Ground Slam: Difference between revisions
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 40: | Line 40: | ||
|static_stat3_id = base_stun_threshold_reduction_+% | |static_stat3_id = base_stun_threshold_reduction_+% | ||
|static_stat3_value = 25 | |static_stat3_value = 25 | ||
|stat_text = 25% reduced Enemy Stun Threshold<br>+(0- | |stat_text = 25% reduced Enemy Stun Threshold<br>+(0-1) metre to radius<br>Deals up to (40-49)% more Damage with Hits to closer targets | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
Line 52: | Line 52: | ||
|level2_damage_effectiveness = 119 | |level2_damage_effectiveness = 119 | ||
|level2_damage_multiplier = 118.8 | |level2_damage_multiplier = 118.8 | ||
|level2_stat_text = +1 to radius<br>Deals up to 40% more Damage with Hits to closer targets | |level2_stat_text = +0.1 metres to radius<br>Deals up to 40% more Damage with Hits to closer targets | ||
|level2_stat1_id = active_skill_base_radius_+ | |level2_stat1_id = active_skill_base_radius_+ | ||
|level2_stat1_value = 1 | |level2_stat1_value = 1 | ||
Line 61: | Line 61: | ||
|level3_damage_effectiveness = 123 | |level3_damage_effectiveness = 123 | ||
|level3_damage_multiplier = 122.7 | |level3_damage_multiplier = 122.7 | ||
|level3_stat_text = +1 to radius<br>Deals up to 41% more Damage with Hits to closer targets | |level3_stat_text = +0.1 metres to radius<br>Deals up to 41% more Damage with Hits to closer targets | ||
|level3_stat1_id = active_skill_base_radius_+ | |level3_stat1_id = active_skill_base_radius_+ | ||
|level3_stat1_value = 1 | |level3_stat1_value = 1 | ||
Line 70: | Line 70: | ||
|level4_damage_effectiveness = 127 | |level4_damage_effectiveness = 127 | ||
|level4_damage_multiplier = 126.5 | |level4_damage_multiplier = 126.5 | ||
|level4_stat_text = +2 to radius<br>Deals up to 41% more Damage with Hits to closer targets | |level4_stat_text = +0.2 metres to radius<br>Deals up to 41% more Damage with Hits to closer targets | ||
|level4_stat1_id = active_skill_base_radius_+ | |level4_stat1_id = active_skill_base_radius_+ | ||
|level4_stat1_value = 2 | |level4_stat1_value = 2 | ||
Line 79: | Line 79: | ||
|level5_damage_effectiveness = 130 | |level5_damage_effectiveness = 130 | ||
|level5_damage_multiplier = 130.4 | |level5_damage_multiplier = 130.4 | ||
|level5_stat_text = +2 to radius<br>Deals up to 42% more Damage with Hits to closer targets | |level5_stat_text = +0.2 metres to radius<br>Deals up to 42% more Damage with Hits to closer targets | ||
|level5_stat1_id = active_skill_base_radius_+ | |level5_stat1_id = active_skill_base_radius_+ | ||
|level5_stat1_value = 2 | |level5_stat1_value = 2 | ||
Line 88: | Line 88: | ||
|level6_damage_effectiveness = 134 | |level6_damage_effectiveness = 134 | ||
|level6_damage_multiplier = 134.2 | |level6_damage_multiplier = 134.2 | ||
|level6_stat_text = +3 to radius<br>Deals up to 42% more Damage with Hits to closer targets | |level6_stat_text = +0.3 metres to radius<br>Deals up to 42% more Damage with Hits to closer targets | ||
|level6_stat1_id = active_skill_base_radius_+ | |level6_stat1_id = active_skill_base_radius_+ | ||
|level6_stat1_value = 3 | |level6_stat1_value = 3 | ||
Line 97: | Line 97: | ||
|level7_damage_effectiveness = 138 | |level7_damage_effectiveness = 138 | ||
|level7_damage_multiplier = 138.1 | |level7_damage_multiplier = 138.1 | ||
|level7_stat_text = +3 to radius<br>Deals up to 43% more Damage with Hits to closer targets | |level7_stat_text = +0.3 metres to radius<br>Deals up to 43% more Damage with Hits to closer targets | ||
|level7_stat1_id = active_skill_base_radius_+ | |level7_stat1_id = active_skill_base_radius_+ | ||
|level7_stat1_value = 3 | |level7_stat1_value = 3 | ||
Line 106: | Line 106: | ||
|level8_damage_effectiveness = 142 | |level8_damage_effectiveness = 142 | ||
|level8_damage_multiplier = 141.9 | |level8_damage_multiplier = 141.9 | ||
|level8_stat_text = +4 to radius<br>Deals up to 43% more Damage with Hits to closer targets | |level8_stat_text = +0.4 metres to radius<br>Deals up to 43% more Damage with Hits to closer targets | ||
|level8_stat1_id = active_skill_base_radius_+ | |level8_stat1_id = active_skill_base_radius_+ | ||
|level8_stat1_value = 4 | |level8_stat1_value = 4 | ||
Line 115: | Line 115: | ||
|level9_damage_effectiveness = 146 | |level9_damage_effectiveness = 146 | ||
|level9_damage_multiplier = 145.7 | |level9_damage_multiplier = 145.7 | ||
|level9_stat_text = +4 to radius<br>Deals up to 44% more Damage with Hits to closer targets | |level9_stat_text = +0.4 metres to radius<br>Deals up to 44% more Damage with Hits to closer targets | ||
|level9_stat1_id = active_skill_base_radius_+ | |level9_stat1_id = active_skill_base_radius_+ | ||
|level9_stat1_value = 4 | |level9_stat1_value = 4 | ||
Line 124: | Line 124: | ||
|level10_damage_effectiveness = 150 | |level10_damage_effectiveness = 150 | ||
|level10_damage_multiplier = 149.6 | |level10_damage_multiplier = 149.6 | ||
|level10_stat_text = +5 to radius<br>Deals up to 44% more Damage with Hits to closer targets | |level10_stat_text = +0.5 metres to radius<br>Deals up to 44% more Damage with Hits to closer targets | ||
|level10_stat1_id = active_skill_base_radius_+ | |level10_stat1_id = active_skill_base_radius_+ | ||
|level10_stat1_value = 5 | |level10_stat1_value = 5 | ||
Line 133: | Line 133: | ||
|level11_damage_effectiveness = 153 | |level11_damage_effectiveness = 153 | ||
|level11_damage_multiplier = 153.4 | |level11_damage_multiplier = 153.4 | ||
|level11_stat_text = +5 to radius<br>Deals up to 45% more Damage with Hits to closer targets | |level11_stat_text = +0.5 metres to radius<br>Deals up to 45% more Damage with Hits to closer targets | ||
|level11_stat1_id = active_skill_base_radius_+ | |level11_stat1_id = active_skill_base_radius_+ | ||
|level11_stat1_value = 5 | |level11_stat1_value = 5 | ||
Line 142: | Line 142: | ||
|level12_damage_effectiveness = 157 | |level12_damage_effectiveness = 157 | ||
|level12_damage_multiplier = 157.3 | |level12_damage_multiplier = 157.3 | ||
|level12_stat_text = +6 to radius<br>Deals up to 45% more Damage with Hits to closer targets | |level12_stat_text = +0.6 metres to radius<br>Deals up to 45% more Damage with Hits to closer targets | ||
|level12_stat1_id = active_skill_base_radius_+ | |level12_stat1_id = active_skill_base_radius_+ | ||
|level12_stat1_value = 6 | |level12_stat1_value = 6 | ||
Line 151: | Line 151: | ||
|level13_damage_effectiveness = 161 | |level13_damage_effectiveness = 161 | ||
|level13_damage_multiplier = 161.1 | |level13_damage_multiplier = 161.1 | ||
|level13_stat_text = +6 to radius<br>Deals up to 46% more Damage with Hits to closer targets | |level13_stat_text = +0.6 metres to radius<br>Deals up to 46% more Damage with Hits to closer targets | ||
|level13_stat1_id = active_skill_base_radius_+ | |level13_stat1_id = active_skill_base_radius_+ | ||
|level13_stat1_value = 6 | |level13_stat1_value = 6 | ||
Line 160: | Line 160: | ||
|level14_damage_effectiveness = 165 | |level14_damage_effectiveness = 165 | ||
|level14_damage_multiplier = 164.9 | |level14_damage_multiplier = 164.9 | ||
|level14_stat_text = +7 to radius<br>Deals up to 46% more Damage with Hits to closer targets | |level14_stat_text = +0.7 metres to radius<br>Deals up to 46% more Damage with Hits to closer targets | ||
|level14_stat1_id = active_skill_base_radius_+ | |level14_stat1_id = active_skill_base_radius_+ | ||
|level14_stat1_value = 7 | |level14_stat1_value = 7 | ||
Line 169: | Line 169: | ||
|level15_damage_effectiveness = 169 | |level15_damage_effectiveness = 169 | ||
|level15_damage_multiplier = 168.8 | |level15_damage_multiplier = 168.8 | ||
|level15_stat_text = +7 to radius<br>Deals up to 47% more Damage with Hits to closer targets | |level15_stat_text = +0.7 metres to radius<br>Deals up to 47% more Damage with Hits to closer targets | ||
|level15_stat1_id = active_skill_base_radius_+ | |level15_stat1_id = active_skill_base_radius_+ | ||
|level15_stat1_value = 7 | |level15_stat1_value = 7 | ||
Line 178: | Line 178: | ||
|level16_damage_effectiveness = 173 | |level16_damage_effectiveness = 173 | ||
|level16_damage_multiplier = 172.6 | |level16_damage_multiplier = 172.6 | ||
|level16_stat_text = +8 to radius<br>Deals up to 47% more Damage with Hits to closer targets | |level16_stat_text = +0.8 metres to radius<br>Deals up to 47% more Damage with Hits to closer targets | ||
|level16_stat1_id = active_skill_base_radius_+ | |level16_stat1_id = active_skill_base_radius_+ | ||
|level16_stat1_value = 8 | |level16_stat1_value = 8 | ||
Line 187: | Line 187: | ||
|level17_damage_effectiveness = 176 | |level17_damage_effectiveness = 176 | ||
|level17_damage_multiplier = 176.5 | |level17_damage_multiplier = 176.5 | ||
|level17_stat_text = +8 to radius<br>Deals up to 48% more Damage with Hits to closer targets | |level17_stat_text = +0.8 metres to radius<br>Deals up to 48% more Damage with Hits to closer targets | ||
|level17_stat1_id = active_skill_base_radius_+ | |level17_stat1_id = active_skill_base_radius_+ | ||
|level17_stat1_value = 8 | |level17_stat1_value = 8 | ||
Line 196: | Line 196: | ||
|level18_damage_effectiveness = 180 | |level18_damage_effectiveness = 180 | ||
|level18_damage_multiplier = 180.3 | |level18_damage_multiplier = 180.3 | ||
|level18_stat_text = +9 to radius<br>Deals up to 48% more Damage with Hits to closer targets | |level18_stat_text = +0.9 metres to radius<br>Deals up to 48% more Damage with Hits to closer targets | ||
|level18_stat1_id = active_skill_base_radius_+ | |level18_stat1_id = active_skill_base_radius_+ | ||
|level18_stat1_value = 9 | |level18_stat1_value = 9 | ||
Line 205: | Line 205: | ||
|level19_damage_effectiveness = 184 | |level19_damage_effectiveness = 184 | ||
|level19_damage_multiplier = 184.2 | |level19_damage_multiplier = 184.2 | ||
|level19_stat_text = +9 to radius<br>Deals up to 49% more Damage with Hits to closer targets | |level19_stat_text = +0.9 metres to radius<br>Deals up to 49% more Damage with Hits to closer targets | ||
|level19_stat1_id = active_skill_base_radius_+ | |level19_stat1_id = active_skill_base_radius_+ | ||
|level19_stat1_value = 9 | |level19_stat1_value = 9 | ||
Line 214: | Line 214: | ||
|level20_damage_effectiveness = 188 | |level20_damage_effectiveness = 188 | ||
|level20_damage_multiplier = 188 | |level20_damage_multiplier = 188 | ||
|level20_stat_text = + | |level20_stat_text = +1 metre to radius<br>Deals up to 49% more Damage with Hits to closer targets | ||
|level20_stat1_id = active_skill_base_radius_+ | |level20_stat1_id = active_skill_base_radius_+ | ||
|level20_stat1_value = 10 | |level20_stat1_value = 10 | ||
Line 223: | Line 223: | ||
|level21_damage_effectiveness = 192 | |level21_damage_effectiveness = 192 | ||
|level21_damage_multiplier = 191.8 | |level21_damage_multiplier = 191.8 | ||
|level21_stat_text = + | |level21_stat_text = +1 metre to radius<br>Deals up to 50% more Damage with Hits to closer targets | ||
|level21_stat1_id = active_skill_base_radius_+ | |level21_stat1_id = active_skill_base_radius_+ | ||
|level21_stat1_value = 10 | |level21_stat1_value = 10 | ||
Line 232: | Line 232: | ||
|level22_damage_effectiveness = 196 | |level22_damage_effectiveness = 196 | ||
|level22_damage_multiplier = 195.7 | |level22_damage_multiplier = 195.7 | ||
|level22_stat_text = + | |level22_stat_text = +1.1 metres to radius<br>Deals up to 50% more Damage with Hits to closer targets | ||
|level22_stat1_id = active_skill_base_radius_+ | |level22_stat1_id = active_skill_base_radius_+ | ||
|level22_stat1_value = 11 | |level22_stat1_value = 11 | ||
Line 241: | Line 241: | ||
|level23_damage_effectiveness = 200 | |level23_damage_effectiveness = 200 | ||
|level23_damage_multiplier = 199.5 | |level23_damage_multiplier = 199.5 | ||
|level23_stat_text = + | |level23_stat_text = +1.1 metres to radius<br>Deals up to 51% more Damage with Hits to closer targets | ||
|level23_stat1_id = active_skill_base_radius_+ | |level23_stat1_id = active_skill_base_radius_+ | ||
|level23_stat1_value = 11 | |level23_stat1_value = 11 | ||
Line 250: | Line 250: | ||
|level24_damage_effectiveness = 203 | |level24_damage_effectiveness = 203 | ||
|level24_damage_multiplier = 203.4 | |level24_damage_multiplier = 203.4 | ||
|level24_stat_text = + | |level24_stat_text = +1.2 metres to radius<br>Deals up to 51% more Damage with Hits to closer targets | ||
|level24_stat1_id = active_skill_base_radius_+ | |level24_stat1_id = active_skill_base_radius_+ | ||
|level24_stat1_value = 12 | |level24_stat1_value = 12 | ||
Line 259: | Line 259: | ||
|level25_damage_effectiveness = 207 | |level25_damage_effectiveness = 207 | ||
|level25_damage_multiplier = 207.2 | |level25_damage_multiplier = 207.2 | ||
|level25_stat_text = + | |level25_stat_text = +1.2 metres to radius<br>Deals up to 52% more Damage with Hits to closer targets | ||
|level25_stat1_id = active_skill_base_radius_+ | |level25_stat1_id = active_skill_base_radius_+ | ||
|level25_stat1_value = 12 | |level25_stat1_value = 12 | ||
Line 268: | Line 268: | ||
|level26_damage_effectiveness = 211 | |level26_damage_effectiveness = 211 | ||
|level26_damage_multiplier = 211.1 | |level26_damage_multiplier = 211.1 | ||
|level26_stat_text = + | |level26_stat_text = +1.3 metres to radius<br>Deals up to 52% more Damage with Hits to closer targets | ||
|level26_stat1_id = active_skill_base_radius_+ | |level26_stat1_id = active_skill_base_radius_+ | ||
|level26_stat1_value = 13 | |level26_stat1_value = 13 | ||
Line 277: | Line 277: | ||
|level27_damage_effectiveness = 215 | |level27_damage_effectiveness = 215 | ||
|level27_damage_multiplier = 214.9 | |level27_damage_multiplier = 214.9 | ||
|level27_stat_text = + | |level27_stat_text = +1.3 metres to radius<br>Deals up to 53% more Damage with Hits to closer targets | ||
|level27_stat1_id = active_skill_base_radius_+ | |level27_stat1_id = active_skill_base_radius_+ | ||
|level27_stat1_value = 13 | |level27_stat1_value = 13 | ||
Line 286: | Line 286: | ||
|level28_damage_effectiveness = 219 | |level28_damage_effectiveness = 219 | ||
|level28_damage_multiplier = 218.7 | |level28_damage_multiplier = 218.7 | ||
|level28_stat_text = + | |level28_stat_text = +1.4 metres to radius<br>Deals up to 53% more Damage with Hits to closer targets | ||
|level28_stat1_id = active_skill_base_radius_+ | |level28_stat1_id = active_skill_base_radius_+ | ||
|level28_stat1_value = 14 | |level28_stat1_value = 14 | ||
Line 295: | Line 295: | ||
|level29_damage_effectiveness = 223 | |level29_damage_effectiveness = 223 | ||
|level29_damage_multiplier = 222.6 | |level29_damage_multiplier = 222.6 | ||
|level29_stat_text = + | |level29_stat_text = +1.4 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level29_stat1_id = active_skill_base_radius_+ | |level29_stat1_id = active_skill_base_radius_+ | ||
|level29_stat1_value = 14 | |level29_stat1_value = 14 | ||
Line 304: | Line 304: | ||
|level30_damage_effectiveness = 226 | |level30_damage_effectiveness = 226 | ||
|level30_damage_multiplier = 226.4 | |level30_damage_multiplier = 226.4 | ||
|level30_stat_text = + | |level30_stat_text = +1.5 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level30_stat1_id = active_skill_base_radius_+ | |level30_stat1_id = active_skill_base_radius_+ | ||
|level30_stat1_value = 15 | |level30_stat1_value = 15 | ||
Line 313: | Line 313: | ||
|level31_damage_effectiveness = 228 | |level31_damage_effectiveness = 228 | ||
|level31_damage_multiplier = 228.3 | |level31_damage_multiplier = 228.3 | ||
|level31_stat_text = + | |level31_stat_text = +1.5 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level31_stat1_id = active_skill_base_radius_+ | |level31_stat1_id = active_skill_base_radius_+ | ||
|level31_stat1_value = 15 | |level31_stat1_value = 15 | ||
Line 322: | Line 322: | ||
|level32_damage_effectiveness = 230 | |level32_damage_effectiveness = 230 | ||
|level32_damage_multiplier = 230.3 | |level32_damage_multiplier = 230.3 | ||
|level32_stat_text = + | |level32_stat_text = +1.5 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level32_stat1_id = active_skill_base_radius_+ | |level32_stat1_id = active_skill_base_radius_+ | ||
|level32_stat1_value = 15 | |level32_stat1_value = 15 | ||
Line 331: | Line 331: | ||
|level33_damage_effectiveness = 232 | |level33_damage_effectiveness = 232 | ||
|level33_damage_multiplier = 232.2 | |level33_damage_multiplier = 232.2 | ||
|level33_stat_text = + | |level33_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level33_stat1_id = active_skill_base_radius_+ | |level33_stat1_id = active_skill_base_radius_+ | ||
|level33_stat1_value = 16 | |level33_stat1_value = 16 | ||
Line 340: | Line 340: | ||
|level34_damage_effectiveness = 234 | |level34_damage_effectiveness = 234 | ||
|level34_damage_multiplier = 234.1 | |level34_damage_multiplier = 234.1 | ||
|level34_stat_text = + | |level34_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level34_stat1_id = active_skill_base_radius_+ | |level34_stat1_id = active_skill_base_radius_+ | ||
|level34_stat1_value = 16 | |level34_stat1_value = 16 | ||
Line 349: | Line 349: | ||
|level35_damage_effectiveness = 236 | |level35_damage_effectiveness = 236 | ||
|level35_damage_multiplier = 236 | |level35_damage_multiplier = 236 | ||
|level35_stat_text = + | |level35_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level35_stat1_id = active_skill_base_radius_+ | |level35_stat1_id = active_skill_base_radius_+ | ||
|level35_stat1_value = 16 | |level35_stat1_value = 16 | ||
Line 358: | Line 358: | ||
|level36_damage_effectiveness = 238 | |level36_damage_effectiveness = 238 | ||
|level36_damage_multiplier = 237.9 | |level36_damage_multiplier = 237.9 | ||
|level36_stat_text = + | |level36_stat_text = +1.7 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level36_stat1_id = active_skill_base_radius_+ | |level36_stat1_id = active_skill_base_radius_+ | ||
|level36_stat1_value = 17 | |level36_stat1_value = 17 | ||
Line 367: | Line 367: | ||
|level37_damage_effectiveness = 240 | |level37_damage_effectiveness = 240 | ||
|level37_damage_multiplier = 239.9 | |level37_damage_multiplier = 239.9 | ||
|level37_stat_text = + | |level37_stat_text = +1.7 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level37_stat1_id = active_skill_base_radius_+ | |level37_stat1_id = active_skill_base_radius_+ | ||
|level37_stat1_value = 17 | |level37_stat1_value = 17 | ||
Line 376: | Line 376: | ||
|level38_damage_effectiveness = 242 | |level38_damage_effectiveness = 242 | ||
|level38_damage_multiplier = 241.8 | |level38_damage_multiplier = 241.8 | ||
|level38_stat_text = + | |level38_stat_text = +1.7 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level38_stat1_id = active_skill_base_radius_+ | |level38_stat1_id = active_skill_base_radius_+ | ||
|level38_stat1_value = 17 | |level38_stat1_value = 17 | ||
Line 385: | Line 385: | ||
|level39_damage_effectiveness = 244 | |level39_damage_effectiveness = 244 | ||
|level39_damage_multiplier = 243.7 | |level39_damage_multiplier = 243.7 | ||
|level39_stat_text = + | |level39_stat_text = +1.8 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level39_stat1_id = active_skill_base_radius_+ | |level39_stat1_id = active_skill_base_radius_+ | ||
|level39_stat1_value = 18 | |level39_stat1_value = 18 | ||
Line 394: | Line 394: | ||
|level40_damage_effectiveness = 246 | |level40_damage_effectiveness = 246 | ||
|level40_damage_multiplier = 245.6 | |level40_damage_multiplier = 245.6 | ||
|level40_stat_text = + | |level40_stat_text = +1.8 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level40_stat1_id = active_skill_base_radius_+ | |level40_stat1_id = active_skill_base_radius_+ | ||
|level40_stat1_value = 18 | |level40_stat1_value = 18 |
Revision as of 00:41, 9 September 2023
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemGroundSlam
Ground Slam is a melee attack creating a wave that travels forwards and damages enemies with an increased chance to stun.
Skill functions and interactions
- Accuracy: Accuracy is a factor despite the nature of the skill. Ground Slam can miss.
- Dual Wielding: Using Ground Slam while dual wielding will alternate between weapons.
- Reduced Enemy Stun Threshold: This essentially means that enemies struck by Ground Slam have a greater chance to be stunned than with other attacks.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Close Target Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 115% | 115% | 40% | N/A | 0 | 0 |
2 | 2 | 0 | 119% | 118.8% | 40% | N/A | 70 | 70 |
3 | 4 | 16 | 123% | 122.7% | 41% | N/A | 308 | 378 |
4 | 7 | 22 | 127% | 126.5% | 41% | N/A | 1554 | 1932 |
5 | 11 | 31 | 130% | 130.4% | 42% | N/A | 6667 | 8599 |
6 | 16 | 41 | 134% | 134.2% | 42% | N/A | 26047 | 34646 |
7 | 20 | 50 | 138% | 138.1% | 43% | N/A | 49725 | 84371 |
8 | 24 | 58 | 142% | 141.9% | 43% | N/A | 95714 | 180085 |
9 | 28 | 67 | 146% | 145.7% | 44% | N/A | 169595 | 349680 |
10 | 32 | 75 | 150% | 149.6% | 44% | N/A | 283759 | 633439 |
11 | 36 | 83 | 153% | 153.4% | 45% | N/A | 453996 | 1087435 |
12 | 40 | 92 | 157% | 157.3% | 45% | N/A | 703128 | 1790563 |
13 | 44 | 100 | 161% | 161.1% | 46% | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 165% | 164.9% | 46% | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 169% | 168.8% | 47% | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 173% | 172.6% | 47% | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 176% | 176.5% | 48% | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 180% | 180.3% | 48% | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 184% | 184.2% | 49% | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 188% | 188% | 49% | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 192% | 191.8% | 50% | N/A | N/A | N/A |
22 | 74 | N/A | 196% | 195.7% | 50% | N/A | N/A | N/A |
23 | 76 | N/A | 200% | 199.5% | 51% | N/A | N/A | N/A |
24 | 78 | N/A | 203% | 203.4% | 51% | N/A | N/A | N/A |
25 | 80 | N/A | 207% | 207.2% | 52% | N/A | N/A | N/A |
26 | 82 | N/A | 211% | 211.1% | 52% | N/A | N/A | N/A |
27 | 84 | N/A | 215% | 214.9% | 53% | N/A | N/A | N/A |
28 | 86 | N/A | 219% | 218.7% | 53% | N/A | N/A | N/A |
29 | 88 | N/A | 223% | 222.6% | 54% | N/A | N/A | N/A |
30 | 90 | N/A | 226% | 226.4% | 54% | N/A | N/A | N/A |
31 | 91 | N/A | 228% | 228.3% | 54% | N/A | N/A | N/A |
32 | 92 | N/A | 230% | 230.3% | 55% | N/A | N/A | N/A |
33 | 93 | N/A | 232% | 232.2% | 55% | N/A | N/A | N/A |
34 | 94 | N/A | 234% | 234.1% | 55% | N/A | N/A | N/A |
35 | 95 | N/A | 236% | 236% | 55% | N/A | N/A | N/A |
36 | 96 | N/A | 238% | 237.9% | 55% | N/A | N/A | N/A |
37 | 97 | N/A | 240% | 239.9% | 55% | N/A | N/A | N/A |
38 | 98 | N/A | 242% | 241.8% | 56% | N/A | N/A | N/A |
39 | 99 | N/A | 244% | 243.7% | 56% | N/A | N/A | N/A |
40 | 100 | N/A | 246% | 245.6% | 56% | N/A | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | Deals up to +(1-20)% more Damage with Hits to closer targets | 1 |
Item acquisition
Ground Slam can drop anywhere.
Recipes
Ground Slam can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Ground Slam:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Rapid ExpansionRapid Expansion Crimson JewelLimited to: 2 Radius: Medium(8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angleChitus began to aggressively expand his empire into neighbouring nations at great human cost. But for absolute power, there is no price that a Perandus won't pay.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angle | 0 |
Related helmet enchantments
The following helmet enchantments affect Ground Slam.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Ground Slam Angle 1 | 66 | Merciless Labyrinth | Ground Slam has a 16% increased angle | helmet 100 |
Enchantment Ground Slam Angle 2 | 75 | Eternal Labyrinth | Ground Slam has a 24% increased angle | helmet 100 |
Enchantment Ground Slam Damage 1 | 66 | Merciless Labyrinth | 25% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Damage 2 | 75 | Eternal Labyrinth | 40% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ground Slam Area of Effect | helmet 100 |
Enchantment Ground Slam Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ground Slam Area of Effect | helmet 100 |
Alternate skill effects
Ground Slam has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Ground Slam EffectCelestial Ground Slam EffectSkill Gem EffectYour Ground Slam becomes a Celestial Effect. | Your Ground Slam becomes a Celestial Effect. |
Version history
Version | Changes |
---|---|
3.20.1 |
|
3.17.0 |
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3.15.0 |
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3.11.0 |
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3.7.0 |
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3.6.0 |
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3.5.0 |
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3.3.0 |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.3 |
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0.11.6 |
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0.9.13 |
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0.9.12qq |
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0.9.12m |
|
0.9.12f |
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0.9.4c |
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0.9.4 |
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0.9.3c |
|
0.9.1 |
|
0.7.1 |
|
0.6.8 |
|
0.6.0 |
|