Shield +(60-80) to maximum Life Cannot be IgnitedEternal soldiers fight for glory or death. Solaris vanguard know only glory. | Archon Kite Shield | 68 | +12% to all Elemental Resistances+2 to Level of Socketed Gems Triggers Level 20 Fire Aegis when Equipped (200-250)% increased Armour and Energy Shield +(60-80) to maximum Life Cannot be Ignited |
Magna EclipsisMagna Eclipsis Pinnacle Tower ShieldChance to Block: 25% Armour: (1307-1718) Evasion: (80-100) Energy Shield: (80-100) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (180-220)% increased Armour +(60-80) to maximum Life +(80-100) to Evasion Rating and Energy ShieldLunaris crossed silently, shining and full, Softly night left her, alone and forlorn. Solaris rose to meet her, feeling her pull. 'Neath the midday sun, the night was reborn. | Pinnacle Tower Shield | 70 | +(20-30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (180-220)% increased Armour +(60-80) to maximum Life +(80-100) to Evasion Rating and Energy Shield |
Ascendancy passives
Ascendancy Class | Name | Stats |
---|---|---|
Elementalist | Bastion of Elements | Triggers Level 20 Primal Aegis when Allocated Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill Other Aegis Skills are Disabled Cannot take Reflected Elemental Damage [1] |
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.1.0 |
|
24% increased Critical Strike Chance for Attacks
+8% to all Elemental Resistances [1]
One With Nature is a notable passive skill .
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Verdant Oil | Crimson Oil | Black Oil | One With Nature | 24% increased Elemental Damage with Attack Skills 24% increased Critical Strike Chance for Attacks +8% to all Elemental Resistances |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.7.0 |
|
Unknown |
|
1.3.0 |
|
0.11.2 |
|
0.11.0 |
|
60% increased Block Recovery
Recover 30 Life when you Block [1]
Testudo is a notable passive skill that grants additional chance to block attack damage with a shield equipped. It grants additional life gained on block and increased block recovery.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Sepia Oil | Black Oil | Testudo | +6% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.11.0 |
|
3.9.0 |
|
3.7.0 |
|
2.0.0 |
|
1.3.0 |
|
0.11.0 |
|
0.10.2 |
|
Shield Block and Spell Blocking
Block is a small passive skill that grants additional chance to block attacks.
8% increased Attack Speed
+0.2 metres to Melee Strike Range [1]
Weapon Artistry is a notable passive skill that grants increased attack speed and additional melee strike range. It also grants additional chance to block attack damage while dual wielding or with a shield equipped.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Amber Oil | Violet Oil | Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
Add new sources of Melee Range to the passive tree.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.4.0 |
Chance to Block and Chance to Block Spells have been reworked. Previously there were several different modifiers that applied in different ways but achieved the same thing.
|
3.0.0 |
|
1.3.0 |
|
0.11.2 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/3123794
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 5, 2021.
|}
Chance to Block with Staff
These passives increase chance to block attacks with a staff equipped.
Staff Block is a small passive skill that grants additional chance to block with a staff equipped. Battle Staff Training
+6% Chance to Block Spell Damage while wielding a Staff
20% chance to gain a Power Charge when you Block [1]
Whirling Barrier is a notable passive skill that grants additional chance to block attack and spell damage with a staff equipped. It also grants a chance to gain a power charge on block.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Teal Oil | Crimson Oil | Whirling Barrier | +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block |
Version history
Version | Changes |
---|---|
1.3.0 |
|
Chance to Block while Dual Wielding
These passives increase chance to block attacks while dual wielding. The type of weapon does not matter as long as a weapon is held in each hand.
Dual Wield Block is a small passive skill that grants additional chance to block while dual wielding.
Version history
Version | Changes |
---|---|
1.3.0 |
|
1.2.0 |
|
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]
Blade Barrier is a notable passive skill that grants additional chance to block attack damage and increased weapon damage while dual wielding. It also grants increased block recovery.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Violet Oil | Opalescent Oil | Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.9.0 |
|
1.3.0 |
|
1.2.0 |
|
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding [1]
Dervish is a notable passive skill that grants additional chance to block attack damage while dual wielding. It also grants increased attack speed and weapon damage while dual wielding.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Azure Oil | Crimson Oil | Black Oil | Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
Version history
Version | Changes |
---|---|
3.11.0 |
|
1.3.0 |
|
1.2.0 |
|
0.11.0 |
|
0.10.2 |
|
Block is a small passive skill that grants additional chance to block attacks.
8% increased Attack Speed
+0.2 metres to Melee Strike Range [1]
Weapon Artistry is a notable passive skill that grants increased attack speed and additional melee strike range. It also grants additional chance to block attack damage while dual wielding or with a shield equipped.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Amber Oil | Violet Oil | Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
Add new sources of Melee Range to the passive tree.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.4.0 |
Chance to Block and Chance to Block Spells have been reworked. Previously there were several different modifiers that applied in different ways but achieved the same thing.
|
3.0.0 |
|
1.3.0 |
|
0.11.2 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 5, 2021.
|}
Block Recovery
These passives increase the rate of recovery for being immobilized after blocking an attack powerful enough to stun.
Template:Passive table header Template loop detected: Block Recovery
Shield Block and Block Recovery is a small passive skill that grants additional chance to block with a shield equipped. It also grants increased block recovery.
Version history
Version | Changes |
---|---|
Unknown |
|
1.3.0 |
|
ru:Щит: блок и восстановление после блока
Stun Recovery is a small passive skill that grants increased Stun and Block Recovery. |}
Shield Block and Block Recovery is a small passive skill that grants additional chance to block with a shield equipped. It also grants increased block recovery.
Version history
Version | Changes |
---|---|
Unknown |
|
1.3.0 |
|
ru:Щит: блок и восстановление после блока
Stun Recovery is a small passive skill that grants increased Stun and Block Recovery. |}