Raise Zombie: Difference between revisions

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>Niightblade
mNo edit summary
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 23: Line 23:
|static_stat1_id                        = display_minion_monster_type
|static_stat1_id                        = display_minion_monster_type
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|stat_text                              = Maximum (3-7) Raised Zombies<br>Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Speed<br>Minions have (0-38)% more Life
|stat_text                              = Maximum (3-7) Raised Zombies<br>Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
|quality_stat_text                      = 1% increased Minion Maximum Life<br>1% increased Minion Movement Speed
|quality_stat_text                      = 1% increased Minion Maximum Life<br>1% increased Minion Movement Speed
|static_quality_stat1_id                = minion_maximum_life_+%
|static_quality_stat1_id                = minion_maximum_life_+%
Line 40: Line 40:
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_mana_cost                        = 11
|level2_mana_cost                        = 11
|level2_stat_text                        = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 4% increased Cooldown Recovery Speed<br>Minions have 2% more Life
|level2_stat_text                        = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 4% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 4% increased Area of Effect
|level2_stat1_id                        = base_number_of_zombies_allowed
|level2_stat1_id                        = base_number_of_zombies_allowed
|level2_stat1_value                      = 3
|level2_stat1_value                      = 3
Line 47: Line 47:
|level2_stat3_id                        = zombie_slam_cooldown_speed_+%
|level2_stat3_id                        = zombie_slam_cooldown_speed_+%
|level2_stat3_value                      = 4
|level2_stat3_value                      = 4
|level2_stat4_id                        = active_skill_minion_life_+%_final
|level2_stat4_id                        = zombie_slam_area_of_effect_+%
|level2_stat4_value                      = 2
|level2_stat4_value                      = 4
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_mana_cost                        = 12
|level3_mana_cost                        = 12
|level3_stat_text                        = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 8% increased Cooldown Recovery Speed<br>Minions have 4% more Life
|level3_stat_text                        = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 8% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 8% increased Area of Effect
|level3_stat1_id                        = base_number_of_zombies_allowed
|level3_stat1_id                        = base_number_of_zombies_allowed
|level3_stat1_value                      = 3
|level3_stat1_value                      = 3
Line 59: Line 59:
|level3_stat3_id                        = zombie_slam_cooldown_speed_+%
|level3_stat3_id                        = zombie_slam_cooldown_speed_+%
|level3_stat3_value                      = 8
|level3_stat3_value                      = 8
|level3_stat4_id                        = active_skill_minion_life_+%_final
|level3_stat4_id                        = zombie_slam_area_of_effect_+%
|level3_stat4_value                      = 4
|level3_stat4_value                      = 8
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_mana_cost                        = 13
|level4_mana_cost                        = 13
|level4_stat_text                        = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 12% increased Cooldown Recovery Speed<br>Minions have 6% more Life
|level4_stat_text                        = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 12% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 12% increased Area of Effect
|level4_stat1_id                        = base_number_of_zombies_allowed
|level4_stat1_id                        = base_number_of_zombies_allowed
|level4_stat1_value                      = 3
|level4_stat1_value                      = 3
Line 71: Line 71:
|level4_stat3_id                        = zombie_slam_cooldown_speed_+%
|level4_stat3_id                        = zombie_slam_cooldown_speed_+%
|level4_stat3_value                      = 12
|level4_stat3_value                      = 12
|level4_stat4_id                        = active_skill_minion_life_+%_final
|level4_stat4_id                        = zombie_slam_area_of_effect_+%
|level4_stat4_value                      = 6
|level4_stat4_value                      = 12
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_mana_cost                        = 14
|level5_mana_cost                        = 14
|level5_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 16% increased Cooldown Recovery Speed<br>Minions have 8% more Life
|level5_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 16% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 16% increased Area of Effect
|level5_stat1_id                        = base_number_of_zombies_allowed
|level5_stat1_id                        = base_number_of_zombies_allowed
|level5_stat1_value                      = 4
|level5_stat1_value                      = 4
Line 83: Line 83:
|level5_stat3_id                        = zombie_slam_cooldown_speed_+%
|level5_stat3_id                        = zombie_slam_cooldown_speed_+%
|level5_stat3_value                      = 16
|level5_stat3_value                      = 16
|level5_stat4_id                        = active_skill_minion_life_+%_final
|level5_stat4_id                        = zombie_slam_area_of_effect_+%
|level5_stat4_value                      = 8
|level5_stat4_value                      = 16
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_mana_cost                        = 16
|level6_mana_cost                        = 16
|level6_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 20% increased Cooldown Recovery Speed<br>Minions have 10% more Life
|level6_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 20% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 20% increased Area of Effect
|level6_stat1_id                        = base_number_of_zombies_allowed
|level6_stat1_id                        = base_number_of_zombies_allowed
|level6_stat1_value                      = 4
|level6_stat1_value                      = 4
Line 95: Line 95:
|level6_stat3_id                        = zombie_slam_cooldown_speed_+%
|level6_stat3_id                        = zombie_slam_cooldown_speed_+%
|level6_stat3_value                      = 20
|level6_stat3_value                      = 20
|level6_stat4_id                        = active_skill_minion_life_+%_final
|level6_stat4_id                        = zombie_slam_area_of_effect_+%
|level6_stat4_value                      = 10
|level6_stat4_value                      = 20
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_mana_cost                        = 18
|level7_mana_cost                        = 18
|level7_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 24% increased Cooldown Recovery Speed<br>Minions have 12% more Life
|level7_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 24% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 24% increased Area of Effect
|level7_stat1_id                        = base_number_of_zombies_allowed
|level7_stat1_id                        = base_number_of_zombies_allowed
|level7_stat1_value                      = 4
|level7_stat1_value                      = 4
Line 107: Line 107:
|level7_stat3_id                        = zombie_slam_cooldown_speed_+%
|level7_stat3_id                        = zombie_slam_cooldown_speed_+%
|level7_stat3_value                      = 24
|level7_stat3_value                      = 24
|level7_stat4_id                        = active_skill_minion_life_+%_final
|level7_stat4_id                        = zombie_slam_area_of_effect_+%
|level7_stat4_value                      = 12
|level7_stat4_value                      = 24
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_mana_cost                        = 21
|level8_mana_cost                        = 21
|level8_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 28% increased Cooldown Recovery Speed<br>Minions have 14% more Life
|level8_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 28% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 28% increased Area of Effect
|level8_stat1_id                        = base_number_of_zombies_allowed
|level8_stat1_id                        = base_number_of_zombies_allowed
|level8_stat1_value                      = 4
|level8_stat1_value                      = 4
Line 119: Line 119:
|level8_stat3_id                        = zombie_slam_cooldown_speed_+%
|level8_stat3_id                        = zombie_slam_cooldown_speed_+%
|level8_stat3_value                      = 28
|level8_stat3_value                      = 28
|level8_stat4_id                        = active_skill_minion_life_+%_final
|level8_stat4_id                        = zombie_slam_area_of_effect_+%
|level8_stat4_value                      = 14
|level8_stat4_value                      = 28
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_mana_cost                        = 24
|level9_mana_cost                        = 24
|level9_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 32% increased Cooldown Recovery Speed<br>Minions have 16% more Life
|level9_stat_text                        = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 32% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 32% increased Area of Effect
|level9_stat1_id                        = base_number_of_zombies_allowed
|level9_stat1_id                        = base_number_of_zombies_allowed
|level9_stat1_value                      = 4
|level9_stat1_value                      = 4
Line 131: Line 131:
|level9_stat3_id                        = zombie_slam_cooldown_speed_+%
|level9_stat3_id                        = zombie_slam_cooldown_speed_+%
|level9_stat3_value                      = 32
|level9_stat3_value                      = 32
|level9_stat4_id                        = active_skill_minion_life_+%_final
|level9_stat4_id                        = zombie_slam_area_of_effect_+%
|level9_stat4_value                      = 16
|level9_stat4_value                      = 32
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_mana_cost                      = 26
|level10_mana_cost                      = 26
|level10_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 36% increased Cooldown Recovery Speed<br>Minions have 18% more Life
|level10_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 36% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 36% increased Area of Effect
|level10_stat1_id                        = base_number_of_zombies_allowed
|level10_stat1_id                        = base_number_of_zombies_allowed
|level10_stat1_value                    = 5
|level10_stat1_value                    = 5
Line 143: Line 143:
|level10_stat3_id                        = zombie_slam_cooldown_speed_+%
|level10_stat3_id                        = zombie_slam_cooldown_speed_+%
|level10_stat3_value                    = 36
|level10_stat3_value                    = 36
|level10_stat4_id                        = active_skill_minion_life_+%_final
|level10_stat4_id                        = zombie_slam_area_of_effect_+%
|level10_stat4_value                    = 18
|level10_stat4_value                    = 36
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_mana_cost                      = 28
|level11_mana_cost                      = 28
|level11_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 40% increased Cooldown Recovery Speed<br>Minions have 20% more Life
|level11_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 40% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 40% increased Area of Effect
|level11_stat1_id                        = base_number_of_zombies_allowed
|level11_stat1_id                        = base_number_of_zombies_allowed
|level11_stat1_value                    = 5
|level11_stat1_value                    = 5
Line 155: Line 155:
|level11_stat3_id                        = zombie_slam_cooldown_speed_+%
|level11_stat3_id                        = zombie_slam_cooldown_speed_+%
|level11_stat3_value                    = 40
|level11_stat3_value                    = 40
|level11_stat4_id                        = active_skill_minion_life_+%_final
|level11_stat4_id                        = zombie_slam_area_of_effect_+%
|level11_stat4_value                    = 20
|level11_stat4_value                    = 40
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_mana_cost                      = 30
|level12_mana_cost                      = 30
|level12_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 44% increased Cooldown Recovery Speed<br>Minions have 22% more Life
|level12_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 44% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 44% increased Area of Effect
|level12_stat1_id                        = base_number_of_zombies_allowed
|level12_stat1_id                        = base_number_of_zombies_allowed
|level12_stat1_value                    = 5
|level12_stat1_value                    = 5
Line 167: Line 167:
|level12_stat3_id                        = zombie_slam_cooldown_speed_+%
|level12_stat3_id                        = zombie_slam_cooldown_speed_+%
|level12_stat3_value                    = 44
|level12_stat3_value                    = 44
|level12_stat4_id                        = active_skill_minion_life_+%_final
|level12_stat4_id                        = zombie_slam_area_of_effect_+%
|level12_stat4_value                    = 22
|level12_stat4_value                    = 44
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_mana_cost                      = 31
|level13_mana_cost                      = 31
|level13_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 48% increased Cooldown Recovery Speed<br>Minions have 24% more Life
|level13_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 48% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 48% increased Area of Effect
|level13_stat1_id                        = base_number_of_zombies_allowed
|level13_stat1_id                        = base_number_of_zombies_allowed
|level13_stat1_value                    = 5
|level13_stat1_value                    = 5
Line 179: Line 179:
|level13_stat3_id                        = zombie_slam_cooldown_speed_+%
|level13_stat3_id                        = zombie_slam_cooldown_speed_+%
|level13_stat3_value                    = 48
|level13_stat3_value                    = 48
|level13_stat4_id                        = active_skill_minion_life_+%_final
|level13_stat4_id                        = zombie_slam_area_of_effect_+%
|level13_stat4_value                    = 24
|level13_stat4_value                    = 48
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_mana_cost                      = 32
|level14_mana_cost                      = 32
|level14_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 52% increased Cooldown Recovery Speed<br>Minions have 26% more Life
|level14_stat_text                      = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 52% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 52% increased Area of Effect
|level14_stat1_id                        = base_number_of_zombies_allowed
|level14_stat1_id                        = base_number_of_zombies_allowed
|level14_stat1_value                    = 5
|level14_stat1_value                    = 5
Line 191: Line 191:
|level14_stat3_id                        = zombie_slam_cooldown_speed_+%
|level14_stat3_id                        = zombie_slam_cooldown_speed_+%
|level14_stat3_value                    = 52
|level14_stat3_value                    = 52
|level14_stat4_id                        = active_skill_minion_life_+%_final
|level14_stat4_id                        = zombie_slam_area_of_effect_+%
|level14_stat4_value                    = 26
|level14_stat4_value                    = 52
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_mana_cost                      = 33
|level15_mana_cost                      = 33
|level15_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 56% increased Cooldown Recovery Speed<br>Minions have 28% more Life
|level15_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 56% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 56% increased Area of Effect
|level15_stat1_id                        = base_number_of_zombies_allowed
|level15_stat1_id                        = base_number_of_zombies_allowed
|level15_stat1_value                    = 6
|level15_stat1_value                    = 6
Line 203: Line 203:
|level15_stat3_id                        = zombie_slam_cooldown_speed_+%
|level15_stat3_id                        = zombie_slam_cooldown_speed_+%
|level15_stat3_value                    = 56
|level15_stat3_value                    = 56
|level15_stat4_id                        = active_skill_minion_life_+%_final
|level15_stat4_id                        = zombie_slam_area_of_effect_+%
|level15_stat4_value                    = 28
|level15_stat4_value                    = 56
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_mana_cost                      = 34
|level16_mana_cost                      = 34
|level16_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 60% increased Cooldown Recovery Speed<br>Minions have 30% more Life
|level16_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 60% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 60% increased Area of Effect
|level16_stat1_id                        = base_number_of_zombies_allowed
|level16_stat1_id                        = base_number_of_zombies_allowed
|level16_stat1_value                    = 6
|level16_stat1_value                    = 6
Line 215: Line 215:
|level16_stat3_id                        = zombie_slam_cooldown_speed_+%
|level16_stat3_id                        = zombie_slam_cooldown_speed_+%
|level16_stat3_value                    = 60
|level16_stat3_value                    = 60
|level16_stat4_id                        = active_skill_minion_life_+%_final
|level16_stat4_id                        = zombie_slam_area_of_effect_+%
|level16_stat4_value                    = 30
|level16_stat4_value                    = 60
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_mana_cost                      = 35
|level17_mana_cost                      = 35
|level17_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 64% increased Cooldown Recovery Speed<br>Minions have 32% more Life
|level17_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 64% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 64% increased Area of Effect
|level17_stat1_id                        = base_number_of_zombies_allowed
|level17_stat1_id                        = base_number_of_zombies_allowed
|level17_stat1_value                    = 6
|level17_stat1_value                    = 6
Line 227: Line 227:
|level17_stat3_id                        = zombie_slam_cooldown_speed_+%
|level17_stat3_id                        = zombie_slam_cooldown_speed_+%
|level17_stat3_value                    = 64
|level17_stat3_value                    = 64
|level17_stat4_id                        = active_skill_minion_life_+%_final
|level17_stat4_id                        = zombie_slam_area_of_effect_+%
|level17_stat4_value                    = 32
|level17_stat4_value                    = 64
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_mana_cost                      = 36
|level18_mana_cost                      = 36
|level18_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 68% increased Cooldown Recovery Speed<br>Minions have 34% more Life
|level18_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 68% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 68% increased Area of Effect
|level18_stat1_id                        = base_number_of_zombies_allowed
|level18_stat1_id                        = base_number_of_zombies_allowed
|level18_stat1_value                    = 6
|level18_stat1_value                    = 6
Line 239: Line 239:
|level18_stat3_id                        = zombie_slam_cooldown_speed_+%
|level18_stat3_id                        = zombie_slam_cooldown_speed_+%
|level18_stat3_value                    = 68
|level18_stat3_value                    = 68
|level18_stat4_id                        = active_skill_minion_life_+%_final
|level18_stat4_id                        = zombie_slam_area_of_effect_+%
|level18_stat4_value                    = 34
|level18_stat4_value                    = 68
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_mana_cost                      = 37
|level19_mana_cost                      = 37
|level19_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 72% increased Cooldown Recovery Speed<br>Minions have 36% more Life
|level19_stat_text                      = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 72% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 72% increased Area of Effect
|level19_stat1_id                        = base_number_of_zombies_allowed
|level19_stat1_id                        = base_number_of_zombies_allowed
|level19_stat1_value                    = 6
|level19_stat1_value                    = 6
Line 251: Line 251:
|level19_stat3_id                        = zombie_slam_cooldown_speed_+%
|level19_stat3_id                        = zombie_slam_cooldown_speed_+%
|level19_stat3_value                    = 72
|level19_stat3_value                    = 72
|level19_stat4_id                        = active_skill_minion_life_+%_final
|level19_stat4_id                        = zombie_slam_area_of_effect_+%
|level19_stat4_value                    = 36
|level19_stat4_value                    = 72
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 38
|level20_mana_cost                      = 38
|level20_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 76% increased Cooldown Recovery Speed<br>Minions have 38% more Life
|level20_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 76% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 76% increased Area of Effect
|level20_stat1_id                        = base_number_of_zombies_allowed
|level20_stat1_id                        = base_number_of_zombies_allowed
|level20_stat1_value                    = 7
|level20_stat1_value                    = 7
Line 263: Line 263:
|level20_stat3_id                        = zombie_slam_cooldown_speed_+%
|level20_stat3_id                        = zombie_slam_cooldown_speed_+%
|level20_stat3_value                    = 76
|level20_stat3_value                    = 76
|level20_stat4_id                        = active_skill_minion_life_+%_final
|level20_stat4_id                        = zombie_slam_area_of_effect_+%
|level20_stat4_value                    = 38
|level20_stat4_value                    = 76
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 38
|level21_mana_cost                      = 38
|level21_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 80% increased Cooldown Recovery Speed<br>Minions have 40% more Life
|level21_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 80% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 80% increased Area of Effect
|level21_stat1_id                        = base_number_of_zombies_allowed
|level21_stat1_id                        = base_number_of_zombies_allowed
|level21_stat1_value                    = 7
|level21_stat1_value                    = 7
Line 275: Line 275:
|level21_stat3_id                        = zombie_slam_cooldown_speed_+%
|level21_stat3_id                        = zombie_slam_cooldown_speed_+%
|level21_stat3_value                    = 80
|level21_stat3_value                    = 80
|level21_stat4_id                        = active_skill_minion_life_+%_final
|level21_stat4_id                        = zombie_slam_area_of_effect_+%
|level21_stat4_value                    = 40
|level21_stat4_value                    = 80
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 38
|level22_mana_cost                      = 38
|level22_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 84% increased Cooldown Recovery Speed<br>Minions have 42% more Life
|level22_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 84% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 84% increased Area of Effect
|level22_stat1_id                        = base_number_of_zombies_allowed
|level22_stat1_id                        = base_number_of_zombies_allowed
|level22_stat1_value                    = 7
|level22_stat1_value                    = 7
Line 287: Line 287:
|level22_stat3_id                        = zombie_slam_cooldown_speed_+%
|level22_stat3_id                        = zombie_slam_cooldown_speed_+%
|level22_stat3_value                    = 84
|level22_stat3_value                    = 84
|level22_stat4_id                        = active_skill_minion_life_+%_final
|level22_stat4_id                        = zombie_slam_area_of_effect_+%
|level22_stat4_value                    = 42
|level22_stat4_value                    = 84
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 38
|level23_mana_cost                      = 38
|level23_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 88% increased Cooldown Recovery Speed<br>Minions have 44% more Life
|level23_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 88% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 88% increased Area of Effect
|level23_stat1_id                        = base_number_of_zombies_allowed
|level23_stat1_id                        = base_number_of_zombies_allowed
|level23_stat1_value                    = 7
|level23_stat1_value                    = 7
Line 299: Line 299:
|level23_stat3_id                        = zombie_slam_cooldown_speed_+%
|level23_stat3_id                        = zombie_slam_cooldown_speed_+%
|level23_stat3_value                    = 88
|level23_stat3_value                    = 88
|level23_stat4_id                        = active_skill_minion_life_+%_final
|level23_stat4_id                        = zombie_slam_area_of_effect_+%
|level23_stat4_value                    = 44
|level23_stat4_value                    = 88
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 39
|level24_mana_cost                      = 39
|level24_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 92% increased Cooldown Recovery Speed<br>Minions have 46% more Life
|level24_stat_text                      = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 92% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 92% increased Area of Effect
|level24_stat1_id                        = base_number_of_zombies_allowed
|level24_stat1_id                        = base_number_of_zombies_allowed
|level24_stat1_value                    = 7
|level24_stat1_value                    = 7
Line 311: Line 311:
|level24_stat3_id                        = zombie_slam_cooldown_speed_+%
|level24_stat3_id                        = zombie_slam_cooldown_speed_+%
|level24_stat3_value                    = 92
|level24_stat3_value                    = 92
|level24_stat4_id                        = active_skill_minion_life_+%_final
|level24_stat4_id                        = zombie_slam_area_of_effect_+%
|level24_stat4_value                    = 46
|level24_stat4_value                    = 92
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 40
|level25_mana_cost                      = 40
|level25_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 96% increased Cooldown Recovery Speed<br>Minions have 48% more Life
|level25_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 96% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 96% increased Area of Effect
|level25_stat1_id                        = base_number_of_zombies_allowed
|level25_stat1_id                        = base_number_of_zombies_allowed
|level25_stat1_value                    = 8
|level25_stat1_value                    = 8
Line 323: Line 323:
|level25_stat3_id                        = zombie_slam_cooldown_speed_+%
|level25_stat3_id                        = zombie_slam_cooldown_speed_+%
|level25_stat3_value                    = 96
|level25_stat3_value                    = 96
|level25_stat4_id                        = active_skill_minion_life_+%_final
|level25_stat4_id                        = zombie_slam_area_of_effect_+%
|level25_stat4_value                    = 48
|level25_stat4_value                    = 96
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 40
|level26_mana_cost                      = 40
|level26_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed<br>Minions have 50% more Life
|level26_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 100% increased Area of Effect
|level26_stat1_id                        = base_number_of_zombies_allowed
|level26_stat1_id                        = base_number_of_zombies_allowed
|level26_stat1_value                    = 8
|level26_stat1_value                    = 8
Line 335: Line 335:
|level26_stat3_id                        = zombie_slam_cooldown_speed_+%
|level26_stat3_id                        = zombie_slam_cooldown_speed_+%
|level26_stat3_value                    = 100
|level26_stat3_value                    = 100
|level26_stat4_id                        = active_skill_minion_life_+%_final
|level26_stat4_id                        = zombie_slam_area_of_effect_+%
|level26_stat4_value                    = 50
|level26_stat4_value                    = 100
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 41
|level27_mana_cost                      = 41
|level27_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 104% increased Cooldown Recovery Speed<br>Minions have 52% more Life
|level27_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 104% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 104% increased Area of Effect
|level27_stat1_id                        = base_number_of_zombies_allowed
|level27_stat1_id                        = base_number_of_zombies_allowed
|level27_stat1_value                    = 8
|level27_stat1_value                    = 8
Line 347: Line 347:
|level27_stat3_id                        = zombie_slam_cooldown_speed_+%
|level27_stat3_id                        = zombie_slam_cooldown_speed_+%
|level27_stat3_value                    = 104
|level27_stat3_value                    = 104
|level27_stat4_id                        = active_skill_minion_life_+%_final
|level27_stat4_id                        = zombie_slam_area_of_effect_+%
|level27_stat4_value                    = 52
|level27_stat4_value                    = 104
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 42
|level28_mana_cost                      = 42
|level28_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 108% increased Cooldown Recovery Speed<br>Minions have 54% more Life
|level28_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 108% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 108% increased Area of Effect
|level28_stat1_id                        = base_number_of_zombies_allowed
|level28_stat1_id                        = base_number_of_zombies_allowed
|level28_stat1_value                    = 8
|level28_stat1_value                    = 8
Line 359: Line 359:
|level28_stat3_id                        = zombie_slam_cooldown_speed_+%
|level28_stat3_id                        = zombie_slam_cooldown_speed_+%
|level28_stat3_value                    = 108
|level28_stat3_value                    = 108
|level28_stat4_id                        = active_skill_minion_life_+%_final
|level28_stat4_id                        = zombie_slam_area_of_effect_+%
|level28_stat4_value                    = 54
|level28_stat4_value                    = 108
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 42
|level29_mana_cost                      = 42
|level29_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 112% increased Cooldown Recovery Speed<br>Minions have 56% more Life
|level29_stat_text                      = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 112% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 112% increased Area of Effect
|level29_stat1_id                        = base_number_of_zombies_allowed
|level29_stat1_id                        = base_number_of_zombies_allowed
|level29_stat1_value                    = 8
|level29_stat1_value                    = 8
Line 371: Line 371:
|level29_stat3_id                        = zombie_slam_cooldown_speed_+%
|level29_stat3_id                        = zombie_slam_cooldown_speed_+%
|level29_stat3_value                    = 112
|level29_stat3_value                    = 112
|level29_stat4_id                        = active_skill_minion_life_+%_final
|level29_stat4_id                        = zombie_slam_area_of_effect_+%
|level29_stat4_value                    = 56
|level29_stat4_value                    = 112
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 42
|level30_mana_cost                      = 42
|level30_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 116% increased Cooldown Recovery Speed<br>Minions have 58% more Life
|level30_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 116% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 116% increased Area of Effect
|level30_stat1_id                        = base_number_of_zombies_allowed
|level30_stat1_id                        = base_number_of_zombies_allowed
|level30_stat1_value                    = 9
|level30_stat1_value                    = 9
Line 383: Line 383:
|level30_stat3_id                        = zombie_slam_cooldown_speed_+%
|level30_stat3_id                        = zombie_slam_cooldown_speed_+%
|level30_stat3_value                    = 116
|level30_stat3_value                    = 116
|level30_stat4_id                        = active_skill_minion_life_+%_final
|level30_stat4_id                        = zombie_slam_area_of_effect_+%
|level30_stat4_value                    = 58
|level30_stat4_value                    = 116
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 43
|level31_mana_cost                      = 43
|level31_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 118% increased Cooldown Recovery Speed<br>Minions have 59% more Life
|level31_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 118% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 118% increased Area of Effect
|level31_stat1_id                        = base_number_of_zombies_allowed
|level31_stat1_id                        = base_number_of_zombies_allowed
|level31_stat1_value                    = 9
|level31_stat1_value                    = 9
Line 395: Line 395:
|level31_stat3_id                        = zombie_slam_cooldown_speed_+%
|level31_stat3_id                        = zombie_slam_cooldown_speed_+%
|level31_stat3_value                    = 118
|level31_stat3_value                    = 118
|level31_stat4_id                        = active_skill_minion_life_+%_final
|level31_stat4_id                        = zombie_slam_area_of_effect_+%
|level31_stat4_value                    = 59
|level31_stat4_value                    = 118
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 43
|level32_mana_cost                      = 43
|level32_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 120% increased Cooldown Recovery Speed<br>Minions have 60% more Life
|level32_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 120% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 120% increased Area of Effect
|level32_stat1_id                        = base_number_of_zombies_allowed
|level32_stat1_id                        = base_number_of_zombies_allowed
|level32_stat1_value                    = 9
|level32_stat1_value                    = 9
Line 407: Line 407:
|level32_stat3_id                        = zombie_slam_cooldown_speed_+%
|level32_stat3_id                        = zombie_slam_cooldown_speed_+%
|level32_stat3_value                    = 120
|level32_stat3_value                    = 120
|level32_stat4_id                        = active_skill_minion_life_+%_final
|level32_stat4_id                        = zombie_slam_area_of_effect_+%
|level32_stat4_value                    = 60
|level32_stat4_value                    = 120
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 44
|level33_mana_cost                      = 44
|level33_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 122% increased Cooldown Recovery Speed<br>Minions have 61% more Life
|level33_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 122% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 122% increased Area of Effect
|level33_stat1_id                        = base_number_of_zombies_allowed
|level33_stat1_id                        = base_number_of_zombies_allowed
|level33_stat1_value                    = 9
|level33_stat1_value                    = 9
Line 419: Line 419:
|level33_stat3_id                        = zombie_slam_cooldown_speed_+%
|level33_stat3_id                        = zombie_slam_cooldown_speed_+%
|level33_stat3_value                    = 122
|level33_stat3_value                    = 122
|level33_stat4_id                        = active_skill_minion_life_+%_final
|level33_stat4_id                        = zombie_slam_area_of_effect_+%
|level33_stat4_value                    = 61
|level33_stat4_value                    = 122
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 44
|level34_mana_cost                      = 44
|level34_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 124% increased Cooldown Recovery Speed<br>Minions have 62% more Life
|level34_stat_text                      = Maximum 9 Raised Zombies<br>Raised Zombies' Slam Attack has 124% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 124% increased Area of Effect
|level34_stat1_id                        = base_number_of_zombies_allowed
|level34_stat1_id                        = base_number_of_zombies_allowed
|level34_stat1_value                    = 9
|level34_stat1_value                    = 9
Line 431: Line 431:
|level34_stat3_id                        = zombie_slam_cooldown_speed_+%
|level34_stat3_id                        = zombie_slam_cooldown_speed_+%
|level34_stat3_value                    = 124
|level34_stat3_value                    = 124
|level34_stat4_id                        = active_skill_minion_life_+%_final
|level34_stat4_id                        = zombie_slam_area_of_effect_+%
|level34_stat4_value                    = 62
|level34_stat4_value                    = 124
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 44
|level35_mana_cost                      = 44
|level35_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 126% increased Cooldown Recovery Speed<br>Minions have 63% more Life
|level35_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 126% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 126% increased Area of Effect
|level35_stat1_id                        = base_number_of_zombies_allowed
|level35_stat1_id                        = base_number_of_zombies_allowed
|level35_stat1_value                    = 10
|level35_stat1_value                    = 10
Line 443: Line 443:
|level35_stat3_id                        = zombie_slam_cooldown_speed_+%
|level35_stat3_id                        = zombie_slam_cooldown_speed_+%
|level35_stat3_value                    = 126
|level35_stat3_value                    = 126
|level35_stat4_id                        = active_skill_minion_life_+%_final
|level35_stat4_id                        = zombie_slam_area_of_effect_+%
|level35_stat4_value                    = 63
|level35_stat4_value                    = 126
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 44
|level36_mana_cost                      = 44
|level36_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 128% increased Cooldown Recovery Speed<br>Minions have 64% more Life
|level36_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 128% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 128% increased Area of Effect
|level36_stat1_id                        = base_number_of_zombies_allowed
|level36_stat1_id                        = base_number_of_zombies_allowed
|level36_stat1_value                    = 10
|level36_stat1_value                    = 10
Line 455: Line 455:
|level36_stat3_id                        = zombie_slam_cooldown_speed_+%
|level36_stat3_id                        = zombie_slam_cooldown_speed_+%
|level36_stat3_value                    = 128
|level36_stat3_value                    = 128
|level36_stat4_id                        = active_skill_minion_life_+%_final
|level36_stat4_id                        = zombie_slam_area_of_effect_+%
|level36_stat4_value                    = 64
|level36_stat4_value                    = 128
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 44
|level37_mana_cost                      = 44
|level37_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 130% increased Cooldown Recovery Speed<br>Minions have 65% more Life
|level37_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 130% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 130% increased Area of Effect
|level37_stat1_id                        = base_number_of_zombies_allowed
|level37_stat1_id                        = base_number_of_zombies_allowed
|level37_stat1_value                    = 10
|level37_stat1_value                    = 10
Line 467: Line 467:
|level37_stat3_id                        = zombie_slam_cooldown_speed_+%
|level37_stat3_id                        = zombie_slam_cooldown_speed_+%
|level37_stat3_value                    = 130
|level37_stat3_value                    = 130
|level37_stat4_id                        = active_skill_minion_life_+%_final
|level37_stat4_id                        = zombie_slam_area_of_effect_+%
|level37_stat4_value                    = 65
|level37_stat4_value                    = 130
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 44
|level38_mana_cost                      = 44
|level38_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 132% increased Cooldown Recovery Speed<br>Minions have 66% more Life
|level38_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 132% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 132% increased Area of Effect
|level38_stat1_id                        = base_number_of_zombies_allowed
|level38_stat1_id                        = base_number_of_zombies_allowed
|level38_stat1_value                    = 10
|level38_stat1_value                    = 10
Line 479: Line 479:
|level38_stat3_id                        = zombie_slam_cooldown_speed_+%
|level38_stat3_id                        = zombie_slam_cooldown_speed_+%
|level38_stat3_value                    = 132
|level38_stat3_value                    = 132
|level38_stat4_id                        = active_skill_minion_life_+%_final
|level38_stat4_id                        = zombie_slam_area_of_effect_+%
|level38_stat4_value                    = 66
|level38_stat4_value                    = 132
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 44
|level39_mana_cost                      = 44
|level39_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 134% increased Cooldown Recovery Speed<br>Minions have 67% more Life
|level39_stat_text                      = Maximum 10 Raised Zombies<br>Raised Zombies' Slam Attack has 134% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 134% increased Area of Effect
|level39_stat1_id                        = base_number_of_zombies_allowed
|level39_stat1_id                        = base_number_of_zombies_allowed
|level39_stat1_value                    = 10
|level39_stat1_value                    = 10
Line 491: Line 491:
|level39_stat3_id                        = zombie_slam_cooldown_speed_+%
|level39_stat3_id                        = zombie_slam_cooldown_speed_+%
|level39_stat3_value                    = 134
|level39_stat3_value                    = 134
|level39_stat4_id                        = active_skill_minion_life_+%_final
|level39_stat4_id                        = zombie_slam_area_of_effect_+%
|level39_stat4_value                    = 67
|level39_stat4_value                    = 134
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 44
|level40_mana_cost                      = 44
|level40_stat_text                      = Maximum 11 Raised Zombies<br>Raised Zombies' Slam Attack has 136% increased Cooldown Recovery Speed<br>Minions have 68% more Life
|level40_stat_text                      = Maximum 11 Raised Zombies<br>Raised Zombies' Slam Attack has 136% increased Cooldown Recovery Speed<br>Raised Zombies' Slam Attack has 136% increased Area of Effect
|level40_stat1_id                        = base_number_of_zombies_allowed
|level40_stat1_id                        = base_number_of_zombies_allowed
|level40_stat1_value                    = 11
|level40_stat1_value                    = 11
Line 503: Line 503:
|level40_stat3_id                        = zombie_slam_cooldown_speed_+%
|level40_stat3_id                        = zombie_slam_cooldown_speed_+%
|level40_stat3_value                    = 136
|level40_stat3_value                    = 136
|level40_stat4_id                        = active_skill_minion_life_+%_final
|level40_stat4_id                        = zombie_slam_area_of_effect_+%
|level40_stat4_value                    = 68
|level40_stat4_value                    = 136
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
|level1_experience                      = 0
|level1_experience                      = 0

Revision as of 19:00, 13 December 2019

Raise ZombieRaise Zombie of SlammingRaise Zombie of Falling
Raise ZombieSpell, Minion
Level: (1-20)
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Maximum (3-7) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Speed
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRaiseZombie

Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Zombies attack using melee attacks and an area of effect slam.

Skill functions and interactions

  • Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the threshold jewel.
  • Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
  • Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Maximum
Zombies
Cooldown
Recovery
more LifeExp.Total Exp.
11093N/AN/A00
220103N/AN/A7070
3416113N/AN/A308378
4722123N/AN/A15541932
51131134N/AN/A66678599
61641144N/AN/A2604734646
72050154N/AN/A4972584371
82458164N/AN/A95714180085
92867174N/AN/A169595349680
103275184N/AN/A283759633439
113683194N/AN/A4539961087435
124092205N/AN/A7031281790563
1344100215N/AN/A10612232851786
1448109225N/AN/A20658704917656
1552117235N/AN/A25071107424766
1656125245N/AN/A579893613223702
1760134255N/AN/A1508391928307621
1864142266N/AN/A2779273556100356
1967148276N/AN/A4386973999970095
2070155286N/AN/A242081556342051651
2172159296N/AN/AN/AN/A
2274N/A306N/AN/AN/AN/A
2376N/A316N/AN/AN/AN/A
2478N/A326N/AN/AN/AN/A
2580N/A337N/AN/AN/AN/A
2682N/A347N/AN/AN/AN/A
2784N/A357N/AN/AN/AN/A
2886N/A367N/AN/AN/AN/A
2988N/A377N/AN/AN/AN/A
3090N/A387N/AN/AN/AN/A
3191N/A387N/AN/AN/AN/A
3292N/A397N/AN/AN/AN/A
3393N/A397N/AN/AN/AN/A
3494N/A408N/AN/AN/AN/A
3595N/A408N/AN/AN/AN/A
3696N/A418N/AN/AN/AN/A
3797N/A418N/AN/AN/AN/A
3898N/A428N/AN/AN/AN/A
3999N/A428N/AN/AN/AN/A
40100N/A438N/AN/AN/AN/A

Item acquisition

Raise Zombie can drop anywhere.

Recipes

Raise Zombie can be created from the following recipes:

AmountPartDescriptionMeta
6The SummonerThe Summoner6Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
Random Minion gem with 20% qualityA
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Raise Zombie:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Violent DeadViolent Dead
Cobalt Jewel
Limited to: 2
Radius: Medium
Minions deal (10-15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
"Rage, malice, hunger - some traits are more easily carried across the barrier of death."
- Kadavrus, Surgeon to the Umbra
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2MediumMinions deal (10-15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
0

Base items

The following base items are related to Zombies:

ItemRequired levelStats
Raise ZombieRaise ZombieSpell, Minion
Level: (1-20)
Cost: (9-28) Mana
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies
Minions have (0-38)% more Maximum Life

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Raised Zombies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1Maximum (3-6) Raised Zombies
Minions have (0-38)% more Maximum Life
Undying Flesh TalismanUndying Flesh TalismanTalisman Tier: 1+1 to maximum number of Raised ZombiesCorrupted'Sleep when you are weary,' our mothers told us.
'Sleep when you are dead,' our fathers told us.
To the First Ones, the slumbering and the corpse
are one and the same.
- The Wolven King
1+1 to maximum number of Raised ZombiesCorrupted

Unique items

The following unique items are related to Zombies: #invoke: Item table

Related helmet enchantments

The following helmet enchantments affect Raise Zombie.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Raise Zombie Damage 166Merciless LabyrinthRaised Zombies deal 25% increased Damagehelmet 100
Enchantment Raise Zombie Damage 275Eternal LabyrinthRaised Zombies deal 40% increased Damagehelmet 100
Enchantment Zombie Attack Speed 166Merciless LabyrinthRaised Zombies have 10% increased Attack Speedhelmet 100
Enchantment Zombie Attack Speed 275Eternal LabyrinthRaised Zombies have 15% increased Attack Speedhelmet 100
Enchantment Zombie Elemental Resistances 166Merciless LabyrinthRaised Zombies have +24% to Elemental Resistanceshelmet 100
Enchantment Zombie Elemental Resistances 275Eternal LabyrinthRaised Zombies have +36% to Elemental Resistanceshelmet 100

Zombie stats

The data below is datamined and may be incorrect.

Mods:

Resistances:

  • 40% elemental resistance
  • 20% chaos resistance
Level Life Attack
Speed
Damage
1 43 0.85 9–22
2 51 0.85 9–22
3 66 0.85 10–25
4 94 0.85 15–37
5 140 0.85 21–52
6 196 0.85 27–67
7 267 0.85 36–90
8 357 0.85 48–120
9 466 0.85 61–152
10 601 0.85 79–197
11 765 0.85 100–250
12 966 0.85 126–315
13 1208 0.85 159–397
14 1504 0.85 196–490
15 1861 0.85 244–610
16 2292 0.85 303–757
17 2810 0.85 372–930
18 3432 0.85 457–1142
19 3980 0.85 532–1330
20 4607 0.85 619–1547
21 5077 0.85 684–1710
22 5589 0.85 756–1890
23 6148 0.85 834–2085
24 6760 0.85 921–2302
25 7428 0.85 1015–2537
26 8157 0.85 1119–2797
27 8953 0.85 1233–3082
28 9825 0.85 1357–3392
29 10773 0.85 1494–3735
30 11809 0.85 1644–4110

3.8.0

Level Life
1 56
2 64
3 89
4 130
5 202
6 317
7 440
8 599
9 796
10 1044
11 1350
12 1734
13 2203
14 2787
15 3503
16 4382
17 5454
18 6763
19 7960
20 9351
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36

Zombie limit

By default, the player can summon up to three zombies at a given time. This limit can be increased with certain passive skills or items.

Passive skills

The following passive skills increase the player's zombie limit:

NameStats
Death Attunement
+1 to Maximum number of Spectres
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons [1]
Lord of the Dead
+1 to Maximum number of Skeletons
+1 to Maximum number of Raised Zombies
Minions have 15% increased maximum Life
Minions deal 20% increased Damage [1]

Ascendancy passive skills

No results found for the given query.

Unique items

The following unique items affect the player's zombie limit:

ItemBase ItemRequired levelStats
The BaronThe Baron
Close Helmet
Armour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
Close Helmet26+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
Queen's DecreeQueen's Decree
Ornate Sword
Two Hand Sword
Physical Damage: 30-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
Minions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
The nobles wanted to take her throne.
She let the peasants take their wealth.
The peasants wanted to take her wealth.
She let the soldiers take their heads.
The soldiers wanted to take her head.
She sat on her throne and wept.
Ornate Sword27+185 to Accuracy Rating25% increased Strength Requirement
Minions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Midnight BargainMidnight Bargain
Engraved Wand
Wand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
A chilling hush, a scraping sound
Of things no more entombed in ground.
A shambling horde is on its way
To crush the very light of day.
Engraved Wand40(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4
Requires Level 52
<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
Greatwolf Talisman52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
(30-40)% increased Fish Bite Sensitivity
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubledCorrupted
Mon'tregul's GraspMon'tregul's Grasp
Void Sceptre
Sceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical Damage
With death as my ally, all the world is within my grasp.
Void Sceptre6840% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical Damage

Achievements

If you manage to raise the appropriate number of Zombies, you will be rewarded the following achievement:

Name Description
Zombie Horde
Have 9 Raised Zombies at the same time.

Alternate skill effects

Raise Zombie has the following alternate skill effects:

ItemEffect(s)
Celestial Raise Zombie SkinCelestial Raise Zombie SkinSkill Gem EffectYour Raised Zombies become Celestial.Your Raised Zombies become Celestial.
Demonic Raise Zombie SkinDemonic Raise Zombie SkinSkill Gem EffectYour Raised Zombies become Demonic.Your Raised Zombies become Demonic.
Oblivion Raise Zombie SkinOblivion Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by an Oblivion skin.The standard skin on your Raised Zombies are replaced by an Oblivion skin.
Onyx Oblivion Raise Zombie SkinOnyx Oblivion Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by an Onyx Oblivion skin.The standard skin on your Raised Zombies are replaced by an Onyx Oblivion skin.
Project Raise Zombie SkinProject Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by a Project skin.The standard skin on your Raised Zombies are replaced by a Project skin.

Version history

Version Changes
3.8.0
  • Now grants your minions more Life as the gem levels, up to 38% more at gem level 20 (previously none).
  • Now grants increased cooldown recovery speed for your Zombie's Slam Attack as the gem levels, up to 76% at gem level 20 (previously none).
  • Now allows you to raise additional Zombies as the gem levels, up to 7 maximum raised Zombies at gem level 20 (previously set to 3 at all gem levels).
3.2.0
  • The Slam skill used by Raised Zombies can no longer be evaded.
3.0.0
  • Raised Zombies have had their damage increased, up to 45% more damage at level 20 than previously.
2.6.0
  • Now have a melee attack range of 9 on their basic attack (up from 4).
  • Zombies' slam ability base radius has been increased to 18 units (from 10), deals 20% more damage, and will be used more readily.
2.5.0
  • Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.[1]
2.1.0
  • Zombies now attack faster. They also now have an area of effect slam skill and 30% greater stun threshold.
1.2.4
  • Minion and totem resistances have been standardised. Raised Zombies now have 35% and all other minions and player-summoned totems have 25% Fire, Cold and Lightning resistance in all difficulties.
1.2.0
  • Raised zombies now have 13% more life.
1.0.6
  • The life progression of all player summoned minions and totems has been changed. Minions and totems now have more life at lower levels (+50% at level one) and around the same life by approximately gem level 21.
  • The damage of Raise Zombie has been increased by around 50%. The additional damage bonuses at higher levels of the gem have been removed.
0.9.12
  • The skill gem now allows three zombies to be raised, regardless of level.
    The passive tree allows up to five additional zombies.
  • Their life has been reduced by 30% and they now have Armour.
  • The damage bonus for zombies now only applies for skill level 15 and up (level 54 zombies).
0.9.1
  • Changed Raised Zombies to not decay over time automatically.
0.7.1
  • Reduced number of raised zombies per level
  • Rebalanced raised zombies to be a lot more powerful
0.6.11
  • Added skills: Raise Zombie, Detonate Dead, Cold Snap

References

  1. "2.5.0 notes". Official Path of Exile website.

ru:Поднятие зомби