Sarn Arena (Act 3)

Id | ffa1_1 |
---|---|
Act | 3 |
Area level | 36 |
Max level | 40 |
Tags | area_with_water, no_leaguestone |
Sarn Arena is a public free-for-all player-versus-player area in Act 3. The area does not have a waypoint and is connected to The Sarn Encampment.
The Sarn Arena is shaped as a square, with four entrances back to The Sarn Encampment (one on each wall). In the middle of the arena there is a stage with a random shrine for players to capture. There are no monsters, only a number of corpses. Players can enter the arena and battle each other without any penalties upon death. There is only one instance of this area and it is not possible to make new ones. The area is also used for FFA Arena PvP events.
The area can hold a maximum of 32 players at a time.
Level Cap
The level cap for the act 3 Sarn arena is 40. Characters above that level cannot enter the arena.
Corpses
Packs of slain monsters from various PvE areas can be found scattered across the arena.
Name | Quantity | Special Attributes | |
---|---|---|---|
The Den | Cave Beast Cave Skitterer |
1 3 |
Uses melee attacks Uses melee attacks |
Ancient Pyramid | Burning Bowman Flame Guardian |
1 3 |
Fires ![]() Level: (1-20) Cost: (8-14) Mana Attack Speed: 70% of base Attack Damage: (280-420)% of base Effectiveness of Added Damage: (280-420)% Projectile Speed: 3260Fires a burning arrow that deals fire damage and has a chance to ignite.25% chance to Ignite enemies 100% of Physical Damage Converted to Fire Damage Additional Effects From 1-20% Quality: (1-20)% more Damage with IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Has Energy Shield, Fire Damage |
The Chamber of Sins | Sparking Mage Ancient Bonestalker |
1 3 |
Has Energy Shield, Casts ![]() Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage Base duration is 2.00 seconds Fires (4-8) Projectiles Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Uses melee attacks |
The Coast | Cannibal (female) Cannibal (male) |
1 3 |
Uses ranged attacks Uses melee attacks |
The Twilight Strand | Gravel Eater Dripping Dead |
2 3 |
Uses ranged attacks Uses melee attacks |
The Mud Flats | Great Rhoa Rhoa Scavenger |
1 3 |
Charges Charges |
The Old Fields | Ruined Titan | 2 | Uses melee attacks |
The Broken Bridge | Kraityn's Sniper Callow Thug |
1 3 |
Fires ![]() Level: (1-20) Cost: (7-10) Mana Projectile Speed: 3260 AoE Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds Explosion deals 50% less Base Damage Explosion will have (47-522) to (71-783) added Fire Damage +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres Explosion deals 6% more Damage with Hits per Explosive Arrow on Target Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an Enemy Additional Effects From 1-20% Quality: +(0.1-2) Maximum Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Uses melee attacks |
The Climb | Goatman Shaman Goatman |
1 3 |
Has Energy Shield, Casts ![]() Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (260-370)% Projectile Speed: 1040 AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds This Skill's Cooldown does not recover during its effect Buff grants +(115-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Leaps |
The Submerged Passage | Singing Siren Cursed Spawn |
1 4 |
Has Energy Shield, Resists Cold Uses melee attacks |
Corrupted Area | Plagued Bowman Vaal Fallen |
1 3 |
Fires ![]() Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 60% of Physical Damage Converted to Chaos Damage Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Elemental Status Effects |
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level (20-80)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.will summon three random corpses from the list above, often resulting in a combination of monsters from different packs.
Shrine
The center shrine can spawn as one of the following:
Shrine | Description | |
---|---|---|
![]() ![]() |
Acceleration Shrine Death doesn't wait. |
You are faster, and have increased Projectile Speed
|
![]() ![]() |
Brutal Shrine Hit hard. Hit once. |
Your hits have Knockback, and increased Damage and Stun Duration
|
![]() ![]() |
Replenishing Shrine Restore that which was lost. |
You are regenerating Life and Mana
|
Unlike other shrines, this one will respawn after 40 seconds with a randomly selected buff.
Item drops
The following drop-restricted items can drop in this area.
- No items include this area in their drop restrictions.