League
Leagues in Path of Exile represent the game worlds that characters exist within. A single character can only belong to one league at any time, and can't interact with characters outside that league.
Permanent Leagues
These two leagues exist permanently:
- Standard is the default league and has no modifiers.
- Hardcore has the hardcore modifier, meaning characters who die are moved to Standard. Hardcore is equivalent to permadeath in other RPGs, though your character and items are not automatically deleted.
Characters used in certain races (notably Descent, Descent: Champions and Endless Ledge races) are afterwards sent to a Void League instead of being deleted. You can't play these characters or access their inventory; void characters can only be deleted or kept as a sort of trophy.
Temporary Leagues
Temporary leagues have a set duration, which can vary from 12 minutes to four months. They are usually defined by specific modifiers or features that the permanent leagues don't have. When a league ends, the characters are not lost but transferred to one of the permanent leagues.
Challenge Leagues
Periodically, two new leagues are created and the previous two challenge leagues are removed. These leagues are intended to introduce and test new content while providing players with a fresh economy.[1] Challenge leagues have been three or four months long. In addition, each pair of leagues has a set of eight optional challenges that can be completed for a prize.
When a challenge league ends, all characters and their stash will be sent to their respective parent league (either Standard league or Hardcore League).
Talisman
The Talisman leagues are the current challenge leagues. They started on December 11, 2015 along with the release of version 2.1.0[2] and will end March 4, 2016[3]. The standard and hardcore variant of this league both have the same core features, but some items are only available in one of them.
Warbands and Tempest
The Warbands and Tempest challenge leagues started along with the release of The Awakening, on July 10, 2015[4], and ended October 2, 2015.[5]
- Warbands: In the Warbands league, warring clans have spread throughout Wraeclast. These warbands are tight-knit groups of enemies who cooperate and use synergistic skills to take you down. At higher levels, elite and leader enemies are present, who direct their Warband in combat and can take matters into their own hands if the tide of battle turns against them. Each of the three Warbands have exclusive Unique Items that only drop from them. The presence of the warbands in Wraeclast fluctuates over time and responds to the Exiles' efforts to hunt them.
- Tempest: In the Tempest league, Wraeclast is affected by magical Tempests. These can cause a variety of effects that influence both monsters and players, such as changing their sizes, causing damage, altering drop rates or even automatically animating weapons that drop. With careful positioning you can deny monsters from getting positive buffs or kite them into negative ones. When a Tempest affects an area, it affects it for everyone in that league for an hour. You can look at the world map to see what Tempest affects each area at the moment. Some of the rarer tempests grant significant item finding benefits, so are worth keeping a lookout for.
Torment and Bloodlines
The Torment and Bloodlines challenge leagues ran from December 12, 2014 to March 24, 2015 and were introduced with the release of version 1.3.0.[6] They ended on March 24, 2015 (NZ time).
- Torment: In the Torment league, your adventures are haunted by the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value!) to treasure-seeking exiles.
- Bloodlines: Bloodlines is a Hardcore league (characters who die are converted to Standard characters). Each pack of magic monsters has a shared Bloodlines mod that greatly influences combat - sometimes while the pack is still alive, and sometimes after it has been killed. Where Nemesis involved individual rare monsters gaining an additional power, Bloodlines revolves around groups of monsters with synergistic powers. Various strategies are needed for approaching the different Bloodlines, as there are a wide variety of effects, such as constructing an Animated Guardian piece-by-piece or monsters becoming immortal while near their slain brethren.
There are six new unique items that can only drop in the challenge leagues. Three are specific to Torment (The Rat CageThe Rat Cage
Sharkskin TunicEvasion: (1118-1414)
Movement Speed: -3%Requires Level 56, 152 Dex(100-120)% increased Evasion Rating
+(200-300) to maximum Life
15% increased Movement Speed
100% of Fire Damage from Hits taken as Physical DamageThe truth lies inside every man, if you dig around.
Many a confession was found in the bowels of Axiom., Brutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual SceptreSceptre
Physical Damage: (34.8-40.8) to (91.2-97.2)
Critical Strike Chance: (7.80-8.40)%
Attacks per Second: (1.38-1.44)
Weapon Range: 1.1 metresRequires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom and Scold's BridleScold's Bridle
Mind CageEnergy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra), and three are specific to Bloodlines (Valako's SignValako's Sign
Topaz RingRequires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to ShockA gift from Valako,
appointing Kiloava as the Herald of War.
A title Kaom claimed when he ended Kiloava's bloodline., Tasalio's SignTasalio's Sign
Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water,
to the chieftain Rakiata.
Kaom took Rakiata's head and hand
so that his warriors' axes might rise and fall like the waves. and Ngamahu's SignNgamahu's Sign
Ruby RingRequires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength
Adds (20-25) to (30-35) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu,
a sign to the Karui to spread like fire.
Given to Akoya, but inherited by Kaom with the swing of his axe.).
Rampage and Beyond
Rampage and Beyond were introduced with the Forsaken Masters expansion. They started on August 20, 2014 and ended on November 20th 2014, marking a change to a three-month rather than a four-month challenge league duration.
- Rampage: Players can build up a devastating rampage buff for killing monsters within a short time frame before the rampage resets. Each kill causes characters to become slightly faster and deal more damage. The kill streak wears off after five seconds of no kills. As players reach higher rampage levels they receive special effects such as novas that explode or stun enemies, summoned spirit weapons, and a cyclone at that explodes nearby enemies. One of the new challenges is to reach every tier of rampage.
- Beyond: Beyond is a hardcore league. Demons from another realm are attempting to invade Wraeclast. Monster kills have a chance to cause small red portals to appear. If enough portals spawn close together, a larger portal opens and demons spawn and attack the player. Several of those larger portals close together can open a third tier that unleashes one of several extremely difficult demon bosses.
There were six new unique items added that can only drop in the challenge leagues. Three are specific to Rampage (Flesh and SpiritFlesh and Spirit
Ironscale GauntletsArmour: (50-81)
Evasion: (50-81)Requires Level 15(6-9)% increased Attack Speed
(80-120)% increased Armour and Evasion
Regenerate (3-4) Life per second
Recover 20% of Life on Rampage
Kills grant an additional Vaal Soul if you have Rampaged Recently
RampageWhat is greed but trading a mountain of death for a sliver of life?, Shadows and DustShadows and Dust
Clasped MittsEvasion: (114-149)
Energy Shield: (24-32)Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
RampageWhat is fear but a snuffed torch
and death in the wind? and Null and VoidNull and Void
Legion GlovesArmour: (257-338)
Energy Shield: (52-70)Requires Level 57, 44 Str, 44 Int+(20-30) to Strength
(150-180)% increased Armour and Energy Shield
+(50-70) to maximum Life
(20-40)% increased Mana Regeneration Rate
Removes Elemental Ailments on Rampage
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
RampageWhat is freedom but a clean slate
in an unclean world?), and three are specific to Beyond (Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead, Edge of MadnessEdge of Madness
Etched GreatswordTwo Hand Sword
Physical Damage: (32.2-36.8) to (67.2-76.8)
Chaos Damage: (60-68) to (90-102)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metresRequires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating+1 to Level of Socketed Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per LevelSoon, the pleas for mercy were muted.
Only one voice remained.
Laughing. and The HarvestThe Harvest
Jasper ChopperTwo Handed Axe
Physical Damage: (127.6-139.2) to (200.2-218.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical StrikeLet it grow and gather inside them,
Let it flow through their veins.
Don't waste a drop.).
Ambush and Invasion
The Ambush and Invasion leagues ran from March 5, 2014 to July 5, 2014 and were introduced with Sacrifice of the Vaal expansion.
- Ambush: Various new types of chests called Strongboxes could be found throughout Wraeclast. These chests were guarded by monsters that ambushed the player when they were opened. The ambushing monsters must be slain before the contents of the Strongbox could be claimed. Sometimes you encountered magic, rare or unique Strongboxes which had modifiers like items do. Prefixes affected the difficulty of the ambush by adding more monsters, springing traps or affecting your character. Suffixes improved your rewards from the Strongbox. You could use currency items to reroll these mods. One of the new challenges was to open Strongboxes with each mod.
- Invasion: Invasion was a hardcore league. Areas of Wraeclast had substantially more monster variety, so players would run into unexpected and dangerous invading monsters from other levels or acts. A unique Invasion Boss from an invading monster type was also lurking in each level. Higher difficulty levels contained expanded monster variety and the invading bosses with more abilities. One of the new challenges was to kill a selection of the invading Unique bosses.
These changes applied to both Ambush and Invasion:
- Eight new quiver base types were added.
- A new ring type, Unset RingUnset RingRequires Level 5Has 1 Socket, was added.
- There were two new unique items that can only drop in either challenge league (VoideyeVoideye
Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed GemsThe darker the eye, the more diligent the watched. and Vaal CaressVaal Caress
Bronzescale GauntletsArmour: (110-148)
Evasion: (110-148)Requires Level 27, 22 Str, 22 Dex+5 to Level of Socketed Vaal Gems
-5 to Level of Socketed Non-Vaal Gems
(120-140)% increased Armour and Evasion
+(50-70) to maximum Life
+40% to Cold Resistance
You gain Onslaught for 20 seconds on using a Vaal Skill"The gems are strangely human at times.
They simply love to be held."
- Doryani, First Seer to the Queen), plus one that can only drop in Ambush (DrillneckDrillneck
Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed
+350 to Evasion Rating
+(40-50) to maximum Life
(10-14) to (19-24) Added Physical Damage with Bow Attacks
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?"
- Kiravi, Vaal Archer) and one that can only drop in Invasion (RearguardRearguard
Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
(12-15)% Chance to Block Spell Damage
+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer).
Domination and Nemesis
The Domination and Nemesis leagues ran from October 23, 2013 to February 23rd 2014 and were introduced with patch 1.0.0:
- Domination: A variety of powerful shrines spawned along with large groups of monsters that received powerful buffs from the shrine. If you got close to a shrine and "tagged" it, you received the shrine's bonuses for a short time. One of the new challenges was to tag each type of shrine. The shrines were later added to the rest of the game with a reduced spawn rate.
- Nemesis: Nemesis was a hardcore league. Rare monsters had one additional mod from the Nemesis Pool, which could make a fight substantially harder. These enemies were more powerful, made players weaker, or had special effects on death. One of the new challenges was to kill rare monsters with each nemesis modifier. After the league ended, rare monsters were given a small chance to have a nemesis modifier.
These changes applied to both Nemesis and Domination:
- Prismatic Ring could not drop as a base type in Domination and Nemesis league, but it could be created with a new vendor recipe. Unique Prismatic Rings could still drop in these leagues.
- There were six new Unique items that could drop in either challenge league, plus one that could only drop in Domination (The GullThe Gull
Raven MaskEvasion: (228-297)
Energy Shield: (114-175)Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you"It is the Gull that delivers Man unto Ancestor.
The consumer of our flesh. The seeder of our
souls unto the earth. We give the Gull his life.
The Gull gives us our Way."
- Lavianga, Advisor to Kaom) and one that could only drop in Nemesis (HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom). - Module Error: No skills found with q_where = skill.active_skill_name="Item Quantity" could not be obtained in these leagues.
- Increased Item Quantity modifiers could not spawn on Magic and Rare items in these leagues, but remained on unique items.
Anarchy and Onslaught
The Anarchy and Onslaught leagues ran from June 8, 2013 to October 8, 2013 and were introduced with patch 0.11.0:
- Anarchy: In each area, Rogue Exiles could spawn to attack the player. The rogue exiles were later added to the rest of the leagues and spawn at around 60% of the rate that they appear in Anarchy. They were also rebalanced.[1]
- Onslaught: Onslaught was a hardcore league. Monsters had a +20% bonus to move speed and attack/cast speed.
These changes applied to both Anarchy and Onslaught:
- Six unique items were added for the new leagues. Two only dropped in Onslaught (Death RushDeath Rush
Amethyst RingRequires Level 30+(17-23)% to Chaos ResistanceRecover (3-5)% of Life on Kill
Gain Adrenaline for (1-3) seconds on KillTo truly appreciate life you must be there when it ends and Victario's AcuityVictario's Acuity
Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet), two only dropped in Anarchy (Gifts from AboveGifts from Above
Diamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
(30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those who bless themselves. and Daresso's SaluteDaresso's Salute
Citrine AmuletRequires Level 16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+0.2 metres to Melee Strike Range
60% increased Melee Damage when on Full Life"A bit short in the arm, are you?
Then you'll be short of a head soon enough."
- Daresso the Daring) and two could drop in either league (Voll's DevotionVoll's Devotion
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge and Shavronne's RevelationShavronne's Revelation
Moonstone RingRequires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +250 to maximum Energy Shield"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra). - These items could not drop in the Anarchy or Onslaught leagues: Prismatic RingPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances, Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes, Thief's TormentThief's Torment
Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
Can't use other Rings
+(25-40)% to all Elemental Resistances
Gain (40-60) Life per Enemy Hit with Attacks
Gain 30 Mana per Enemy Hit with Attacks
50% reduced Effect of Curses on youThe ring I stole,
My finger they took,
A shrouded mind,
Cut their curses short,
As I drained their spirit
And stole their soul.
A blessing is often a curse., Lori's LanternLori's Lantern
Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances+10% to all Elemental Resistances
(6-8)% increased Movement Speed when on Low Life
31% increased Light Radius
+(20-25)% to Chaos Resistance when on Low Life
Damage of Enemies Hitting you is Unlucky while you are on Low LifeBy its light, Lori led her young charges to safety
and bound up their wounds.
Her sword arm was iron, yet her heart gentle
and proof against hate., AstramentisAstramentis
Onyx AmuletRequires Level 20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attack HitsMindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it., Carnage HeartCarnage Heart
Onyx AmuletRequires Level 20+(10-16) to all Attributes+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
(30-40)% increased Damage while LeechingForged from the blood of countless wars,
its thirst has only begun., Eye of ChayulaEye of Chayula
Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be StunnedNever blinking, always watching.
This item can be transformed with a Blessing of Chayula and Kaom's HeartKaom's Heart
Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets
(20-40)% increased Fire Damage
+500 to maximum LifeThe warrior who
fears will fall..
Race Leagues
Race leagues are temporary leagues created specifically for a single race event.
These leagues have their own stash. At the end of the event, characters and their stashed items will be moved to the parent league, which is typically Hardcore or Void league. The player's race stash may be placed in remove-only stash tabs if the parent league has no empty tabs. A list of race modifiers is here.
Version History
Version | Changes | 0.10.8d |
|
---|
References
- ↑ 1.0 1.1 Chris (September 23, 2013). "What's happening when Anarchy/Onslaught leagues end?". Official Path of Exile Forums. Retrieved Oct 7, 2013.
- ↑ Chris (november 13, 2015). "The Talisman Challenge Leagues". Official Path of Exile Forums. Retrieved December 9, 2015.
- ↑ Bex (December 11, 2015). "2.1.0 Content Update and Talisman League Deployment Timeline". Official Path of Exile Forums. Retrieved December 11, 2015.
- ↑ Grinding Gear Games (July 1, 2015). "New Challenge Leagues". Official Path of Exile Website. Retrieved July 1, 2015.
- ↑ Chris (September 16, 2015). "More Information About the Upcoming One-Month Event". Official Path of Exile Forums. Retrieved September 23, 2015.
- ↑ Chris (November 20, 2014). "Rampage and Beyond have ended - prizes have been awarded!". Official Path of Exile Forums. Retrieved November 20, 2014.