Sarn Arena (Act 3): Difference between revisions

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{{area
{{Query area infoboxes
| name                  = Sarn Arena
|where=areas.id="ffa1_1"
| type                  = Act
|cats=yes
| act                    = 3
| icon                  = normal
| mlvl1                  = 36
| mlvl2                  = 54
| mlvl3                  = 68
| image                  = Sarn Arena area screenshot.png
| flavourtext            = The forging ground of heroes, past and present.
}}
}}
'''Sarn Arena''' is a public ''free-for-all'' [[player-versus-player]] area in [[Act 3]].
{{see also|Sarn Arena (Act 8)}}


This area does not have a [[waypoint]] and is connected to [[The Sarn Encampment]].  
'''Sarn Arena''' is a public ''free-for-all'' [[player-versus-player]] area in [[Act 3]]. The area does not have a [[waypoint]] and is connected to [[The Sarn Encampment]].  


The Sarn Arena is shaped as a square, with four entrances back to [[The Sarn Encampment]] (one on each wall). In the middle of the arena there is a stage with a random [[shrine]] for players to capture. There are no monsters, only a number of corpses. Players can enter the arena and battle each other without any penalties upon death. There is only one instance of this area and it is not possible to make new ones. The area is also used for FFA Arena PvP events.
The Sarn Arena is shaped as a square, with four entrances back to [[The Sarn Encampment]] (one on each wall). In the middle of the arena there is a stage with a random [[shrine]] for players to capture. There are no monsters, only a number of corpses. Players can enter the arena and battle each other without any penalties upon death. There is only one instance of this area and it is not possible to make new ones. The area is also used for FFA Arena PvP events.
Line 19: Line 12:


==Level Cap==
==Level Cap==
The level cap depends on the [[difficulty]]:
The level cap for the act 3 Sarn arena is 40. Characters above that level cannot enter the arena.
 
{| class="wikitable" style="text-align: center; width: 220px;"
! Difficulty !! Level Cap
|-
| '''Normal''' || 40
|-
| '''Cruel'''|| 60
|-
| '''Merciless''' || {{n/a}}
|}


== Corpses ==
== Corpses ==
Line 42: Line 25:
|-
|-
! Ancient Pyramid
! Ancient Pyramid
| [[Burning Bowman]] <br> [[Flame Guardian]] || 1 <br> 3 || {{c|mod|Fires {{sl|Burning Arrow|Burning Arrows}}}} <br> {{c|mod|Has Energy Shield}}, {{c|mod|Fire Damage}}
| [[Burning Bowman]] <br> [[Flame Guardian]] || 1 <br> 3 || {{c|mod|Fires {{il|Burning Arrow|Burning Arrows}}}} <br> {{c|mod|Has Energy Shield}}, {{c|mod|Fire Damage}}
|-
|-
! Chamber of Sin
! The Chamber of Sins
| [[Sparking Mage]] <br> [[Ancient Bonestalker]] || 1 <br> 3 || {{c|mod|Has Energy Shield}}, {{c|mod|Casts {{sl|Spark}}}} <br> ''Uses melee attacks''
| [[Sparking Mage]] <br> [[Ancient Bonestalker]] || 1 <br> 3 || {{c|mod|Has Energy Shield}}, {{c|mod|Casts {{il|Spark}}}} <br> ''Uses melee attacks''
|-
|-
! The Coast
! The Coast
Line 60: Line 43:
|-
|-
! The Broken Bridge
! The Broken Bridge
| [[Kraityn's Sniper]] <br> [[Callow Thug]] || 1 <br> 3 || {{c|mod|Fires {{sl|Explosive Arrow|Explosive Arrows}}}} <br> ''Uses melee attacks''
| [[Kraityn's Sniper]] <br> [[Callow Thug]] || 1 <br> 3 || {{c|mod|Fires {{il|Explosive Arrow|Explosive Arrows}}}} <br> ''Uses melee attacks''
|-
|-
! The Climb
! The Climb
| [[Goatman Shaman]] <br> [[Goatman]] || 1 <br> 3 || {{c|mod|Has Energy Shield}}, {{c|mod|Casts {{sl|Fireball}}}}, {{c|mod|Casts {{sl|Molten Shell}}}}, {{c|mod|Resists Fire}} <br> {{c|mod|Leaps}}
| [[Goatman Shaman]] <br> [[Goatman]] || 1 <br> 3 || {{c|mod|Has Energy Shield}}, {{c|mod|Casts {{il|Fireball}}}}, {{c|mod|Casts {{il|Molten Shell}}}}, {{c|mod|Resists Fire}} <br> {{c|mod|Leaps}}
|-
|-
! Submerged Passage
! The Submerged Passage
| [[Singing Siren]] <br> [[Cursed Spawn]] || 1 <br> 4 || {{c|mod|Has Energy Shield}}, {{c|mod|Resists Cold}} <br> ''Uses melee attacks''
| [[Singing Siren]] <br> [[Cursed Spawn]] || 1 <br> 4 || {{c|mod|Has Energy Shield}}, {{c|mod|Resists Cold}} <br> ''Uses melee attacks''
|-
|-
! Corrupted Area
! Corrupted Area
| [[Plagued Bowman]] <br> [[Vaal Fallen]] || 1 <br> 3 || {{c|mod|Fires {{sl|Caustic Arrow}}}} <br> {{c|mod|Elemental Status Effects}}
| [[Plagued Bowman]] <br> [[Vaal Fallen]] || 1 <br> 3 || {{c|mod|Fires {{il|Caustic Arrow}}}} <br> {{c|mod|Elemental Status Effects}}
|}
|}


* {{sl|Desecrate}} will summon three random corpses from the list above, often resulting in a combination of monsters from different packs.
* {{il|Desecrate}} will summon three random corpses from the list above, often resulting in a combination of monsters from different packs.


== Shrine ==
== Shrine ==
The center shrine can spawn as one of the following:
The center shrine can spawn as one of the following:


{| class="wikitable"
{{ShrineTable}}
! Name
{{ShrineRow
! Icon
| name = Acceleration Shrine
! style="width:620px;" | Effect
| flavour_text = Death doesn't wait.
! style="width:85px;" |Duration
| help_text = You are faster, and have increased Projectile Speed
|-
| effect1 = 50% increased Movement, Cast and Attack Speed
| align="center" | '''Acceleration Shrine''' <br> ''Death doesn't wait'' || align="center" | [[File:Acceleration shrine status icon.png|Accerlation Shrine]] || You have increased [[movement speed]] and your skills have increased [[projectile speed]] || 12 seconds
| effect2 = 80% increased increased Projectile Speed
|-
| effect3 = Base duration is 12.00 seconds
| align="center" | '''Brutal Shrine''' <br> ''Hit hard, hit once'' || align="center" | [[File:Brutal shrine status icon.png|Brutal Shrine]] || Your hits have [[knockback]], increased [[damage]] and [[stun]] duration || 20 seconds
}}
|-
{{ShrineRow
| align="center" | '''Replenishing Shrine''' <br> ''Restore that which was lost'' || align="center" | [[File:Replenishing shrine status icon.png|Replenishing Shrine]] || Increases your [[life regeneration|life]] and [[mana regeneration]] || 12 seconds
| name = Brutal Shrine
| flavour_text = Hit hard. Hit once.
| help_text = Your hits have Knockback, and increased Damage and Stun Duration
| effect1 = 50% increased Damage
| effect2 = Knocks Enemies Back on Hit
| effect3 = 30% increased Stun Duration on Enemies
| effect4 = Extra gore
| effect5 = Base duration is 20.00 seconds
}}
{{ShrineRow
| name = Replenishing Shrine
| flavour_text = Restore that which was lost.
| help_text = You are regenerating Life and Mana
| effect1 = 10% of Mana Regenerated per second
| effect2 = 6.7% of Life Regenerated per second
| effect3 = Base duration is 12.00 seconds
}}
|}
|}


Unlike other shrines, this one will respawn after 40 seconds with a randomly selected buff.
Unlike other shrines, this one will respawn after 40 seconds with a randomly selected buff.


{{Area item drops|area_id=ffa1_1}}


{{Navboxes
{{Navbox World}}
| title = Sarn Arena
| state = expanded
| list1  = {{Navbox World}}
{{Navbox NPCs}}
}}
 
[[Category:PvP]]
[[Category:PvP]]
[[ru:Арена Сарна (Акт 3)]]

Latest revision as of 02:16, 27 September 2023

Sarn Arena
area
No Waypoint
Idffa1_1
Act3
Area level36
Max level40
Tagsarea_with_water, no_leaguestone
Area does not contain Rogue Exiles (Hidden)

Sarn Arena is a public free-for-all player-versus-player area in Act 3. The area does not have a waypoint and is connected to The Sarn Encampment.

The Sarn Arena is shaped as a square, with four entrances back to The Sarn Encampment (one on each wall). In the middle of the arena there is a stage with a random shrine for players to capture. There are no monsters, only a number of corpses. Players can enter the arena and battle each other without any penalties upon death. There is only one instance of this area and it is not possible to make new ones. The area is also used for FFA Arena PvP events.

The area can hold a maximum of 32 players at a time.

Level Cap

The level cap for the act 3 Sarn arena is 40. Characters above that level cannot enter the arena.

Corpses

Packs of slain monsters from various PvE areas can be found scattered across the arena.

Name Quantity Special Attributes
The Den Cave Beast
Cave Skitterer
1
3
Uses melee attacks
Uses melee attacks
Ancient Pyramid Burning Bowman
Flame Guardian
1
3
Fires Burning ArrowsBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Has Energy Shield, Fire Damage
The Chamber of Sins Sparking Mage
Ancient Bonestalker
1
3
Has Energy Shield, Casts SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Uses melee attacks
The Coast Cannibal (female)
Cannibal (male)
1
3
Uses ranged attacks
Uses melee attacks
The Twilight Strand Gravel Eater
Dripping Dead
2
3
Uses ranged attacks
Uses melee attacks
The Mud Flats Great Rhoa
Rhoa Scavenger
1
3
Charges
Charges
The Old Fields Ruined Titan 2 Uses melee attacks
The Broken Bridge Kraityn's Sniper
Callow Thug
1
3
Fires Explosive ArrowsExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
AoE Radius: 15
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
Explosion deals 50% less Base Damage
Explosion will have (47-522) to (71-783) added Fire Damage
+0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy

Additional Effects From 1-20% Quality:
+(0.1-2) Maximum Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Uses melee attacks
The Climb Goatman Shaman
Goatman
1
3
Has Energy Shield, Casts FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Casts Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Resists Fire
Leaps
The Submerged Passage Singing Siren
Cursed Spawn
1
4
Has Energy Shield, Resists Cold
Uses melee attacks
Corrupted Area Plagued Bowman
Vaal Fallen
1
3
Fires Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
AoE Radius: 20
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Elemental Status Effects
  • DesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
    Base duration is 4.00 seconds
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    will summon three random corpses from the list above, often resulting in a combination of monsters from different packs.

Shrine

The center shrine can spawn as one of the following:

Shrine Description
Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 50% increased Movement, Cast and Attack Speed
  • 80% increased increased Projectile Speed
  • Base duration is 12.00 seconds
Brutal Shrine
Hit hard. Hit once.
Your hits have Knockback, and increased Damage and Stun Duration
  • 50% increased Damage
  • Knocks Enemies Back on Hit
  • 30% increased Stun Duration on Enemies
  • Extra gore
  • Base duration is 20.00 seconds
Replenishing Shrine
Restore that which was lost.
You are regenerating Life and Mana
  • 10% of Mana Regenerated per second
  • 6.7% of Life Regenerated per second
  • Base duration is 12.00 seconds

Unlike other shrines, this one will respawn after 40 seconds with a randomly selected buff.

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

ru:Арена Сарна (Акт 3)