Ground Slam: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|metadata_id = Metadata/Items/Gems/SkillGemGroundSlam | |metadata_id = Metadata/Items/Gems/SkillGemGroundSlam | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|vaal_variant_id = Metadata/Items/Gems/SkillGemVaalGroundSlam | |||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, AoE, Slam, Melee | |gem_tags = Attack, AoE, Slam, Melee | ||
Line 17: | Line 18: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 1% | |quality_type1_stat_text = Deals up to +(1-20)% more Damage with Hits to closer targets | ||
|quality_type1_stat1_id = | |quality_type1_stat1_id = groundslam_damage_to_close_targets_+%_final | ||
|quality_type1_stat1_value = 1000 | |quality_type1_stat1_value = 1000 | ||
|static_cost_amounts = 6 | |static_cost_amounts = 6 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 90 | |static_attack_speed_multiplier = 90 | ||
|static_stat1_id = | |static_stat1_id = console_skill_dont_chase | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = base_stun_threshold_reduction_+% | |static_stat3_id = base_stun_threshold_reduction_+% | ||
|static_stat3_value = 25 | |static_stat3_value = 25 | ||
|stat_text = 25% reduced Enemy Stun Threshold<br>+(0- | |stat_text = 25% reduced Enemy Stun Threshold<br>+(0-1) metre to radius<br>Deals up to (40-49)% more Damage with Hits to closer targets | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_damage_effectiveness = 115 | |level1_damage_effectiveness = 115 | ||
|level1_damage_multiplier = 115 | |level1_damage_multiplier = 115 | ||
|level1_stat_text = Deals up to 40% more Damage to closer targets | |level1_stat_text = Deals up to 40% more Damage with Hits to closer targets | ||
|level1_stat1_id = groundslam_damage_to_close_targets_+%_final | |level1_stat1_id = groundslam_damage_to_close_targets_+%_final | ||
|level1_stat1_value = 40 | |level1_stat1_value = 40 | ||
|level1_stat2_id = quality_display_groundslam_is_gem | |||
|level1_stat2_value = 1 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_damage_effectiveness = 119 | |level2_damage_effectiveness = 119 | ||
|level2_damage_multiplier = 118.8 | |level2_damage_multiplier = 118.8 | ||
|level2_stat_text = +1 to radius<br>Deals up to 40% more Damage to closer targets | |level2_stat_text = +0.1 metres to radius<br>Deals up to 40% more Damage with Hits to closer targets | ||
|level2_stat1_id = active_skill_base_radius_+ | |level2_stat1_id = active_skill_base_radius_+ | ||
|level2_stat1_value = 1 | |level2_stat1_value = 1 | ||
|level2_stat2_id = groundslam_damage_to_close_targets_+%_final | |level2_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level2_stat2_value = 40 | |level2_stat2_value = 40 | ||
|level2_stat3_id = quality_display_groundslam_is_gem | |||
|level2_stat3_value = 1 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_damage_effectiveness = 123 | |level3_damage_effectiveness = 123 | ||
|level3_damage_multiplier = 122.7 | |level3_damage_multiplier = 122.7 | ||
|level3_stat_text = +1 to radius<br>Deals up to 41% more Damage to closer targets | |level3_stat_text = +0.1 metres to radius<br>Deals up to 41% more Damage with Hits to closer targets | ||
|level3_stat1_id = active_skill_base_radius_+ | |level3_stat1_id = active_skill_base_radius_+ | ||
|level3_stat1_value = 1 | |level3_stat1_value = 1 | ||
|level3_stat2_id = groundslam_damage_to_close_targets_+%_final | |level3_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level3_stat2_value = 41 | |level3_stat2_value = 41 | ||
|level3_stat3_id = quality_display_groundslam_is_gem | |||
|level3_stat3_value = 1 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = 127 | |level4_damage_effectiveness = 127 | ||
|level4_damage_multiplier = 126.5 | |level4_damage_multiplier = 126.5 | ||
|level4_stat_text = +2 to radius<br>Deals up to 41% more Damage to closer targets | |level4_stat_text = +0.2 metres to radius<br>Deals up to 41% more Damage with Hits to closer targets | ||
|level4_stat1_id = active_skill_base_radius_+ | |level4_stat1_id = active_skill_base_radius_+ | ||
|level4_stat1_value = 2 | |level4_stat1_value = 2 | ||
|level4_stat2_id = groundslam_damage_to_close_targets_+%_final | |level4_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level4_stat2_value = 41 | |level4_stat2_value = 41 | ||
|level4_stat3_id = quality_display_groundslam_is_gem | |||
|level4_stat3_value = 1 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_damage_effectiveness = 130 | |level5_damage_effectiveness = 130 | ||
|level5_damage_multiplier = 130.4 | |level5_damage_multiplier = 130.4 | ||
|level5_stat_text = +2 to radius<br>Deals up to 42% more Damage to closer targets | |level5_stat_text = +0.2 metres to radius<br>Deals up to 42% more Damage with Hits to closer targets | ||
|level5_stat1_id = active_skill_base_radius_+ | |level5_stat1_id = active_skill_base_radius_+ | ||
|level5_stat1_value = 2 | |level5_stat1_value = 2 | ||
|level5_stat2_id = groundslam_damage_to_close_targets_+%_final | |level5_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level5_stat2_value = 42 | |level5_stat2_value = 42 | ||
|level5_stat3_id = quality_display_groundslam_is_gem | |||
|level5_stat3_value = 1 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_damage_effectiveness = 134 | |level6_damage_effectiveness = 134 | ||
|level6_damage_multiplier = 134.2 | |level6_damage_multiplier = 134.2 | ||
|level6_stat_text = +3 to radius<br>Deals up to 42% more Damage to closer targets | |level6_stat_text = +0.3 metres to radius<br>Deals up to 42% more Damage with Hits to closer targets | ||
|level6_stat1_id = active_skill_base_radius_+ | |level6_stat1_id = active_skill_base_radius_+ | ||
|level6_stat1_value = 3 | |level6_stat1_value = 3 | ||
|level6_stat2_id = groundslam_damage_to_close_targets_+%_final | |level6_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level6_stat2_value = 42 | |level6_stat2_value = 42 | ||
|level6_stat3_id = quality_display_groundslam_is_gem | |||
|level6_stat3_value = 1 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_damage_effectiveness = 138 | |level7_damage_effectiveness = 138 | ||
|level7_damage_multiplier = 138.1 | |level7_damage_multiplier = 138.1 | ||
|level7_stat_text = +3 to radius<br>Deals up to 43% more Damage to closer targets | |level7_stat_text = +0.3 metres to radius<br>Deals up to 43% more Damage with Hits to closer targets | ||
|level7_stat1_id = active_skill_base_radius_+ | |level7_stat1_id = active_skill_base_radius_+ | ||
|level7_stat1_value = 3 | |level7_stat1_value = 3 | ||
|level7_stat2_id = groundslam_damage_to_close_targets_+%_final | |level7_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level7_stat2_value = 43 | |level7_stat2_value = 43 | ||
|level7_stat3_id = quality_display_groundslam_is_gem | |||
|level7_stat3_value = 1 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_damage_effectiveness = 142 | |level8_damage_effectiveness = 142 | ||
|level8_damage_multiplier = 141.9 | |level8_damage_multiplier = 141.9 | ||
|level8_stat_text = +4 to radius<br>Deals up to 43% more Damage to closer targets | |level8_stat_text = +0.4 metres to radius<br>Deals up to 43% more Damage with Hits to closer targets | ||
|level8_stat1_id = active_skill_base_radius_+ | |level8_stat1_id = active_skill_base_radius_+ | ||
|level8_stat1_value = 4 | |level8_stat1_value = 4 | ||
|level8_stat2_id = groundslam_damage_to_close_targets_+%_final | |level8_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level8_stat2_value = 43 | |level8_stat2_value = 43 | ||
|level8_stat3_id = quality_display_groundslam_is_gem | |||
|level8_stat3_value = 1 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_damage_effectiveness = 146 | |level9_damage_effectiveness = 146 | ||
|level9_damage_multiplier = 145.7 | |level9_damage_multiplier = 145.7 | ||
|level9_stat_text = +4 to radius<br>Deals up to 44% more Damage to closer targets | |level9_stat_text = +0.4 metres to radius<br>Deals up to 44% more Damage with Hits to closer targets | ||
|level9_stat1_id = active_skill_base_radius_+ | |level9_stat1_id = active_skill_base_radius_+ | ||
|level9_stat1_value = 4 | |level9_stat1_value = 4 | ||
|level9_stat2_id = groundslam_damage_to_close_targets_+%_final | |level9_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level9_stat2_value = 44 | |level9_stat2_value = 44 | ||
|level9_stat3_id = quality_display_groundslam_is_gem | |||
|level9_stat3_value = 1 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_damage_effectiveness = 150 | |level10_damage_effectiveness = 150 | ||
|level10_damage_multiplier = 149.6 | |level10_damage_multiplier = 149.6 | ||
|level10_stat_text = +5 to radius<br>Deals up to 44% more Damage to closer targets | |level10_stat_text = +0.5 metres to radius<br>Deals up to 44% more Damage with Hits to closer targets | ||
|level10_stat1_id = active_skill_base_radius_+ | |level10_stat1_id = active_skill_base_radius_+ | ||
|level10_stat1_value = 5 | |level10_stat1_value = 5 | ||
|level10_stat2_id = groundslam_damage_to_close_targets_+%_final | |level10_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level10_stat2_value = 44 | |level10_stat2_value = 44 | ||
|level10_stat3_id = quality_display_groundslam_is_gem | |||
|level10_stat3_value = 1 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = 153 | |level11_damage_effectiveness = 153 | ||
|level11_damage_multiplier = 153.4 | |level11_damage_multiplier = 153.4 | ||
|level11_stat_text = +5 to radius<br>Deals up to 45% more Damage to closer targets | |level11_stat_text = +0.5 metres to radius<br>Deals up to 45% more Damage with Hits to closer targets | ||
|level11_stat1_id = active_skill_base_radius_+ | |level11_stat1_id = active_skill_base_radius_+ | ||
|level11_stat1_value = 5 | |level11_stat1_value = 5 | ||
|level11_stat2_id = groundslam_damage_to_close_targets_+%_final | |level11_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level11_stat2_value = 45 | |level11_stat2_value = 45 | ||
|level11_stat3_id = quality_display_groundslam_is_gem | |||
|level11_stat3_value = 1 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = 157 | |level12_damage_effectiveness = 157 | ||
|level12_damage_multiplier = 157.3 | |level12_damage_multiplier = 157.3 | ||
|level12_stat_text = +6 to radius<br>Deals up to 45% more Damage to closer targets | |level12_stat_text = +0.6 metres to radius<br>Deals up to 45% more Damage with Hits to closer targets | ||
|level12_stat1_id = active_skill_base_radius_+ | |level12_stat1_id = active_skill_base_radius_+ | ||
|level12_stat1_value = 6 | |level12_stat1_value = 6 | ||
|level12_stat2_id = groundslam_damage_to_close_targets_+%_final | |level12_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level12_stat2_value = 45 | |level12_stat2_value = 45 | ||
|level12_stat3_id = quality_display_groundslam_is_gem | |||
|level12_stat3_value = 1 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = 161 | |level13_damage_effectiveness = 161 | ||
|level13_damage_multiplier = 161.1 | |level13_damage_multiplier = 161.1 | ||
|level13_stat_text = +6 to radius<br>Deals up to 46% more Damage to closer targets | |level13_stat_text = +0.6 metres to radius<br>Deals up to 46% more Damage with Hits to closer targets | ||
|level13_stat1_id = active_skill_base_radius_+ | |level13_stat1_id = active_skill_base_radius_+ | ||
|level13_stat1_value = 6 | |level13_stat1_value = 6 | ||
|level13_stat2_id = groundslam_damage_to_close_targets_+%_final | |level13_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level13_stat2_value = 46 | |level13_stat2_value = 46 | ||
|level13_stat3_id = quality_display_groundslam_is_gem | |||
|level13_stat3_value = 1 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = 165 | |level14_damage_effectiveness = 165 | ||
|level14_damage_multiplier = 164.9 | |level14_damage_multiplier = 164.9 | ||
|level14_stat_text = +7 to radius<br>Deals up to 46% more Damage to closer targets | |level14_stat_text = +0.7 metres to radius<br>Deals up to 46% more Damage with Hits to closer targets | ||
|level14_stat1_id = active_skill_base_radius_+ | |level14_stat1_id = active_skill_base_radius_+ | ||
|level14_stat1_value = 7 | |level14_stat1_value = 7 | ||
|level14_stat2_id = groundslam_damage_to_close_targets_+%_final | |level14_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level14_stat2_value = 46 | |level14_stat2_value = 46 | ||
|level14_stat3_id = quality_display_groundslam_is_gem | |||
|level14_stat3_value = 1 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = 169 | |level15_damage_effectiveness = 169 | ||
|level15_damage_multiplier = 168.8 | |level15_damage_multiplier = 168.8 | ||
|level15_stat_text = +7 to radius<br>Deals up to 47% more Damage to closer targets | |level15_stat_text = +0.7 metres to radius<br>Deals up to 47% more Damage with Hits to closer targets | ||
|level15_stat1_id = active_skill_base_radius_+ | |level15_stat1_id = active_skill_base_radius_+ | ||
|level15_stat1_value = 7 | |level15_stat1_value = 7 | ||
|level15_stat2_id = groundslam_damage_to_close_targets_+%_final | |level15_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level15_stat2_value = 47 | |level15_stat2_value = 47 | ||
|level15_stat3_id = quality_display_groundslam_is_gem | |||
|level15_stat3_value = 1 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = 173 | |level16_damage_effectiveness = 173 | ||
|level16_damage_multiplier = 172.6 | |level16_damage_multiplier = 172.6 | ||
|level16_stat_text = +8 to radius<br>Deals up to 47% more Damage to closer targets | |level16_stat_text = +0.8 metres to radius<br>Deals up to 47% more Damage with Hits to closer targets | ||
|level16_stat1_id = active_skill_base_radius_+ | |level16_stat1_id = active_skill_base_radius_+ | ||
|level16_stat1_value = 8 | |level16_stat1_value = 8 | ||
|level16_stat2_id = groundslam_damage_to_close_targets_+%_final | |level16_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level16_stat2_value = 47 | |level16_stat2_value = 47 | ||
|level16_stat3_id = quality_display_groundslam_is_gem | |||
|level16_stat3_value = 1 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = 176 | |level17_damage_effectiveness = 176 | ||
|level17_damage_multiplier = 176.5 | |level17_damage_multiplier = 176.5 | ||
|level17_stat_text = +8 to radius<br>Deals up to 48% more Damage to closer targets | |level17_stat_text = +0.8 metres to radius<br>Deals up to 48% more Damage with Hits to closer targets | ||
|level17_stat1_id = active_skill_base_radius_+ | |level17_stat1_id = active_skill_base_radius_+ | ||
|level17_stat1_value = 8 | |level17_stat1_value = 8 | ||
|level17_stat2_id = groundslam_damage_to_close_targets_+%_final | |level17_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level17_stat2_value = 48 | |level17_stat2_value = 48 | ||
|level17_stat3_id = quality_display_groundslam_is_gem | |||
|level17_stat3_value = 1 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = 180 | |level18_damage_effectiveness = 180 | ||
|level18_damage_multiplier = 180.3 | |level18_damage_multiplier = 180.3 | ||
|level18_stat_text = +9 to radius<br>Deals up to 48% more Damage to closer targets | |level18_stat_text = +0.9 metres to radius<br>Deals up to 48% more Damage with Hits to closer targets | ||
|level18_stat1_id = active_skill_base_radius_+ | |level18_stat1_id = active_skill_base_radius_+ | ||
|level18_stat1_value = 9 | |level18_stat1_value = 9 | ||
|level18_stat2_id = groundslam_damage_to_close_targets_+%_final | |level18_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level18_stat2_value = 48 | |level18_stat2_value = 48 | ||
|level18_stat3_id = quality_display_groundslam_is_gem | |||
|level18_stat3_value = 1 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = 184 | |level19_damage_effectiveness = 184 | ||
|level19_damage_multiplier = 184.2 | |level19_damage_multiplier = 184.2 | ||
|level19_stat_text = +9 to radius<br>Deals up to 49% more Damage to closer targets | |level19_stat_text = +0.9 metres to radius<br>Deals up to 49% more Damage with Hits to closer targets | ||
|level19_stat1_id = active_skill_base_radius_+ | |level19_stat1_id = active_skill_base_radius_+ | ||
|level19_stat1_value = 9 | |level19_stat1_value = 9 | ||
|level19_stat2_id = groundslam_damage_to_close_targets_+%_final | |level19_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level19_stat2_value = 49 | |level19_stat2_value = 49 | ||
|level19_stat3_id = quality_display_groundslam_is_gem | |||
|level19_stat3_value = 1 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = 188 | |level20_damage_effectiveness = 188 | ||
|level20_damage_multiplier = 188 | |level20_damage_multiplier = 188 | ||
|level20_stat_text = + | |level20_stat_text = +1 metre to radius<br>Deals up to 49% more Damage with Hits to closer targets | ||
|level20_stat1_id = active_skill_base_radius_+ | |level20_stat1_id = active_skill_base_radius_+ | ||
|level20_stat1_value = 10 | |level20_stat1_value = 10 | ||
|level20_stat2_id = groundslam_damage_to_close_targets_+%_final | |level20_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level20_stat2_value = 49 | |level20_stat2_value = 49 | ||
|level20_stat3_id = quality_display_groundslam_is_gem | |||
|level20_stat3_value = 1 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = 192 | |level21_damage_effectiveness = 192 | ||
|level21_damage_multiplier = 191.8 | |level21_damage_multiplier = 191.8 | ||
|level21_stat_text = + | |level21_stat_text = +1 metre to radius<br>Deals up to 50% more Damage with Hits to closer targets | ||
|level21_stat1_id = active_skill_base_radius_+ | |level21_stat1_id = active_skill_base_radius_+ | ||
|level21_stat1_value = 10 | |level21_stat1_value = 10 | ||
|level21_stat2_id = groundslam_damage_to_close_targets_+%_final | |level21_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level21_stat2_value = 50 | |level21_stat2_value = 50 | ||
|level21_stat3_id = quality_display_groundslam_is_gem | |||
|level21_stat3_value = 1 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 196 | |level22_damage_effectiveness = 196 | ||
|level22_damage_multiplier = 195.7 | |level22_damage_multiplier = 195.7 | ||
|level22_stat_text = + | |level22_stat_text = +1.1 metres to radius<br>Deals up to 50% more Damage with Hits to closer targets | ||
|level22_stat1_id = active_skill_base_radius_+ | |level22_stat1_id = active_skill_base_radius_+ | ||
|level22_stat1_value = 11 | |level22_stat1_value = 11 | ||
|level22_stat2_id = groundslam_damage_to_close_targets_+%_final | |level22_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level22_stat2_value = 50 | |level22_stat2_value = 50 | ||
|level22_stat3_id = quality_display_groundslam_is_gem | |||
|level22_stat3_value = 1 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 200 | |level23_damage_effectiveness = 200 | ||
|level23_damage_multiplier = 199.5 | |level23_damage_multiplier = 199.5 | ||
|level23_stat_text = + | |level23_stat_text = +1.1 metres to radius<br>Deals up to 51% more Damage with Hits to closer targets | ||
|level23_stat1_id = active_skill_base_radius_+ | |level23_stat1_id = active_skill_base_radius_+ | ||
|level23_stat1_value = 11 | |level23_stat1_value = 11 | ||
|level23_stat2_id = groundslam_damage_to_close_targets_+%_final | |level23_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level23_stat2_value = 51 | |level23_stat2_value = 51 | ||
|level23_stat3_id = quality_display_groundslam_is_gem | |||
|level23_stat3_value = 1 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 203 | |level24_damage_effectiveness = 203 | ||
|level24_damage_multiplier = 203.4 | |level24_damage_multiplier = 203.4 | ||
|level24_stat_text = + | |level24_stat_text = +1.2 metres to radius<br>Deals up to 51% more Damage with Hits to closer targets | ||
|level24_stat1_id = active_skill_base_radius_+ | |level24_stat1_id = active_skill_base_radius_+ | ||
|level24_stat1_value = 12 | |level24_stat1_value = 12 | ||
|level24_stat2_id = groundslam_damage_to_close_targets_+%_final | |level24_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level24_stat2_value = 51 | |level24_stat2_value = 51 | ||
|level24_stat3_id = quality_display_groundslam_is_gem | |||
|level24_stat3_value = 1 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 207 | |level25_damage_effectiveness = 207 | ||
|level25_damage_multiplier = 207.2 | |level25_damage_multiplier = 207.2 | ||
|level25_stat_text = + | |level25_stat_text = +1.2 metres to radius<br>Deals up to 52% more Damage with Hits to closer targets | ||
|level25_stat1_id = active_skill_base_radius_+ | |level25_stat1_id = active_skill_base_radius_+ | ||
|level25_stat1_value = 12 | |level25_stat1_value = 12 | ||
|level25_stat2_id = groundslam_damage_to_close_targets_+%_final | |level25_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level25_stat2_value = 52 | |level25_stat2_value = 52 | ||
|level25_stat3_id = quality_display_groundslam_is_gem | |||
|level25_stat3_value = 1 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 211 | |level26_damage_effectiveness = 211 | ||
|level26_damage_multiplier = 211.1 | |level26_damage_multiplier = 211.1 | ||
|level26_stat_text = + | |level26_stat_text = +1.3 metres to radius<br>Deals up to 52% more Damage with Hits to closer targets | ||
|level26_stat1_id = active_skill_base_radius_+ | |level26_stat1_id = active_skill_base_radius_+ | ||
|level26_stat1_value = 13 | |level26_stat1_value = 13 | ||
|level26_stat2_id = groundslam_damage_to_close_targets_+%_final | |level26_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level26_stat2_value = 52 | |level26_stat2_value = 52 | ||
|level26_stat3_id = quality_display_groundslam_is_gem | |||
|level26_stat3_value = 1 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 215 | |level27_damage_effectiveness = 215 | ||
|level27_damage_multiplier = 214.9 | |level27_damage_multiplier = 214.9 | ||
|level27_stat_text = + | |level27_stat_text = +1.3 metres to radius<br>Deals up to 53% more Damage with Hits to closer targets | ||
|level27_stat1_id = active_skill_base_radius_+ | |level27_stat1_id = active_skill_base_radius_+ | ||
|level27_stat1_value = 13 | |level27_stat1_value = 13 | ||
|level27_stat2_id = groundslam_damage_to_close_targets_+%_final | |level27_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level27_stat2_value = 53 | |level27_stat2_value = 53 | ||
|level27_stat3_id = quality_display_groundslam_is_gem | |||
|level27_stat3_value = 1 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 219 | |level28_damage_effectiveness = 219 | ||
|level28_damage_multiplier = 218.7 | |level28_damage_multiplier = 218.7 | ||
|level28_stat_text = + | |level28_stat_text = +1.4 metres to radius<br>Deals up to 53% more Damage with Hits to closer targets | ||
|level28_stat1_id = active_skill_base_radius_+ | |level28_stat1_id = active_skill_base_radius_+ | ||
|level28_stat1_value = 14 | |level28_stat1_value = 14 | ||
|level28_stat2_id = groundslam_damage_to_close_targets_+%_final | |level28_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level28_stat2_value = 53 | |level28_stat2_value = 53 | ||
|level28_stat3_id = quality_display_groundslam_is_gem | |||
|level28_stat3_value = 1 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 223 | |level29_damage_effectiveness = 223 | ||
|level29_damage_multiplier = 222.6 | |level29_damage_multiplier = 222.6 | ||
|level29_stat_text = + | |level29_stat_text = +1.4 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level29_stat1_id = active_skill_base_radius_+ | |level29_stat1_id = active_skill_base_radius_+ | ||
|level29_stat1_value = 14 | |level29_stat1_value = 14 | ||
|level29_stat2_id = groundslam_damage_to_close_targets_+%_final | |level29_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level29_stat2_value = 54 | |level29_stat2_value = 54 | ||
|level29_stat3_id = quality_display_groundslam_is_gem | |||
|level29_stat3_value = 1 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 226 | |level30_damage_effectiveness = 226 | ||
|level30_damage_multiplier = 226.4 | |level30_damage_multiplier = 226.4 | ||
|level30_stat_text = + | |level30_stat_text = +1.5 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level30_stat1_id = active_skill_base_radius_+ | |level30_stat1_id = active_skill_base_radius_+ | ||
|level30_stat1_value = 15 | |level30_stat1_value = 15 | ||
|level30_stat2_id = groundslam_damage_to_close_targets_+%_final | |level30_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level30_stat2_value = 54 | |level30_stat2_value = 54 | ||
|level30_stat3_id = quality_display_groundslam_is_gem | |||
|level30_stat3_value = 1 | |||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = 228 | |level31_damage_effectiveness = 228 | ||
|level31_damage_multiplier = 228.3 | |level31_damage_multiplier = 228.3 | ||
|level31_stat_text = + | |level31_stat_text = +1.5 metres to radius<br>Deals up to 54% more Damage with Hits to closer targets | ||
|level31_stat1_id = active_skill_base_radius_+ | |level31_stat1_id = active_skill_base_radius_+ | ||
|level31_stat1_value = 15 | |level31_stat1_value = 15 | ||
|level31_stat2_id = groundslam_damage_to_close_targets_+%_final | |level31_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level31_stat2_value = 54 | |level31_stat2_value = 54 | ||
|level31_stat3_id = quality_display_groundslam_is_gem | |||
|level31_stat3_value = 1 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = 230 | |level32_damage_effectiveness = 230 | ||
|level32_damage_multiplier = 230.3 | |level32_damage_multiplier = 230.3 | ||
|level32_stat_text = + | |level32_stat_text = +1.5 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level32_stat1_id = active_skill_base_radius_+ | |level32_stat1_id = active_skill_base_radius_+ | ||
|level32_stat1_value = 15 | |level32_stat1_value = 15 | ||
|level32_stat2_id = groundslam_damage_to_close_targets_+%_final | |level32_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level32_stat2_value = 55 | |level32_stat2_value = 55 | ||
|level32_stat3_id = quality_display_groundslam_is_gem | |||
|level32_stat3_value = 1 | |||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = 232 | |level33_damage_effectiveness = 232 | ||
|level33_damage_multiplier = 232.2 | |level33_damage_multiplier = 232.2 | ||
|level33_stat_text = + | |level33_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level33_stat1_id = active_skill_base_radius_+ | |level33_stat1_id = active_skill_base_radius_+ | ||
|level33_stat1_value = 16 | |level33_stat1_value = 16 | ||
|level33_stat2_id = groundslam_damage_to_close_targets_+%_final | |level33_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level33_stat2_value = 55 | |level33_stat2_value = 55 | ||
|level33_stat3_id = quality_display_groundslam_is_gem | |||
|level33_stat3_value = 1 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = 234 | |level34_damage_effectiveness = 234 | ||
|level34_damage_multiplier = 234.1 | |level34_damage_multiplier = 234.1 | ||
|level34_stat_text = + | |level34_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level34_stat1_id = active_skill_base_radius_+ | |level34_stat1_id = active_skill_base_radius_+ | ||
|level34_stat1_value = 16 | |level34_stat1_value = 16 | ||
|level34_stat2_id = groundslam_damage_to_close_targets_+%_final | |level34_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level34_stat2_value = 55 | |level34_stat2_value = 55 | ||
|level34_stat3_id = quality_display_groundslam_is_gem | |||
|level34_stat3_value = 1 | |||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = 236 | |level35_damage_effectiveness = 236 | ||
|level35_damage_multiplier = 236 | |level35_damage_multiplier = 236 | ||
|level35_stat_text = + | |level35_stat_text = +1.6 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level35_stat1_id = active_skill_base_radius_+ | |level35_stat1_id = active_skill_base_radius_+ | ||
|level35_stat1_value = 16 | |level35_stat1_value = 16 | ||
|level35_stat2_id = groundslam_damage_to_close_targets_+%_final | |level35_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level35_stat2_value = 55 | |level35_stat2_value = 55 | ||
|level35_stat3_id = quality_display_groundslam_is_gem | |||
|level35_stat3_value = 1 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = 238 | |level36_damage_effectiveness = 238 | ||
|level36_damage_multiplier = 237.9 | |level36_damage_multiplier = 237.9 | ||
|level36_stat_text = + | |level36_stat_text = +1.7 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level36_stat1_id = active_skill_base_radius_+ | |level36_stat1_id = active_skill_base_radius_+ | ||
|level36_stat1_value = 17 | |level36_stat1_value = 17 | ||
|level36_stat2_id = groundslam_damage_to_close_targets_+%_final | |level36_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level36_stat2_value = 55 | |level36_stat2_value = 55 | ||
|level36_stat3_id = quality_display_groundslam_is_gem | |||
|level36_stat3_value = 1 | |||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = 240 | |level37_damage_effectiveness = 240 | ||
|level37_damage_multiplier = 239.9 | |level37_damage_multiplier = 239.9 | ||
|level37_stat_text = + | |level37_stat_text = +1.7 metres to radius<br>Deals up to 55% more Damage with Hits to closer targets | ||
|level37_stat1_id = active_skill_base_radius_+ | |level37_stat1_id = active_skill_base_radius_+ | ||
|level37_stat1_value = 17 | |level37_stat1_value = 17 | ||
|level37_stat2_id = groundslam_damage_to_close_targets_+%_final | |level37_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level37_stat2_value = 55 | |level37_stat2_value = 55 | ||
|level37_stat3_id = quality_display_groundslam_is_gem | |||
|level37_stat3_value = 1 | |||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = 242 | |level38_damage_effectiveness = 242 | ||
|level38_damage_multiplier = 241.8 | |level38_damage_multiplier = 241.8 | ||
|level38_stat_text = + | |level38_stat_text = +1.7 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level38_stat1_id = active_skill_base_radius_+ | |level38_stat1_id = active_skill_base_radius_+ | ||
|level38_stat1_value = 17 | |level38_stat1_value = 17 | ||
|level38_stat2_id = groundslam_damage_to_close_targets_+%_final | |level38_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level38_stat2_value = 56 | |level38_stat2_value = 56 | ||
|level38_stat3_id = quality_display_groundslam_is_gem | |||
|level38_stat3_value = 1 | |||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = 244 | |level39_damage_effectiveness = 244 | ||
|level39_damage_multiplier = 243.7 | |level39_damage_multiplier = 243.7 | ||
|level39_stat_text = + | |level39_stat_text = +1.8 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level39_stat1_id = active_skill_base_radius_+ | |level39_stat1_id = active_skill_base_radius_+ | ||
|level39_stat1_value = 18 | |level39_stat1_value = 18 | ||
|level39_stat2_id = groundslam_damage_to_close_targets_+%_final | |level39_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level39_stat2_value = 56 | |level39_stat2_value = 56 | ||
|level39_stat3_id = quality_display_groundslam_is_gem | |||
|level39_stat3_value = 1 | |||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = 246 | |level40_damage_effectiveness = 246 | ||
|level40_damage_multiplier = 245.6 | |level40_damage_multiplier = 245.6 | ||
|level40_stat_text = + | |level40_stat_text = +1.8 metres to radius<br>Deals up to 56% more Damage with Hits to closer targets | ||
|level40_stat1_id = active_skill_base_radius_+ | |level40_stat1_id = active_skill_base_radius_+ | ||
|level40_stat1_value = 18 | |level40_stat1_value = 18 | ||
|level40_stat2_id = groundslam_damage_to_close_targets_+%_final | |level40_stat2_id = groundslam_damage_to_close_targets_+%_final | ||
|level40_stat2_value = 56 | |level40_stat2_value = 56 | ||
|level40_stat3_id = quality_display_groundslam_is_gem | |||
|level40_stat3_value = 1 | |||
|level1_strength_requirement = 0 | |level1_strength_requirement = 0 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 440: | Line 511: | ||
|level20_experience = 342051651 | |level20_experience = 342051651 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|radius = 35 | |||
|inventory_icon = Ground Slam | |inventory_icon = Ground Slam | ||
|release_version = 0.6.0 | |release_version = 0.6.0 | ||
|quest_reward1_type = quest | |quest_reward1_type = quest | ||
Line 465: | Line 536: | ||
|quest_reward4_npc = Lilly Roth | |quest_reward4_npc = Lilly Roth | ||
}} | }} | ||
'''Ground Slam''' is a [[melee]] [[attack]] creating a wave that travels forwards and damages enemies with an increased chance to [[stun]]. | '''Ground Slam''' is a [[melee]] [[attack]] creating a wave that travels forwards and damages enemies with an increased chance to [[stun]]. | ||
Line 472: | Line 542: | ||
* '''[[Accuracy]]''': Accuracy is a factor despite the nature of the skill. Ground Slam can miss. | * '''[[Accuracy]]''': Accuracy is a factor despite the nature of the skill. Ground Slam can miss. | ||
* '''[[Dual Wielding]]''': Ground | * '''[[Dual Wielding]]''': Using Ground Slam while dual wielding will alternate between weapons. | ||
* '''Reduced Enemy Stun Threshold''': This essentially means that enemies struck by Ground Slam have a greater chance to be [[stun]]ned than with other attacks. | * '''Reduced Enemy Stun Threshold''': This essentially means that enemies struck by Ground Slam have a greater chance to be [[stun]]ned than with other attacks. | ||
Line 478: | Line 548: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_header = Deals up to x% more Damage to closer targets | |c1_header = Deals up to x% more Damage with Hits to closer targets | ||
|c1_abbr = Close Target Damage | |c1_abbr = Close Target Damage | ||
|c1_pattern_extract = Deals up to (%d+)%% more Damage to closer targets | |c1_pattern_extract = Deals up to (%d+)%% more Damage with Hits to closer targets | ||
|c1_pattern_value = %d%% | |c1_pattern_value = %d%% | ||
|c2_header = +x to radius | |c2_header = +x metres to radius | ||
|c2_abbr = Radius | |c2_abbr = Radius | ||
|c2_pattern_extract = %+(%d+) to radius | |c2_pattern_extract = %+(%d+%.*%d*) metres? to radius | ||
|c2_pattern_value = % | |c2_pattern_value = +%sm | ||
}} | }} | ||
Line 494: | Line 564: | ||
{{Skill threshold jewel list|stat_id=ground_slam}} | {{Skill threshold jewel list|stat_id=ground_slam}} | ||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
Line 516: | Line 570: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.23.0| | |||
* Quality now causes the skill to deal up +0-20% more Damage with Hits to closer targets, instead of providing 0-10% increased Area of Effect and 0-20% increased Stun Duration on enemies. | |||
}} | |||
{{Version history table row|3.20.1| | |||
* Updated various descriptions of conditional modifiers, such as the {{c|mod|increased Damage against Ignited Enemies}} modifier on {{il|Gang's Momentum}}, to clarify the kinds of damage they can apply to. | |||
* Updated {{c|mod|Deals up to (40-49)% more Damage to closer targets}} to {{c|mod|Deals up to (40-49)% more Damage with Hits to closer targets}}. <sup>Note: this is just a visual change.</sup><ref>https://www.reddit.com/r/pathofexile/comments/zfjwci/comment/izccrpo/</ref> | |||
}} | |||
{{Version history table row|3.17.0| | {{Version history table row|3.17.0| | ||
* Ground Slam now has +10 to radius at gem level 20 (previously +6). | * Ground Slam now has +10 to radius at gem level 20 (previously +6). | ||
Line 592: | Line 653: | ||
}} | }} | ||
{{Version history table row|0.7.1| | {{Version history table row|0.7.1| | ||
* Leap Slam and Ground Slam now check your Accuracy Rating | * [[Leap Slam]] and Ground Slam now check your [[Accuracy Rating]]. | ||
}} | }} | ||
{{Version history table row|0.6.8| | {{Version history table row|0.6.8| | ||
* Improved Ground Slam effects | * Improved Ground Slam effects. | ||
}} | }} | ||
{{Version history table row|0.6.0| | {{Version history table row|0.6.0| | ||
* | * Ground Slam has been added to the game. | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} |
Revision as of 03:03, 7 January 2024
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets
Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemGroundSlam
Ground Slam is a melee attack creating a wave that travels forwards and damages enemies with an increased chance to stun.
Skill functions and interactions
- Accuracy: Accuracy is a factor despite the nature of the skill. Ground Slam can miss.
- Dual Wielding: Using Ground Slam while dual wielding will alternate between weapons.
- Reduced Enemy Stun Threshold: This essentially means that enemies struck by Ground Slam have a greater chance to be stunned than with other attacks.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Close Target Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 115% | 115% | 40% | N/A | 0 | 0 |
2 | 2 | 0 | 119% | 118.8% | 40% | +0.1m | 70 | 70 |
3 | 4 | 16 | 123% | 122.7% | 41% | +0.1m | 308 | 378 |
4 | 7 | 22 | 127% | 126.5% | 41% | +0.2m | 1554 | 1932 |
5 | 11 | 31 | 130% | 130.4% | 42% | +0.2m | 6667 | 8599 |
6 | 16 | 41 | 134% | 134.2% | 42% | +0.3m | 26047 | 34646 |
7 | 20 | 50 | 138% | 138.1% | 43% | +0.3m | 49725 | 84371 |
8 | 24 | 58 | 142% | 141.9% | 43% | +0.4m | 95714 | 180085 |
9 | 28 | 67 | 146% | 145.7% | 44% | +0.4m | 169595 | 349680 |
10 | 32 | 75 | 150% | 149.6% | 44% | +0.5m | 283759 | 633439 |
11 | 36 | 83 | 153% | 153.4% | 45% | +0.5m | 453996 | 1087435 |
12 | 40 | 92 | 157% | 157.3% | 45% | +0.6m | 703128 | 1790563 |
13 | 44 | 100 | 161% | 161.1% | 46% | +0.6m | 1061223 | 2851786 |
14 | 48 | 109 | 165% | 164.9% | 46% | +0.7m | 2065870 | 4917656 |
15 | 52 | 117 | 169% | 168.8% | 47% | +0.7m | 2507110 | 7424766 |
16 | 56 | 125 | 173% | 172.6% | 47% | +0.8m | 5798936 | 13223702 |
17 | 60 | 134 | 176% | 176.5% | 48% | +0.8m | 15083919 | 28307621 |
18 | 64 | 142 | 180% | 180.3% | 48% | +0.9m | 27792735 | 56100356 |
19 | 67 | 148 | 184% | 184.2% | 49% | +0.9m | 43869739 | 99970095 |
20 | 70 | 155 | 188% | 188% | 49% | +1m | 242081556 | 342051651 |
21 | 72 | 159 | 192% | 191.8% | 50% | +1m | N/A | N/A |
22 | 74 | N/A | 196% | 195.7% | 50% | +1.1m | N/A | N/A |
23 | 76 | N/A | 200% | 199.5% | 51% | +1.1m | N/A | N/A |
24 | 78 | N/A | 203% | 203.4% | 51% | +1.2m | N/A | N/A |
25 | 80 | N/A | 207% | 207.2% | 52% | +1.2m | N/A | N/A |
26 | 82 | N/A | 211% | 211.1% | 52% | +1.3m | N/A | N/A |
27 | 84 | N/A | 215% | 214.9% | 53% | +1.3m | N/A | N/A |
28 | 86 | N/A | 219% | 218.7% | 53% | +1.4m | N/A | N/A |
29 | 88 | N/A | 223% | 222.6% | 54% | +1.4m | N/A | N/A |
30 | 90 | N/A | 226% | 226.4% | 54% | +1.5m | N/A | N/A |
31 | 91 | N/A | 228% | 228.3% | 54% | +1.5m | N/A | N/A |
32 | 92 | N/A | 230% | 230.3% | 55% | +1.5m | N/A | N/A |
33 | 93 | N/A | 232% | 232.2% | 55% | +1.6m | N/A | N/A |
34 | 94 | N/A | 234% | 234.1% | 55% | +1.6m | N/A | N/A |
35 | 95 | N/A | 236% | 236% | 55% | +1.6m | N/A | N/A |
36 | 96 | N/A | 238% | 237.9% | 55% | +1.7m | N/A | N/A |
37 | 97 | N/A | 240% | 239.9% | 55% | +1.7m | N/A | N/A |
38 | 98 | N/A | 242% | 241.8% | 56% | +1.7m | N/A | N/A |
39 | 99 | N/A | 244% | 243.7% | 56% | +1.8m | N/A | N/A |
40 | 100 | N/A | 246% | 245.6% | 56% | +1.8m | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | Deals up to +(1-20)% more Damage with Hits to closer targets | 1 |
Item acquisition
Ground Slam can drop anywhere.
Recipes
Ground Slam can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Ground Slam:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Rapid ExpansionRapid Expansion Crimson JewelLimited to: 2 Radius: Medium(8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angleChitus began to aggressively expand his empire into neighbouring nations at great human cost. But for absolute power, there is no price that a Perandus won't pay.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angle | 0 |
Related helmet enchantments
The following helmet enchantments affect Ground Slam.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Ground Slam Angle 1 | 66 | Merciless Labyrinth | Ground Slam has a 16% increased angle | helmet 100 |
Enchantment Ground Slam Angle 2 | 75 | Eternal Labyrinth | Ground Slam has a 24% increased angle | helmet 100 |
Enchantment Ground Slam Damage 1 | 66 | Merciless Labyrinth | 25% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Damage 2 | 75 | Eternal Labyrinth | 40% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ground Slam Area of Effect | helmet 100 |
Enchantment Ground Slam Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ground Slam Area of Effect | helmet 100 |
Alternate skill effects
Ground Slam has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Ground Slam EffectCelestial Ground Slam EffectSkill Gem EffectYour Ground Slam becomes a Celestial Effect. | Your Ground Slam becomes a Celestial Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.20.1 |
|
3.17.0 |
|
3.15.0 |
|
3.11.0 |
|
3.7.0 |
|
3.6.0 |
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3.5.0 |
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3.3.0 |
|
2.6.0 |
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2.4.0 |
|
2.1.0 |
|
2.0.3 |
|
0.11.6 |
|
0.9.13 |
|
0.9.12qq |
|
0.9.12m |
|
0.9.12f |
|
0.9.4c |
|
0.9.4 |
|
0.9.3c |
|
0.9.1 |
|
0.7.1 |
|
0.6.8 |
|
0.6.0 |
|