Mind Over Matter: Difference between revisions
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Revision as of 09:11, 31 March 2018
Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life.
Mechanics
30% of the damage that would be inflicted on the character's life is deducted from mana instead. If the character has insufficient mana, then the remainder of the damage will be taken from life.
Mana/Life ratio
For mana to not run out before life the unreserved mana should be at least 43% of unreserved life, granted that 30% of damage is taken from mana before life.
X% of Damage is taken from Mana before Life
Let , to completely remove all mana the damage, , has to be:
The life removed can then be written as:
Solving equation 1 for :
Solving 4 for :
The ratio leads to exactly all life and mana being removed from a one-shot. If the ratio is less, i.e. , then mana will have run out before all life is removed.
The table below show the necessary mana/life ratio required for varying amounts of Mind over Matter.
X | mana/life ratio |
---|---|
0 | 0 |
10% | 11% |
20% | 25% |
30% | 43% |
40% | 67% |
50% | 100% |
60% | 150% |
70% | 233% |
80% | 400% |
90% | 900% |
Interactions
Eldritch Battery and Chaos damage
If the node Eldritch Battery is chosen energy shield protects mana instead of life. This energy shield will absorb the converted damage before it is applied on mana. Since chaos damage bypasses energy shield the chaos damage will then be applied directly on mana.
Chaos Inoculation
Mind Over Matter is rendered useless in conjunction with the Chaos Inoculation keystone. Damage is applied to energy shield before life, and as a result there is no opportunity for any damage to be absorbed by mana.[1]
Damage taken gained as mana when hit
If the character has equipped items with the x% of Damage taken Gained as Mana when Hit modifier, this can help with maintaining mana. This mana gain is spread over 4 seconds following the hit.[2] In versions prior to Version 3.0.0, these effects restored mana instantly before damage was taken.[3] This modifier can be found on certain items and passive skills:
- MindspiralMindspiral
Aventail HelmetArmour: (101-119)
Energy Shield: (21-25)Requires Level 37, 42 Str, 42 Int+(100-120) to maximum Mana
Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(10-20)% of Damage taken Recouped as Mana
Cannot Leech ManaWhere top is bottom and weak is strong. - PraxisPraxis
Paua RingRequires Level 22+(20-30) to maximum Mana+(30-60) to maximum Mana
Regenerate (3-6) Mana per second
-(8-4) to Total Mana Cost of Skills
8% of Damage taken Recouped as ManaThe Thaumaturgical masters of the Eternal Empire,
as unpredictable and varied as they were,
all understood one thing:
Free thinking leads to free action. - Victario's FlightVictario's Flight
Goathide BootsEvasion: (84-135)Requires Level 12, 26 Dex+15 to Dexterity
+15 to Intelligence
(100-150)% increased Evasion Rating
(10-20)% increased Movement Speed
(10-20)% increased Movement Speed when on Low Life
Quicksilver Flasks you Use also apply to nearby AlliesAlive but not unscathed, Victario fled
as slaughter blossomed at the gates. - Rallying CryRallying CryWarcry, AoE, Duration
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Base duration is (5.00-5.90) seconds
(0-38)% increased Warcry Speed
Counts total Power of Enemies and Allies in Range
Buff grants Added Attack Damage equal to 3% of the Damage of your Main
Hand Weapon per 5 Power, up to a maximum of 20%
Buff has 100% more Effect on your Minions
Exerts the next 5 Melee Attacks you perform
Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. w/ Spirited ResponseSpirited Response
Cobalt JewelLimited to: 1
Radius: Medium(7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried RecentlyThe Purity Rebels fought with heart and soul,
To free their empire from corruption.
And the fires of war did merely serve,
To temper the steel of their spirits.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - Battle Rouse
as well as corrupted implicit mods created through Vaal Orbs on the following Base Item types:
Related unique items
Item | Stats | |||
---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | 1 | Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden)
| ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
The AylardexThe Aylardex Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power ChargeShackled fires dance about; Might within from force without. | 32 | +(16-24) to Strength and Intelligence+(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge | ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Cloak of DefianceCloak of Defiance Lacquered GarbEvasion: (1144-1645) Energy Shield: (236-340) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. | 52 | (300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second Mind Over Matter | ||
Mind of the CouncilMind of the Council Harlequin MaskEvasion: (518-666) Energy Shield: (155-208)Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack SkillYou think we do not know. We know all that you think. | 57 | (230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill | ||
The Ivory TowerThe Ivory Tower Saint's HauberkArmour: (443-496) Energy Shield: (76-85) Movement Speed: -5%Requires Level 67, 109 Str, 94 Int+(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before LifeThe mind is a filter through which anarchy becomes order. | 67 | +(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before Life | ||
The Queen's HungerThe Queen's Hunger Vaal RegaliaEnergy Shield: (342-453) Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix <veiled mod pool>In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it. | 68 | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix
|
Similar effects
These items and passives have a "Damage is Taken from Mana before Life" modifier:
- Helmets with the corrupted implicit mod When Hit, (3 to 5)% of Damage is taken from Mana before Life
- Hierophant's notable passive Divine Guidance
Version history
Version | Changes |
---|---|
3.0.0 |
|
1.0.0 |
|
References
- ↑ Mark_GGG (October 23, 2013). "Please explain "Mind over matter" mechanics...". Official Path of Exile Forums. Retrieved September 9, 2014.
- ↑ https://www.pathofexile.com/forum/view-thread/1930316/page/1#p14652760
- ↑ Mark_GGG (March 13, 2014). "Damage taken gained as mana, works like reflect/leech?". Official Path of Exile Forums. Retrieved September 9, 2014.