Racecourse MapMap Level: 73 Map Tier: 6 Guild Character: kTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 73Vendor Prices
Large gladiator arena, similar to those in Act 4, with fountains and carts in the middle. Bosses wait on the far side and seal the entrance when engaged.
Boss
This map has 3 bosses standing together. Shredder of Gladiators, unique Shackled Hellion. Maims on hit (slows movement) and leaves large burning ground when killed. Crusher of Gladiators, unique Fighting Bull. Charges, casts delayed physical explosion on itself (yellow glow) and reflects damages (yellow spikes). Bringer of Blood, unique Mad Gladiator. Uses PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding
Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
The VisionaryThe Visionary6Lioneye's VisionLioneye looked to the heights of glorious victory. And thus he missed the defeat right under his nose.
53
Map variants
Item
Map Tier
Map Level
Map Series
Racecourse MapRacecourse MapMap Level: 78 Map Tier: 11 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Affliction
Racecourse MapRacecourse MapMap Level: 76 Map Tier: 9 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Ancestor
Racecourse MapRacecourse MapMap Level: 82 Map Tier: 15 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Crucible
Racecourse MapRacecourse MapMap Level: 77 Map Tier: 10 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Kalandra
Racecourse MapRacecourse MapMap Level: 70 Map Tier: 3 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Scourge
Racecourse MapRacecourse MapMap Level: 70 Map Tier: 3 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Racecourse MapRacecourse MapMap Level: 75 Map Tier: 8 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Ritual
Racecourse MapRacecourse MapMap Level: 70 Map Tier: 3 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Heist
Racecourse MapRacecourse MapMap Level: 70 Map Tier: 3 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Harvest
Racecourse MapRacecourse MapMap Level: 70 Map Tier: 3 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Delirium
Racecourse MapRacecourse MapMap Level: 70 Map Tier: 3 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Metamorph
Racecourse MapRacecourse MapMap Level: 73 Map Tier: 6 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Blight
Racecourse MapRacecourse MapMap Level: 74 Map Tier: 7 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
Legion
Racecourse MapRacecourse MapMap Level: 81 Map Tier: 14 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Synthesis
Racecourse MapRacecourse MapMap Level: 80 Map Tier: 13 Guild Character: «Rats chase their tails for the amusement of fools.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Betrayal
Racecourse MapRacecourse MapMap Level: 79 Map Tier: 12 Guild Character: «Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
War for the Atlas
Racecourse MapRacecourse MapMap Level: 73 Map Tier: 6 Guild Character: kTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Atlas of Worlds
Shaped Racecourse MapShaped Racecourse MapMap Level: 78 Map Tier: 11 Guild Character: kTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.