Excavation Map: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.5.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{ | {{Version history table row|3.2.0}} | ||
* Improved the layout of the Excavation map. There should be fewer dead ends and empty spaces now. | * Improved the layout of the Excavation map. There should be fewer dead ends and empty spaces now. | ||
{{ | {{Version history table row|3.1.0}} | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
* (Not in patch note) The bosses of '''Excavation Map''', [[Champion of the Hollows]], [[Lord of the Hollows]] and [[Messenger of the Hollows]] are swapped with [[Crystal Ore Map]]'s bosses: [[Breaker Toruul]] and [[Shrieker Eihal]]. | * (Not in patch note) The bosses of '''Excavation Map''', [[Champion of the Hollows]], [[Lord of the Hollows]] and [[Messenger of the Hollows]] are swapped with [[Crystal Ore Map]]'s bosses: [[Breaker Toruul]] and [[Shrieker Eihal]]. | ||
{{ | {{Version history table row|?}} | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Revision as of 12:09, 31 December 2020
Template:Current map version infobox Module Error: No results found for item using search term "page = Excavation Map (Necropolis)" Excavation Map is a map area.
Layout
The map use The Mines tileset.
Like the act zone it is based on, the layout of this map consists of long, winding tunnels, branching off frequently and leading to dead ends. The map contains two separate boss arenas with separate entries that have to be found.
Encounters
Bosses
Name | Based On | Attributes |
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Shrieker Eihal | Voidscream | Summons Shriekers. Casts Sandstorm (physical damage over time field). Screeches (reduces movement speed). |
Breaker Toruul | Hammerstorm | Uses Spectral ThrowSpectral ThrowAttack, Projectile Level: (1-20) Cost: (5-8) Mana Attack Speed: 110% of base Attack Damage: (80-125)% of base Effectiveness of Added Damage: (80-125)% Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path. Additional Effects From 1-20% Quality: Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with 3 projectiles. Uses Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile, Vaal Level: (1-20) Souls Per Use: 15 Can Store 1 Use(s) Soul Gain Prevention: 4 sec Attack Speed: 110% of base Attack Damage: (70-110)% of base Effectiveness of Added Damage: (70-110)%Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals Can't be Evaded Additional Effects From 1-20% Quality: Projectiles that have Pierced deal (0.5-10)% more DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. that leaves Burnt Ground. |
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
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3.5.0 |
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3.2.0 |
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3.1.0 |
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Unknown |
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