{{for|the Vaal-themed counterpart|Vaal Rain of Arrows}}
'''Rain of Arrows''' is a ranged [[attack]] [[skill]] that fires a number of arrows in the air, with each of them landing to deal [[area of effect]] over a short period of time.
'''Rain of Arrows''' is a ranged [[attack]] [[skill]] that fires a number of arrows in the air, with each of them landing to deal [[area of effect]] over a short period of time.
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* '''Additional Arrows/Projectiles:''' Any source of additional arrows/projectiles is added to the ''total'' number of arrows fired, thus making support gems like {{il|Lesser Multiple Projectiles}} and {{il|Greater Multiple Projectiles}} very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.
* '''Additional Arrows/Projectiles:''' Any source of additional arrows/projectiles is added to the ''total'' number of arrows fired, thus making support gems like {{il|Lesser Multiple Projectiles}} and {{il|Greater Multiple Projectiles}} very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.
* '''Delay:''' Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.
* '''Delay:''' Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.
* '''[[Projectile]] damage:''' Like any [[List of skill gems usable with bows|Bow skill]], Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as {{il|Vicious Projectiles}}.
* '''[[Projectile]] damage:''' Like any [[List of skill gems usable with bows|Bow skill]], Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as {{il|Vicious Projectiles Support}}.
* '''{{il|Point Blank}}/[[Point Blank|keystone passive]]:''' Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.
* '''{{il|Point Blank}}/[[Point Blank|keystone passive]]:''' Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.
* '''[[Pierce]], [[Fork]] and [[Chain]]:''' Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as {{il|Drillneck}}, {{il|Gloomfang}} or {{il|Slivertongue}} don't benefit Rain of Arrows with their special conditional modifiers.
* '''[[Pierce]], [[Fork]] and [[Chain]]:''' Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as {{il|Drillneck}}, {{il|Gloomfang}} or {{il|Slivertongue}} don't benefit Rain of Arrows with their special conditional modifiers.
These [[unique item]]s have some interaction with Rain of Arrows
These [[unique item]]s have some interaction with Rain of Arrows
{{Query unique items
{{Drop enabled unique item table
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{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
{{Skill microtransaction list}}
{{Alternate skill effect list}}
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.9.0}}
{{Version history table row|3.23.0|
* Quality now causes the skill to Fires +0-4 Arrows, instead of providing 0-10% increased Area of Effect.
}}
{{Version history table row|3.9.0|
* Now deals 48% of base damage at gem level 1 (from 40%), up to 60% at gem level 20 (from 50%).
* Now deals 48% of base damage at gem level 1 (from 40%), up to 60% at gem level 20 (from 50%).
{{Version history table row|3.4.0}}
}}
{{Version history table row|3.4.0|
* Now includes the "Projectile" tag on the skill gem.
* Now includes the "Projectile" tag on the skill gem.
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random.
* Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random.
* Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%).
* Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%).
{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* Rain of Arrows gains 1 additional unit of radius every 5 levels.
* Rain of Arrows gains 1 additional unit of radius every 5 levels.
* No longer gain increased area of effect radius.
* No longer gain increased area of effect radius.
{{Version history table row|2.3.0}}
}}
{{Version history table row|2.3.0|
* If you use Rain of Arrows, {{il|Blast Rain}} and {{il|Bladefall}} to target a blocked location then they will be now used on the nearest valid location.
* If you use Rain of Arrows, {{il|Blast Rain}} and {{il|Bladefall}} to target a blocked location then they will be now used on the nearest valid location.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.
* Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Base damage increased from 75% to 100%.
* Base damage increased from 75% to 100%.
* Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level.
* Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level.
* Now grants 1% increased damage per 1% quality instead of increased attack speed.
* Now grants 1% increased damage per 1% quality instead of increased attack speed.
* Rain of Arrows mana costs have been reduced.
* Rain of Arrows mana costs have been reduced.
{{Version history table row|0.11.1b}}
}}
{{Version history table row|0.11.1b|
* Fixed Rain of Arrows not getting projectile damage bonuses.
* Fixed Rain of Arrows not getting projectile damage bonuses.
{{Version history table row|0.11.0}}
}}
{{Version history table row|0.11.0|
* Fixed a bug where Rain of Arrows would treat missed targets as though they had <br> entered the area during the delay and hit them anyway.
* Fixed a bug where Rain of Arrows would treat missed targets as though they had <br> entered the area during the delay and hit them anyway.
{{Version history table row|0.10.0}}
}}
{{Version history table row|0.10.0|
* Is now a level 4 Skill (from 10).
* Is now a level 4 Skill (from 10).
* Its area of effect has been increased by 20%.
* Its area of effect has been increased by 20%.
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* Quality bonus has been changed from Area of Effect to [[Attack Speed]].
* Quality bonus has been changed from Area of Effect to [[Attack Speed]].
* Its damage effectiveness has been reduced slightly.
* Its damage effectiveness has been reduced slightly.
{{Version history table row|0.9.13e}}
}}
{{Version history table row|0.9.13e|
* Fixed a server crash related to using Rain of Arrows on [[Traps]] and [[Remote Mines]].
* Fixed a server crash related to using Rain of Arrows on [[Traps]] and [[Remote Mines]].
{{Version history table row|0.9.12f}}
}}
{{Version history table row|0.9.12f|
* Fixed a newly introduced bug where Rain of Arrows would always get [[Critical Strike]]s.
* Fixed a newly introduced bug where Rain of Arrows would always get [[Critical Strike]]s.
{{Version history table row|0.9.7}}
}}
{{Version history table row|0.9.7|
* Rain of Arrows is now affected by the [[Point Blank]] keystone passive.
* Rain of Arrows is now affected by the [[Point Blank]] keystone passive.
{{Version history table row|0.9.5h}}
}}
{{Version history table row|0.9.5h|
* Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar.
* Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar.
* Fixed the damage prediction that Rain of Arrows uses.
* Fixed the damage prediction that Rain of Arrows uses.
{{Version history table row|0.9.5g}}
}}
{{Version history table row|0.9.5g|
* Rain of Arrows is now affected by increased [[Projectile]] speed. <br> This reduces the delay before the arrows land.
* Rain of Arrows is now affected by increased [[Projectile]] speed. <br> This reduces the delay before the arrows land.
* Made the [[Faster Projectiles]] support gem work with Rain of Arrows.
* Made the [[Faster Projectiles]] support gem work with Rain of Arrows.
{{Version history table row|0.9.4}}
}}
{{Version history table row|0.9.4|
* Fixed rain of Arrows being incorrectly treated as a [[Projectile]] skill.
* Fixed rain of Arrows being incorrectly treated as a [[Projectile]] skill.
{{Version history table row|0.9.3b}}
}}
{{Version history table row|0.9.3b|
* Increased the rate that Rain of Arrows gains damage per level, <br> but gave it a -20% damage penalty for being AoE.
* Increased the rate that Rain of Arrows gains damage per level, <br> but gave it a -20% damage penalty for being AoE.
{{Version history table row|0.9.3}}
}}
* Rain of Arrows has been added to the game.
{{Version history table row|0.9.3|
|}
* Added new skill prototype - Rain of Arrows: Fires a large number of arrows into the air, to land at the target after a short delay.
}}
{{Version history table end}}
{{Navbox Skills}}
{{Navbox Skills}}
[[ru:Ливень стрел]]
[[ru:Ливень стрел]]
Revision as of 23:34, 11 May 2024
Rain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows
Additional Effects From 1-20% Quality: Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows is a ranged attackskill that fires a number of arrows in the air, with each of them landing to deal area of effect over a short period of time.
Targeting: Half of the arrows will attempt to target a creature within their range, while the other half will land randomly. A single enemy can be hit multiple times.
Additional Arrows/Projectiles: Any source of additional arrows/projectiles is added to the total number of arrows fired, thus making support gems like Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage Supported Skills fire 2 additional Projectiles
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile Icon: P Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage Supported Skills fire 4 additional Projectiles
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.
Delay: Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.
Projectile damage: Like any Bow skill, Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time Supported Skills deal (30-49)% more Physical Damage over Time Supported Skills deal (30-49)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Point Blank SupportPoint Blank SupportProjectile, Attack, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 18Supports projectile skills.Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther Supported Skills deal (0-38)% increased Projectile Damage
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket./keystone passive: Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.
Pierce, Fork and Chain: Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as DrillneckDrillneck Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life (10-14) to (19-24) Added Physical Damage with BowAttacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer, GloomfangGloomfang Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (15-10) Life per Enemy Hit with Spells Lose (25-20) Life per Enemy Hit with Attacks Skills Chain +1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos DamageDarkness never stops feeding. or SlivertongueSlivertongue Harbinger BowBow Physical Damage: (130-145) to (353-373) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (80-95) to (220-240) Physical Damage (150-200)% increased Critical Strike Chance with arrows that Fork Arrows Pierce all Targets after Forking Arrows that Pierce have +50% to Critical Strike MultiplierA hundred blind heads, each seeking the taste of prey on the air. don't benefit Rain of Arrows with their special conditional modifiers.
Gem level progression
Level
Mana Cost
Damage Effectiveness
Attack Damage
# Arrows
Exp.
Total Exp.
1
12
33
7
48%
48%
18
0
0
2
15
39
7
49%
48.6%
18
15249
15249
3
19
48
7
49%
49.3%
18
41517
56766
4
23
56
8
50%
49.9%
18
81983
138749
5
27
64
8
51%
50.5%
19
147968
286717
6
31
73
8
51%
51.2%
19
250557
537274
7
35
81
8
52%
51.8%
19
405086
942360
8
38
88
8
52%
52.4%
19
447718
1390078
9
41
94
9
53%
53.1%
20
615318
2005396
10
44
100
9
54%
53.7%
20
834639
2840035
11
47
106
9
54%
54.3%
20
1570760
4410795
12
50
113
9
55%
54.9%
20
1633987
6044782
13
53
119
9
56%
55.6%
21
2151030
8195812
14
56
125
10
56%
56.2%
21
2812189
11008001
15
59
132
10
57%
56.8%
21
5099360
16107361
16
62
138
10
57%
57.5%
21
9400731
25508092
17
64
142
10
58%
58.1%
22
15273366
40781458
18
66
146
10
59%
58.7%
22
26286582
67068040
19
68
151
11
59%
59.4%
22
62890590
129958630
20
70
155
11
60%
60%
22
212046017
342004647
21
72
159
11
61%
60.6%
23
N/A
N/A
22
74
N/A
11
61%
61.3%
23
N/A
N/A
23
76
N/A
11
62%
61.9%
23
N/A
N/A
24
78
N/A
11
63%
62.5%
23
N/A
N/A
25
80
N/A
11
63%
63.2%
24
N/A
N/A
26
82
N/A
12
64%
63.8%
24
N/A
N/A
27
84
N/A
12
64%
64.4%
24
N/A
N/A
28
86
N/A
12
65%
65.1%
24
N/A
N/A
29
88
N/A
12
66%
65.7%
25
N/A
N/A
30
90
N/A
12
66%
66.3%
25
N/A
N/A
31
91
N/A
13
67%
66.6%
25
N/A
N/A
32
92
N/A
13
67%
66.9%
25
N/A
N/A
33
93
N/A
13
67%
67.3%
25
N/A
N/A
34
94
N/A
13
68%
67.6%
25
N/A
N/A
35
95
N/A
13
68%
67.9%
25
N/A
N/A
36
96
N/A
14
68%
68.2%
26
N/A
N/A
37
97
N/A
14
69%
68.5%
26
N/A
N/A
38
98
N/A
14
69%
68.8%
26
N/A
N/A
39
99
N/A
14
69%
69.2%
26
N/A
N/A
40
100
N/A
14
69%
69.5%
26
N/A
N/A
Gem quality
Type
Additional Effects per 1-20% Quality
Weight
Superior
Fires +(0.2-4) Arrows
1
Item acquisition
Rain of Arrows can drop anywhere.
Recipes
Rain of Arrows can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Usage in recipes
Rain of Arrows is used in the following recipes:
Result
Amount
Part
Notes
Description
Meta
Hyrri's BiteHyrri's Bite Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that.
Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes
rare
1
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows
Additional Effects From 1-20% Quality: Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1%+ quality
1
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
N/A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random.
Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%).
If you use Rain of Arrows, Blast RainBlast RainFire, Attack, AoE, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 6 Arrows 100% of Physical Damage Converted to Fire Damage Penetrates (20-30)% Fire Resistance
Additional Effects From 1-20% Quality: Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and BladefallBladefallSpell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140% AoE Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage Base duration is 6.00 seconds Leaves a Lingering Blade in the ground for every Volley 5 Volleys Maximum 40 Lingering Blades can be left in the ground at a time
Additional Effects From 1-20% Quality: +(0.05-1) VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to target a blocked location then they will be now used on the nearest valid location.
Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.