Rapid Expansion

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Rapid Expansion
Crimson Jewel
Limited to: 2
Radius: Medium
(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
Chitus began to aggressively expand his empire
into neighbouring nations at great human cost.
But for absolute power, there is no price
that a Perandus won't pay.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Rapid Expansion inventory icon.png
Acquisition
Drop disabled
Vendor Offer
8x Alchemy Shard
5x Alteration Shard
Metadata
Item class: Jewel
Rapid Expansion is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-10) to radius
Deals up to (40-49)% more Damage with Hits to closer targets

Additional Effects per 1% Quality:
1% increased Stun Duration on enemies
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
and Vaal Ground SlamVaal Ground SlamAttack, AoE, Vaal, Slam, Melee
Level: (1-20)
Souls Per Use: 15
Can Store 4 Use(s)
Soul Gain Prevention: 1 sec
Attack Speed: 90% of base
Attack Damage: (190-375)% of base
Effectiveness of Added Damage: (190-375)%
Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-9) to radius
200% increased Stun Duration on enemies
Can't be Evaded
Deals up to (40-49)% more Damage with Hits to closer targets
This Attack can be Exerted as though it was not a Vaal Skill

Additional Effects per 1% Quality:
1% increased Stun Duration on enemies
0.5% increased Area of Effect
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
.

Item acquisition
Questionmark.png

Rapid Expansion is drop disabled.

Rapid Expansion no longer drops. It can be acquired by trading with existing owners of this jewel in the permanent leagues.

Legacy variants

Rapid Expansion has legacy variants.

Version discontinued Stats Help.svgCompare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.3.0

(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 35% increased angle

2.6.0

(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 20% increased angle

Version history

Version Changes
3.17.0
  • Unique Threshold Jewels are no longer offered as a quest reward for completing "Death to Purity" in Act 5. Instead, you are now offered a choice of a Rare Crimson, Rare Cobalt, or Rare Viridian Jewel.
  • The following Unique Jewels can no longer be obtained: First Snow, Frozen Trail, Growing Agony, Overwhelming Odds, Rapid Expansion, Steel Spirit, Weight of the Empire, and Winter Burial.
3.3.0
  • Now limited to 2. With at least 40 Strength in Radius, it now grants Ground Slam a 35% chance to grant an Endurance Charge when you Stun an Enemy (up from 25%), and a 50% increased angle (up from 35%). Existing versions of this jewel can be updated with a Divine Orb.
2.6.0
  • Increased physical damage mod increased to 8-12% (up from 4-12%).
  • Now grants a 35% increased angle for Ground Slam.
  • Now has a 25% chance to grant an Endurance Charge when you Stun an enemy with Ground Slam
  • Now limited to 3.
  • Strength requirement in radius reduced to 40.
  • No longer requires strength in radius to be allocated.
2.1.0
  • Introduced to the game.

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