Arachnid Tomb Map: Difference between revisions

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{{Current map version infobox}}
{{Current map version hatnote}}
{{about|the map|the Descent area|The Arachnid Tomb}}
{{about|the map|the Descent area|The Arachnid Tomb}}
{{Itembox|page=Arachnid Tomb Map ({{Current map series}})}}
{{Itembox|page=Arachnid Tomb Map ({{Current map series}})}}

Revision as of 02:05, 23 May 2021

This article is about the variant of Arachnid Tomb Map from the most recent map series in which it appeared. For other variants, see § Map variants.
This page is about the map. For the Descent area, see The Arachnid Tomb.

Module Error: No results found for item using search term "page = Arachnid Tomb Map (Necropolis)" Arachnid Tomb Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • The Shaper and Elder storyline is gone and has been replaced by a story that takes place in the aftermath of the old story.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.
  • Introduced Arachnid Tomb Map and its shaped variant Shaped Arachnid Tomb Map