Town: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.8.3|
* [[Flask]]s are now filled when a character leaves town.
}}
{{Version history table row|0.8.0|
* The name of the current [[difficulty]] is now displayed in town (if higher than the first difficulty).
* Players can now walk through each other in towns.
}}
{{Version history table row|0.7.2|
* [[Life]]/[[mana]]/[[energy shield]] are replenished when you arrive at town.
}}
{{Version history table row|0.7.1|
* Your [[flask]]s now refill when you enter town.
}}
{{Version history table row|0.5.7|
* Entering a town now automatically grants the town's [[waypoint]] to the character.
}}
{{Version history table row|0.5.6|
{{Version history table row|0.5.6|
* Skills are now marked as disabled in town.
* While in a town, [[skill]]s are now marked as disabled.
}}
}}
{{Version history table row|0.5.5|
{{Version history table row|0.5.5|
* Disabled combat actions in towns.
* Combat actions are now disabled while in town.
}}
}}
{{Version history table end}}
{{Version history table end}}

Latest revision as of 00:50, 17 July 2023

A town

Towns are areas inhabited by NPCs, which serve as hubs for different areas of the storyline. Every act has one town.

Upon entering a town, a player's flasks, life, mana, and energy shield will be completely restored. Players cannot take damage or use any of their skills while in town.

List of towns

Version history

Version Changes
0.8.3
  • Flasks are now filled when a character leaves town.
0.8.0
  • The name of the current difficulty is now displayed in town (if higher than the first difficulty).
  • Players can now walk through each other in towns.
0.7.2
0.7.1
  • Your flasks now refill when you enter town.
0.5.7
  • Entering a town now automatically grants the town's waypoint to the character.
0.5.6
  • While in a town, skills are now marked as disabled.
0.5.5
  • Combat actions are now disabled while in town.