Ground Slam: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Ground Slam | |name = Ground Slam | ||
Line 9: | Line 9: | ||
|metadata_id = Metadata/Items/Gems/SkillGemGroundSlam | |metadata_id = Metadata/Items/Gems/SkillGemGroundSlam | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |vaal_variant_id = Metadata/Items/Gems/SkillGemVaalGroundSlam | ||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, AoE, | |gem_tags = Attack, AoE, Slam, Melee | ||
|gem_description = | |gem_description = Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed. | ||
|active_skill_name = Ground Slam | |active_skill_name = Ground Slam | ||
|item_class_id_restriction = One Hand Mace, Sceptre, Staff, Two Hand Mace, One Hand Axe, Two Hand Axe | |item_class_id_restriction = One Hand Mace, Sceptre, Staff, Two Hand Mace, One Hand Axe, Two Hand Axe, Unarmed, Warstaff | ||
|skill_id = GroundSlam | |skill_id = GroundSlam | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
| | |quality_type1_weight = 1 | ||
|static_stat1_id = | |quality_type1_stat_text = Deals up to +(1-20)% more Damage with Hits to closer targets | ||
|static_stat1_value = | |quality_type1_stat1_id = groundslam_damage_to_close_targets_+%_final | ||
|quality_type1_stat1_value = 1000 | |||
|static_cost_amounts = 6 | |||
|static_cost_types = Mana | |||
|static_attack_speed_multiplier = 90 | |||
|static_stat1_id = console_skill_dont_chase | |||
|static_stat1_value = 1 | |||
|static_stat2_id = is_area_damage | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = base_stun_threshold_reduction_+% | ||
|static_stat3_value = | |static_stat3_value = 25 | ||
|stat_text = | |stat_text = 25% reduced Enemy Stun Threshold<br>+(0-1) metre to radius<br>Deals up to (40-49)% more Damage with Hits to closer targets | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 115 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 115 | ||
|level1_stat_text = Deals up to 40% more Damage to closer targets | |level1_stat_text = Deals up to 40% more Damage with Hits to closer targets | ||
|level1_stat1_id = groundslam_damage_to_close_targets_+%_final | |level1_stat1_id = groundslam_damage_to_close_targets_+%_final | ||
|level1_stat1_value = 40 | |level1_stat1_value = 40 | ||
|level1_stat2_id = | |level1_stat2_id = quality_display_groundslam_is_gem | ||
|level1_stat2_value = | |level1_stat2_value = 1 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 119 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 118.8 | ||
|level2_stat_text = Deals up to 40% more Damage to closer targets | |level2_stat_text = +0.1 metres to radius<br>Deals up to 40% more Damage with Hits to closer targets | ||
|level2_stat1_id = | |level2_stat1_id = active_skill_base_radius_+ | ||
|level2_stat1_value = | |level2_stat1_value = 1 | ||
|level2_stat2_id = | |level2_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level2_stat2_value = | |level2_stat2_value = 40 | ||
|level2_stat3_id = | |level2_stat3_id = quality_display_groundslam_is_gem | ||
|level2_stat3_value = | |level2_stat3_value = 1 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 123 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 122.7 | ||
|level3_stat_text = Deals up to 41% more Damage to closer targets | |level3_stat_text = +0.1 metres to radius<br>Deals up to 41% more Damage with Hits to closer targets | ||
|level3_stat1_id = | |level3_stat1_id = active_skill_base_radius_+ | ||
|level3_stat1_value = | |level3_stat1_value = 1 | ||
|level3_stat2_id = | |level3_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level3_stat2_value = | |level3_stat2_value = 41 | ||
|level3_stat3_id = | |level3_stat3_id = quality_display_groundslam_is_gem | ||
|level3_stat3_value | |level3_stat3_value = 1 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 127 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 126.5 | ||
|level4_stat_text = Deals up to 41% more Damage to closer targets | |level4_stat_text = +0.2 metres to radius<br>Deals up to 41% more Damage with Hits to closer targets | ||
|level4_stat1_id = | |level4_stat1_id = active_skill_base_radius_+ | ||
|level4_stat1_value = | |level4_stat1_value = 2 | ||
|level4_stat2_id = | |level4_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level4_stat2_value = | |level4_stat2_value = 41 | ||
|level4_stat3_id = | |level4_stat3_id = quality_display_groundslam_is_gem | ||
|level4_stat3_value | |level4_stat3_value = 1 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 130 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 130.4 | ||
|level5_stat_text = Deals up to 42% more Damage to closer targets | |level5_stat_text = +0.2 metres to radius<br>Deals up to 42% more Damage with Hits to closer targets | ||
|level5_stat1_id = | |level5_stat1_id = active_skill_base_radius_+ | ||
|level5_stat1_value = | |level5_stat1_value = 2 | ||
|level5_stat2_id = | |level5_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level5_stat2_value = | |level5_stat2_value = 42 | ||
|level5_stat3_id = | |level5_stat3_id = quality_display_groundslam_is_gem | ||
|level5_stat3_value | |level5_stat3_value = 1 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 134 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 134.2 | ||
|level6_stat_text = Deals up to 42% more Damage to closer targets | |level6_stat_text = +0.3 metres to radius<br>Deals up to 42% more Damage with Hits to closer targets | ||
|level6_stat1_id = | |level6_stat1_id = active_skill_base_radius_+ | ||
|level6_stat1_value = | |level6_stat1_value = 3 | ||
|level6_stat2_id = | |level6_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level6_stat2_value = | |level6_stat2_value = 42 | ||
|level6_stat3_id = | |level6_stat3_id = quality_display_groundslam_is_gem | ||
|level6_stat3_value = | |level6_stat3_value = 1 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 138 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 138.1 | ||
|level7_stat_text = Deals up to 43% more Damage to closer targets | |level7_stat_text = +0.3 metres to radius<br>Deals up to 43% more Damage with Hits to closer targets | ||
|level7_stat1_id = | |level7_stat1_id = active_skill_base_radius_+ | ||
|level7_stat1_value = | |level7_stat1_value = 3 | ||
|level7_stat2_id = | |level7_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level7_stat2_value = | |level7_stat2_value = 43 | ||
|level7_stat3_id = | |level7_stat3_id = quality_display_groundslam_is_gem | ||
|level7_stat3_value = | |level7_stat3_value = 1 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 142 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 141.9 | ||
|level8_stat_text = Deals up to 43% more Damage to closer targets | |level8_stat_text = +0.4 metres to radius<br>Deals up to 43% more Damage with Hits to closer targets | ||
|level8_stat1_id = | |level8_stat1_id = active_skill_base_radius_+ | ||
|level8_stat1_value = | |level8_stat1_value = 4 | ||
|level8_stat2_id = | |level8_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level8_stat2_value = | |level8_stat2_value = 43 | ||
|level8_stat3_id = | |level8_stat3_id = quality_display_groundslam_is_gem | ||
|level8_stat3_value = | |level8_stat3_value = 1 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 146 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 145.7 | ||
|level9_stat_text = Deals up to 44% more Damage to closer targets | |level9_stat_text = +0.4 metres to radius<br>Deals up to 44% more Damage with Hits to closer targets | ||
|level9_stat1_id = | |level9_stat1_id = active_skill_base_radius_+ | ||
|level9_stat1_value = | |level9_stat1_value = 4 | ||
|level9_stat2_id = | |level9_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level9_stat2_value = | |level9_stat2_value = 44 | ||
|level9_stat3_id = | |level9_stat3_id = quality_display_groundslam_is_gem | ||
|level9_stat3_value = | |level9_stat3_value = 1 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 150 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 149.6 | ||
|level10_stat_text = Deals up to 44% more Damage to closer targets | |level10_stat_text = +0.5 metres to radius<br>Deals up to 44% more Damage with Hits to closer targets | ||
|level10_stat1_id = | |level10_stat1_id = active_skill_base_radius_+ | ||
|level10_stat1_value = | |level10_stat1_value = 5 | ||
|level10_stat2_id = | |level10_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level10_stat2_value = | |level10_stat2_value = 44 | ||
|level10_stat3_id = | |level10_stat3_id = quality_display_groundslam_is_gem | ||
|level10_stat3_value = | |level10_stat3_value = 1 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 153 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 153.4 | ||
|level11_stat_text = Deals up to 45% more Damage to closer targets | |level11_stat_text = +0.5 metres to radius<br>Deals up to 45% more Damage with Hits to closer targets | ||
|level11_stat1_id = | |level11_stat1_id = active_skill_base_radius_+ | ||
|level11_stat1_value = | |level11_stat1_value = 5 | ||
|level11_stat2_id = | |level11_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level11_stat2_value = | |level11_stat2_value = 45 | ||
|level11_stat3_id = | |level11_stat3_id = quality_display_groundslam_is_gem | ||
|level11_stat3_value = | |level11_stat3_value = 1 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 157 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 157.3 | ||
|level12_stat_text = Deals up to 45% more Damage to closer targets | |level12_stat_text = +0.6 metres to radius<br>Deals up to 45% more Damage with Hits to closer targets | ||
|level12_stat1_id = | |level12_stat1_id = active_skill_base_radius_+ | ||
|level12_stat1_value = | |level12_stat1_value = 6 | ||
|level12_stat2_id = | |level12_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level12_stat2_value = | |level12_stat2_value = 45 | ||
|level12_stat3_id = | |level12_stat3_id = quality_display_groundslam_is_gem | ||
|level12_stat3_value = | |level12_stat3_value = 1 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 161 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 161.1 | ||
|level13_stat_text = Deals up to 46% more Damage to closer targets | |level13_stat_text = +0.6 metres to radius<br>Deals up to 46% more Damage with Hits to closer targets | ||
|level13_stat1_id = | |level13_stat1_id = active_skill_base_radius_+ | ||
|level13_stat1_value = | |level13_stat1_value = 6 | ||
|level13_stat2_id = | |level13_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level13_stat2_value = | |level13_stat2_value = 46 | ||
|level13_stat3_id = | |level13_stat3_id = quality_display_groundslam_is_gem | ||
|level13_stat3_value = | |level13_stat3_value = 1 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 165 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 164.9 | ||
|level14_stat_text = Deals up to 46% more Damage to closer targets | |level14_stat_text = +0.7 metres to radius<br>Deals up to 46% more Damage with Hits to closer targets | ||
|level14_stat1_id = | |level14_stat1_id = active_skill_base_radius_+ | ||
|level14_stat1_value = | |level14_stat1_value = 7 | ||
|level14_stat2_id = | |level14_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level14_stat2_value = | |level14_stat2_value = 46 | ||
|level14_stat3_id = | |level14_stat3_id = quality_display_groundslam_is_gem | ||
|level14_stat3_value = | |level14_stat3_value = 1 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 169 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 168.8 | ||
|level15_stat_text = Deals up to 47% more Damage to closer targets | |level15_stat_text = +0.7 metres to radius<br>Deals up to 47% more Damage with Hits to closer targets | ||
|level15_stat1_id = | |level15_stat1_id = active_skill_base_radius_+ | ||
|level15_stat1_value = | |level15_stat1_value = 7 | ||
|level15_stat2_id = | |level15_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level15_stat2_value = | |level15_stat2_value = 47 | ||
|level15_stat3_id = | |level15_stat3_id = quality_display_groundslam_is_gem | ||
|level15_stat3_value = | |level15_stat3_value = 1 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 173 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 172.6 | ||
|level16_stat_text = Deals up to 47% more Damage to closer targets | |level16_stat_text = +0.8 metres to radius<br>Deals up to 47% more Damage with Hits to closer targets | ||
|level16_stat1_id = | |level16_stat1_id = active_skill_base_radius_+ | ||
|level16_stat1_value = | |level16_stat1_value = 8 | ||
|level16_stat2_id = | |level16_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level16_stat2_value = | |level16_stat2_value = 47 | ||
|level16_stat3_id = | |level16_stat3_id = quality_display_groundslam_is_gem | ||
|level16_stat3_value = | |level16_stat3_value = 1 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 176 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 176.5 | ||
|level17_stat_text = Deals up to 48% more Damage to closer targets | |level17_stat_text = +0.8 metres to radius<br>Deals up to 48% more Damage with Hits to closer targets | ||
|level17_stat1_id = | |level17_stat1_id = active_skill_base_radius_+ | ||
|level17_stat1_value = | |level17_stat1_value = 8 | ||
|level17_stat2_id = | |level17_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level17_stat2_value = | |level17_stat2_value = 48 | ||
|level17_stat3_id = | |level17_stat3_id = quality_display_groundslam_is_gem | ||
|level17_stat3_value = | |level17_stat3_value = 1 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 180 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 180.3 | ||
|level18_stat_text = Deals up to 48% more Damage to closer targets | |level18_stat_text = +0.9 metres to radius<br>Deals up to 48% more Damage with Hits to closer targets | ||
|level18_stat1_id = | |level18_stat1_id = active_skill_base_radius_+ | ||
|level18_stat1_value = | |level18_stat1_value = 9 | ||
|level18_stat2_id = | |level18_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level18_stat2_value = | |level18_stat2_value = 48 | ||
|level18_stat3_id = | |level18_stat3_id = quality_display_groundslam_is_gem | ||
|level18_stat3_value = | |level18_stat3_value = 1 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 184 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 184.2 | ||
|level19_stat_text = Deals up to 49% more Damage to closer targets | |level19_stat_text = +0.9 metres to radius<br>Deals up to 49% more Damage with Hits to closer targets | ||
|level19_stat1_id = | |level19_stat1_id = active_skill_base_radius_+ | ||
|level19_stat1_value = | |level19_stat1_value = 9 | ||
|level19_stat2_id = | |level19_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level19_stat2_value = | |level19_stat2_value = 49 | ||
|level19_stat3_id = | |level19_stat3_id = quality_display_groundslam_is_gem | ||
|level19_stat3_value = | |level19_stat3_value = 1 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 188 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 188 | ||
|level20_stat_text = Deals up to 49% more Damage to closer targets | |level20_stat_text = +1 metre to radius<br>Deals up to 49% more Damage with Hits to closer targets | ||
|level20_stat1_id = | |level20_stat1_id = active_skill_base_radius_+ | ||
|level20_stat1_value = | |level20_stat1_value = 10 | ||
|level20_stat2_id = | |level20_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level20_stat2_value = | |level20_stat2_value = 49 | ||
|level20_stat3_id = | |level20_stat3_id = quality_display_groundslam_is_gem | ||
|level20_stat3_value = | |level20_stat3_value = 1 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 192 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 191.8 | ||
|level21_stat_text = Deals up to 50% more Damage to closer targets | |level21_stat_text = +1 metre to radius<br>Deals up to 50% more Damage with Hits to closer targets | ||
|level21_stat1_id = | |level21_stat1_id = active_skill_base_radius_+ | ||
|level21_stat1_value = | |level21_stat1_value = 10 | ||
|level21_stat2_id = | |level21_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level21_stat2_value = | |level21_stat2_value = 50 | ||
|level21_stat3_id = | |level21_stat3_id = quality_display_groundslam_is_gem | ||
|level21_stat3_value = | |level21_stat3_value = 1 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 196 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 195.7 | ||
|level22_stat_text = Deals up to 50% more Damage to closer targets | |level22_stat_text = +1.1 metres to radius<br>Deals up to 50% more Damage with Hits to closer targets | ||
|level22_stat1_id = | |level22_stat1_id = active_skill_base_radius_+ | ||
|level22_stat1_value = | |level22_stat1_value = 11 | ||
|level22_stat2_id = | |level22_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level22_stat2_value = | |level22_stat2_value = 50 | ||
|level22_stat3_id = | |level22_stat3_id = quality_display_groundslam_is_gem | ||
|level22_stat3_value = | |level22_stat3_value = 1 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 200 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 199.5 | ||
|level23_stat_text = Deals up to 51% more Damage to closer targets | |level23_stat_text = +1.1 metres to radius<br>Deals up to 51% more Damage with Hits to closer targets | ||
|level23_stat1_id = | |level23_stat1_id = active_skill_base_radius_+ | ||
|level23_stat1_value = | |level23_stat1_value = 11 | ||
|level23_stat2_id = | |level23_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level23_stat2_value = | |level23_stat2_value = 51 | ||
|level23_stat3_id = | |level23_stat3_id = quality_display_groundslam_is_gem | ||
|level23_stat3_value = | |level23_stat3_value = 1 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 203 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 203.4 | ||
|level24_stat_text = Deals up to 51% more Damage to closer targets | |level24_stat_text = +1.2 metres to radius<br>Deals up to 51% more Damage with Hits to closer targets | ||
|level24_stat1_id = | |level24_stat1_id = active_skill_base_radius_+ | ||
|level24_stat1_value = | |level24_stat1_value = 12 | ||
|level24_stat2_id = | |level24_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level24_stat2_value = | |level24_stat2_value = 51 | ||
|level24_stat3_id = | |level24_stat3_id = quality_display_groundslam_is_gem | ||
|level24_stat3_value = | |level24_stat3_value = 1 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 207 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 207.2 | ||
|level25_stat_text = Deals up to 52% more Damage to closer targets | |level25_stat_text = +1.2 metres to radius<br>Deals up to 52% more Damage with Hits to closer targets | ||
|level25_stat1_id = | |level25_stat1_id = active_skill_base_radius_+ | ||
|level25_stat1_value = | |level25_stat1_value = 12 | ||
|level25_stat2_id = | |level25_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level25_stat2_value = | |level25_stat2_value = 52 | ||
|level25_stat3_id = | |level25_stat3_id = quality_display_groundslam_is_gem | ||
|level25_stat3_value = | |level25_stat3_value = 1 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 211 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 211.1 | ||
|level26_stat_text = Deals up to 52% more Damage to closer targets | |level26_stat_text = +1.3 metres to radius<br>Deals up to 52% more Damage with Hits to closer targets | ||
|level26_stat1_id = | |level26_stat1_id = active_skill_base_radius_+ | ||
|level26_stat1_value = | |level26_stat1_value = 13 | ||
|level26_stat2_id = | |level26_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level26_stat2_value = | |level26_stat2_value = 52 | ||
|level26_stat3_id = | |level26_stat3_id = quality_display_groundslam_is_gem | ||
|level26_stat3_value = | |level26_stat3_value = 1 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 215 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 214.9 | ||
|level27_stat_text = Deals up to 53% more Damage to closer targets | |level27_stat_text = +1.3 metres to radius<br>Deals up to 53% more Damage with Hits to closer targets | ||
|level27_stat1_id = | |level27_stat1_id = active_skill_base_radius_+ | ||
|level27_stat1_value = | |level27_stat1_value = 13 | ||
|level27_stat2_id = | |level27_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level27_stat2_value = | |level27_stat2_value = 53 | ||
|level27_stat3_id = | |level27_stat3_id = quality_display_groundslam_is_gem | ||
|level27_stat3_value = | |level27_stat3_value = 1 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 219 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 218.7 | ||
|level28_stat_text = Deals up to 53% more Damage to closer targets | |level28_stat_text = +1.4 metres to radius<br>Deals up to 53% more Damage with Hits to closer targets | ||
|level28_stat1_id = | |level28_stat1_id = active_skill_base_radius_+ | ||
|level28_stat1_value = | |level28_stat1_value = 14 | ||
|level28_stat2_id = | |level28_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level28_stat2_value = | |level28_stat2_value = 53 | ||
|level28_stat3_id = | |level28_stat3_id = quality_display_groundslam_is_gem | ||
|level28_stat3_value = | |level28_stat3_value = 1 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 223 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 222.6 | ||
|level29_stat_text = Deals up to 54% more Damage to closer targets | |level29_stat_text = +1.4 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level29_stat1_id = | |level29_stat1_id = active_skill_base_radius_+ | ||
|level29_stat1_value = | |level29_stat1_value = 14 | ||
|level29_stat2_id = | |level29_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level29_stat2_value = | |level29_stat2_value = 54 | ||
|level29_stat3_id = | |level29_stat3_id = quality_display_groundslam_is_gem | ||
|level29_stat3_value = | |level29_stat3_value = 1 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 226 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 226.4 | ||
|level30_stat_text = Deals up to 54% more Damage to closer targets | |level30_stat_text = +1.5 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level30_stat1_id = | |level30_stat1_id = active_skill_base_radius_+ | ||
|level30_stat1_value = | |level30_stat1_value = 15 | ||
|level30_stat2_id = | |level30_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level30_stat2_value = | |level30_stat2_value = 54 | ||
|level30_stat3_id = | |level30_stat3_id = quality_display_groundslam_is_gem | ||
|level30_stat3_value = | |level30_stat3_value = 1 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 228 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 228.3 | ||
|level31_stat_text = Deals up to 54% more Damage to closer targets | |level31_stat_text = +1.5 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level31_stat1_id = | |level31_stat1_id = active_skill_base_radius_+ | ||
|level31_stat1_value = | |level31_stat1_value = 15 | ||
|level31_stat2_id = | |level31_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level31_stat2_value = | |level31_stat2_value = 54 | ||
|level31_stat3_id = | |level31_stat3_id = quality_display_groundslam_is_gem | ||
|level31_stat3_value = | |level31_stat3_value = 1 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 230 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 230.3 | ||
|level32_stat_text = Deals up to 55% more Damage to closer targets | |level32_stat_text = +1.5 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level32_stat1_id = | |level32_stat1_id = active_skill_base_radius_+ | ||
|level32_stat1_value = | |level32_stat1_value = 15 | ||
|level32_stat2_id = | |level32_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level32_stat2_value = | |level32_stat2_value = 55 | ||
|level32_stat3_id = | |level32_stat3_id = quality_display_groundslam_is_gem | ||
|level32_stat3_value = | |level32_stat3_value = 1 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 232 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 232.2 | ||
|level33_stat_text = Deals up to 55% more Damage to closer targets | |level33_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level33_stat1_id = | |level33_stat1_id = active_skill_base_radius_+ | ||
|level33_stat1_value = | |level33_stat1_value = 16 | ||
|level33_stat2_id = | |level33_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level33_stat2_value = | |level33_stat2_value = 55 | ||
|level33_stat3_id = | |level33_stat3_id = quality_display_groundslam_is_gem | ||
|level33_stat3_value = | |level33_stat3_value = 1 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 234 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 234.1 | ||
|level34_stat_text = Deals up to 55% more Damage to closer targets | |level34_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level34_stat1_id = | |level34_stat1_id = active_skill_base_radius_+ | ||
|level34_stat1_value = | |level34_stat1_value = 16 | ||
|level34_stat2_id = | |level34_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level34_stat2_value = | |level34_stat2_value = 55 | ||
|level34_stat3_id = | |level34_stat3_id = quality_display_groundslam_is_gem | ||
|level34_stat3_value = | |level34_stat3_value = 1 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 236 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 236 | ||
|level35_stat_text = Deals up to 55% more Damage to closer targets | |level35_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level35_stat1_id = | |level35_stat1_id = active_skill_base_radius_+ | ||
|level35_stat1_value = | |level35_stat1_value = 16 | ||
|level35_stat2_id = | |level35_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level35_stat2_value = | |level35_stat2_value = 55 | ||
|level35_stat3_id = | |level35_stat3_id = quality_display_groundslam_is_gem | ||
|level35_stat3_value = | |level35_stat3_value = 1 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 238 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 237.9 | ||
|level36_stat_text = Deals up to 55% more Damage to closer targets | |level36_stat_text = +1.7 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level36_stat1_id = | |level36_stat1_id = active_skill_base_radius_+ | ||
|level36_stat1_value = | |level36_stat1_value = 17 | ||
|level36_stat2_id = | |level36_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level36_stat2_value = | |level36_stat2_value = 55 | ||
|level36_stat3_id = | |level36_stat3_id = quality_display_groundslam_is_gem | ||
|level36_stat3_value = | |level36_stat3_value = 1 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 240 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 239.9 | ||
|level37_stat_text = Deals up to 55% more Damage to closer targets | |level37_stat_text = +1.7 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level37_stat1_id = | |level37_stat1_id = active_skill_base_radius_+ | ||
|level37_stat1_value = | |level37_stat1_value = 17 | ||
|level37_stat2_id = | |level37_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level37_stat2_value = | |level37_stat2_value = 55 | ||
|level37_stat3_id = | |level37_stat3_id = quality_display_groundslam_is_gem | ||
|level37_stat3_value = | |level37_stat3_value = 1 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 242 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 241.8 | ||
|level38_stat_text = Deals up to 56% more Damage to closer targets | |level38_stat_text = +1.7 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level38_stat1_id = | |level38_stat1_id = active_skill_base_radius_+ | ||
|level38_stat1_value = | |level38_stat1_value = 17 | ||
|level38_stat2_id = | |level38_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level38_stat2_value = | |level38_stat2_value = 56 | ||
|level38_stat3_id = | |level38_stat3_id = quality_display_groundslam_is_gem | ||
|level38_stat3_value = | |level38_stat3_value = 1 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 244 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 243.7 | ||
|level39_stat_text = Deals up to 56% more Damage to closer targets | |level39_stat_text = +1.8 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level39_stat1_id = | |level39_stat1_id = active_skill_base_radius_+ | ||
|level39_stat1_value = | |level39_stat1_value = 18 | ||
|level39_stat2_id = | |level39_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level39_stat2_value = | |level39_stat2_value = 56 | ||
|level39_stat3_id = | |level39_stat3_id = quality_display_groundslam_is_gem | ||
|level39_stat3_value = | |level39_stat3_value = 1 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 246 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 245.6 | ||
|level40_stat_text = Deals up to 56% more Damage to closer targets | |level40_stat_text = +1.8 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level40_stat1_id = | |level40_stat1_id = active_skill_base_radius_+ | ||
|level40_stat1_value = | |level40_stat1_value = 18 | ||
|level40_stat2_id = | |level40_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level40_stat2_value = | |level40_stat2_value = 56 | ||
|level40_stat3_id = | |level40_stat3_id = quality_display_groundslam_is_gem | ||
|level40_stat3_value = | |level40_stat3_value = 1 | ||
|level1_strength_requirement = 0 | |level1_strength_requirement = 0 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 590: | Line 512: | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|radius = 35 | |radius = 35 | ||
|inventory_icon = Ground Slam | |||
|release_version = 0.6.0 | |release_version = 0.6.0 | ||
|quest_reward1_type = quest | |||
|quest_reward1_quest = Enemy at the Gate | |||
|quest_reward1_quest_id = a1q1 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Marauder | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = Enemy at the Gate | |||
|quest_reward2_quest_id = a1q1 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_class_ids = Duelist,Marauder,Templar | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'''Ground Slam''' is a [[melee]] [[attack]] creating a wave that travels forwards and damages enemies with an increased chance to [[stun]]. | '''Ground Slam''' is a [[melee]] [[attack]] creating a wave that travels forwards and damages enemies with an increased chance to [[stun]]. | ||
Line 600: | Line 542: | ||
* '''[[Accuracy]]''': Accuracy is a factor despite the nature of the skill. Ground Slam can miss. | * '''[[Accuracy]]''': Accuracy is a factor despite the nature of the skill. Ground Slam can miss. | ||
* '''[[Dual Wielding]]''': Ground | * '''[[Dual Wielding]]''': Using Ground Slam while dual wielding will alternate between weapons. | ||
* '''Reduced Enemy Stun Threshold''': This essentially means that enemies struck by Ground Slam have a greater chance to be [[stun]]ned than with other attacks. | * '''Reduced Enemy Stun Threshold''': This essentially means that enemies struck by Ground Slam have a greater chance to be [[stun]]ned than with other attacks. | ||
Line 606: | Line 548: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_header = Deals up to x% more Damage to closer targets | |c1_header = Deals up to x% more Damage with Hits to closer targets | ||
|c1_abbr = Close Target Damage | |c1_abbr = Close Target Damage | ||
|c1_pattern_extract = Deals up to (%d+)%% more Damage to closer targets | |c1_pattern_extract = Deals up to (%d+)%% more Damage with Hits to closer targets | ||
|c1_pattern_value = %d%% | |c1_pattern_value = %d%% | ||
|c2_header = x to | |c2_header = +x metres to radius | ||
|c2_abbr = | |c2_abbr = Radius | ||
|c2_pattern_extract = | |c2_pattern_extract = %+(%d+%.*%d*) metres? to radius | ||
|c2_pattern_value = +%sm | |||
| | |||
}} | }} | ||
Line 623: | Line 561: | ||
{{Skill threshold jewel list|stat_id=ground_slam}} | {{Skill threshold jewel list|stat_id=ground_slam}} | ||
{{Skill enchantment modifier list}} | |||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* Quality now causes the skill to deal up +0-20% more Damage with Hits to closer targets, instead of providing 0-10% increased Area of Effect and 0-20% increased Stun Duration on enemies. | |||
}} | |||
{{Version history table row|3.20.1| | |||
* Updated various descriptions of conditional modifiers, such as the {{c|mod|increased Damage against Ignited Enemies}} modifier on {{il|Gang's Momentum}}, to clarify the kinds of damage they can apply to. | |||
* Updated {{c|mod|Deals up to (40-49)% more Damage to closer targets}} to {{c|mod|Deals up to (40-49)% more Damage with Hits to closer targets}}. <sup>Note: this is just a visual change.</sup><ref>https://www.reddit.com/r/pathofexile/comments/zfjwci/comment/izccrpo/</ref> | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Ground Slam now has +10 to radius at gem level 20 (previously +6). | |||
* Quality on the Divergent Ground Slam Skill gem no longer provides 0-60% increased Area of Effect. It now provides 0-40% increased Angle (previously 0-40% reduced). | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%). | |||
}} | |||
{{Version history table row|3.11.0| | |||
* The visual effects have been improved. | |||
* No longer has added Attack Physical Damage. | |||
* Now deals base damage and has an added damage effectiveness of 115% at gem level 1 (from 95%), up to 150% at gem level 20 (from 125%). | |||
* No longer tagged as a Physical gem. | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 95% at gem level 1 (from 100%), up to 125% at gem level 20 (unchanged). | * Now deals base damage equal to, and has an added damage effectiveness of, 95% at gem level 1 (from 100%), up to 125% at gem level 20 (unchanged). | ||
* Now adds 2 to 3 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20. | * Now adds 2 to 3 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20. | ||
* Now has an attack speed multiplier of 90%. | * Now has an attack speed multiplier of 90%. | ||
* Now gains 1% increased Stun Duration on enemies and 0.5% increased area of effect per 1% gem quality (from 1.5% increased Stun Duration on enemies per 1% gem quality). | * Now gains 1% increased Stun Duration on enemies and 0.5% increased area of effect per 1% gem quality (from 1.5% increased Stun Duration on enemies per 1% gem quality). | ||
{{ | }} | ||
{{Version history table row|3.6.0| | |||
* Can now affect up to 40 targets per attack (from 20). | * Can now affect up to 40 targets per attack (from 20). | ||
{{ | }} | ||
{{Version history table row|3.5.0| | |||
* Ground Slam is no longer main-hand only. | * Ground Slam is no longer main-hand only. | ||
{{ | }} | ||
{{Version history table row|3.3.0| | |||
* Previously dealt damage in a cone in front of the attacker, based on weapon damage. | * Previously dealt damage in a cone in front of the attacker, based on weapon damage. | ||
* Now deals damage in a cone in front of the attacker, based on weapon damage, but also deals up to 40% more damage to closer targets at gem level 1, up to 49% at gem level 20. | * Now deals damage in a cone in front of the attacker, based on weapon damage, but also deals up to 40% more damage to closer targets at gem level 1, up to 49% at gem level 20. | ||
Line 643: | Line 605: | ||
* Now has an added damage effectiveness and base damage of 100% at gem level 1 (up from 90%), up to 123% at gem level 20 (up from 120%). | * Now has an added damage effectiveness and base damage of 100% at gem level 1 (up from 90%), up to 123% at gem level 20 (up from 120%). | ||
* Can be used with axes. | * Can be used with axes. | ||
{{ | }} | ||
{{Version history table row|2.6.0| | |||
* Ground Slam gains 1 additional unit of radius every 3 levels. | * Ground Slam gains 1 additional unit of radius every 3 levels. | ||
* No longer gain increased area of effect radius. | * No longer gain increased area of effect radius. | ||
{{ | }} | ||
{{Version history table row|2.4.0| | |||
* 15% more damage at gem level 20. | * 15% more damage at gem level 20. | ||
{{ | }} | ||
{{Version history table row|2.1.0| | |||
* Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | * Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | ||
* Ground Slam now gains increased area of effect radius of 1% for each level after the first. | * Ground Slam now gains increased area of effect radius of 1% for each level after the first. | ||
{{ | }} | ||
{{Version history table row|2.0.3| | |||
* Increased the base damage of Ground Slam at all levels. (80% base damage to 85% base damage at level 1, progressing at the same rate to level 20). | * Increased the base damage of Ground Slam at all levels. (80% base damage to 85% base damage at level 1, progressing at the same rate to level 20). | ||
{{ | }} | ||
{{Version history table row|0.11.6| | |||
* The damage wave of Ground Slam is no longer connected to attack speed, so no matter how fast you attack, the damage wave will still move at the same speed. <br> This does not prevent you from repeat attacking. | * The damage wave of Ground Slam is no longer connected to attack speed, so no matter how fast you attack, the damage wave will still move at the same speed. <br> This does not prevent you from repeat attacking. | ||
* Ground Slam: increased from 70% to 80% weapon damage. Its reduced stun threshold has been reduced from 35% to 25%. | * Ground Slam: increased from 70% to 80% weapon damage. Its reduced stun threshold has been reduced from 35% to 25%. | ||
{{ | }} | ||
{{Version history table row|0.9.13| | |||
* Ground Slam now attacks at the speed of your weapon. | * Ground Slam now attacks at the speed of your weapon. | ||
{{ | }} | ||
{{Version history table row|0.9.12qq| | |||
* Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats. | * Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats. | ||
{{ | }} | ||
{{Version history table row|0.9.12m| | |||
* Reduced the damage of Ground Slam by 20%. | * Reduced the damage of Ground Slam by 20%. | ||
* The damage penalty is now factored into the Damage Effectiveness of the skill, rather than as a negative stat. | * The damage penalty is now factored into the Damage Effectiveness of the skill, rather than as a negative stat. | ||
{{ | }} | ||
{{Version history table row|0.9.12f| | |||
* Fixed a newly introduced bug where Ground Slam would always get [[Critical Strike|critical strikes]]. | * Fixed a newly introduced bug where Ground Slam would always get [[Critical Strike|critical strikes]]. | ||
{{ | }} | ||
{{Version history table row|0.9.4c| | |||
* Fixed a crash that can occur with Ground Slam. | * Fixed a crash that can occur with Ground Slam. | ||
{{ | }} | ||
{{Version history table row|0.9.4| | |||
* Changed the quality stat to [[Stun Duration]] (rather than [[Reduced Stun Threshold]]). | * Changed the quality stat to [[Stun Duration]] (rather than [[Reduced Stun Threshold]]). | ||
{{ | }} | ||
{{Version history table row|0.9.3c| | |||
* Increased damage by raising its flat damage penalty from -15% to -12%. | * Increased damage by raising its flat damage penalty from -15% to -12%. | ||
{{ | }} | ||
{{Version history table row|0.9.1| | |||
* Fixed the behaviour of Ground Slam so that you don't miss things really close to you. | * Fixed the behaviour of Ground Slam so that you don't miss things really close to you. | ||
{{ | }} | ||
* Leap Slam and Ground Slam now check your Accuracy Rating | {{Version history table row|0.7.1| | ||
{{ | * [[Leap Slam]] and Ground Slam now check your [[Accuracy Rating]]. | ||
* Improved Ground Slam effects | }} | ||
{{ | {{Version history table row|0.6.8| | ||
* | * Improved Ground Slam effects. | ||
}} | |||
{{Version history table row|0.6.0| | |||
* Ground Slam has been added to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ru:Сотрясение]] | [[ru:Сотрясение]] |
Latest revision as of 18:50, 29 May 2024
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets
Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemGroundSlam
Ground Slam is a melee attack creating a wave that travels forwards and damages enemies with an increased chance to stun.
Skill functions and interactions
- Accuracy: Accuracy is a factor despite the nature of the skill. Ground Slam can miss.
- Dual Wielding: Using Ground Slam while dual wielding will alternate between weapons.
- Reduced Enemy Stun Threshold: This essentially means that enemies struck by Ground Slam have a greater chance to be stunned than with other attacks.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Close Target Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 115% | 115% | 40% | N/A | 0 | 0 |
2 | 2 | 0 | 119% | 118.8% | 40% | +0.1m | 70 | 70 |
3 | 4 | 16 | 123% | 122.7% | 41% | +0.1m | 308 | 378 |
4 | 7 | 22 | 127% | 126.5% | 41% | +0.2m | 1554 | 1932 |
5 | 11 | 31 | 130% | 130.4% | 42% | +0.2m | 6667 | 8599 |
6 | 16 | 41 | 134% | 134.2% | 42% | +0.3m | 26047 | 34646 |
7 | 20 | 50 | 138% | 138.1% | 43% | +0.3m | 49725 | 84371 |
8 | 24 | 58 | 142% | 141.9% | 43% | +0.4m | 95714 | 180085 |
9 | 28 | 67 | 146% | 145.7% | 44% | +0.4m | 169595 | 349680 |
10 | 32 | 75 | 150% | 149.6% | 44% | +0.5m | 283759 | 633439 |
11 | 36 | 83 | 153% | 153.4% | 45% | +0.5m | 453996 | 1087435 |
12 | 40 | 92 | 157% | 157.3% | 45% | +0.6m | 703128 | 1790563 |
13 | 44 | 100 | 161% | 161.1% | 46% | +0.6m | 1061223 | 2851786 |
14 | 48 | 109 | 165% | 164.9% | 46% | +0.7m | 2065870 | 4917656 |
15 | 52 | 117 | 169% | 168.8% | 47% | +0.7m | 2507110 | 7424766 |
16 | 56 | 125 | 173% | 172.6% | 47% | +0.8m | 5798936 | 13223702 |
17 | 60 | 134 | 176% | 176.5% | 48% | +0.8m | 15083919 | 28307621 |
18 | 64 | 142 | 180% | 180.3% | 48% | +0.9m | 27792735 | 56100356 |
19 | 67 | 148 | 184% | 184.2% | 49% | +0.9m | 43869739 | 99970095 |
20 | 70 | 155 | 188% | 188% | 49% | +1m | 242081556 | 342051651 |
21 | 72 | 159 | 192% | 191.8% | 50% | +1m | N/A | N/A |
22 | 74 | N/A | 196% | 195.7% | 50% | +1.1m | N/A | N/A |
23 | 76 | N/A | 200% | 199.5% | 51% | +1.1m | N/A | N/A |
24 | 78 | N/A | 203% | 203.4% | 51% | +1.2m | N/A | N/A |
25 | 80 | N/A | 207% | 207.2% | 52% | +1.2m | N/A | N/A |
26 | 82 | N/A | 211% | 211.1% | 52% | +1.3m | N/A | N/A |
27 | 84 | N/A | 215% | 214.9% | 53% | +1.3m | N/A | N/A |
28 | 86 | N/A | 219% | 218.7% | 53% | +1.4m | N/A | N/A |
29 | 88 | N/A | 223% | 222.6% | 54% | +1.4m | N/A | N/A |
30 | 90 | N/A | 226% | 226.4% | 54% | +1.5m | N/A | N/A |
31 | 91 | N/A | 228% | 228.3% | 54% | +1.5m | N/A | N/A |
32 | 92 | N/A | 230% | 230.3% | 55% | +1.5m | N/A | N/A |
33 | 93 | N/A | 232% | 232.2% | 55% | +1.6m | N/A | N/A |
34 | 94 | N/A | 234% | 234.1% | 55% | +1.6m | N/A | N/A |
35 | 95 | N/A | 236% | 236% | 55% | +1.6m | N/A | N/A |
36 | 96 | N/A | 238% | 237.9% | 55% | +1.7m | N/A | N/A |
37 | 97 | N/A | 240% | 239.9% | 55% | +1.7m | N/A | N/A |
38 | 98 | N/A | 242% | 241.8% | 56% | +1.7m | N/A | N/A |
39 | 99 | N/A | 244% | 243.7% | 56% | +1.8m | N/A | N/A |
40 | 100 | N/A | 246% | 245.6% | 56% | +1.8m | N/A | N/A |
Item acquisition
Ground Slam can drop anywhere.
Recipes
Ground Slam can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Ground Slam:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Rapid ExpansionRapid Expansion Crimson JewelLimited to: 2 Radius: Medium(8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angleChitus began to aggressively expand his empire into neighbouring nations at great human cost. But for absolute power, there is no price that a Perandus won't pay.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angle | 0 |
Related helmet enchantments
The following helmet enchantments affect Ground Slam.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Ground Slam Angle 1 | 66 | Merciless Labyrinth | Ground Slam has a 16% increased angle | helmet 100 |
Enchantment Ground Slam Angle 2 | 75 | Eternal Labyrinth | Ground Slam has a 24% increased angle | helmet 100 |
Enchantment Ground Slam Damage 1 | 66 | Merciless Labyrinth | 25% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Damage 2 | 75 | Eternal Labyrinth | 40% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ground Slam Area of Effect | helmet 100 |
Enchantment Ground Slam Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ground Slam Area of Effect | helmet 100 |
Alternate skill effects
Ground Slam has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Ground Slam EffectCelestial Ground Slam EffectSkill Gem EffectYour Ground Slam becomes a Celestial Effect. | Your Ground Slam becomes a Celestial Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.20.1 |
|
3.17.0 |
|
3.15.0 |
|
3.11.0 |
|
3.7.0 |
|
3.6.0 |
|
3.5.0 |
|
3.3.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.3 |
|
0.11.6 |
|
0.9.13 |
|
0.9.12qq |
|
0.9.12m |
|
0.9.12f |
|
0.9.4c |
|
0.9.4 |
|
0.9.3c |
|
0.9.1 |
|
0.7.1 |
|
0.6.8 |
|
0.6.0 |
|