Villa Map

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Revision as of 21:43, 16 July 2021 by >Sintactical (→‎Layout)
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This article is about the variant of Villa Map from the most recent map series in which it appeared. For other variants, see § Map variants.

Module Error: No results found for item using search term "page = Villa Map (Necropolis)" Villa Map is a map area.

Layout

There are three main regions. First is a long network of halls, with stairs that lead to a circular garden area. Second is the garden area that leads to another group of hallways. Third is the group of hallways, which end with a balcony overlooking the garden and a portal that leads to the boss arena.


Encounters

Boss

The High Templar, Based on the first form of Dominus

Stay out of Totems's Cold Beam as well as Shocking Ground. When channelling his Lightning beam run in a circle around the boss. Avoid 'Touch of God' slam - it will most likely one shot you.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

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Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0
  • Introduced to the game.

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